tu: Don't actually track seqno's for events
[mesa.git] / src / freedreno / vulkan / tu_cmd_buffer.c
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #include "tu_private.h"
29
30 #include "registers/adreno_pm4.xml.h"
31 #include "registers/adreno_common.xml.h"
32
33 #include "vk_format.h"
34
35 #include "tu_cs.h"
36
37 #define OVERFLOW_FLAG_REG REG_A6XX_CP_SCRATCH_REG(0)
38
39 void
40 tu_bo_list_init(struct tu_bo_list *list)
41 {
42 list->count = list->capacity = 0;
43 list->bo_infos = NULL;
44 }
45
46 void
47 tu_bo_list_destroy(struct tu_bo_list *list)
48 {
49 free(list->bo_infos);
50 }
51
52 void
53 tu_bo_list_reset(struct tu_bo_list *list)
54 {
55 list->count = 0;
56 }
57
58 /**
59 * \a flags consists of MSM_SUBMIT_BO_FLAGS.
60 */
61 static uint32_t
62 tu_bo_list_add_info(struct tu_bo_list *list,
63 const struct drm_msm_gem_submit_bo *bo_info)
64 {
65 assert(bo_info->handle != 0);
66
67 for (uint32_t i = 0; i < list->count; ++i) {
68 if (list->bo_infos[i].handle == bo_info->handle) {
69 assert(list->bo_infos[i].presumed == bo_info->presumed);
70 list->bo_infos[i].flags |= bo_info->flags;
71 return i;
72 }
73 }
74
75 /* grow list->bo_infos if needed */
76 if (list->count == list->capacity) {
77 uint32_t new_capacity = MAX2(2 * list->count, 16);
78 struct drm_msm_gem_submit_bo *new_bo_infos = realloc(
79 list->bo_infos, new_capacity * sizeof(struct drm_msm_gem_submit_bo));
80 if (!new_bo_infos)
81 return TU_BO_LIST_FAILED;
82 list->bo_infos = new_bo_infos;
83 list->capacity = new_capacity;
84 }
85
86 list->bo_infos[list->count] = *bo_info;
87 return list->count++;
88 }
89
90 uint32_t
91 tu_bo_list_add(struct tu_bo_list *list,
92 const struct tu_bo *bo,
93 uint32_t flags)
94 {
95 return tu_bo_list_add_info(list, &(struct drm_msm_gem_submit_bo) {
96 .flags = flags,
97 .handle = bo->gem_handle,
98 .presumed = bo->iova,
99 });
100 }
101
102 VkResult
103 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other)
104 {
105 for (uint32_t i = 0; i < other->count; i++) {
106 if (tu_bo_list_add_info(list, other->bo_infos + i) == TU_BO_LIST_FAILED)
107 return VK_ERROR_OUT_OF_HOST_MEMORY;
108 }
109
110 return VK_SUCCESS;
111 }
112
113 static void
114 tu_tiling_config_update_tile_layout(struct tu_tiling_config *tiling,
115 const struct tu_device *dev,
116 const struct tu_render_pass *pass)
117 {
118 const uint32_t tile_align_w = pass->tile_align_w;
119 const uint32_t max_tile_width = 1024;
120
121 /* note: don't offset the tiling config by render_area.offset,
122 * because binning pass can't deal with it
123 * this means we might end up with more tiles than necessary,
124 * but load/store/etc are still scissored to the render_area
125 */
126 tiling->tile0.offset = (VkOffset2D) {};
127
128 const uint32_t ra_width =
129 tiling->render_area.extent.width +
130 (tiling->render_area.offset.x - tiling->tile0.offset.x);
131 const uint32_t ra_height =
132 tiling->render_area.extent.height +
133 (tiling->render_area.offset.y - tiling->tile0.offset.y);
134
135 /* start from 1 tile */
136 tiling->tile_count = (VkExtent2D) {
137 .width = 1,
138 .height = 1,
139 };
140 tiling->tile0.extent = (VkExtent2D) {
141 .width = util_align_npot(ra_width, tile_align_w),
142 .height = align(ra_height, TILE_ALIGN_H),
143 };
144
145 if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
146 /* start with 2x2 tiles */
147 tiling->tile_count.width = 2;
148 tiling->tile_count.height = 2;
149 tiling->tile0.extent.width = util_align_npot(DIV_ROUND_UP(ra_width, 2), tile_align_w);
150 tiling->tile0.extent.height = align(DIV_ROUND_UP(ra_height, 2), TILE_ALIGN_H);
151 }
152
153 /* do not exceed max tile width */
154 while (tiling->tile0.extent.width > max_tile_width) {
155 tiling->tile_count.width++;
156 tiling->tile0.extent.width =
157 util_align_npot(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
158 }
159
160 /* will force to sysmem, don't bother trying to have a valid tile config
161 * TODO: just skip all GMEM stuff when sysmem is forced?
