turnip: Add magic register values to tu_physical_device
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36 #include "tu_blit.h"
37
38 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
39
40 void
41 tu_bo_list_init(struct tu_bo_list *list)
42 {
43 list->count = list->capacity = 0;
44 list->bo_infos = NULL;
45 }
46
47 void
48 tu_bo_list_destroy(struct tu_bo_list *list)
49 {
50 free(list->bo_infos);
51 }
52
53 void
54 tu_bo_list_reset(struct tu_bo_list *list)
55 {
56 list->count = 0;
57 }
58
59 /**
60 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
61 */
62 static uint32_t
63 tu_bo_list_add_info(struct tu_bo_list *list,
64 const struct drm_msm_gem_submit_bo *bo_info)
65 {
66 assert(bo_info->handle != 0);
67
68 for (uint32_t i = 0; i < list->count; ++i) {
69 if (list->bo_infos[i].handle == bo_info->handle) {
70 assert(list->bo_infos[i].presumed == bo_info->presumed);
71 list->bo_infos[i].flags |= bo_info->flags;
72 return i;
73 }
74 }
75
76 /* grow list->bo_infos if needed */
77 if (list->count == list->capacity) {
78 uint32_t new_capacity = MAX2(2 * list->count, 16);
79 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
80 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
81 if (!new_bo_infos)
82 return TU_BO_LIST_FAILED;
83 list->bo_infos = new_bo_infos;
84 list->capacity = new_capacity;
85 }
86
87 list->bo_infos[list->count] = *bo_info;
88 return list->count++;
89 }
90
91 uint32_t
92 tu_bo_list_add(struct tu_bo_list *list,
93 const struct tu_bo *bo,
94 uint32_t flags)
95 {
96 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
97 .flags = flags,
98 .handle = bo->gem_handle,
99 .presumed = bo->iova,
100 });
101 }
102
103 VkResult
104 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
105 {
106 for (uint32_t i = 0; i < other->count; i++) {
107 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
108 return VK_ERROR_OUT_OF_HOST_MEMORY;
109 }
110
111 return VK_SUCCESS;
112 }
113
114 static void
115 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
116 const struct tu_device *dev,
117 uint32_t pixels)
118 {
119 const uint32_t tile_align_w = dev->physical_device->tile_align_w;
120 const uint32_t tile_align_h = dev->physical_device->tile_align_h;
121 const uint32_t max_tile_width = 1024; /* A6xx */
122
123 tiling->tile0.offset = (VkOffset2D) {
124 .x = tiling->render_area.offset.x & ~(tile_align_w - 1),
125 .y = tiling->render_area.offset.y & ~(tile_align_h - 1),
126 };
127
128 const uint32_t ra_width =
129 tiling->render_area.extent.width +
130 (tiling->render_area.offset.x - tiling->tile0.offset.x);
131 const uint32_t ra_height =
132 tiling->render_area.extent.height +
133 (tiling->render_area.offset.y - tiling->tile0.offset.y);
134
135 /* start from 1 tile */
136 tiling->tile_count = (VkExtent2D) {
137 .width = 1,
138 .height = 1,
139 };
140 tiling->tile0.extent = (VkExtent2D) {
141 .width = align(ra_width, tile_align_w),
142 .height = align(ra_height, tile_align_h),
143 };
144
145 /* do not exceed max tile width */
146 while (tiling->tile0.extent.width > max_tile_width) {
147 tiling->tile_count.width++;
148 tiling->tile0.extent.width =
149 align(ra_width / tiling->tile_count.width, tile_align_w);
150 }
151
152 /* do not exceed gmem size */
153 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pixels) {
154 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
155 tiling->tile_count.width++;
156 tiling->tile0.extent.width =
157 align(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
158 } else {
159 /* if this assert fails then layout is impossible.. */
160 assert(tiling->tile0.extent.height > tile_align_h);
161 tiling->tile_count.height++;
162 tiling->tile0.extent.height =
163 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), tile_align_h);
164 }
165 }
166 }
167
168 static void
169 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
170 const struct tu_device *dev)
171 {
172 const uint32_t max_pipe_count = 32; /* A6xx */
173
174 /* start from 1 tile per pipe */
175 tiling->pipe0 = (VkExtent2D) {
176 .width = 1,
177 .height = 1,
178 };
179 tiling->pipe_count = tiling->tile_count;
180
181 /* do not exceed max pipe count vertically */
182 while (tiling->pipe_count.height > max_pipe_count) {
183 tiling->pipe0.height += 2;
184 tiling->pipe_count.height =
185 (tiling->tile_count.height + tiling->pipe0.height - 1) /
186 tiling->pipe0.height;
187 }
188
189 /* do not exceed max pipe count */
190 while (tiling->pipe_count.width * tiling->pipe_count.height >
191 max_pipe_count) {
192 tiling->pipe0.width += 1;
193 tiling->pipe_count.width =
194 (tiling->tile_count.width + tiling->pipe0.width - 1) /
195 tiling->pipe0.width;
196 }
197 }
198
199 static void
200 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
201 const struct tu_device *dev)
202 {
203 const uint32_t max_pipe_count = 32; /* A6xx */
204 const uint32_t used_pipe_count =
205 tiling->pipe_count.width * tiling->pipe_count.height;
206 const VkExtent2D last_pipe = {
207 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
208 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
209 };
210
211 assert(used_pipe_count <= max_pipe_count);
212 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
213
214 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
215 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
216 const uint32_t pipe_x = tiling->pipe0.width * x;
217 const uint32_t pipe_y = tiling->pipe0.height * y;
218 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
219 ? last_pipe.width
220 : tiling->pipe0.width;
221 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
222 ? last_pipe.height
223 : tiling->pipe0.height;
224 const uint32_t n = tiling->pipe_count.width * y + x;
225
226 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
227 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
228 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
229 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
230 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
231 }
232 }
233
234 memset(tiling->pipe_config + used_pipe_count, 0,
235 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
236 }
237
238 static void
239 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
240 const struct tu_device *dev,
241 uint32_t tx,
242 uint32_t ty,
243 struct tu_tile *tile)
244 {
245 /* find the pipe and the slot for tile (tx, ty) */
246 const uint32_t px = tx / tiling->pipe0.width;
247 const uint32_t py = ty / tiling->pipe0.height;
248 const uint32_t sx = tx - tiling->pipe0.width * px;
249 const uint32_t sy = ty - tiling->pipe0.height * py;
250
251 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
252 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
253 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
254
255 /* convert to 1D indices */
256 tile->pipe = tiling->pipe_count.width * py + px;
257 tile->slot = tiling->pipe0.width * sy + sx;
258
259 /* get the blit area for the tile */
260 tile->begin = (VkOffset2D) {
261 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
262 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
263 };
264 tile->end.x =
265 (tx == tiling->tile_count.width - 1)
266 ? tiling->render_area.offset.x + tiling->render_area.extent.width
267 : tile->begin.x + tiling->tile0.extent.width;
268 tile->end.y =
269 (ty == tiling->tile_count.height - 1)
270 ? tiling->render_area.offset.y + tiling->render_area.extent.height
271 : tile->begin.y + tiling->tile0.extent.height;
272 }
273
274 enum a3xx_msaa_samples
275 tu_msaa_samples(uint32_t samples)
276 {
277 switch (samples) {
278 case 1:
279 return MSAA_ONE;
280 case 2:
281 return MSAA_TWO;
282 case 4:
283 return MSAA_FOUR;
284 case 8:
285 return MSAA_EIGHT;
286 default:
287 assert(!"invalid sample count");
288 return MSAA_ONE;
289 }
290 }
291
292 static enum a4xx_index_size
293 tu6_index_size(VkIndexType type)
294 {
295 switch (type) {
296 case VK_INDEX_TYPE_UINT16:
297 return INDEX4_SIZE_16_BIT;
298 case VK_INDEX_TYPE_UINT32:
299 return INDEX4_SIZE_32_BIT;
300 default:
301 unreachable("invalid VkIndexType");
302 return INDEX4_SIZE_8_BIT;
303 }
304 }
305
306 static void
307 tu6_emit_marker(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
308 {
309 tu_cs_emit_write_reg(cs, cmd->marker_reg, ++cmd->marker_seqno);
310 }
311
312 unsigned
313 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
314 struct tu_cs *cs,
315 enum vgt_event_type event,
316 bool need_seqno)
317 {
318 unsigned seqno = 0;
319
320 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
321 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
322 if (need_seqno) {
323 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
324 seqno = ++cmd->scratch_seqno;
325 tu_cs_emit(cs, seqno);
326 }
327
328 return seqno;
329 }
330
331 static void
332 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
333 {
334 tu6_emit_event_write(cmd, cs, 0x31, false);
335 }
336
337 static void
338 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
339 {
340 tu6_emit_event_write(cmd, cs, LRZ_FLUSH, false);
341 }
342
343 static void
344 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
345 {
346 if (cmd->wait_for_idle) {
347 tu_cs_emit_wfi(cs);
348 cmd->wait_for_idle = false;
349 }
350 }
351
352 #define tu_image_view_ubwc_pitches(iview) \
353 .pitch = tu_image_ubwc_pitch(iview->image, iview->base_mip), \
354 .array_pitch = tu_image_ubwc_size(iview->image, iview->base_mip) >> 2
355
356 static void
357 tu6_emit_zs(struct tu_cmd_buffer *cmd,
358 const struct tu_subpass *subpass,
359 struct tu_cs *cs)
360 {
361 const struct tu_framebuffer *fb = cmd->state.framebuffer;
362
363 const uint32_t a = subpass->depth_stencil_attachment.attachment;
364 if (a == VK_ATTACHMENT_UNUSED) {
365 tu_cs_emit_regs(cs,
366 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
367 A6XX_RB_DEPTH_BUFFER_PITCH(0),
368 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
369 A6XX_RB_DEPTH_BUFFER_BASE(0),
370 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
371
372 tu_cs_emit_regs(cs,
373 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
374
375 tu_cs_emit_regs(cs,
376 A6XX_GRAS_LRZ_BUFFER_BASE(0),
377 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
378 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
379
380 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
381
382 return;
383 }
384
385 const struct tu_image_view *iview = fb->attachments[a].attachment;
386 enum a6xx_depth_format fmt = tu6_pipe2depth(iview->vk_format);
387
388 tu_cs_emit_regs(cs,
389 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt),
390 A6XX_RB_DEPTH_BUFFER_PITCH(tu_image_stride(iview->image, iview->base_mip)),
391 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(iview->image->layout.layer_size),
392 A6XX_RB_DEPTH_BUFFER_BASE(tu_image_view_base_ref(iview)),
393 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(cmd->state.pass->attachments[a].gmem_offset));
394
395 tu_cs_emit_regs(cs,
396 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
397
398 tu_cs_emit_regs(cs,
399 A6XX_RB_DEPTH_FLAG_BUFFER_BASE(tu_image_view_ubwc_base_ref(iview)),
400 A6XX_RB_DEPTH_FLAG_BUFFER_PITCH(tu_image_view_ubwc_pitches(iview)));
401
402 tu_cs_emit_regs(cs,
403 A6XX_GRAS_LRZ_BUFFER_BASE(0),
404 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
405 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
406
407 tu_cs_emit_regs(cs,
408 A6XX_RB_STENCIL_INFO(0));
409
410 /* enable zs? */
411 }
412
413 static void
414 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
415 const struct tu_subpass *subpass,
416 struct tu_cs *cs)
417 {
418 const struct tu_framebuffer *fb = cmd->state.framebuffer;
419 unsigned char mrt_comp[MAX_RTS] = { 0 };
420 unsigned srgb_cntl = 0;
421
422 for (uint32_t i = 0; i < subpass->color_count; ++i) {
423 uint32_t a = subpass->color_attachments[i].attachment;
424 if (a == VK_ATTACHMENT_UNUSED)
425 continue;
426
427 const struct tu_image_view *iview = fb->attachments[a].attachment;
428 const enum a6xx_tile_mode tile_mode =
429 tu6_get_image_tile_mode(iview->image, iview->base_mip);
430
431 mrt_comp[i] = 0xf;
432
433 if (vk_format_is_srgb(iview->vk_format))
434 srgb_cntl |= (1 << i);
435
436 const struct tu_native_format *format =
437 tu6_get_native_format(iview->vk_format);
438 assert(format && format->rb >= 0);
439
440 tu_cs_emit_regs(cs,
441 A6XX_RB_MRT_BUF_INFO(i,
442 .color_tile_mode = tile_mode,
443 .color_format = format->rb,
444 .color_swap = format->swap),
445 A6XX_RB_MRT_PITCH(i, tu_image_stride(iview->image, iview->base_mip)),
446 A6XX_RB_MRT_ARRAY_PITCH(i, iview->image->layout.layer_size),
447 A6XX_RB_MRT_BASE(i, tu_image_view_base_ref(iview)),
448 A6XX_RB_MRT_BASE_GMEM(i, cmd->state.pass->attachments[a].gmem_offset));
449
450 tu_cs_emit_regs(cs,
451 A6XX_SP_FS_MRT_REG(i,
452 .color_format = format->rb,
453 .color_sint = vk_format_is_sint(iview->vk_format),
454 .color_uint = vk_format_is_uint(iview->vk_format)));
455
456 tu_cs_emit_regs(cs,
457 A6XX_RB_MRT_FLAG_BUFFER_ADDR(i, tu_image_view_ubwc_base_ref(iview)),
458 A6XX_RB_MRT_FLAG_BUFFER_PITCH(i, tu_image_view_ubwc_pitches(iview)));
459 }
460
461 tu_cs_emit_regs(cs,
462 A6XX_RB_SRGB_CNTL(srgb_cntl));
463
464 tu_cs_emit_regs(cs,
465 A6XX_SP_SRGB_CNTL(srgb_cntl));
466
467 tu_cs_emit_regs(cs,
468 A6XX_RB_RENDER_COMPONENTS(
469 .rt0 = mrt_comp[0],
470 .rt1 = mrt_comp[1],
471 .rt2 = mrt_comp[2],
472 .rt3 = mrt_comp[3],
473 .rt4 = mrt_comp[4],
474 .rt5 = mrt_comp[5],
475 .rt6 = mrt_comp[6],
476 .rt7 = mrt_comp[7]));
477
478 tu_cs_emit_regs(cs,
479 A6XX_SP_FS_RENDER_COMPONENTS(
480 .rt0 = mrt_comp[0],
481 .rt1 = mrt_comp[1],
482 .rt2 = mrt_comp[2],
483 .rt3 = mrt_comp[3],
484 .rt4 = mrt_comp[4],
485 .rt5 = mrt_comp[5],
486 .rt6 = mrt_comp[6],
487 .rt7 = mrt_comp[7]));
488 }
489
490 static void
491 tu6_emit_msaa(struct tu_cmd_buffer *cmd,
492 const struct tu_subpass *subpass,
493 struct tu_cs *cs)
494 {
495 const enum a3xx_msaa_samples samples = tu_msaa_samples(subpass->samples);
496 bool msaa_disable = samples == MSAA_ONE;
497
498 tu_cs_emit_regs(cs,
499 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
500 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
501 .msaa_disable = msaa_disable));
502
503 tu_cs_emit_regs(cs,
504 A6XX_GRAS_RAS_MSAA_CNTL(samples),
505 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
506 .msaa_disable = msaa_disable));
507
508 tu_cs_emit_regs(cs,
509 A6XX_RB_RAS_MSAA_CNTL(samples),
510 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
511 .msaa_disable = msaa_disable));
512
513 tu_cs_emit_regs(cs,
514 A6XX_RB_MSAA_CNTL(samples));
515 }
516
517 static void
518 tu6_emit_bin_size(struct tu_cmd_buffer *cmd, struct tu_cs *cs, uint32_t flags)
519 {
520 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
521 const uint32_t bin_w = tiling->tile0.extent.width;
522 const uint32_t bin_h = tiling->tile0.extent.height;
523
524 tu_cs_emit_regs(cs,
525 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
526 .binh = bin_h,
527 .dword = flags));
528
529 tu_cs_emit_regs(cs,
530 A6XX_RB_BIN_CONTROL(.binw = bin_w,
531 .binh = bin_h,
532 .dword = flags));
533
534 /* no flag for RB_BIN_CONTROL2... */
535 tu_cs_emit_regs(cs,
536 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
537 .binh = bin_h));
538 }
539
540 static void
541 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
542 struct tu_cs *cs,
543 bool binning)
544 {
545 uint32_t cntl = 0;
546 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
547 if (binning)
548 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
549
550 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
551 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
552 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
553 tu_cs_emit(cs, cntl);
554 }
555
556 static void
557 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
558 {
559 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
560 uint32_t x1 = render_area->offset.x;
561 uint32_t y1 = render_area->offset.y;
562 uint32_t x2 = x1 + render_area->extent.width - 1;
563 uint32_t y2 = y1 + render_area->extent.height - 1;
564
565 /* TODO: alignment requirement seems to be less than tile_align_w/h */
566 if (align) {
567 x1 = x1 & ~cmd->device->physical_device->tile_align_w;
568 y1 = y1 & ~cmd->device->physical_device->tile_align_h;