162 */
163 if (!pass->gmem_pixels)
164 return;
165
166 /* do not exceed gmem size */
167 while (tiling->tile0.extent.width * tiling->tile0.extent.height > pass->gmem_pixels) {
168 if (tiling->tile0.extent.width > MAX2(tile_align_w, tiling->tile0.extent.height)) {
169 tiling->tile_count.width++;
170 tiling->tile0.extent.width =
171 util_align_npot(DIV_ROUND_UP(ra_width, tiling->tile_count.width), tile_align_w);
172 } else {
173 /* if this assert fails then layout is impossible.. */
174 assert(tiling->tile0.extent.height > TILE_ALIGN_H);
175 tiling->tile_count.height++;
176 tiling->tile0.extent.height =
177 align(DIV_ROUND_UP(ra_height, tiling->tile_count.height), TILE_ALIGN_H);
178 }
179 }
180 }
181
182 static void
183 tu_tiling_config_update_pipe_layout(struct tu_tiling_config *tiling,
184 const struct tu_device *dev)
185 {
186 const uint32_t max_pipe_count = 32; /* A6xx */
187
188 /* start from 1 tile per pipe */
189 tiling->pipe0 = (VkExtent2D) {
190 .width = 1,
191 .height = 1,
192 };
193 tiling->pipe_count = tiling->tile_count;
194
195 while (tiling->pipe_count.width * tiling->pipe_count.height > max_pipe_count) {
196 if (tiling->pipe0.width < tiling->pipe0.height) {
197 tiling->pipe0.width += 1;
198 tiling->pipe_count.width =
199 DIV_ROUND_UP(tiling->tile_count.width, tiling->pipe0.width);
200 } else {
201 tiling->pipe0.height += 1;
202 tiling->pipe_count.height =
203 DIV_ROUND_UP(tiling->tile_count.height, tiling->pipe0.height);
204 }
205 }
206 }
207
208 static void
209 tu_tiling_config_update_pipes(struct tu_tiling_config *tiling,
210 const struct tu_device *dev)
211 {
212 const uint32_t max_pipe_count = 32; /* A6xx */
213 const uint32_t used_pipe_count =
214 tiling->pipe_count.width * tiling->pipe_count.height;
215 const VkExtent2D last_pipe = {
216 .width = (tiling->tile_count.width - 1) % tiling->pipe0.width + 1,
217 .height = (tiling->tile_count.height - 1) % tiling->pipe0.height + 1,
218 };
219
220 assert(used_pipe_count <= max_pipe_count);
221 assert(max_pipe_count <= ARRAY_SIZE(tiling->pipe_config));
222
223 for (uint32_t y = 0; y < tiling->pipe_count.height; y++) {
224 for (uint32_t x = 0; x < tiling->pipe_count.width; x++) {
225 const uint32_t pipe_x = tiling->pipe0.width * x;
226 const uint32_t pipe_y = tiling->pipe0.height * y;
227 const uint32_t pipe_w = (x == tiling->pipe_count.width - 1)
228 ? last_pipe.width
229 : tiling->pipe0.width;
230 const uint32_t pipe_h = (y == tiling->pipe_count.height - 1)
231 ? last_pipe.height
232 : tiling->pipe0.height;
233 const uint32_t n = tiling->pipe_count.width * y + x;
234
235 tiling->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
236 A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
237 A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
238 A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
239 tiling->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
240 }
241 }
242
243 memset(tiling->pipe_config + used_pipe_count, 0,
244 sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
245 }
246
247 static void
248 tu_tiling_config_get_tile(const struct tu_tiling_config *tiling,
249 const struct tu_device *dev,
250 uint32_t tx,
251 uint32_t ty,
252 struct tu_tile *tile)
253 {
254 /* find the pipe and the slot for tile (tx, ty) */
255 const uint32_t px = tx / tiling->pipe0.width;
256 const uint32_t py = ty / tiling->pipe0.height;
257 const uint32_t sx = tx - tiling->pipe0.width * px;
258 const uint32_t sy = ty - tiling->pipe0.height * py;
259 /* last pipe has different width */
260 const uint32_t pipe_width =
261 MIN2(tiling->pipe0.width,
262 tiling->tile_count.width - px * tiling->pipe0.width);
263
264 assert(tx < tiling->tile_count.width && ty < tiling->tile_count.height);
265 assert(px < tiling->pipe_count.width && py < tiling->pipe_count.height);
266 assert(sx < tiling->pipe0.width && sy < tiling->pipe0.height);
267
268 /* convert to 1D indices */
269 tile->pipe = tiling->pipe_count.width * py + px;
270 tile->slot = pipe_width * sy + sx;
271
272 /* get the blit area for the tile */
273 tile->begin = (VkOffset2D) {
274 .x = tiling->tile0.offset.x + tiling->tile0.extent.width * tx,
275 .y = tiling->tile0.offset.y + tiling->tile0.extent.height * ty,
276 };
277 tile->end.x =
278 (tx == tiling->tile_count.width - 1)
279 ? tiling->render_area.offset.x + tiling->render_area.extent.width
280 : tile->begin.x + tiling->tile0.extent.width;
281 tile->end.y =
282 (ty == tiling->tile_count.height - 1)
283 ? tiling->render_area.offset.y + tiling->render_area.extent.height
284 : tile->begin.y + tiling->tile0.extent.height;
285 }
286
287 enum a3xx_msaa_samples
288 tu_msaa_samples(uint32_t samples)
289 {
290 switch (samples) {
291 case 1:
292 return MSAA_ONE;
293 case 2:
294 return MSAA_TWO;
295 case 4:
296 return MSAA_FOUR;
297 case 8:
298 return MSAA_EIGHT;
299 default:
300 assert(!"invalid sample count");
301 return MSAA_ONE;
302 }
303 }
304
305 static enum a4xx_index_size
306 tu6_index_size(VkIndexType type)
307 {
308 switch (type) {
309 case VK_INDEX_TYPE_UINT16:
310 return INDEX4_SIZE_16_BIT;
311 case VK_INDEX_TYPE_UINT32:
312 return INDEX4_SIZE_32_BIT;
313 default:
314 unreachable("invalid VkIndexType");
315 return INDEX4_SIZE_8_BIT;
316 }
317 }
318
319 void
320 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
321 struct tu_cs *cs,
322 enum vgt_event_type event)
323 {
324 bool need_seqno = false;
325 switch (event) {
326 case CACHE_FLUSH_TS:
327 case WT_DONE_TS:
328 case RB_DONE_TS:
329 case PC_CCU_FLUSH_DEPTH_TS:
330 case PC_CCU_FLUSH_COLOR_TS:
331 case PC_CCU_RESOLVE_TS:
332 need_seqno = true;
333 break;
334 default:
335 break;
336 }
337
338 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, need_seqno ? 4 : 1);
339 tu_cs_emit(cs, CP_EVENT_WRITE_0_EVENT(event));
340 if (need_seqno) {
341 tu_cs_emit_qw(cs, cmd->scratch_bo.iova);
342 tu_cs_emit(cs, 0);
343 }
344 }
345
346 static void
347 tu6_emit_cache_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
348 {
349 tu6_emit_event_write(cmd, cs, 0x31);
350 }
351
352 static void
353 tu6_emit_lrz_flush(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
354 {
355 tu6_emit_event_write(cmd, cs, LRZ_FLUSH);
356 }
357
358 static void
359 tu6_emit_wfi(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
360 {
361 if (cmd->wait_for_idle) {
362 tu_cs_emit_wfi(cs);
363 cmd->wait_for_idle = false;
364 }
365 }
366
367 static void
368 tu6_emit_zs(struct tu_cmd_buffer *cmd,
369 const struct tu_subpass *subpass,
370 struct tu_cs *cs)
371 {
372 const struct tu_framebuffer *fb = cmd->state.framebuffer;
373
374 const uint32_t a = subpass->depth_stencil_attachment.attachment;
375 if (a == VK_ATTACHMENT_UNUSED) {
376 tu_cs_emit_regs(cs,
377 A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE),
378 A6XX_RB_DEPTH_BUFFER_PITCH(0),
379 A6XX_RB_DEPTH_BUFFER_ARRAY_PITCH(0),
380 A6XX_RB_DEPTH_BUFFER_BASE(0),
381 A6XX_RB_DEPTH_BUFFER_BASE_GMEM(0));
382
383 tu_cs_emit_regs(cs,
384 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = DEPTH6_NONE));
385
386 tu_cs_emit_regs(cs,
387 A6XX_GRAS_LRZ_BUFFER_BASE(0),
388 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
389 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
390
391 tu_cs_emit_regs(cs, A6XX_RB_STENCIL_INFO(0));
392
393 return;
394 }
395
396 const struct tu_image_view *iview = fb->attachments[a].attachment;
397 const struct tu_render_pass_attachment *attachment =
398 &cmd->state.pass->attachments[a];
399 enum a6xx_depth_format fmt = tu6_pipe2depth(attachment->format);
400
401 tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_BUFFER_INFO, 6);
402 tu_cs_emit(cs, A6XX_RB_DEPTH_BUFFER_INFO(.depth_format = fmt).value);
403 tu_cs_image_ref(cs, iview, 0);
404 tu_cs_emit(cs, attachment->gmem_offset);
405
406 tu_cs_emit_regs(cs,
407 A6XX_GRAS_SU_DEPTH_BUFFER_INFO(.depth_format = fmt));
408
409 tu_cs_emit_pkt4(cs, REG_A6XX_RB_DEPTH_FLAG_BUFFER_BASE_LO, 3);
410 tu_cs_image_flag_ref(cs, iview, 0);
411
412 tu_cs_emit_regs(cs,
413 A6XX_GRAS_LRZ_BUFFER_BASE(0),
414 A6XX_GRAS_LRZ_BUFFER_PITCH(0),