569 x2 = ALIGN_POT(x2 + 1, cmd->device->physical_device->tile_align_w) - 1;
570 y2 = ALIGN_POT(y2 + 1, cmd->device->physical_device->tile_align_h) - 1;
571 }
572
573 tu_cs_emit_regs(cs,
574 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
575 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
576 }
577
578 static void
579 tu6_emit_blit_info(struct tu_cmd_buffer *cmd,
580 struct tu_cs *cs,
581 const struct tu_image_view *iview,
582 uint32_t gmem_offset,
583 bool resolve)
584 {
585 tu_cs_emit_regs(cs,
586 A6XX_RB_BLIT_INFO(.unk0 = !resolve, .gmem = !resolve));
587
588 const struct tu_native_format *format =
589 tu6_get_native_format(iview->vk_format);
590 assert(format && format->rb >= 0);
591
592 enum a6xx_tile_mode tile_mode =
593 tu6_get_image_tile_mode(iview->image, iview->base_mip);
594 tu_cs_emit_regs(cs,
595 A6XX_RB_BLIT_DST_INFO(
596 .tile_mode = tile_mode,
597 .samples = tu_msaa_samples(iview->image->samples),
598 .color_format = format->rb,
599 .color_swap = format->swap,
600 .flags = iview->image->layout.ubwc_layer_size != 0),
601 A6XX_RB_BLIT_DST(tu_image_view_base_ref(iview)),
602 A6XX_RB_BLIT_DST_PITCH(tu_image_stride(iview->image, iview->base_mip)),
603 A6XX_RB_BLIT_DST_ARRAY_PITCH(iview->image->layout.layer_size));
604
605 if (iview->image->layout.ubwc_layer_size) {
606 tu_cs_emit_regs(cs,
607 A6XX_RB_BLIT_FLAG_DST(tu_image_view_ubwc_base_ref(iview)),
608 A6XX_RB_BLIT_FLAG_DST_PITCH(tu_image_view_ubwc_pitches(iview)));
609 }
610
611 tu_cs_emit_regs(cs,
612 A6XX_RB_BLIT_BASE_GMEM(gmem_offset));
613 }
614
615 static void
616 tu6_emit_blit(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
617 {
618 tu6_emit_marker(cmd, cs);
619 tu6_emit_event_write(cmd, cs, BLIT, false);
620 tu6_emit_marker(cmd, cs);
621 }
622
623 static void
624 tu6_emit_window_scissor(struct tu_cmd_buffer *cmd,
625 struct tu_cs *cs,
626 uint32_t x1,
627 uint32_t y1,
628 uint32_t x2,
629 uint32_t y2)
630 {
631 tu_cs_emit_regs(cs,
632 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
633 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
634
635 tu_cs_emit_regs(cs,
636 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
637 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
638 }
639
640 static void
641 tu6_emit_window_offset(struct tu_cmd_buffer *cmd,
642 struct tu_cs *cs,
643 uint32_t x1,
644 uint32_t y1)
645 {
646 tu_cs_emit_regs(cs,
647 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
648
649 tu_cs_emit_regs(cs,
650 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
651
652 tu_cs_emit_regs(cs,
653 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
654
655 tu_cs_emit_regs(cs,
656 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
657 }
658
659 static bool
660 use_hw_binning(struct tu_cmd_buffer *cmd)
661 {
662 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
663
664 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
665 return false;
666
667 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
668 }
669
670 static void
671 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
672 struct tu_cs *cs,
673 const struct tu_tile *tile)
674 {
675 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
676 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(0x7));
677
678 tu6_emit_marker(cmd, cs);
679 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
680 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM) | 0x10);
681 tu6_emit_marker(cmd, cs);
682
683 const uint32_t x1 = tile->begin.x;
684 const uint32_t y1 = tile->begin.y;
685 const uint32_t x2 = tile->end.x - 1;
686 const uint32_t y2 = tile->end.y - 1;
687 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
688 tu6_emit_window_offset(cmd, cs, x1, y1);
689
690 tu_cs_emit_regs(cs,
691 A6XX_VPC_SO_OVERRIDE(.so_disable = true));
692
693 if (use_hw_binning(cmd)) {
694 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
695
696 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
697 tu_cs_emit(cs, 0x0);
698
699 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
700 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
701 A6XX_CP_REG_TEST_0_BIT(0) |
702 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
703
704 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
705 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
706 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
707
708 /* if (no overflow) */ {
709 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
710 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
711 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
712 tu_cs_emit_qw(cs, cmd->vsc_data.iova + tile->pipe * cmd->vsc_data_pitch);
713 tu_cs_emit_qw(cs, cmd->vsc_data.iova + (tile->pipe * 4) + (32 * cmd->vsc_data_pitch));
714 tu_cs_emit_qw(cs, cmd->vsc_data2.iova + (tile->pipe * cmd->vsc_data2_pitch));
715
716 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
717 tu_cs_emit(cs, 0x0);
718
719 /* use a NOP packet to skip over the 'else' side: */
720 tu_cs_emit_pkt7(cs, CP_NOP, 2);
721 } /* else */ {
722 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
723 tu_cs_emit(cs, 0x1);
724 }
725
726 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
727 tu_cs_emit(cs, 0x0);
728
729 tu_cs_emit_regs(cs,
730 A6XX_RB_UNKNOWN_8804(0));
731
732 tu_cs_emit_regs(cs,
733 A6XX_SP_TP_UNKNOWN_B304(0));
734
735 tu_cs_emit_regs(cs,
736 A6XX_GRAS_UNKNOWN_80A4(0));
737 } else {
738 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
739 tu_cs_emit(cs, 0x1);
740
741 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
742 tu_cs_emit(cs, 0x0);
743 }
744 }
745
746 static void
747 tu6_emit_load_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs, uint32_t a)
748 {
749 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
750 const struct tu_framebuffer *fb = cmd->state.framebuffer;
751 const struct tu_image_view *iview = fb->attachments[a].attachment;
752 const struct tu_render_pass_attachment *attachment =
753 &cmd->state.pass->attachments[a];
754
755 if (attachment->gmem_offset < 0)
756 return;
757
758 const uint32_t x1 = tiling->render_area.offset.x;
759 const uint32_t y1 = tiling->render_area.offset.y;
760 const uint32_t x2 = x1 + tiling->render_area.extent.width;
761 const uint32_t y2 = y1 + tiling->render_area.extent.height;
762 const uint32_t tile_x2 =
763 tiling->tile0.offset.x + tiling->tile0.extent.width * tiling->tile_count.width;
764 const uint32_t tile_y2 =
765 tiling->tile0.offset.y + tiling->tile0.extent.height * tiling->tile_count.height;
766 bool need_load =
767 x1 != tiling->tile0.offset.x || x2 != MIN2(fb->width, tile_x2) ||
768 y1 != tiling->tile0.offset.y || y2 != MIN2(fb->height, tile_y2);
769
770 if (need_load)
771 tu_finishme("improve handling of unaligned render area");
772
773 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
774 need_load = true;
775
776 if (vk_format_has_stencil(iview->vk_format) &&
777 attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_LOAD)
778 need_load = true;
779
780 if (need_load) {
781 tu6_emit_blit_info(cmd, cs, iview, attachment->gmem_offset, false);
782 tu6_emit_blit(cmd, cs);
783 }
784 }
785
786 static void
787 tu6_emit_clear_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
788 uint32_t a,
789 const VkRenderPassBeginInfo *info)
790 {
791 const struct tu_framebuffer *fb = cmd->state.framebuffer;
792 const struct tu_image_view *iview = fb->attachments[a].attachment;
793 const struct tu_render_pass_attachment *attachment =
794 &cmd->state.pass->attachments[a];
795 unsigned clear_mask = 0;
796
797 /* note: this means it isn't used by any subpass and shouldn't be cleared anyway */
798 if (attachment->gmem_offset < 0)
799 return;
800
801 if (attachment->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
802 clear_mask = 0xf;
803
804 if (vk_format_has_stencil(iview->vk_format)) {
805 clear_mask &= 0x1;
806 if (attachment->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR)
807 clear_mask |= 0x2;
808 }
809 if (!clear_mask)
810 return;
811
812 const struct tu_native_format *format =
813 tu6_get_native_format(iview->vk_format);
814 assert(format && format->rb >= 0);
815
816 tu_cs_emit_regs(cs,
817 A6XX_RB_BLIT_DST_INFO(.color_format = format->rb));
818
819 tu_cs_emit_regs(cs,
820 A6XX_RB_BLIT_INFO(.gmem = true,
821 .clear_mask = clear_mask));
822
823 tu_cs_emit_regs(cs,
824 A6XX_RB_BLIT_BASE_GMEM(attachment->gmem_offset));
825
826 tu_cs_emit_regs(cs,
827 A6XX_RB_UNKNOWN_88D0(0));
828
829 uint32_t clear_vals[4] = { 0 };
830 tu_pack_clear_value(&info->pClearValues[a], iview->vk_format, clear_vals);
831
832 tu_cs_emit_regs(cs,
833 A6XX_RB_BLIT_CLEAR_COLOR_DW0(clear_vals[0]),
834 A6XX_RB_BLIT_CLEAR_COLOR_DW1(clear_vals[1]),
835 A6XX_RB_BLIT_CLEAR_COLOR_DW2(clear_vals[2]),
836 A6XX_RB_BLIT_CLEAR_COLOR_DW3(clear_vals[3]));
837
838 tu6_emit_blit(cmd, cs);
839 }
840
841 static void
842 tu6_emit_store_attachment(struct tu_cmd_buffer *cmd,
843 struct tu_cs *cs,
844 uint32_t a,
845 uint32_t gmem_a)
846 {
847 if (cmd->state.pass->attachments[a].store_op == VK_ATTACHMENT_STORE_OP_DONT_CARE)
848 return;
849
850 tu6_emit_blit_info(cmd, cs,
851 cmd->state.framebuffer->attachments[a].attachment,
852 cmd->state.pass->attachments[gmem_a].gmem_offset, true);
853 tu6_emit_blit(cmd, cs);
854 }
855
856 static void
857 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
858 {
859 const struct tu_render_pass *pass = cmd->state.pass;
860 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
861
862 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
863 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
864 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
865 CP_SET_DRAW_STATE__0_GROUP_ID(0));
866 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
867 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
868
869 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
870 tu_cs_emit(cs, 0x0);
871
872 tu6_emit_marker(cmd, cs);
873 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
874 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE) | 0x10);
875 tu6_emit_marker(cmd, cs);
876
877 tu6_emit_blit_scissor(cmd, cs, true);
878
879 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
880 if (pass->attachments[a].gmem_offset >= 0)
881 tu6_emit_store_attachment(cmd, cs, a, a);
882 }
883
884 if (subpass->resolve_attachments) {
885 for (unsigned i = 0; i < subpass->color_count; i++) {
886 uint32_t a = subpass->resolve_attachments[i].attachment;
887 if (a != VK_ATTACHMENT_UNUSED)
888 tu6_emit_store_attachment(cmd, cs, a,
889 subpass->color_attachments[i].attachment);
890 }
891 }
892 }
893
894 static void
895 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
896 {
897 tu_cs_emit_regs(cs,
898 A6XX_PC_RESTART_INDEX(restart_index));
899 }
900
901 static void
902 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
903 {
904 struct tu_physical_device *phys_dev = cmd->device->physical_device;
905
906 VkResult result = tu_cs_reserve_space(cmd->device, cs, 256);
907 if (result != VK_SUCCESS) {
908 cmd->record_result = result;
909 return;
910 }
911
912 tu6_emit_cache_flush(cmd, cs);
913
914 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
915
916 tu_cs_emit_write_reg(cs, REG_A6XX_RB_CCU_CNTL, phys_dev->magic.RB_CCU_CNTL_gmem);
917 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
918 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
919 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
920 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
921 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
922 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
923 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
924 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
925
926 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
927 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
928 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
929 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
930 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
931 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
932 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
933 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
934 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
935 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
936 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
937 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
938 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
939 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
940
941 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
942
943 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8101, 0);
944 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_SAMPLE_CNTL, 0);
945 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
946
947 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
948 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
949 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
950 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SAMPLE_CNTL, 0);
951 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
952 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
953 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
954 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
955 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
956 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
957 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
958 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
959
960 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
961 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
962
963 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236, 1);
964 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
965
966 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
967 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
968
969 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
970 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
971 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
972
973 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
974 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
975
976 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
977
978 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
979
980 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
981 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
982 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
983 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
984 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
985 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
986 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
987 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
988 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
989 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
990 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B304, 0);
991 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
992 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8804, 0);
993 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A4, 0);
994 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A5, 0);
995 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A6, 0);
996 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8805, 0);
997 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8806, 0);
998 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
999 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
1000 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
1001
1002 tu6_emit_marker(cmd, cs);
1003
1004 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
1005
1006 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
1007
1008 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
1009
1010 /* we don't use this yet.. probably best to disable.. */
1011 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1012 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1013 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1014 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1015 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1016 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1017
1018 tu_cs_emit_regs(cs,
1019 A6XX_VPC_SO_BUFFER_BASE(0),
1020 A6XX_VPC_SO_BUFFER_SIZE(0));
1021
1022 tu_cs_emit_regs(cs,
1023 A6XX_VPC_SO_FLUSH_BASE(0));
1024
1025 tu_cs_emit_regs(cs,
1026 A6XX_VPC_SO_BUF_CNTL(0));
1027
1028 tu_cs_emit_regs(cs,
1029 A6XX_VPC_SO_BUFFER_OFFSET(0, 0));
1030
1031 tu_cs_emit_regs(cs,
1032 A6XX_VPC_SO_BUFFER_BASE(1, 0),
1033 A6XX_VPC_SO_BUFFER_SIZE(1, 0));
1034
1035 tu_cs_emit_regs(cs,
1036 A6XX_VPC_SO_BUFFER_OFFSET(1, 0),
1037 A6XX_VPC_SO_FLUSH_BASE(1, 0),
1038 A6XX_VPC_SO_BUFFER_BASE(2, 0),
1039 A6XX_VPC_SO_BUFFER_SIZE(2, 0));
1040
1041 tu_cs_emit_regs(cs,
1042 A6XX_VPC_SO_BUFFER_OFFSET(2, 0),
1043 A6XX_VPC_SO_FLUSH_BASE(2, 0),
1044 A6XX_VPC_SO_BUFFER_BASE(3, 0),
1045 A6XX_VPC_SO_BUFFER_SIZE(3, 0));
1046
1047 tu_cs_emit_regs(cs,
1048 A6XX_VPC_SO_BUFFER_OFFSET(3, 0),
1049 A6XX_VPC_SO_FLUSH_BASE(3, 0));
1050
1051 tu_cs_emit_regs(cs,
1052 A6XX_SP_HS_CTRL_REG0(0));
1053
1054 tu_cs_emit_regs(cs,
1055 A6XX_SP_GS_CTRL_REG0(0));
1056
1057 tu_cs_emit_regs(cs,
1058 A6XX_GRAS_LRZ_CNTL(0));
1059
1060 tu_cs_emit_regs(cs,
1061 A6XX_RB_LRZ_CNTL(0));
1062
1063 tu_cs_sanity_check(cs);
1064 }
1065
1066 static void
1067 tu6_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1068 {
1069 unsigned seqno;
1070
1071 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_AND_INV_EVENT, true);
1072
1073 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
1074 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
1075 CP_WAIT_REG_MEM_0_POLL_MEMORY);
1076 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1077 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(seqno));
1078 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0));
1079 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(16));
1080
1081 seqno = tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1082
1083 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_GTE, 4);
1084 tu_cs_emit(cs, CP_WAIT_MEM_GTE_0_RESERVED(0));
1085 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
1086 tu_cs_emit(cs, CP_WAIT_MEM_GTE_3_REF(seqno));
1087 }
1088
1089 static void
1090 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1091 {
1092 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1093
1094 tu_cs_emit_regs(cs,
1095 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
1096 .height = tiling->tile0.extent.height),
1097 A6XX_VSC_SIZE_ADDRESS(.bo = &cmd->vsc_data,
1098 .bo_offset = 32 * cmd->vsc_data_pitch));
1099
1100 tu_cs_emit_regs(cs,
1101 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
1102 .ny = tiling->tile_count.height));
1103
1104 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
1105 for (unsigned i = 0; i < 32; i++)
1106 tu_cs_emit(cs, tiling->pipe_config[i]);
1107
1108 tu_cs_emit_regs(cs,
1109 A6XX_VSC_PIPE_DATA2_ADDRESS(.bo = &cmd->vsc_data2),
1110 A6XX_VSC_PIPE_DATA2_PITCH(cmd->vsc_data2_pitch),
1111 A6XX_VSC_PIPE_DATA2_ARRAY_PITCH(cmd->vsc_data2.size));
1112
1113 tu_cs_emit_regs(cs,
1114 A6XX_VSC_PIPE_DATA_ADDRESS(.bo = &cmd->vsc_data),
1115 A6XX_VSC_PIPE_DATA_PITCH(cmd->vsc_data_pitch),
1116 A6XX_VSC_PIPE_DATA_ARRAY_PITCH(cmd->vsc_data.size));
1117 }
1118
1119 static void
1120 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1121 {
1122 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1123 const uint32_t used_pipe_count =
1124 tiling->pipe_count.width * tiling->pipe_count.height;
1125
1126 /* Clear vsc_scratch: */
1127 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
1128 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1129 tu_cs_emit(cs, 0x0);
1130
1131 /* Check for overflow, write vsc_scratch if detected: */
1132 for (int i = 0; i < used_pipe_count; i++) {
1133 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1134 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1135 CP_COND_WRITE5_0_WRITE_MEMORY);
1136 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE_REG(i)));
1137 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1138 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data_pitch));
1139 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1140 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1141 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_data_pitch));
1142
1143 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
1144 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
1145 CP_COND_WRITE5_0_WRITE_MEMORY);
1146 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_SIZE2_REG(i)));
1147 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
1148 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_data2_pitch));
1149 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
1150 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1151 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_data2_pitch));
1152 }
1153
1154 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
1155
1156 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1157
1158 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
1159 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
1160 CP_MEM_TO_REG_0_CNT(1 - 1));
1161 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_SCRATCH);
1162
1163 /*
1164 * This is a bit awkward, we really want a way to invert the
1165 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
1166 * execute cmds to use hwbinning when a bit is *not* set. This
1167 * dance is to invert OVERFLOW_FLAG_REG
1168 *
1169 * A CP_NOP packet is used to skip executing the 'else' clause
1170 * if (b0 set)..
1171 */
1172
1173 /* b0 will be set if VSC_DATA or VSC_DATA2 overflow: */
1174 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1175 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1176 A6XX_CP_REG_TEST_0_BIT(0) |
1177 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1178
1179 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1180 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1181 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
1182
1183 /* if (b0 set) */ {
1184 /*
1185 * On overflow, mirror the value to control->vsc_overflow
1186 * which CPU is checking to detect overflow (see
1187 * check_vsc_overflow())
1188 */
1189 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
1190 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
1191 CP_REG_TO_MEM_0_CNT(0));
1192 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + VSC_OVERFLOW);
1193
1194 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1195 tu_cs_emit(cs, 0x0);
1196
1197 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1198 } /* else */ {
1199 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1200 tu_cs_emit(cs, 0x1);
1201 }
1202 }
1203
1204 static void
1205 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1206 {
1207 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1208 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1209
1210 uint32_t x1 = tiling->tile0.offset.x;
1211 uint32_t y1 = tiling->tile0.offset.y;
1212 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1213 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1214
1215 tu6_emit_window_scissor(cmd, cs, x1, y1, x2, y2);
1216
1217 tu6_emit_marker(cmd, cs);
1218 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1219 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1220 tu6_emit_marker(cmd, cs);
1221
1222 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1223 tu_cs_emit(cs, 0x1);
1224
1225 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1226 tu_cs_emit(cs, 0x1);
1227
1228 tu_cs_emit_wfi(cs);
1229
1230 tu_cs_emit_regs(cs,
1231 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1232
1233 update_vsc_pipe(cmd, cs);
1234
1235 tu_cs_emit_regs(cs,
1236 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1237
1238 tu_cs_emit_regs(cs,
1239 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1240
1241 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1242 tu_cs_emit(cs, UNK_2C);
1243
1244 tu_cs_emit_regs(cs,
1245 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1246
1247 tu_cs_emit_regs(cs,
1248 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1249
1250 /* emit IB to binning drawcmds: */
1251 tu_cs_emit_call(cs, &cmd->draw_cs);
1252
1253 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1254 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1255 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1256 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1257 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1258 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1259
1260 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1261 tu_cs_emit(cs, UNK_2D);
1262
1263 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
1264 tu6_cache_flush(cmd, cs);
1265
1266 tu_cs_emit_wfi(cs);
1267
1268 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1269
1270 emit_vsc_overflow_test(cmd, cs);
1271
1272 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1273 tu_cs_emit(cs, 0x0);
1274
1275 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1276 tu_cs_emit(cs, 0x0);
1277
1278 tu_cs_emit_wfi(cs);
1279
1280 tu_cs_emit_regs(cs,
1281 A6XX_RB_CCU_CNTL(.unknown = 0x7c400004));
1282
1283 cmd->wait_for_idle = false;
1284 }
1285
1286 static void
1287 tu6_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1288 {
1289 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1290
1291 VkResult result = tu_cs_reserve_space(cmd->device, cs, 1024);
1292 if (result != VK_SUCCESS) {
1293 cmd->record_result = result;
1294 return;
1295 }
1296
1297 tu6_emit_lrz_flush(cmd, cs);
1298
1299 /* lrz clear? */
1300
1301 tu6_emit_cache_flush(cmd, cs);
1302
1303 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1304 tu_cs_emit(cs, 0x0);
1305
1306 /* 0x10000000 for BYPASS.. 0x7c13c080 for GMEM: */
1307 tu6_emit_wfi(cmd, cs);
1308 tu_cs_emit_regs(cs,
1309 A6XX_RB_CCU_CNTL(0x7c400004));
1310
1311 if (use_hw_binning(cmd)) {
1312 tu6_emit_bin_size(cmd, cs, A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1313
1314 tu6_emit_render_cntl(cmd, cs, true);
1315
1316 tu6_emit_binning_pass(cmd, cs);
1317
1318 tu6_emit_bin_size(cmd, cs, A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1319
1320 tu_cs_emit_regs(cs,
1321 A6XX_VFD_MODE_CNTL(0));
1322
1323 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1324
1325 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1326
1327 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1328 tu_cs_emit(cs, 0x1);
1329 } else {
1330 tu6_emit_bin_size(cmd, cs, 0x6000000);
1331 }
1332
1333 tu6_emit_render_cntl(cmd, cs, false);
1334
1335 tu_cs_sanity_check(cs);
1336 }
1337
1338 static void
1339 tu6_render_tile(struct tu_cmd_buffer *cmd,
1340 struct tu_cs *cs,
1341 const struct tu_tile *tile)
1342 {
1343 const uint32_t render_tile_space = 256 + tu_cs_get_call_size(&cmd->draw_cs);
1344 VkResult result = tu_cs_reserve_space(cmd->device, cs, render_tile_space);
1345 if (result != VK_SUCCESS) {
1346 cmd->record_result = result;
1347 return;
1348 }
1349
1350 tu6_emit_tile_select(cmd, cs, tile);
1351 tu_cs_emit_ib(cs, &cmd->state.tile_load_ib);
1352
1353 tu_cs_emit_call(cs, &cmd->draw_cs);
1354 cmd->wait_for_idle = true;
1355
1356 if (use_hw_binning(cmd)) {
1357 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1358 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1359 A6XX_CP_REG_TEST_0_BIT(0) |
1360 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1361
1362 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1363 tu_cs_emit(cs, 0x10000000);
1364 tu_cs_emit(cs, 2); /* conditionally execute next 2 dwords */
1365
1366 /* if (no overflow) */ {
1367 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1368 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(0x5) | 0x10);
1369 }
1370 }
1371
1372 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1373
1374 tu_cs_sanity_check(cs);
1375 }
1376
1377 static void
1378 tu6_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1379 {
1380 const uint32_t space = 16 + tu_cs_get_call_size(&cmd->draw_epilogue_cs);
1381 VkResult result = tu_cs_reserve_space(cmd->device, cs, space);
1382 if (result != VK_SUCCESS) {
1383 cmd->record_result = result;
1384 return;
1385 }
1386
1387 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1388
1389 tu_cs_emit_regs(cs,
1390 A6XX_GRAS_LRZ_CNTL(0));
1391
1392 tu6_emit_lrz_flush(cmd, cs);
1393
1394 tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS, true);
1395
1396 tu_cs_sanity_check(cs);
1397 }
1398
1399 static void
1400 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1401 {
1402 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1403
1404 tu6_render_begin(cmd, &cmd->cs);
1405
1406 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1407 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1408 struct tu_tile tile;
1409 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1410 tu6_render_tile(cmd, &cmd->cs, &tile);
1411 }
1412 }
1413
1414 tu6_render_end(cmd, &cmd->cs);
1415 }
1416
1417 static void
1418 tu_cmd_prepare_tile_load_ib(struct tu_cmd_buffer *cmd,
1419 const VkRenderPassBeginInfo *info)
1420 {
1421 const uint32_t tile_load_space =
1422 8 + (23+19) * cmd->state.pass->attachment_count +
1423 21 + (13 * cmd->state.subpass->color_count + 8) + 11;
1424
1425 struct tu_cs sub_cs;
1426
1427 VkResult result = tu_cs_begin_sub_stream(cmd->device, &cmd->sub_cs,
1428 tile_load_space, &sub_cs);
1429 if (result != VK_SUCCESS) {
1430 cmd->record_result = result;
1431 return;
1432 }
1433
1434 tu6_emit_blit_scissor(cmd, &sub_cs, true);
1435
1436 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1437 tu6_emit_load_attachment(cmd, &sub_cs, i);
1438
1439 tu6_emit_blit_scissor(cmd, &sub_cs, false);
1440
1441 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1442 tu6_emit_clear_attachment(cmd, &sub_cs, i, info);
1443
1444 /* invalidate because reading input attachments will cache GMEM and
1445 * the cache isn''t updated when GMEM is written
1446 * TODO: is there a no-cache bit for textures?
1447 */
1448 if (cmd->state.subpass->input_count)
1449 tu6_emit_event_write(cmd, &sub_cs, CACHE_INVALIDATE, false);
1450
1451 tu6_emit_zs(cmd, cmd->state.subpass, &sub_cs);
1452 tu6_emit_mrt(cmd, cmd->state.subpass, &sub_cs);
1453 tu6_emit_msaa(cmd, cmd->state.subpass, &sub_cs);
1454
1455 cmd->state.tile_load_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1456 }
1457
1458 static void
1459 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1460 {
1461 const uint32_t tile_store_space = 32 + 23 * cmd->state.pass->attachment_count;
1462 struct tu_cs sub_cs;
1463
1464 VkResult result = tu_cs_begin_sub_stream(cmd->device, &cmd->sub_cs,
1465 tile_store_space, &sub_cs);
1466 if (result != VK_SUCCESS) {
1467 cmd->record_result = result;
1468 return;
1469 }
1470
1471 /* emit to tile-store sub_cs */
1472 tu6_emit_tile_store(cmd, &sub_cs);
1473
1474 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1475 }
1476
1477 static void
1478 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1479 const VkRect2D *render_area)
1480 {
1481 const struct tu_device *dev = cmd->device;
1482 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1483
1484 tiling->render_area = *render_area;
1485
1486 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass->gmem_pixels);
1487 tu_tiling_config_update_pipe_layout(tiling, dev);
1488 tu_tiling_config_update_pipes(tiling, dev);
1489 }
1490
1491 const struct tu_dynamic_state default_dynamic_state = {
1492 .viewport =
1493 {
1494 .count = 0,
1495 },
1496 .scissor =
1497 {
1498 .count = 0,
1499 },
1500 .line_width = 1.0f,
1501 .depth_bias =
1502 {
1503 .bias = 0.0f,
1504 .clamp = 0.0f,
1505 .slope = 0.0f,
1506 },
1507 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1508 .depth_bounds =
1509 {
1510 .min = 0.0f,
1511 .max = 1.0f,
1512 },
1513 .stencil_compare_mask =
1514 {
1515 .front = ~0u,
1516 .back = ~0u,
1517 },
1518 .stencil_write_mask =
1519 {
1520 .front = ~0u,
1521 .back = ~0u,
1522 },
1523 .stencil_reference =
1524 {
1525 .front = 0u,
1526 .back = 0u,
1527 },
1528 };
1529
1530 static void UNUSED /* FINISHME */
1531 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1532 const struct tu_dynamic_state *src)
1533 {
1534 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1535 uint32_t copy_mask = src->mask;
1536 uint32_t dest_mask = 0;
1537
1538 tu_use_args(cmd_buffer); /* FINISHME */
1539
1540 /* Make sure to copy the number of viewports/scissors because they can
1541 * only be specified at pipeline creation time.