415 A6XX_GRAS_LRZ_FAST_CLEAR_BUFFER_BASE(0));
416
417 if (attachment->format == VK_FORMAT_S8_UINT) {
418 tu_cs_emit_pkt4(cs, REG_A6XX_RB_STENCIL_INFO, 6);
419 tu_cs_emit(cs, A6XX_RB_STENCIL_INFO(.separate_stencil = true).value);
420 tu_cs_image_ref(cs, iview, 0);
421 tu_cs_emit(cs, attachment->gmem_offset);
422 } else {
423 tu_cs_emit_regs(cs,
424 A6XX_RB_STENCIL_INFO(0));
425 }
426 }
427
428 static void
429 tu6_emit_mrt(struct tu_cmd_buffer *cmd,
430 const struct tu_subpass *subpass,
431 struct tu_cs *cs)
432 {
433 const struct tu_framebuffer *fb = cmd->state.framebuffer;
434
435 for (uint32_t i = 0; i < subpass->color_count; ++i) {
436 uint32_t a = subpass->color_attachments[i].attachment;
437 if (a == VK_ATTACHMENT_UNUSED)
438 continue;
439
440 const struct tu_image_view *iview = fb->attachments[a].attachment;
441
442 tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_BUF_INFO(i), 6);
443 tu_cs_emit(cs, iview->RB_MRT_BUF_INFO);
444 tu_cs_image_ref(cs, iview, 0);
445 tu_cs_emit(cs, cmd->state.pass->attachments[a].gmem_offset);
446
447 tu_cs_emit_regs(cs,
448 A6XX_SP_FS_MRT_REG(i, .dword = iview->SP_FS_MRT_REG));
449
450 tu_cs_emit_pkt4(cs, REG_A6XX_RB_MRT_FLAG_BUFFER_ADDR_LO(i), 3);
451 tu_cs_image_flag_ref(cs, iview, 0);
452 }
453
454 tu_cs_emit_regs(cs,
455 A6XX_RB_SRGB_CNTL(.dword = subpass->srgb_cntl));
456 tu_cs_emit_regs(cs,
457 A6XX_SP_SRGB_CNTL(.dword = subpass->srgb_cntl));
458
459 tu_cs_emit_regs(cs, A6XX_GRAS_MAX_LAYER_INDEX(fb->layers - 1));
460 }
461
462 void
463 tu6_emit_msaa(struct tu_cs *cs, VkSampleCountFlagBits vk_samples)
464 {
465 const enum a3xx_msaa_samples samples = tu_msaa_samples(vk_samples);
466 bool msaa_disable = samples == MSAA_ONE;
467
468 tu_cs_emit_regs(cs,
469 A6XX_SP_TP_RAS_MSAA_CNTL(samples),
470 A6XX_SP_TP_DEST_MSAA_CNTL(.samples = samples,
471 .msaa_disable = msaa_disable));
472
473 tu_cs_emit_regs(cs,
474 A6XX_GRAS_RAS_MSAA_CNTL(samples),
475 A6XX_GRAS_DEST_MSAA_CNTL(.samples = samples,
476 .msaa_disable = msaa_disable));
477
478 tu_cs_emit_regs(cs,
479 A6XX_RB_RAS_MSAA_CNTL(samples),
480 A6XX_RB_DEST_MSAA_CNTL(.samples = samples,
481 .msaa_disable = msaa_disable));
482
483 tu_cs_emit_regs(cs,
484 A6XX_RB_MSAA_CNTL(samples));
485 }
486
487 static void
488 tu6_emit_bin_size(struct tu_cs *cs,
489 uint32_t bin_w, uint32_t bin_h, uint32_t flags)
490 {
491 tu_cs_emit_regs(cs,
492 A6XX_GRAS_BIN_CONTROL(.binw = bin_w,
493 .binh = bin_h,
494 .dword = flags));
495
496 tu_cs_emit_regs(cs,
497 A6XX_RB_BIN_CONTROL(.binw = bin_w,
498 .binh = bin_h,
499 .dword = flags));
500
501 /* no flag for RB_BIN_CONTROL2... */
502 tu_cs_emit_regs(cs,
503 A6XX_RB_BIN_CONTROL2(.binw = bin_w,
504 .binh = bin_h));
505 }
506
507 static void
508 tu6_emit_render_cntl(struct tu_cmd_buffer *cmd,
509 const struct tu_subpass *subpass,
510 struct tu_cs *cs,
511 bool binning)
512 {
513 const struct tu_framebuffer *fb = cmd->state.framebuffer;
514 uint32_t cntl = 0;
515 cntl |= A6XX_RB_RENDER_CNTL_UNK4;
516 if (binning) {
517 cntl |= A6XX_RB_RENDER_CNTL_BINNING;
518 } else {
519 uint32_t mrts_ubwc_enable = 0;
520 for (uint32_t i = 0; i < subpass->color_count; ++i) {
521 uint32_t a = subpass->color_attachments[i].attachment;
522 if (a == VK_ATTACHMENT_UNUSED)
523 continue;
524
525 const struct tu_image_view *iview = fb->attachments[a].attachment;
526 if (iview->ubwc_enabled)
527 mrts_ubwc_enable |= 1 << i;
528 }
529
530 cntl |= A6XX_RB_RENDER_CNTL_FLAG_MRTS(mrts_ubwc_enable);
531
532 const uint32_t a = subpass->depth_stencil_attachment.attachment;
533 if (a != VK_ATTACHMENT_UNUSED) {
534 const struct tu_image_view *iview = fb->attachments[a].attachment;
535 if (iview->ubwc_enabled)
536 cntl |= A6XX_RB_RENDER_CNTL_FLAG_DEPTH;
537 }
538
539 /* In the !binning case, we need to set RB_RENDER_CNTL in the draw_cs
540 * in order to set it correctly for the different subpasses. However,
541 * that means the packets we're emitting also happen during binning. So
542 * we need to guard the write on !BINNING at CP execution time.
543 */
544 tu_cs_reserve(cs, 3 + 4);
545 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
546 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(RENDER_MODE) |
547 CP_COND_REG_EXEC_0_GMEM | CP_COND_REG_EXEC_0_SYSMEM);
548 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(4));
549 }
550
551 tu_cs_emit_pkt7(cs, CP_REG_WRITE, 3);
552 tu_cs_emit(cs, CP_REG_WRITE_0_TRACKER(TRACK_RENDER_CNTL));
553 tu_cs_emit(cs, REG_A6XX_RB_RENDER_CNTL);
554 tu_cs_emit(cs, cntl);
555 }
556
557 static void
558 tu6_emit_blit_scissor(struct tu_cmd_buffer *cmd, struct tu_cs *cs, bool align)
559 {
560 const VkRect2D *render_area = &cmd->state.tiling_config.render_area;
561 uint32_t x1 = render_area->offset.x;
562 uint32_t y1 = render_area->offset.y;
563 uint32_t x2 = x1 + render_area->extent.width - 1;
564 uint32_t y2 = y1 + render_area->extent.height - 1;
565
566 if (align) {
567 x1 = x1 & ~(GMEM_ALIGN_W - 1);
568 y1 = y1 & ~(GMEM_ALIGN_H - 1);
569 x2 = ALIGN_POT(x2 + 1, GMEM_ALIGN_W) - 1;
570 y2 = ALIGN_POT(y2 + 1, GMEM_ALIGN_H) - 1;
571 }
572
573 tu_cs_emit_regs(cs,
574 A6XX_RB_BLIT_SCISSOR_TL(.x = x1, .y = y1),
575 A6XX_RB_BLIT_SCISSOR_BR(.x = x2, .y = y2));
576 }
577
578 void
579 tu6_emit_window_scissor(struct tu_cs *cs,
580 uint32_t x1,
581 uint32_t y1,
582 uint32_t x2,
583 uint32_t y2)
584 {
585 tu_cs_emit_regs(cs,
586 A6XX_GRAS_SC_WINDOW_SCISSOR_TL(.x = x1, .y = y1),
587 A6XX_GRAS_SC_WINDOW_SCISSOR_BR(.x = x2, .y = y2));
588
589 tu_cs_emit_regs(cs,
590 A6XX_GRAS_RESOLVE_CNTL_1(.x = x1, .y = y1),
591 A6XX_GRAS_RESOLVE_CNTL_2(.x = x2, .y = y2));
592 }
593
594 void
595 tu6_emit_window_offset(struct tu_cs *cs, uint32_t x1, uint32_t y1)
596 {
597 tu_cs_emit_regs(cs,
598 A6XX_RB_WINDOW_OFFSET(.x = x1, .y = y1));
599
600 tu_cs_emit_regs(cs,
601 A6XX_RB_WINDOW_OFFSET2(.x = x1, .y = y1));
602
603 tu_cs_emit_regs(cs,
604 A6XX_SP_WINDOW_OFFSET(.x = x1, .y = y1));
605
606 tu_cs_emit_regs(cs,
607 A6XX_SP_TP_WINDOW_OFFSET(.x = x1, .y = y1));
608 }
609
610 static bool
611 use_hw_binning(struct tu_cmd_buffer *cmd)
612 {
613 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
614
615 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_NOBIN))
616 return false;
617
618 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN))
619 return true;
620
621 return (tiling->tile_count.width * tiling->tile_count.height) > 2;
622 }
623
624 static bool
625 use_sysmem_rendering(struct tu_cmd_buffer *cmd)
626 {
627 if (unlikely(cmd->device->physical_device->instance->debug_flags & TU_DEBUG_SYSMEM))
628 return true;
629
630 /* can't fit attachments into gmem */
631 if (!cmd->state.pass->gmem_pixels)
632 return true;
633
634 if (cmd->state.framebuffer->layers > 1)
635 return true;
636
637 return cmd->state.tiling_config.force_sysmem;
638 }
639
640 static void
641 tu6_emit_tile_select(struct tu_cmd_buffer *cmd,
642 struct tu_cs *cs,
643 const struct tu_tile *tile)
644 {
645 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
646 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_YIELD));
647
648 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
649 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_GMEM));
650
651 const uint32_t x1 = tile->begin.x;
652 const uint32_t y1 = tile->begin.y;
653 const uint32_t x2 = tile->end.x - 1;
654 const uint32_t y2 = tile->end.y - 1;
655 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
656 tu6_emit_window_offset(cs, x1, y1);
657
658 tu_cs_emit_regs(cs,
659 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
660
661 if (use_hw_binning(cmd)) {
662 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
663
664 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
665 tu_cs_emit(cs, 0x0);
666
667 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
668 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
669 A6XX_CP_REG_TEST_0_BIT(0) |
670 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
671
672 tu_cs_reserve(cs, 3 + 11);
673 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
674 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
675 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(11));
676
677 /* if (no overflow) */ {
678 tu_cs_emit_pkt7(cs, CP_SET_BIN_DATA5, 7);
679 tu_cs_emit(cs, cmd->state.tiling_config.pipe_sizes[tile->pipe] |
680 CP_SET_BIN_DATA5_0_VSC_N(tile->slot));
681 tu_cs_emit_qw(cs, cmd->vsc_draw_strm.iova + tile->pipe * cmd->vsc_draw_strm_pitch);
682 tu_cs_emit_qw(cs, cmd->vsc_draw_strm.iova + (tile->pipe * 4) + (32 * cmd->vsc_draw_strm_pitch));
683 tu_cs_emit_qw(cs, cmd->vsc_prim_strm.iova + (tile->pipe * cmd->vsc_prim_strm_pitch));
684
685 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
686 tu_cs_emit(cs, 0x0);
687
688 /* use a NOP packet to skip over the 'else' side: */
689 tu_cs_emit_pkt7(cs, CP_NOP, 2);
690 } /* else */ {
691 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
692 tu_cs_emit(cs, 0x1);