1542 */
1543 dest->viewport.count = src->viewport.count;
1544 dest->scissor.count = src->scissor.count;
1545 dest->discard_rectangle.count = src->discard_rectangle.count;
1546
1547 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1548 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1549 src->viewport.count * sizeof(VkViewport))) {
1550 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1551 src->viewport.count);
1552 dest_mask |= TU_DYNAMIC_VIEWPORT;
1553 }
1554 }
1555
1556 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1557 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1558 src->scissor.count * sizeof(VkRect2D))) {
1559 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1560 src->scissor.count);
1561 dest_mask |= TU_DYNAMIC_SCISSOR;
1562 }
1563 }
1564
1565 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1566 if (dest->line_width != src->line_width) {
1567 dest->line_width = src->line_width;
1568 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1569 }
1570 }
1571
1572 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1573 if (memcmp(&dest->depth_bias, &src->depth_bias,
1574 sizeof(src->depth_bias))) {
1575 dest->depth_bias = src->depth_bias;
1576 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1577 }
1578 }
1579
1580 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1581 if (memcmp(&dest->blend_constants, &src->blend_constants,
1582 sizeof(src->blend_constants))) {
1583 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1584 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1585 }
1586 }
1587
1588 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1589 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1590 sizeof(src->depth_bounds))) {
1591 dest->depth_bounds = src->depth_bounds;
1592 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1593 }
1594 }
1595
1596 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1597 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1598 sizeof(src->stencil_compare_mask))) {
1599 dest->stencil_compare_mask = src->stencil_compare_mask;
1600 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1601 }
1602 }
1603
1604 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1605 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1606 sizeof(src->stencil_write_mask))) {
1607 dest->stencil_write_mask = src->stencil_write_mask;
1608 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1609 }
1610 }
1611
1612 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1613 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1614 sizeof(src->stencil_reference))) {
1615 dest->stencil_reference = src->stencil_reference;
1616 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1617 }
1618 }
1619
1620 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1621 if (memcmp(&dest->discard_rectangle.rectangles,
1622 &src->discard_rectangle.rectangles,
1623 src->discard_rectangle.count * sizeof(VkRect2D))) {
1624 typed_memcpy(dest->discard_rectangle.rectangles,
1625 src->discard_rectangle.rectangles,
1626 src->discard_rectangle.count);
1627 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1628 }
1629 }
1630 }
1631
1632 static VkResult
1633 tu_create_cmd_buffer(struct tu_device *device,
1634 struct tu_cmd_pool *pool,
1635 VkCommandBufferLevel level,
1636 VkCommandBuffer *pCommandBuffer)
1637 {
1638 struct tu_cmd_buffer *cmd_buffer;
1639 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1640 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1641 if (cmd_buffer == NULL)
1642 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1643
1644 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1645 cmd_buffer->device = device;
1646 cmd_buffer->pool = pool;
1647 cmd_buffer->level = level;
1648
1649 if (pool) {
1650 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1651 cmd_buffer->queue_family_index = pool->queue_family_index;
1652
1653 } else {
1654 /* Init the pool_link so we can safely call list_del when we destroy
1655 * the command buffer
1656 */
1657 list_inithead(&cmd_buffer->pool_link);
1658 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1659 }
1660
1661 tu_bo_list_init(&cmd_buffer->bo_list);
1662 tu_cs_init(&cmd_buffer->cs, TU_CS_MODE_GROW, 4096);
1663 tu_cs_init(&cmd_buffer->draw_cs, TU_CS_MODE_GROW, 4096);
1664 tu_cs_init(&cmd_buffer->draw_epilogue_cs, TU_CS_MODE_GROW, 4096);
1665 tu_cs_init(&cmd_buffer->sub_cs, TU_CS_MODE_SUB_STREAM, 2048);
1666
1667 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1668
1669 list_inithead(&cmd_buffer->upload.list);
1670
1671 cmd_buffer->marker_reg = REG_A6XX_CP_SCRATCH_REG(
1672 cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY ? 7 : 6);
1673
1674 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1675 if (result != VK_SUCCESS)
1676 goto fail_scratch_bo;
1677
1678 /* TODO: resize on overflow */
1679 cmd_buffer->vsc_data_pitch = device->vsc_data_pitch;
1680 cmd_buffer->vsc_data2_pitch = device->vsc_data2_pitch;
1681 cmd_buffer->vsc_data = device->vsc_data;
1682 cmd_buffer->vsc_data2 = device->vsc_data2;
1683
1684 return VK_SUCCESS;
1685
1686 fail_scratch_bo:
1687 list_del(&cmd_buffer->pool_link);
1688 return result;
1689 }
1690
1691 static void
1692 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1693 {
1694 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1695
1696 list_del(&cmd_buffer->pool_link);
1697
1698 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++)
1699 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1700
1701 tu_cs_finish(cmd_buffer->device, &cmd_buffer->cs);
1702 tu_cs_finish(cmd_buffer->device, &cmd_buffer->draw_cs);
1703 tu_cs_finish(cmd_buffer->device, &cmd_buffer->draw_epilogue_cs);
1704 tu_cs_finish(cmd_buffer->device, &cmd_buffer->sub_cs);
1705
1706 tu_bo_list_destroy(&cmd_buffer->bo_list);
1707 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1708 }
1709
1710 static VkResult
1711 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1712 {
1713 cmd_buffer->wait_for_idle = true;
1714
1715 cmd_buffer->record_result = VK_SUCCESS;
1716
1717 tu_bo_list_reset(&cmd_buffer->bo_list);
1718 tu_cs_reset(cmd_buffer->device, &cmd_buffer->cs);
1719 tu_cs_reset(cmd_buffer->device, &cmd_buffer->draw_cs);
1720 tu_cs_reset(cmd_buffer->device, &cmd_buffer->draw_epilogue_cs);
1721 tu_cs_reset(cmd_buffer->device, &cmd_buffer->sub_cs);
1722
1723 for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) {
1724 cmd_buffer->descriptors[i].valid = 0;
1725 cmd_buffer->descriptors[i].push_dirty = false;
1726 }
1727
1728 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1729
1730 return cmd_buffer->record_result;
1731 }
1732
1733 VkResult
1734 tu_AllocateCommandBuffers(VkDevice _device,
1735 const VkCommandBufferAllocateInfo *pAllocateInfo,
1736 VkCommandBuffer *pCommandBuffers)
1737 {
1738 TU_FROM_HANDLE(tu_device, device, _device);
1739 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1740
1741 VkResult result = VK_SUCCESS;
1742 uint32_t i;
1743
1744 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1745
1746 if (!list_is_empty(&pool->free_cmd_buffers)) {
1747 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1748 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1749
1750 list_del(&cmd_buffer->pool_link);
1751 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1752
1753 result = tu_reset_cmd_buffer(cmd_buffer);
1754 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1755 cmd_buffer->level = pAllocateInfo->level;
1756
1757 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1758 } else {
1759 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1760 &pCommandBuffers[i]);
1761 }
1762 if (result != VK_SUCCESS)
1763 break;
1764 }
1765
1766 if (result != VK_SUCCESS) {
1767 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1768 pCommandBuffers);
1769
1770 /* From the Vulkan 1.0.66 spec:
1771 *
1772 * "vkAllocateCommandBuffers can be used to create multiple
1773 * command buffers. If the creation of any of those command
1774 * buffers fails, the implementation must destroy all
1775 * successfully created command buffer objects from this
1776 * command, set all entries of the pCommandBuffers array to
1777 * NULL and return the error."
1778 */
1779 memset(pCommandBuffers, 0,
1780 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
1781 }
1782
1783 return result;
1784 }
1785
1786 void
1787 tu_FreeCommandBuffers(VkDevice device,
1788 VkCommandPool commandPool,
1789 uint32_t commandBufferCount,
1790 const VkCommandBuffer *pCommandBuffers)
1791 {
1792 for (uint32_t i = 0; i < commandBufferCount; i++) {
1793 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
1794
1795 if (cmd_buffer) {
1796 if (cmd_buffer->pool) {
1797 list_del(&cmd_buffer->pool_link);
1798 list_addtail(&cmd_buffer->pool_link,
1799 &cmd_buffer->pool->free_cmd_buffers);
1800 } else
1801 tu_cmd_buffer_destroy(cmd_buffer);
1802 }
1803 }
1804 }
1805
1806 VkResult
1807 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
1808 VkCommandBufferResetFlags flags)
1809 {
1810 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1811 return tu_reset_cmd_buffer(cmd_buffer);
1812 }
1813
1814 VkResult
1815 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
1816 const VkCommandBufferBeginInfo *pBeginInfo)
1817 {
1818 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1819 VkResult result = VK_SUCCESS;
1820
1821 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
1822 /* If the command buffer has already been resetted with
1823 * vkResetCommandBuffer, no need to do it again.
1824 */
1825 result = tu_reset_cmd_buffer(cmd_buffer);
1826 if (result != VK_SUCCESS)
1827 return result;
1828 }
1829
1830 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
1831 cmd_buffer->usage_flags = pBeginInfo->flags;
1832
1833 tu_cs_begin(&cmd_buffer->cs);
1834 tu_cs_begin(&cmd_buffer->draw_cs);
1835 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
1836
1837 cmd_buffer->marker_seqno = 0;
1838 cmd_buffer->scratch_seqno = 0;
1839
1840 /* setup initial configuration into command buffer */
1841 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
1842 switch (cmd_buffer->queue_family_index) {
1843 case TU_QUEUE_GENERAL:
1844 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
1845 break;
1846 default:
1847 break;
1848 }
1849 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
1850 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
1851 assert(pBeginInfo->pInheritanceInfo);
1852 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
1853 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
1854 }
1855
1856 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
1857
1858 return VK_SUCCESS;
1859 }
1860
1861 void
1862 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
1863 uint32_t firstBinding,
1864 uint32_t bindingCount,
1865 const VkBuffer *pBuffers,
1866 const VkDeviceSize *pOffsets)
1867 {
1868 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1869
1870 assert(firstBinding + bindingCount <= MAX_VBS);
1871
1872 for (uint32_t i = 0; i < bindingCount; i++) {
1873 cmd->state.vb.buffers[firstBinding + i] =
1874 tu_buffer_from_handle(pBuffers[i]);
1875 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
1876 }
1877
1878 /* VB states depend on VkPipelineVertexInputStateCreateInfo */
1879 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
1880 }
1881
1882 void
1883 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
1884 VkBuffer buffer,
1885 VkDeviceSize offset,
1886 VkIndexType indexType)
1887 {
1888 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1889 TU_FROM_HANDLE(tu_buffer, buf, buffer);
1890
1891 /* initialize/update the restart index */
1892 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
1893 struct tu_cs *draw_cs = &cmd->draw_cs;
1894 VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 2);
1895 if (result != VK_SUCCESS) {
1896 cmd->record_result = result;
1897 return;
1898 }
1899
1900 tu6_emit_restart_index(
1901 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
1902
1903 tu_cs_sanity_check(draw_cs);
1904 }
1905
1906 /* track the BO */
1907 if (cmd->state.index_buffer != buf)
1908 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
1909
1910 cmd->state.index_buffer = buf;
1911 cmd->state.index_offset = offset;
1912 cmd->state.index_type = indexType;
1913 }
1914
1915 void
1916 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
1917 VkPipelineBindPoint pipelineBindPoint,
1918 VkPipelineLayout _layout,
1919 uint32_t firstSet,
1920 uint32_t descriptorSetCount,
1921 const VkDescriptorSet *pDescriptorSets,
1922 uint32_t dynamicOffsetCount,
1923 const uint32_t *pDynamicOffsets)
1924 {
1925 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1926 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
1927 unsigned dyn_idx = 0;
1928
1929 struct tu_descriptor_state *descriptors_state =
1930 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
1931
1932 for (unsigned i = 0; i < descriptorSetCount; ++i) {
1933 unsigned idx = i + firstSet;
1934 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
1935
1936 descriptors_state->sets[idx] = set;
1937 descriptors_state->valid |= (1u << idx);
1938
1939 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
1940 unsigned idx = j + layout->set[i + firstSet].dynamic_offset_start;
1941 assert(dyn_idx < dynamicOffsetCount);
1942
1943 descriptors_state->dynamic_buffers[idx] =
1944 set->dynamic_descriptors[j].va + pDynamicOffsets[dyn_idx];
1945 }
1946 }
1947
1948 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
1949 }
1950
1951 void
1952 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
1953 VkPipelineLayout layout,
1954 VkShaderStageFlags stageFlags,
1955 uint32_t offset,
1956 uint32_t size,
1957 const void *pValues)
1958 {
1959 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1960 memcpy((void*) cmd->push_constants + offset, pValues, size);
1961 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
1962 }
1963
1964 VkResult
1965 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
1966 {
1967 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1968
1969 if (cmd_buffer->scratch_seqno) {
1970 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
1971 MSM_SUBMIT_BO_WRITE);
1972 }
1973
1974 if (cmd_buffer->use_vsc_data) {