693 }
694
695 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
696 tu_cs_emit(cs, 0x0);
697 } else {
698 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
699 tu_cs_emit(cs, 0x1);
700
701 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
702 tu_cs_emit(cs, 0x0);
703 }
704 }
705
706 static void
707 tu6_emit_sysmem_resolve(struct tu_cmd_buffer *cmd,
708 struct tu_cs *cs,
709 uint32_t a,
710 uint32_t gmem_a)
711 {
712 const struct tu_framebuffer *fb = cmd->state.framebuffer;
713 struct tu_image_view *dst = fb->attachments[a].attachment;
714 struct tu_image_view *src = fb->attachments[gmem_a].attachment;
715
716 tu_resolve_sysmem(cmd, cs, src, dst, fb->layers, &cmd->state.tiling_config.render_area);
717 }
718
719 static void
720 tu6_emit_tile_store(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
721 {
722 const struct tu_render_pass *pass = cmd->state.pass;
723 const struct tu_subpass *subpass = &pass->subpasses[pass->subpass_count-1];
724
725 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
726 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
727 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
728 CP_SET_DRAW_STATE__0_GROUP_ID(0));
729 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
730 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
731
732 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
733 tu_cs_emit(cs, 0x0);
734
735 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
736 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_RESOLVE));
737
738 tu6_emit_blit_scissor(cmd, cs, true);
739
740 for (uint32_t a = 0; a < pass->attachment_count; ++a) {
741 if (pass->attachments[a].gmem_offset >= 0)
742 tu_store_gmem_attachment(cmd, cs, a, a);
743 }
744
745 if (subpass->resolve_attachments) {
746 for (unsigned i = 0; i < subpass->color_count; i++) {
747 uint32_t a = subpass->resolve_attachments[i].attachment;
748 if (a != VK_ATTACHMENT_UNUSED)
749 tu_store_gmem_attachment(cmd, cs, a,
750 subpass->color_attachments[i].attachment);
751 }
752 }
753 }
754
755 static void
756 tu6_emit_restart_index(struct tu_cs *cs, uint32_t restart_index)
757 {
758 tu_cs_emit_regs(cs,
759 A6XX_PC_RESTART_INDEX(restart_index));
760 }
761
762 static void
763 tu6_init_hw(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
764 {
765 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
766
767 tu6_emit_cache_flush(cmd, cs);
768
769 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UPDATE_CNTL, 0xfffff);
770
771 tu_cs_emit_regs(cs,
772 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
773 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
774 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE04, 0x8);
775 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE00, 0);
776 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
777 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B605, 0x44);
778 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B600, 0x100000);
779 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
780 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
781
782 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9600, 0);
783 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
784 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BE04, 0);
785 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AE03, 0x00000410);
786 tu_cs_emit_write_reg(cs, REG_A6XX_SP_IBO_COUNT, 0);
787 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B182, 0);
788 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
789 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
790 tu_cs_emit_write_reg(cs, REG_A6XX_UCHE_CLIENT_PF, 4);
791 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8E01, 0x0);
792 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A982, 0);
793 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A9A8, 0);
794 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_AB00, 0x5);
795 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_GS_SIV_CNTL, 0x0000ffff);
796
797 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_ADD_OFFSET, A6XX_VFD_ADD_OFFSET_VERTEX);
798 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
799 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x1f);
800
801 tu_cs_emit_write_reg(cs, REG_A6XX_RB_SRGB_CNTL, 0);
802
803 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8110, 0);
804
805 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL0, 0x401);
806 tu_cs_emit_write_reg(cs, REG_A6XX_RB_RENDER_CONTROL1, 0);
807 tu_cs_emit_write_reg(cs, REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
808 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8818, 0);
809 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8819, 0);
810 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881A, 0);
811 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881B, 0);