1975 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data,
1976 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1977 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_data2,
1978 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1979 }
1980
1981 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
1982 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
1983 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1984 }
1985
1986 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
1987 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
1988 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1989 }
1990
1991 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
1992 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
1993 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1994 }
1995
1996 tu_cs_end(&cmd_buffer->cs);
1997 tu_cs_end(&cmd_buffer->draw_cs);
1998 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
1999
2000 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
2001
2002 return cmd_buffer->record_result;
2003 }
2004
2005 void
2006 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
2007 VkPipelineBindPoint pipelineBindPoint,
2008 VkPipeline _pipeline)
2009 {
2010 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2011 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
2012
2013 switch (pipelineBindPoint) {
2014 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2015 cmd->state.pipeline = pipeline;
2016 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
2017 break;
2018 case VK_PIPELINE_BIND_POINT_COMPUTE:
2019 cmd->state.compute_pipeline = pipeline;
2020 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
2021 break;
2022 default:
2023 unreachable("unrecognized pipeline bind point");
2024 break;
2025 }
2026
2027 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2028 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2029 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2030 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2031 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2032 }
2033 }
2034
2035 void
2036 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2037 uint32_t firstViewport,
2038 uint32_t viewportCount,
2039 const VkViewport *pViewports)
2040 {
2041 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2042 struct tu_cs *draw_cs = &cmd->draw_cs;
2043
2044 VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 12);
2045 if (result != VK_SUCCESS) {
2046 cmd->record_result = result;
2047 return;
2048 }
2049
2050 assert(firstViewport == 0 && viewportCount == 1);
2051 tu6_emit_viewport(draw_cs, pViewports);
2052
2053 tu_cs_sanity_check(draw_cs);
2054 }
2055
2056 void
2057 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2058 uint32_t firstScissor,
2059 uint32_t scissorCount,
2060 const VkRect2D *pScissors)
2061 {
2062 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2063 struct tu_cs *draw_cs = &cmd->draw_cs;
2064
2065 VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 3);
2066 if (result != VK_SUCCESS) {
2067 cmd->record_result = result;
2068 return;
2069 }
2070
2071 assert(firstScissor == 0 && scissorCount == 1);
2072 tu6_emit_scissor(draw_cs, pScissors);
2073
2074 tu_cs_sanity_check(draw_cs);
2075 }
2076
2077 void
2078 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2079 {
2080 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2081
2082 cmd->state.dynamic.line_width = lineWidth;
2083
2084 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2085 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2086 }
2087
2088 void
2089 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2090 float depthBiasConstantFactor,
2091 float depthBiasClamp,
2092 float depthBiasSlopeFactor)
2093 {
2094 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2095 struct tu_cs *draw_cs = &cmd->draw_cs;
2096
2097 VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 4);
2098 if (result != VK_SUCCESS) {
2099 cmd->record_result = result;
2100 return;
2101 }
2102
2103 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2104 depthBiasSlopeFactor);
2105
2106 tu_cs_sanity_check(draw_cs);
2107 }
2108
2109 void
2110 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2111 const float blendConstants[4])
2112 {
2113 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2114 struct tu_cs *draw_cs = &cmd->draw_cs;
2115
2116 VkResult result = tu_cs_reserve_space(cmd->device, draw_cs, 5);
2117 if (result != VK_SUCCESS) {
2118 cmd->record_result = result;
2119 return;
2120 }
2121
2122 tu6_emit_blend_constants(draw_cs, blendConstants);
2123
2124 tu_cs_sanity_check(draw_cs);
2125 }
2126
2127 void
2128 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2129 float minDepthBounds,
2130 float maxDepthBounds)
2131 {
2132 }
2133
2134 void
2135 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2136 VkStencilFaceFlags faceMask,
2137 uint32_t compareMask)
2138 {
2139 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2140
2141 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2142 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2143 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2144 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2145
2146 /* the front/back compare masks must be updated together */
2147 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2148 }
2149
2150 void
2151 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2152 VkStencilFaceFlags faceMask,
2153 uint32_t writeMask)
2154 {
2155 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2156
2157 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2158 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2159 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2160 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2161
2162 /* the front/back write masks must be updated together */
2163 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2164 }
2165
2166 void
2167 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2168 VkStencilFaceFlags faceMask,
2169 uint32_t reference)
2170 {
2171 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2172
2173 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2174 cmd->state.dynamic.stencil_reference.front = reference;
2175 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2176 cmd->state.dynamic.stencil_reference.back = reference;
2177
2178 /* the front/back references must be updated together */
2179 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2180 }
2181
2182 void
2183 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2184 uint32_t commandBufferCount,
2185 const VkCommandBuffer *pCmdBuffers)
2186 {
2187 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2188 VkResult result;
2189
2190 assert(commandBufferCount > 0);
2191
2192 for (uint32_t i = 0; i < commandBufferCount; i++) {
2193 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2194
2195 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2196 if (result != VK_SUCCESS) {
2197 cmd->record_result = result;
2198 break;
2199 }
2200
2201 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2202 if (result != VK_SUCCESS) {
2203 cmd->record_result = result;
2204 break;
2205 }
2206
2207 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2208 &secondary->draw_epilogue_cs);
2209 if (result != VK_SUCCESS) {
2210 cmd->record_result = result;
2211 break;
2212 }
2213 }
2214 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2215 }
2216
2217 VkResult
2218 tu_CreateCommandPool(VkDevice _device,
2219 const VkCommandPoolCreateInfo *pCreateInfo,
2220 const VkAllocationCallbacks *pAllocator,
2221 VkCommandPool *pCmdPool)
2222 {
2223 TU_FROM_HANDLE(tu_device, device, _device);
2224 struct tu_cmd_pool *pool;
2225
2226 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2227 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2228 if (pool == NULL)
2229 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2230
2231 if (pAllocator)
2232 pool->alloc = *pAllocator;
2233 else
2234 pool->alloc = device->alloc;
2235
2236 list_inithead(&pool->cmd_buffers);
2237 list_inithead(&pool->free_cmd_buffers);
2238
2239 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2240
2241 *pCmdPool = tu_cmd_pool_to_handle(pool);
2242
2243 return VK_SUCCESS;
2244 }
2245
2246 void
2247 tu_DestroyCommandPool(VkDevice _device,
2248 VkCommandPool commandPool,
2249 const VkAllocationCallbacks *pAllocator)
2250 {
2251 TU_FROM_HANDLE(tu_device, device, _device);
2252 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2253
2254 if (!pool)
2255 return;
2256
2257 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2258 &pool->cmd_buffers, pool_link)
2259 {
2260 tu_cmd_buffer_destroy(cmd_buffer);
2261 }
2262
2263 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2264 &pool->free_cmd_buffers, pool_link)
2265 {
2266 tu_cmd_buffer_destroy(cmd_buffer);
2267 }
2268
2269 vk_free2(&device->alloc, pAllocator, pool);
2270 }
2271
2272 VkResult
2273 tu_ResetCommandPool(VkDevice device,
2274 VkCommandPool commandPool,
2275 VkCommandPoolResetFlags flags)
2276 {
2277 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2278 VkResult result;
2279
2280 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2281 pool_link)
2282 {
2283 result = tu_reset_cmd_buffer(cmd_buffer);
2284 if (result != VK_SUCCESS)
2285 return result;
2286 }
2287
2288 return VK_SUCCESS;
2289 }
2290
2291 void
2292 tu_TrimCommandPool(VkDevice device,
2293 VkCommandPool commandPool,
2294 VkCommandPoolTrimFlags flags)
2295 {
2296 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2297
2298 if (!pool)
2299 return;
2300
2301 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2302 &pool->free_cmd_buffers, pool_link)
2303 {
2304 tu_cmd_buffer_destroy(cmd_buffer);
2305 }
2306 }
2307
2308 void
2309 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2310 const VkRenderPassBeginInfo *pRenderPassBegin,
2311 VkSubpassContents contents)
2312 {
2313 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2314 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2315 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2316
2317 cmd->state.pass = pass;
2318 cmd->state.subpass = pass->subpasses;
2319 cmd->state.framebuffer = fb;
2320
2321 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2322 tu_cmd_prepare_tile_load_ib(cmd, pRenderPassBegin);
2323 tu_cmd_prepare_tile_store_ib(cmd);
2324
2325 /* note: use_hw_binning only checks tiling config */
2326 if (use_hw_binning(cmd))
2327 cmd->use_vsc_data = true;
2328
2329 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2330 const struct tu_image_view *iview = fb->attachments[i].attachment;
2331 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2332 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2333 }
2334 }
2335
2336 void
2337 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2338 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2339 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2340 {
2341 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2342 pSubpassBeginInfo->contents);
2343 }
2344
2345 void
2346 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2347 {
2348 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2349 const struct tu_render_pass *pass = cmd->state.pass;
2350 struct tu_cs *cs = &cmd->draw_cs;
2351
2352 VkResult result = tu_cs_reserve_space(cmd->device, cs, 1024);
2353 if (result != VK_SUCCESS) {
2354 cmd->record_result = result;
2355 return;
2356 }
2357
2358 const struct tu_subpass *subpass = cmd->state.subpass++;
2359 /* TODO:
2360 * if msaa samples change between subpasses,
2361 * attachment store is broken for some attachments
2362 */
2363 if (subpass->resolve_attachments) {
2364 tu6_emit_blit_scissor(cmd, cs, true);
2365 for (unsigned i = 0; i < subpass->color_count; i++) {
2366 uint32_t a = subpass->resolve_attachments[i].attachment;
2367 if (a != VK_ATTACHMENT_UNUSED) {
2368 tu6_emit_store_attachment(cmd, cs, a,
2369 subpass->color_attachments[i].attachment);
2370 }
2371 }
2372 }
2373
2374 /* invalidate because reading input attachments will cache GMEM and
2375 * the cache isn''t updated when GMEM is written
2376 * TODO: is there a no-cache bit for textures?
2377 */
2378 if (cmd->state.subpass->input_count)
2379 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE, false);
2380
2381 /* emit mrt/zs/msaa state for the subpass that is starting */
2382 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2383 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2384 tu6_emit_msaa(cmd, cmd->state.subpass, cs);
2385
2386 /* TODO:
2387 * since we don't know how to do GMEM->GMEM resolve,
2388 * resolve attachments are resolved to memory then loaded to GMEM again if needed
2389 */
2390 if (subpass->resolve_attachments) {
2391 for (unsigned i = 0; i < subpass->color_count; i++) {
2392 uint32_t a = subpass->resolve_attachments[i].attachment;
2393 const struct tu_image_view *iview =
2394 cmd->state.framebuffer->attachments[a].attachment;
2395 if (a != VK_ATTACHMENT_UNUSED && pass->attachments[a].gmem_offset >= 0) {
2396 tu_finishme("missing GMEM->GMEM resolve, performance will suffer\n");
2397 tu6_emit_blit_info(cmd, cs, iview, pass->attachments[a].gmem_offset, false);
2398 tu6_emit_blit(cmd, cs);
2399 }
2400 }
2401 }
2402 }
2403
2404 void
2405 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2406 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2407 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2408 {
2409 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2410 }
2411
2412 struct tu_draw_info
2413 {
2414 /**
2415 * Number of vertices.
2416 */
2417 uint32_t count;
2418
2419 /**
2420 * Index of the first vertex.
2421 */
2422 int32_t vertex_offset;
2423
2424 /**
2425 * First instance id.
2426 */
2427 uint32_t first_instance;
2428
2429 /**
2430 * Number of instances.
2431 */
2432 uint32_t instance_count;
2433
2434 /**
2435 * First index (indexed draws only).
2436 */
2437 uint32_t first_index;
2438
2439 /**
2440 * Whether it's an indexed draw.
2441 */
2442 bool indexed;
2443
2444 /**
2445 * Indirect draw parameters resource.
2446 */
2447 struct tu_buffer *indirect;
2448 uint64_t indirect_offset;
2449 uint32_t stride;
2450
2451 /**
2452 * Draw count parameters resource.
2453 */
2454 struct tu_buffer *count_buffer;
2455 uint64_t count_buffer_offset;
2456 };
2457
2458 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2459 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2460
2461 enum tu_draw_state_group_id
2462 {
2463 TU_DRAW_STATE_PROGRAM,
2464 TU_DRAW_STATE_PROGRAM_BINNING,
2465 TU_DRAW_STATE_VI,
2466 TU_DRAW_STATE_VI_BINNING,
2467 TU_DRAW_STATE_VP,
2468 TU_DRAW_STATE_RAST,
2469 TU_DRAW_STATE_DS,
2470 TU_DRAW_STATE_BLEND,
2471 TU_DRAW_STATE_VS_CONST,
2472 TU_DRAW_STATE_FS_CONST,
2473 TU_DRAW_STATE_VS_TEX,
2474 TU_DRAW_STATE_FS_TEX,
2475 TU_DRAW_STATE_FS_IBO,
2476 TU_DRAW_STATE_VS_PARAMS,
2477
2478 TU_DRAW_STATE_COUNT,
2479 };
2480
2481 struct tu_draw_state_group
2482 {
2483 enum tu_draw_state_group_id id;
2484 uint32_t enable_mask;
2485 struct tu_cs_entry ib;
2486 };
2487
2488 const static struct tu_sampler*
2489 sampler_ptr(struct tu_descriptor_state *descriptors_state,
2490 const struct tu_descriptor_map *map, unsigned i,
2491 unsigned array_index)
2492 {
2493 assert(descriptors_state->valid & (1 << map->set[i]));
2494
2495 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2496 assert(map->binding[i] < set->layout->binding_count);
2497
2498 const struct tu_descriptor_set_binding_layout *layout =
2499 &set->layout->binding[map->binding[i]];
2500
2501 if (layout->immutable_samplers_offset) {
2502 const struct tu_sampler *immutable_samplers =
2503 tu_immutable_samplers(set->layout, layout);
2504
2505 return &immutable_samplers[array_index];
2506 }
2507
2508 switch (layout->type) {
2509 case VK_DESCRIPTOR_TYPE_SAMPLER:
2510 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4];
2511 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2512 return (struct tu_sampler*) &set->mapped_ptr[layout->offset / 4 + A6XX_TEX_CONST_DWORDS +
2513 array_index *
2514 (A6XX_TEX_CONST_DWORDS +
2515 sizeof(struct tu_sampler) / 4)];
2516 default:
2517 unreachable("unimplemented descriptor type");
2518 break;
2519 }
2520 }
2521
2522 static void
2523 write_tex_const(struct tu_cmd_buffer *cmd,
2524 uint32_t *dst,
2525 struct tu_descriptor_state *descriptors_state,
2526 const struct tu_descriptor_map *map,
2527 unsigned i, unsigned array_index)
2528 {
2529 assert(descriptors_state->valid & (1 << map->set[i]));
2530
2531 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2532 assert(map->binding[i] < set->layout->binding_count);
2533
2534 const struct tu_descriptor_set_binding_layout *layout =
2535 &set->layout->binding[map->binding[i]];
2536
2537 switch (layout->type) {
2538 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
2539 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
2540 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
2541 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
2542 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2543 array_index * A6XX_TEX_CONST_DWORDS],
2544 A6XX_TEX_CONST_DWORDS * 4);
2545 break;
2546 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
2547 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2548 array_index *
2549 (A6XX_TEX_CONST_DWORDS +
2550 sizeof(struct tu_sampler) / 4)],
2551 A6XX_TEX_CONST_DWORDS * 4);
2552 break;
2553 default:
2554 unreachable("unimplemented descriptor type");
2555 break;
2556 }
2557
2558 if (layout->type == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT) {
2559 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2560 uint32_t a = cmd->state.subpass->input_attachments[map->value[i] +
2561 array_index].attachment;
2562 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2563
2564 assert(att->gmem_offset >= 0);
2565
2566 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2567 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2568 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2569 dst[2] |=
2570 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2571 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2572 dst[3] = 0;
2573 dst[4] = 0x100000 + att->gmem_offset;
2574 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2575 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2576 dst[i] = 0;
2577
2578 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2579 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2580 }
2581 }
2582
2583 static void
2584 write_image_ibo(struct tu_cmd_buffer *cmd,
2585 uint32_t *dst,
2586 struct tu_descriptor_state *descriptors_state,
2587 const struct tu_descriptor_map *map,
2588 unsigned i, unsigned array_index)
2589 {
2590 assert(descriptors_state->valid & (1 << map->set[i]));
2591
2592 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2593 assert(map->binding[i] < set->layout->binding_count);
2594
2595 const struct tu_descriptor_set_binding_layout *layout =
2596 &set->layout->binding[map->binding[i]];
2597
2598 assert(layout->type == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE);
2599
2600 memcpy(dst, &set->mapped_ptr[layout->offset / 4 +
2601 (array_index * 2 + 1) * A6XX_TEX_CONST_DWORDS],
2602 A6XX_TEX_CONST_DWORDS * 4);
2603 }
2604
2605 static uint64_t
2606 buffer_ptr(struct tu_descriptor_state *descriptors_state,
2607 const struct tu_descriptor_map *map,
2608 unsigned i, unsigned array_index)
2609 {
2610 assert(descriptors_state->valid & (1 << map->set[i]));
2611
2612 struct tu_descriptor_set *set = descriptors_state->sets[map->set[i]];
2613 assert(map->binding[i] < set->layout->binding_count);
2614
2615 const struct tu_descriptor_set_binding_layout *layout =
2616 &set->layout->binding[map->binding[i]];
2617
2618 switch (layout->type) {
2619 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
2620 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
2621 return descriptors_state->dynamic_buffers[layout->dynamic_offset_offset +
2622 array_index];
2623 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
2624 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
2625 return (uint64_t) set->mapped_ptr[layout->offset / 4 + array_index * 2 + 1] << 32 |
2626 set->mapped_ptr[layout->offset / 4 + array_index * 2];
2627 default:
2628 unreachable("unimplemented descriptor type");
2629 break;
2630 }
2631 }
2632
2633 static inline uint32_t
2634 tu6_stage2opcode(gl_shader_stage type)
2635 {
2636 switch (type) {
2637 case MESA_SHADER_VERTEX:
2638 case MESA_SHADER_TESS_CTRL:
2639 case MESA_SHADER_TESS_EVAL:
2640 case MESA_SHADER_GEOMETRY:
2641 return CP_LOAD_STATE6_GEOM;
2642 case MESA_SHADER_FRAGMENT:
2643 case MESA_SHADER_COMPUTE:
2644 case MESA_SHADER_KERNEL:
2645 return CP_LOAD_STATE6_FRAG;
2646 default:
2647 unreachable("bad shader type");
2648 }
2649 }
2650
2651 static inline enum a6xx_state_block
2652 tu6_stage2shadersb(gl_shader_stage type)
2653 {
2654 switch (type) {
2655 case MESA_SHADER_VERTEX:
2656 return SB6_VS_SHADER;
2657 case MESA_SHADER_FRAGMENT:
2658 return SB6_FS_SHADER;
2659 case MESA_SHADER_COMPUTE:
2660 case MESA_SHADER_KERNEL:
2661 return SB6_CS_SHADER;
2662 default:
2663 unreachable("bad shader type");
2664 return ~0;
2665 }
2666 }
2667
2668 static void
2669 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2670 struct tu_descriptor_state *descriptors_state,
2671 gl_shader_stage type,
2672 uint32_t *push_constants)
2673 {
2674 const struct tu_program_descriptor_linkage *link =
2675 &pipeline->program.link[type];
2676 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2677
2678 for (uint32_t i = 0; i < ARRAY_SIZE(state->range); i++) {
2679 if (state->range[i].start < state->range[i].end) {
2680 uint32_t size = state->range[i].end - state->range[i].start;
2681 uint32_t offset = state->range[i].start;
2682
2683 /* and even if the start of the const buffer is before
2684 * first_immediate, the end may not be:
2685 */
2686 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2687
2688 if (size == 0)
2689 continue;
2690
2691 /* things should be aligned to vec4: */
2692 debug_assert((state->range[i].offset % 16) == 0);
2693 debug_assert((size % 16) == 0);
2694 debug_assert((offset % 16) == 0);
2695
2696 if (i == 0) {
2697 /* push constants */
2698 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (size / 4));
2699 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2700 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2701 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2702 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2703 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2704 tu_cs_emit(cs, 0);
2705 tu_cs_emit(cs, 0);
2706 for (unsigned i = 0; i < size / 4; i++)
2707 tu_cs_emit(cs, push_constants[i + offset / 4]);
2708 continue;
2709 }
2710
2711 /* Look through the UBO map to find our UBO index, and get the VA for
2712 * that UBO.
2713 */
2714 uint64_t va = 0;
2715 uint32_t ubo_idx = i - 1;
2716 uint32_t ubo_map_base = 0;
2717 for (int j = 0; j < link->ubo_map.num; j++) {
2718 if (ubo_idx >= ubo_map_base &&
2719 ubo_idx < ubo_map_base + link->ubo_map.array_size[j]) {
2720 va = buffer_ptr(descriptors_state, &link->ubo_map, j,
2721 ubo_idx - ubo_map_base);
2722 break;
2723 }
2724 ubo_map_base += link->ubo_map.array_size[j];
2725 }
2726 assert(va);
2727
2728 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2729 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2730 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2731 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2732 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2733 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2734 tu_cs_emit_qw(cs, va + offset);
2735 }
2736 }
2737 }
2738
2739 static void
2740 tu6_emit_ubos(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2741 struct tu_descriptor_state *descriptors_state,
2742 gl_shader_stage type)
2743 {
2744 const struct tu_program_descriptor_linkage *link =
2745 &pipeline->program.link[type];
2746
2747 uint32_t num = MIN2(link->ubo_map.num_desc, link->const_state.num_ubos);
2748 uint32_t anum = align(num, 2);
2749
2750 if (!num)
2751 return;
2752
2753 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (2 * anum));
2754 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(link->const_state.offsets.ubo) |
2755 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2756 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2757 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2758 CP_LOAD_STATE6_0_NUM_UNIT(anum/2));
2759 tu_cs_emit(cs, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
2760 tu_cs_emit(cs, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
2761
2762 unsigned emitted = 0;
2763 for (unsigned i = 0; emitted < num && i < link->ubo_map.num; i++) {
2764 for (unsigned j = 0; emitted < num && j < link->ubo_map.array_size[i]; j++) {
2765 tu_cs_emit_qw(cs, buffer_ptr(descriptors_state, &link->ubo_map, i, j));
2766 emitted++;
2767 }
2768 }
2769
2770 for (; emitted < anum; emitted++) {
2771 tu_cs_emit(cs, 0xffffffff);
2772 tu_cs_emit(cs, 0xffffffff);
2773 }
2774 }
2775
2776 static struct tu_cs_entry
2777 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2778 const struct tu_pipeline *pipeline,
2779 struct tu_descriptor_state *descriptors_state,
2780 gl_shader_stage type)
2781 {
2782 struct tu_cs cs;
2783 tu_cs_begin_sub_stream(cmd->device, &cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
2784
2785 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
2786 tu6_emit_ubos(&cs, pipeline, descriptors_state, type);
2787
2788 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2789 }
2790
2791 static VkResult
2792 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
2793 const struct tu_draw_info *draw,
2794 struct tu_cs_entry *entry)
2795 {
2796 /* TODO: fill out more than just base instance */
2797 const struct tu_program_descriptor_linkage *link =
2798 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
2799 const struct ir3_const_state *const_state = &link->const_state;
2800 struct tu_cs cs;
2801
2802 if (const_state->offsets.driver_param >= link->constlen) {
2803 *entry = (struct tu_cs_entry) {};
2804 return VK_SUCCESS;
2805 }
2806
2807 VkResult result = tu_cs_begin_sub_stream(cmd->device, &cmd->sub_cs, 8, &cs);
2808 if (result != VK_SUCCESS)
2809 return result;
2810
2811 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
2812 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
2813 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2814 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2815 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
2816 CP_LOAD_STATE6_0_NUM_UNIT(1));
2817 tu_cs_emit(&cs, 0);
2818 tu_cs_emit(&cs, 0);
2819
2820 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
2821
2822 tu_cs_emit(&cs, 0);
2823 tu_cs_emit(&cs, 0);
2824 tu_cs_emit(&cs, draw->first_instance);
2825 tu_cs_emit(&cs, 0);
2826
2827 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2828 return VK_SUCCESS;
2829 }
2830
2831 static VkResult
2832 tu6_emit_textures(struct tu_cmd_buffer *cmd,
2833 const struct tu_pipeline *pipeline,
2834 struct tu_descriptor_state *descriptors_state,
2835 gl_shader_stage type,
2836 struct tu_cs_entry *entry,
2837 bool *needs_border)
2838 {
2839 struct tu_device *device = cmd->device;
2840 struct tu_cs *draw_state = &cmd->sub_cs;
2841 const struct tu_program_descriptor_linkage *link =
2842 &pipeline->program.link[type];
2843 VkResult result;
2844
2845 if (link->texture_map.num_desc == 0 && link->sampler_map.num_desc == 0) {
2846 *entry = (struct tu_cs_entry) {};
2847 return VK_SUCCESS;
2848 }
2849
2850 /* allocate and fill texture state */
2851 struct ts_cs_memory tex_const;
2852 result = tu_cs_alloc(device, draw_state, link->texture_map.num_desc,
2853 A6XX_TEX_CONST_DWORDS, &tex_const);
2854 if (result != VK_SUCCESS)
2855 return result;
2856
2857 int tex_index = 0;
2858 for (unsigned i = 0; i < link->texture_map.num; i++) {
2859 for (int j = 0; j < link->texture_map.array_size[i]; j++) {
2860 write_tex_const(cmd,
2861 &tex_const.map[A6XX_TEX_CONST_DWORDS * tex_index++],
2862 descriptors_state, &link->texture_map, i, j);
2863 }
2864 }
2865
2866 /* allocate and fill sampler state */
2867 struct ts_cs_memory tex_samp = { 0 };
2868 if (link->sampler_map.num_desc) {
2869 result = tu_cs_alloc(device, draw_state, link->sampler_map.num_desc,
2870 A6XX_TEX_SAMP_DWORDS, &tex_samp);
2871 if (result != VK_SUCCESS)
2872 return result;
2873
2874 int sampler_index = 0;
2875 for (unsigned i = 0; i < link->sampler_map.num; i++) {
2876 for (int j = 0; j < link->sampler_map.array_size[i]; j++) {
2877 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
2878 &link->sampler_map,
2879 i, j);
2880 memcpy(&tex_samp.map[A6XX_TEX_SAMP_DWORDS * sampler_index++],
2881 sampler->state, sizeof(sampler->state));
2882 *needs_border |= sampler->needs_border;
2883 }
2884 }
2885 }
2886
2887 unsigned tex_samp_reg, tex_const_reg, tex_count_reg;
2888 enum a6xx_state_block sb;
2889
2890 switch (type) {
2891 case MESA_SHADER_VERTEX:
2892 sb = SB6_VS_TEX;
2893 tex_samp_reg = REG_A6XX_SP_VS_TEX_SAMP_LO;
2894 tex_const_reg = REG_A6XX_SP_VS_TEX_CONST_LO;
2895 tex_count_reg = REG_A6XX_SP_VS_TEX_COUNT;
2896 break;
2897 case MESA_SHADER_FRAGMENT:
2898 sb = SB6_FS_TEX;
2899 tex_samp_reg = REG_A6XX_SP_FS_TEX_SAMP_LO;
2900 tex_const_reg = REG_A6XX_SP_FS_TEX_CONST_LO;
2901 tex_count_reg = REG_A6XX_SP_FS_TEX_COUNT;
2902 break;
2903 case MESA_SHADER_COMPUTE:
2904 sb = SB6_CS_TEX;
2905 tex_samp_reg = REG_A6XX_SP_CS_TEX_SAMP_LO;
2906 tex_const_reg = REG_A6XX_SP_CS_TEX_CONST_LO;
2907 tex_count_reg = REG_A6XX_SP_CS_TEX_COUNT;
2908 break;
2909 default:
2910 unreachable("bad state block");
2911 }
2912
2913 struct tu_cs cs;
2914 result = tu_cs_begin_sub_stream(device, draw_state, 16, &cs);
2915 if (result != VK_SUCCESS)
2916 return result;
2917
2918 if (link->sampler_map.num_desc) {
2919 /* output sampler state: */