812 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881C, 0);
813 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881D, 0);
814 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_881E, 0);
815 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_88F0, 0);
816
817 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
818 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9107, 0);
819
820 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9236,
821 A6XX_VPC_UNKNOWN_9236_POINT_COORD_INVERT(0));
822 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9300, 0);
823
824 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_SO_OVERRIDE,
825 A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
826
827 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9801, 0);
828 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9980, 0);
829 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9990, 0);
830
831 tu_cs_emit_write_reg(cs, REG_A6XX_PC_PRIMITIVE_CNTL_6, 0);
832 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9B07, 0);
833
834 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_A81B, 0);
835
836 tu_cs_emit_write_reg(cs, REG_A6XX_SP_UNKNOWN_B183, 0);
837
838 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_8099, 0);
839 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_809B, 0);
840 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80A0, 2);
841 tu_cs_emit_write_reg(cs, REG_A6XX_GRAS_UNKNOWN_80AF, 0);
842 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9210, 0);
843 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9211, 0);
844 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9602, 0);
845 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9981, 0x3);
846 tu_cs_emit_write_reg(cs, REG_A6XX_PC_UNKNOWN_9E72, 0);
847 tu_cs_emit_write_reg(cs, REG_A6XX_VPC_UNKNOWN_9108, 0x3);
848 tu_cs_emit_write_reg(cs, REG_A6XX_SP_TP_UNKNOWN_B309, 0x000000a2);
849 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8878, 0);
850 tu_cs_emit_write_reg(cs, REG_A6XX_RB_UNKNOWN_8879, 0);
851 tu_cs_emit_write_reg(cs, REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
852
853 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_MODE_CNTL, 0x00000000);
854
855 tu_cs_emit_write_reg(cs, REG_A6XX_VFD_UNKNOWN_A008, 0);
856
857 tu_cs_emit_write_reg(cs, REG_A6XX_PC_MODE_CNTL, 0x0000001f);
858
859 /* we don't use this yet.. probably best to disable.. */
860 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
861 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
862 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
863 CP_SET_DRAW_STATE__0_GROUP_ID(0));
864 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
865 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
866
867 /* Set not to use streamout by default, */
868 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
869 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
870 tu_cs_emit(cs, 0);
871 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
872 tu_cs_emit(cs, 0);
873
874 tu_cs_emit_regs(cs,
875 A6XX_SP_HS_CTRL_REG0(0));
876
877 tu_cs_emit_regs(cs,
878 A6XX_SP_GS_CTRL_REG0(0));
879
880 tu_cs_emit_regs(cs,
881 A6XX_GRAS_LRZ_CNTL(0));
882
883 tu_cs_emit_regs(cs,
884 A6XX_RB_LRZ_CNTL(0));
885
886 tu_cs_emit_regs(cs,
887 A6XX_SP_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
888 tu_cs_emit_regs(cs,
889 A6XX_SP_PS_TP_BORDER_COLOR_BASE_ADDR(.bo = &cmd->device->border_color));
890
891 tu_cs_sanity_check(cs);
892 }
893
894 static void
895 update_vsc_pipe(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
896 {
897 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
898
899 tu_cs_emit_regs(cs,
900 A6XX_VSC_BIN_SIZE(.width = tiling->tile0.extent.width,
901 .height = tiling->tile0.extent.height),
902 A6XX_VSC_DRAW_STRM_SIZE_ADDRESS(.bo = &cmd->vsc_draw_strm,
903 .bo_offset = 32 * cmd->vsc_draw_strm_pitch));
904
905 tu_cs_emit_regs(cs,
906 A6XX_VSC_BIN_COUNT(.nx = tiling->tile_count.width,
907 .ny = tiling->tile_count.height));
908
909 tu_cs_emit_pkt4(cs, REG_A6XX_VSC_PIPE_CONFIG_REG(0), 32);
910 for (unsigned i = 0; i < 32; i++)
911 tu_cs_emit(cs, tiling->pipe_config[i]);
912
913 tu_cs_emit_regs(cs,
914 A6XX_VSC_PRIM_STRM_ADDRESS(.bo = &cmd->vsc_prim_strm),
915 A6XX_VSC_PRIM_STRM_PITCH(cmd->vsc_prim_strm_pitch),
916 A6XX_VSC_PRIM_STRM_ARRAY_PITCH(cmd->vsc_prim_strm.size));
917
918 tu_cs_emit_regs(cs,
919 A6XX_VSC_DRAW_STRM_ADDRESS(.bo = &cmd->vsc_draw_strm),
920 A6XX_VSC_DRAW_STRM_PITCH(cmd->vsc_draw_strm_pitch),
921 A6XX_VSC_DRAW_STRM_ARRAY_PITCH(cmd->vsc_draw_strm.size));
922 }
923
924 static void
925 emit_vsc_overflow_test(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
926 {
927 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
928 const uint32_t used_pipe_count =
929 tiling->pipe_count.width * tiling->pipe_count.height;
930