2920 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
2921 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
2922 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
2923 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2924 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
2925 CP_LOAD_STATE6_0_NUM_UNIT(link->sampler_map.num_desc));
2926 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
2927
2928 tu_cs_emit_pkt4(&cs, tex_samp_reg, 2);
2929 tu_cs_emit_qw(&cs, tex_samp.iova); /* SRC_ADDR_LO/HI */
2930 }
2931
2932 /* emit texture state: */
2933 tu_cs_emit_pkt7(&cs, tu6_stage2opcode(type), 3);
2934 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
2935 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2936 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2937 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
2938 CP_LOAD_STATE6_0_NUM_UNIT(link->texture_map.num_desc));
2939 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
2940
2941 tu_cs_emit_pkt4(&cs, tex_const_reg, 2);
2942 tu_cs_emit_qw(&cs, tex_const.iova); /* SRC_ADDR_LO/HI */
2943
2944 tu_cs_emit_pkt4(&cs, tex_count_reg, 1);
2945 tu_cs_emit(&cs, link->texture_map.num_desc);
2946
2947 *entry = tu_cs_end_sub_stream(draw_state, &cs);
2948 return VK_SUCCESS;
2949 }
2950
2951 static VkResult
2952 tu6_emit_ibo(struct tu_cmd_buffer *cmd,
2953 const struct tu_pipeline *pipeline,
2954 struct tu_descriptor_state *descriptors_state,
2955 gl_shader_stage type,
2956 struct tu_cs_entry *entry)
2957 {
2958 struct tu_device *device = cmd->device;
2959 struct tu_cs *draw_state = &cmd->sub_cs;
2960 const struct tu_program_descriptor_linkage *link =
2961 &pipeline->program.link[type];
2962 VkResult result;
2963
2964 unsigned num_desc = link->ssbo_map.num_desc + link->image_map.num_desc;
2965
2966 if (num_desc == 0) {
2967 *entry = (struct tu_cs_entry) {};
2968 return VK_SUCCESS;
2969 }
2970
2971 struct ts_cs_memory ibo_const;
2972 result = tu_cs_alloc(device, draw_state, num_desc,
2973 A6XX_TEX_CONST_DWORDS, &ibo_const);
2974 if (result != VK_SUCCESS)
2975 return result;
2976
2977 int ssbo_index = 0;
2978 for (unsigned i = 0; i < link->ssbo_map.num; i++) {
2979 for (int j = 0; j < link->ssbo_map.array_size[i]; j++) {
2980 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
2981
2982 uint64_t va = buffer_ptr(descriptors_state, &link->ssbo_map, i, j);
2983 /* We don't expose robustBufferAccess, so leave the size unlimited. */
2984 uint32_t sz = MAX_STORAGE_BUFFER_RANGE / 4;
2985
2986 dst[0] = A6XX_IBO_0_FMT(FMT6_32_UINT);
2987 dst[1] = A6XX_IBO_1_WIDTH(sz & MASK(15)) |
2988 A6XX_IBO_1_HEIGHT(sz >> 15);
2989 dst[2] = A6XX_IBO_2_UNK4 |
2990 A6XX_IBO_2_UNK31 |
2991 A6XX_IBO_2_TYPE(A6XX_TEX_1D);
2992 dst[3] = 0;
2993 dst[4] = va;
2994 dst[5] = va >> 32;
2995 for (int i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2996 dst[i] = 0;
2997
2998 ssbo_index++;
2999 }
3000 }
3001
3002 for (unsigned i = 0; i < link->image_map.num; i++) {
3003 for (int j = 0; j < link->image_map.array_size[i]; j++) {
3004 uint32_t *dst = &ibo_const.map[A6XX_TEX_CONST_DWORDS * ssbo_index];
3005
3006 write_image_ibo(cmd, dst,
3007 descriptors_state, &link->image_map, i, j);
3008
3009 ssbo_index++;
3010 }
3011 }
3012
3013 assert(ssbo_index == num_desc);
3014
3015 struct tu_cs cs;
3016 result = tu_cs_begin_sub_stream(device, draw_state, 7, &cs);
3017 if (result != VK_SUCCESS)
3018 return result;
3019
3020 uint32_t opcode, ibo_addr_reg;
3021 enum a6xx_state_block sb;
3022 enum a6xx_state_type st;
3023
3024 switch (type) {
3025 case MESA_SHADER_FRAGMENT:
3026 opcode = CP_LOAD_STATE6;
3027 st = ST6_SHADER;
3028 sb = SB6_IBO;
3029 ibo_addr_reg = REG_A6XX_SP_IBO_LO;
3030 break;
3031 case MESA_SHADER_COMPUTE:
3032 opcode = CP_LOAD_STATE6_FRAG;
3033 st = ST6_IBO;
3034 sb = SB6_CS_SHADER;
3035 ibo_addr_reg = REG_A6XX_SP_CS_IBO_LO;
3036 break;
3037 default:
3038 unreachable("unsupported stage for ibos");
3039 }
3040
3041 /* emit texture state: */
3042 tu_cs_emit_pkt7(&cs, opcode, 3);
3043 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(0) |
3044 CP_LOAD_STATE6_0_STATE_TYPE(st) |
3045 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
3046 CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
3047 CP_LOAD_STATE6_0_NUM_UNIT(num_desc));
3048 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3049
3050 tu_cs_emit_pkt4(&cs, ibo_addr_reg, 2);
3051 tu_cs_emit_qw(&cs, ibo_const.iova); /* SRC_ADDR_LO/HI */
3052
3053 *entry = tu_cs_end_sub_stream(draw_state, &cs);
3054 return VK_SUCCESS;
3055 }
3056
3057 struct PACKED bcolor_entry {
3058 uint32_t fp32[4];
3059 uint16_t ui16[4];
3060 int16_t si16[4];
3061 uint16_t fp16[4];
3062 uint16_t rgb565;
3063 uint16_t rgb5a1;
3064 uint16_t rgba4;
3065 uint8_t __pad0[2];
3066 uint8_t ui8[4];
3067 int8_t si8[4];
3068 uint32_t rgb10a2;
3069 uint32_t z24; /* also s8? */
3070 uint16_t srgb[4]; /* appears to duplicate fp16[], but clamped, used for srgb */
3071 uint8_t __pad1[56];
3072 } border_color[] = {
3073 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = {},
3074 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = {},
3075 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = {
3076 .fp32[3] = 0x3f800000,
3077 .ui16[3] = 0xffff,
3078 .si16[3] = 0x7fff,
3079 .fp16[3] = 0x3c00,
3080 .rgb5a1 = 0x8000,
3081 .rgba4 = 0xf000,
3082 .ui8[3] = 0xff,
3083 .si8[3] = 0x7f,
3084 .rgb10a2 = 0xc0000000,
3085 .srgb[3] = 0x3c00,
3086 },
3087 [VK_BORDER_COLOR_INT_OPAQUE_BLACK] = {
3088 .fp32[3] = 1,
3089 .fp16[3] = 1,
3090 },
3091 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = {
3092 .fp32[0 ... 3] = 0x3f800000,
3093 .ui16[0 ... 3] = 0xffff,
3094 .si16[0 ... 3] = 0x7fff,
3095 .fp16[0 ... 3] = 0x3c00,
3096 .rgb565 = 0xffff,
3097 .rgb5a1 = 0xffff,
3098 .rgba4 = 0xffff,
3099 .ui8[0 ... 3] = 0xff,
3100 .si8[0 ... 3] = 0x7f,
3101 .rgb10a2 = 0xffffffff,
3102 .z24 = 0xffffff,
3103 .srgb[0 ... 3] = 0x3c00,
3104 },
3105 [VK_BORDER_COLOR_INT_OPAQUE_WHITE] = {
3106 .fp32[0 ... 3] = 1,
3107 .fp16[0 ... 3] = 1,
3108 },
3109 };
3110
3111 static VkResult
3112 tu6_emit_border_color(struct tu_cmd_buffer *cmd,
3113 struct tu_cs *cs)
3114 {
3115 STATIC_ASSERT(sizeof(struct bcolor_entry) == 128);
3116
3117 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3118 struct tu_descriptor_state *descriptors_state =
3119 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3120 const struct tu_descriptor_map *vs_sampler =
3121 &pipeline->program.link[MESA_SHADER_VERTEX].sampler_map;
3122 const struct tu_descriptor_map *fs_sampler =
3123 &pipeline->program.link[MESA_SHADER_FRAGMENT].sampler_map;
3124 struct ts_cs_memory ptr;
3125
3126 VkResult result = tu_cs_alloc(cmd->device, &cmd->sub_cs,
3127 vs_sampler->num_desc + fs_sampler->num_desc,
3128 128 / 4,
3129 &ptr);
3130 if (result != VK_SUCCESS)
3131 return result;
3132
3133 for (unsigned i = 0; i < vs_sampler->num; i++) {
3134 for (unsigned j = 0; j < vs_sampler->array_size[i]; j++) {
3135 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3136 vs_sampler, i, j);
3137 memcpy(ptr.map, &border_color[sampler->border], 128);
3138 ptr.map += 128 / 4;
3139 }
3140 }
3141
3142 for (unsigned i = 0; i < fs_sampler->num; i++) {
3143 for (unsigned j = 0; j < fs_sampler->array_size[i]; j++) {
3144 const struct tu_sampler *sampler = sampler_ptr(descriptors_state,
3145 fs_sampler, i, j);
3146 memcpy(ptr.map, &border_color[sampler->border], 128);
3147 ptr.map += 128 / 4;
3148 }
3149 }
3150
3151 tu_cs_emit_pkt4(cs, REG_A6XX_SP_TP_BORDER_COLOR_BASE_ADDR_LO, 2);
3152 tu_cs_emit_qw(cs, ptr.iova);
3153 return VK_SUCCESS;
3154 }
3155
3156 static VkResult
3157 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
3158 struct tu_cs *cs,
3159 const struct tu_draw_info *draw)
3160 {
3161 const struct tu_pipeline *pipeline = cmd->state.pipeline;
3162 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
3163 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
3164 uint32_t draw_state_group_count = 0;
3165
3166 struct tu_descriptor_state *descriptors_state =
3167 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
3168
3169 VkResult result = tu_cs_reserve_space(cmd->device, cs, 256);
3170 if (result != VK_SUCCESS)
3171 return result;
3172
3173 /* TODO lrz */
3174
3175 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9806, 0);
3176 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
3177 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
3178
3179 tu_cs_emit_regs(cs,
3180 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
3181 pipeline->ia.primitive_restart && draw->indexed));
3182
3183 if (cmd->state.dirty &
3184 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
3185 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
3186 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
3187 dynamic->line_width);
3188 }
3189
3190 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
3191 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
3192 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
3193 dynamic->stencil_compare_mask.back);
3194 }
3195
3196 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
3197 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
3198 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
3199 dynamic->stencil_write_mask.back);
3200 }
3201
3202 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
3203 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
3204 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
3205 dynamic->stencil_reference.back);
3206 }
3207
3208 if (cmd->state.dirty &
3209 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
3210 for (uint32_t i = 0; i < pipeline->vi.count; i++) {
3211 const uint32_t binding = pipeline->vi.bindings[i];
3212 const uint32_t stride = pipeline->vi.strides[i];
3213 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
3214 const VkDeviceSize offset = buf->bo_offset +
3215 cmd->state.vb.offsets[binding] +
3216 pipeline->vi.offsets[i];
3217 const VkDeviceSize size =
3218 offset < buf->bo->size ? buf->bo->size - offset : 0;
3219
3220 tu_cs_emit_regs(cs,
3221 A6XX_VFD_FETCH_BASE(i, .bo = buf->bo, .bo_offset = offset),
3222 A6XX_VFD_FETCH_SIZE(i, size),
3223 A6XX_VFD_FETCH_STRIDE(i, stride));
3224 }
3225 }
3226
3227 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
3228 draw_state_groups[draw_state_group_count++] =
3229 (struct tu_draw_state_group) {
3230 .id = TU_DRAW_STATE_PROGRAM,
3231 .enable_mask = ENABLE_DRAW,
3232 .ib = pipeline->program.state_ib,
3233 };
3234 draw_state_groups[draw_state_group_count++] =
3235 (struct tu_draw_state_group) {
3236 .id = TU_DRAW_STATE_PROGRAM_BINNING,
3237 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3238 .ib = pipeline->program.binning_state_ib,
3239 };
3240 draw_state_groups[draw_state_group_count++] =
3241 (struct tu_draw_state_group) {
3242 .id = TU_DRAW_STATE_VI,
3243 .enable_mask = ENABLE_DRAW,
3244 .ib = pipeline->vi.state_ib,
3245 };
3246 draw_state_groups[draw_state_group_count++] =
3247 (struct tu_draw_state_group) {
3248 .id = TU_DRAW_STATE_VI_BINNING,
3249 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
3250 .ib = pipeline->vi.binning_state_ib,
3251 };
3252 draw_state_groups[draw_state_group_count++] =
3253 (struct tu_draw_state_group) {
3254 .id = TU_DRAW_STATE_VP,
3255 .enable_mask = ENABLE_ALL,
3256 .ib = pipeline->vp.state_ib,
3257 };
3258 draw_state_groups[draw_state_group_count++] =
3259 (struct tu_draw_state_group) {
3260 .id = TU_DRAW_STATE_RAST,
3261 .enable_mask = ENABLE_ALL,
3262 .ib = pipeline->rast.state_ib,
3263 };
3264 draw_state_groups[draw_state_group_count++] =
3265 (struct tu_draw_state_group) {
3266 .id = TU_DRAW_STATE_DS,
3267 .enable_mask = ENABLE_ALL,
3268 .ib = pipeline->ds.state_ib,
3269 };
3270 draw_state_groups[draw_state_group_count++] =
3271 (struct tu_draw_state_group) {
3272 .id = TU_DRAW_STATE_BLEND,
3273 .enable_mask = ENABLE_ALL,
3274 .ib = pipeline->blend.state_ib,
3275 };
3276 }
3277
3278 if (cmd->state.dirty &
3279 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
3280 draw_state_groups[draw_state_group_count++] =
3281 (struct tu_draw_state_group) {
3282 .id = TU_DRAW_STATE_VS_CONST,
3283 .enable_mask = ENABLE_ALL,
3284 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
3285 };
3286 draw_state_groups[draw_state_group_count++] =
3287 (struct tu_draw_state_group) {
3288 .id = TU_DRAW_STATE_FS_CONST,
3289 .enable_mask = ENABLE_DRAW,
3290 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3291 };
3292 }
3293
3294 if (cmd->state.dirty &
3295 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS)) {
3296 bool needs_border = false;
3297 struct tu_cs_entry vs_tex, fs_tex, fs_ibo;
3298
3299 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3300 MESA_SHADER_VERTEX, &vs_tex, &needs_border);
3301 if (result != VK_SUCCESS)
3302 return result;
3303
3304 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3305 MESA_SHADER_FRAGMENT, &fs_tex, &needs_border);
3306 if (result != VK_SUCCESS)
3307 return result;
3308
3309 result = tu6_emit_ibo(cmd, pipeline, descriptors_state,
3310 MESA_SHADER_FRAGMENT, &fs_ibo);
3311 if (result != VK_SUCCESS)
3312 return result;
3313
3314 draw_state_groups[draw_state_group_count++] =
3315 (struct tu_draw_state_group) {
3316 .id = TU_DRAW_STATE_VS_TEX,
3317 .enable_mask = ENABLE_ALL,
3318 .ib = vs_tex,
3319 };
3320 draw_state_groups[draw_state_group_count++] =
3321 (struct tu_draw_state_group) {
3322 .id = TU_DRAW_STATE_FS_TEX,
3323 .enable_mask = ENABLE_DRAW,
3324 .ib = fs_tex,
3325 };
3326 draw_state_groups[draw_state_group_count++] =
3327 (struct tu_draw_state_group) {
3328 .id = TU_DRAW_STATE_FS_IBO,
3329 .enable_mask = ENABLE_DRAW,
3330 .ib = fs_ibo,
3331 };
3332
3333 if (needs_border) {
3334 result = tu6_emit_border_color(cmd, cs);
3335 if (result != VK_SUCCESS)
3336 return result;
3337 }
3338 }
3339
3340 struct tu_cs_entry vs_params;
3341 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3342 if (result != VK_SUCCESS)
3343 return result;
3344
3345 draw_state_groups[draw_state_group_count++] =
3346 (struct tu_draw_state_group) {
3347 .id = TU_DRAW_STATE_VS_PARAMS,
3348 .enable_mask = ENABLE_ALL,
3349 .ib = vs_params,
3350 };
3351
3352 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3353 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3354 const struct tu_draw_state_group *group = &draw_state_groups[i];
3355 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3356 uint32_t cp_set_draw_state =
3357 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3358 group->enable_mask |
3359 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3360 uint64_t iova;
3361 if (group->ib.size) {
3362 iova = group->ib.bo->iova + group->ib.offset;
3363 } else {
3364 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3365 iova = 0;
3366 }
3367
3368 tu_cs_emit(cs, cp_set_draw_state);
3369 tu_cs_emit_qw(cs, iova);
3370 }
3371
3372 tu_cs_sanity_check(cs);
3373
3374 /* track BOs */
3375 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3376 for (uint32_t i = 0; i < MAX_VBS; i++) {
3377 const struct tu_buffer *buf = cmd->state.vb.buffers[i];
3378 if (buf)
3379 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
3380 }
3381 }
3382 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3383 unsigned i;
3384 for_each_bit(i, descriptors_state->valid) {
3385 struct tu_descriptor_set *set = descriptors_state->sets[i];
3386 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3387 if (set->descriptors[j]) {
3388 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3389 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3390 }
3391 }
3392 }
3393
3394 /* Fragment shader state overwrites compute shader state, so flag the
3395 * compute pipeline for re-emit.
3396 */
3397 cmd->state.dirty = TU_CMD_DIRTY_COMPUTE_PIPELINE;
3398 return VK_SUCCESS;
3399 }
3400
3401 static void
3402 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3403 struct tu_cs *cs,
3404 const struct tu_draw_info *draw)
3405 {
3406
3407 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3408
3409 tu_cs_emit_regs(cs,
3410 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3411 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3412
3413 /* TODO hw binning */
3414 if (draw->indexed) {
3415 const enum a4xx_index_size index_size =
3416 tu6_index_size(cmd->state.index_type);
3417 const uint32_t index_bytes =
3418 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3419 const struct tu_buffer *buf = cmd->state.index_buffer;
3420 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3421 index_bytes * draw->first_index;
3422 const uint32_t size = index_bytes * draw->count;
3423
3424 const uint32_t cp_draw_indx =
3425 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3426 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3427 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3428 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3429
3430 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3431 tu_cs_emit(cs, cp_draw_indx);
3432 tu_cs_emit(cs, draw->instance_count);
3433 tu_cs_emit(cs, draw->count);
3434 tu_cs_emit(cs, 0x0); /* XXX */
3435 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3436 tu_cs_emit(cs, size);
3437 } else {
3438 const uint32_t cp_draw_indx =
3439 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3440 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3441 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) | 0x2000;
3442
3443 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3444 tu_cs_emit(cs, cp_draw_indx);
3445 tu_cs_emit(cs, draw->instance_count);
3446 tu_cs_emit(cs, draw->count);
3447 }
3448 }
3449
3450 static void
3451 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3452 {
3453 struct tu_cs *cs = &cmd->draw_cs;
3454 VkResult result;
3455
3456 result = tu6_bind_draw_states(cmd, cs, draw);
3457 if (result != VK_SUCCESS) {
3458 cmd->record_result = result;
3459 return;
3460 }
3461
3462 result = tu_cs_reserve_space(cmd->device, cs, 32);
3463 if (result != VK_SUCCESS) {
3464 cmd->record_result = result;
3465 return;
3466 }
3467
3468 if (draw->indirect) {
3469 tu_finishme("indirect draw");
3470 return;
3471 }
3472
3473 /* TODO tu6_emit_marker should pick different regs depending on cs */
3474
3475 tu6_emit_marker(cmd, cs);
3476 tu6_emit_draw_direct(cmd, cs, draw);
3477 tu6_emit_marker(cmd, cs);
3478
3479 cmd->wait_for_idle = true;
3480
3481 tu_cs_sanity_check(cs);
3482 }
3483
3484 void
3485 tu_CmdDraw(VkCommandBuffer commandBuffer,
3486 uint32_t vertexCount,
3487 uint32_t instanceCount,
3488 uint32_t firstVertex,
3489 uint32_t firstInstance)
3490 {
3491 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3492 struct tu_draw_info info = {};
3493
3494 info.count = vertexCount;
3495 info.instance_count = instanceCount;
3496 info.first_instance = firstInstance;
3497 info.vertex_offset = firstVertex;
3498
3499 tu_draw(cmd_buffer, &info);
3500 }
3501
3502 void
3503 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3504 uint32_t indexCount,
3505 uint32_t instanceCount,
3506 uint32_t firstIndex,
3507 int32_t vertexOffset,
3508 uint32_t firstInstance)
3509 {
3510 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3511 struct tu_draw_info info = {};
3512
3513 info.indexed = true;
3514 info.count = indexCount;
3515 info.instance_count = instanceCount;
3516 info.first_index = firstIndex;
3517 info.vertex_offset = vertexOffset;
3518 info.first_instance = firstInstance;
3519
3520 tu_draw(cmd_buffer, &info);
3521 }
3522
3523 void
3524 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3525 VkBuffer _buffer,
3526 VkDeviceSize offset,
3527 uint32_t drawCount,
3528 uint32_t stride)
3529 {
3530 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3531 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3532 struct tu_draw_info info = {};
3533
3534 info.count = drawCount;
3535 info.indirect = buffer;
3536 info.indirect_offset = offset;
3537 info.stride = stride;
3538
3539 tu_draw(cmd_buffer, &info);
3540 }
3541
3542 void
3543 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3544 VkBuffer _buffer,
3545 VkDeviceSize offset,
3546 uint32_t drawCount,
3547 uint32_t stride)
3548 {
3549 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3550 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3551 struct tu_draw_info info = {};
3552
3553 info.indexed = true;
3554 info.count = drawCount;
3555 info.indirect = buffer;
3556 info.indirect_offset = offset;
3557 info.stride = stride;
3558
3559 tu_draw(cmd_buffer, &info);
3560 }
3561
3562 struct tu_dispatch_info
3563 {
3564 /**
3565 * Determine the layout of the grid (in block units) to be used.
3566 */
3567 uint32_t blocks[3];
3568
3569 /**
3570 * A starting offset for the grid. If unaligned is set, the offset
3571 * must still be aligned.
3572 */
3573 uint32_t offsets[3];
3574 /**
3575 * Whether it's an unaligned compute dispatch.
3576 */
3577 bool unaligned;
3578
3579 /**
3580 * Indirect compute parameters resource.
3581 */
3582 struct tu_buffer *indirect;
3583 uint64_t indirect_offset;
3584 };
3585
3586 static void
3587 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3588 const struct tu_dispatch_info *info)
3589 {
3590 gl_shader_stage type = MESA_SHADER_COMPUTE;
3591 const struct tu_program_descriptor_linkage *link =
3592 &pipeline->program.link[type];
3593 const struct ir3_const_state *const_state = &link->const_state;
3594 uint32_t offset = const_state->offsets.driver_param;
3595
3596 if (link->constlen <= offset)
3597 return;
3598
3599 if (!info->indirect) {
3600 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3601 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3602 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3603 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3604 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3605 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3606 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3607 };
3608
3609 uint32_t num_consts = MIN2(const_state->num_driver_params,
3610 (link->constlen - offset) * 4);
3611 /* push constants */
3612 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3613 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3614 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3615 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3616 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3617 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3618 tu_cs_emit(cs, 0);
3619 tu_cs_emit(cs, 0);
3620 uint32_t i;
3621 for (i = 0; i < num_consts; i++)
3622 tu_cs_emit(cs, driver_params[i]);
3623 } else {
3624 tu_finishme("Indirect driver params");
3625 }
3626 }
3627
3628 static void
3629 tu_dispatch(struct tu_cmd_buffer *cmd,
3630 const struct tu_dispatch_info *info)
3631 {
3632 struct tu_cs *cs = &cmd->cs;
3633 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3634 struct tu_descriptor_state *descriptors_state =
3635 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3636
3637 VkResult result = tu_cs_reserve_space(cmd->device, cs, 256);
3638 if (result != VK_SUCCESS) {
3639 cmd->record_result = result;
3640 return;
3641 }
3642
3643 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3644 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3645
3646 struct tu_cs_entry ib;
3647
3648 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3649 if (ib.size)
3650 tu_cs_emit_ib(cs, &ib);
3651
3652 tu_emit_compute_driver_params(cs, pipeline, info);
3653
3654 bool needs_border;
3655 result = tu6_emit_textures(cmd, pipeline, descriptors_state,
3656 MESA_SHADER_COMPUTE, &ib, &needs_border);
3657 if (result != VK_SUCCESS) {
3658 cmd->record_result = result;
3659 return;
3660 }
3661
3662 if (ib.size)
3663 tu_cs_emit_ib(cs, &ib);
3664
3665 if (needs_border)
3666 tu_finishme("compute border color");
3667
3668 result = tu6_emit_ibo(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE, &ib);
3669 if (result != VK_SUCCESS) {
3670 cmd->record_result = result;
3671 return;
3672 }
3673
3674 if (ib.size)
3675 tu_cs_emit_ib(cs, &ib);
3676
3677 /* track BOs */
3678 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3679 unsigned i;
3680 for_each_bit(i, descriptors_state->valid) {
3681 struct tu_descriptor_set *set = descriptors_state->sets[i];
3682 for (unsigned j = 0; j < set->layout->buffer_count; ++j)
3683 if (set->descriptors[j]) {
3684 tu_bo_list_add(&cmd->bo_list, set->descriptors[j],
3685 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3686 }
3687 }
3688 }
3689
3690 /* Compute shader state overwrites fragment shader state, so we flag the
3691 * graphics pipeline for re-emit.
3692 */
3693 cmd->state.dirty = TU_CMD_DIRTY_PIPELINE;
3694
3695 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3696 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(0x8));
3697
3698 const uint32_t *local_size = pipeline->compute.local_size;
3699 const uint32_t *num_groups = info->blocks;
3700 tu_cs_emit_regs(cs,
3701 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3702 .localsizex = local_size[0] - 1,
3703 .localsizey = local_size[1] - 1,
3704 .localsizez = local_size[2] - 1),
3705 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3706 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3707 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3708 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3709 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3710 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3711
3712 tu_cs_emit_regs(cs,
3713 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3714 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3715 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3716
3717 if (info->indirect) {
3718 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3719
3720 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3721 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3722
3723 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3724 tu_cs_emit(cs, 0x00000000);
3725 tu_cs_emit_qw(cs, iova);
3726 tu_cs_emit(cs,
3727 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3728 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3729 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3730 } else {
3731 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3732 tu_cs_emit(cs, 0x00000000);
3733 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3734 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3735 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3736 }
3737
3738 tu_cs_emit_wfi(cs);
3739
3740 tu6_emit_cache_flush(cmd, cs);
3741 }
3742
3743 void
3744 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
3745 uint32_t base_x,
3746 uint32_t base_y,
3747 uint32_t base_z,
3748 uint32_t x,
3749 uint32_t y,
3750 uint32_t z)
3751 {
3752 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3753 struct tu_dispatch_info info = {};
3754
3755 info.blocks[0] = x;
3756 info.blocks[1] = y;
3757 info.blocks[2] = z;
3758
3759 info.offsets[0] = base_x;
3760 info.offsets[1] = base_y;
3761 info.offsets[2] = base_z;
3762 tu_dispatch(cmd_buffer, &info);
3763 }
3764
3765 void
3766 tu_CmdDispatch(VkCommandBuffer commandBuffer,
3767 uint32_t x,
3768 uint32_t y,
3769 uint32_t z)
3770 {
3771 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
3772 }
3773
3774 void
3775 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
3776 VkBuffer _buffer,
3777 VkDeviceSize offset)
3778 {
3779 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3780 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3781 struct tu_dispatch_info info = {};
3782
3783 info.indirect = buffer;
3784 info.indirect_offset = offset;
3785
3786 tu_dispatch(cmd_buffer, &info);
3787 }
3788
3789 void
3790 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
3791 {
3792 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3793
3794 tu_cs_end(&cmd_buffer->draw_cs);
3795 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
3796
3797 tu_cmd_render_tiles(cmd_buffer);
3798
3799 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
3800 rendered */
3801 tu_cs_discard_entries(&cmd_buffer->draw_cs);
3802 tu_cs_begin(&cmd_buffer->draw_cs);
3803 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
3804 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
3805
3806 cmd_buffer->state.pass = NULL;
3807 cmd_buffer->state.subpass = NULL;
3808 cmd_buffer->state.framebuffer = NULL;
3809 }
3810
3811 void
3812 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
3813 const VkSubpassEndInfoKHR *pSubpassEndInfo)
3814 {
3815 tu_CmdEndRenderPass(commandBuffer);
3816 }
3817
3818 struct tu_barrier_info
3819 {
3820 uint32_t eventCount;
3821 const VkEvent *pEvents;
3822 VkPipelineStageFlags srcStageMask;
3823 };
3824
3825 static void
3826 tu_barrier(struct tu_cmd_buffer *cmd_buffer,
3827 uint32_t memoryBarrierCount,
3828 const VkMemoryBarrier *pMemoryBarriers,
3829 uint32_t bufferMemoryBarrierCount,
3830 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3831 uint32_t imageMemoryBarrierCount,
3832 const VkImageMemoryBarrier *pImageMemoryBarriers,
3833 const struct tu_barrier_info *info)
3834 {
3835 }
3836
3837 void
3838 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
3839 VkPipelineStageFlags srcStageMask,
3840 VkPipelineStageFlags destStageMask,
3841 VkBool32 byRegion,
3842 uint32_t memoryBarrierCount,
3843 const VkMemoryBarrier *pMemoryBarriers,
3844 uint32_t bufferMemoryBarrierCount,
3845 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3846 uint32_t imageMemoryBarrierCount,
3847 const VkImageMemoryBarrier *pImageMemoryBarriers)
3848 {
3849 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3850 struct tu_barrier_info info;
3851
3852 info.eventCount = 0;
3853 info.pEvents = NULL;
3854 info.srcStageMask = srcStageMask;
3855
3856 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
3857 bufferMemoryBarrierCount, pBufferMemoryBarriers,
3858 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
3859 }
3860
3861 static void
3862 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
3863 {
3864 struct tu_cs *cs = &cmd->cs;
3865
3866 VkResult result = tu_cs_reserve_space(cmd->device, cs, 4);
3867 if (result != VK_SUCCESS) {
3868 cmd->record_result = result;
3869 return;
3870 }
3871
3872 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
3873
3874 /* TODO: any flush required before/after ? */
3875
3876 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
3877 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
3878 tu_cs_emit(cs, value);
3879 }
3880
3881 void
3882 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
3883 VkEvent _event,
3884 VkPipelineStageFlags stageMask)
3885 {
3886 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3887 TU_FROM_HANDLE(tu_event, event, _event);
3888
3889 write_event(cmd, event, 1);
3890 }
3891
3892 void
3893 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
3894 VkEvent _event,
3895 VkPipelineStageFlags stageMask)
3896 {
3897 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3898 TU_FROM_HANDLE(tu_event, event, _event);
3899
3900 write_event(cmd, event, 0);
3901 }
3902
3903 void
3904 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
3905 uint32_t eventCount,
3906 const VkEvent *pEvents,
3907 VkPipelineStageFlags srcStageMask,
3908 VkPipelineStageFlags dstStageMask,
3909 uint32_t memoryBarrierCount,
3910 const VkMemoryBarrier *pMemoryBarriers,
3911 uint32_t bufferMemoryBarrierCount,
3912 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3913 uint32_t imageMemoryBarrierCount,
3914 const VkImageMemoryBarrier *pImageMemoryBarriers)
3915 {
3916 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3917 struct tu_cs *cs = &cmd->cs;
3918
3919 VkResult result = tu_cs_reserve_space(cmd->device, cs, eventCount * 7);
3920 if (result != VK_SUCCESS) {
3921 cmd->record_result = result;
3922 return;
3923 }
3924
3925 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
3926
3927 for (uint32_t i = 0; i < eventCount; i++) {
3928 const struct tu_event *event = (const struct tu_event*) pEvents[i];
3929
3930 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
3931
3932 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
3933 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
3934 CP_WAIT_REG_MEM_0_POLL_MEMORY);
3935 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
3936 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
3937 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
3938 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
3939 }
3940 }
3941
3942 void
3943 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
3944 {
3945 /* No-op */
3946 }