931 /* Clear vsc_scratch: */
932 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
933 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
934 tu_cs_emit(cs, 0x0);
935
936 /* Check for overflow, write vsc_scratch if detected: */
937 for (int i = 0; i < used_pipe_count; i++) {
938 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
939 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
940 CP_COND_WRITE5_0_WRITE_MEMORY);
941 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_DRAW_STRM_SIZE_REG(i)));
942 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
943 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_draw_strm_pitch));
944 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
945 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
946 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(1 + cmd->vsc_draw_strm_pitch));
947
948 tu_cs_emit_pkt7(cs, CP_COND_WRITE5, 8);
949 tu_cs_emit(cs, CP_COND_WRITE5_0_FUNCTION(WRITE_GE) |
950 CP_COND_WRITE5_0_WRITE_MEMORY);
951 tu_cs_emit(cs, CP_COND_WRITE5_1_POLL_ADDR_LO(REG_A6XX_VSC_PRIM_STRM_SIZE_REG(i)));
952 tu_cs_emit(cs, CP_COND_WRITE5_2_POLL_ADDR_HI(0));
953 tu_cs_emit(cs, CP_COND_WRITE5_3_REF(cmd->vsc_prim_strm_pitch));
954 tu_cs_emit(cs, CP_COND_WRITE5_4_MASK(~0));
955 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
956 tu_cs_emit(cs, CP_COND_WRITE5_7_WRITE_DATA(3 + cmd->vsc_prim_strm_pitch));
957 }
958
959 tu_cs_emit_pkt7(cs, CP_WAIT_MEM_WRITES, 0);
960
961 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
962
963 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
964 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(OVERFLOW_FLAG_REG) |
965 CP_MEM_TO_REG_0_CNT(1 - 1));
966 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_scratch));
967
968 /*
969 * This is a bit awkward, we really want a way to invert the
970 * CP_REG_TEST/CP_COND_REG_EXEC logic, so that we can conditionally
971 * execute cmds to use hwbinning when a bit is *not* set. This
972 * dance is to invert OVERFLOW_FLAG_REG
973 *
974 * A CP_NOP packet is used to skip executing the 'else' clause
975 * if (b0 set)..
976 */
977
978 /* b0 will be set if VSC_DRAW_STRM or VSC_PRIM_STRM overflow: */
979 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
980 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
981 A6XX_CP_REG_TEST_0_BIT(0) |
982 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
983
984 tu_cs_reserve(cs, 3 + 7);
985 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
986 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
987 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(7));
988
989 /* if (b0 set) */ {
990 /*
991 * On overflow, mirror the value to control->vsc_overflow
992 * which CPU is checking to detect overflow (see
993 * check_vsc_overflow())
994 */
995 tu_cs_emit_pkt7(cs, CP_REG_TO_MEM, 3);
996 tu_cs_emit(cs, CP_REG_TO_MEM_0_REG(OVERFLOW_FLAG_REG) |
997 CP_REG_TO_MEM_0_CNT(0));
998 tu_cs_emit_qw(cs, cmd->scratch_bo.iova + ctrl_offset(vsc_overflow));
999
1000 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1001 tu_cs_emit(cs, 0x0);
1002
1003 tu_cs_emit_pkt7(cs, CP_NOP, 2); /* skip 'else' when 'if' is taken */
1004 } /* else */ {
1005 tu_cs_emit_pkt4(cs, OVERFLOW_FLAG_REG, 1);
1006 tu_cs_emit(cs, 0x1);
1007 }
1008 }
1009
1010 static void
1011 tu6_emit_binning_pass(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1012 {
1013 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1014 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1015
1016 uint32_t x1 = tiling->tile0.offset.x;
1017 uint32_t y1 = tiling->tile0.offset.y;
1018 uint32_t x2 = tiling->render_area.offset.x + tiling->render_area.extent.width - 1;
1019 uint32_t y2 = tiling->render_area.offset.y + tiling->render_area.extent.height - 1;
1020
1021 tu6_emit_window_scissor(cs, x1, y1, x2, y2);
1022
1023 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1024 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BINNING));
1025
1026 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1027 tu_cs_emit(cs, 0x1);
1028
1029 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1030 tu_cs_emit(cs, 0x1);
1031
1032 tu_cs_emit_wfi(cs);
1033
1034 tu_cs_emit_regs(cs,
1035 A6XX_VFD_MODE_CNTL(.binning_pass = true));
1036
1037 update_vsc_pipe(cmd, cs);
1038
1039 tu_cs_emit_regs(cs,
1040 A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1041
1042 tu_cs_emit_regs(cs,
1043 A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1044
1045 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1046 tu_cs_emit(cs, UNK_2C);
1047
1048 tu_cs_emit_regs(cs,
1049 A6XX_RB_WINDOW_OFFSET(.x = 0, .y = 0));
1050
1051 tu_cs_emit_regs(cs,
1052 A6XX_SP_TP_WINDOW_OFFSET(.x = 0, .y = 0));
1053
1054 /* emit IB to binning drawcmds: */
1055 tu_cs_emit_call(cs, &cmd->draw_cs);
1056
1057 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3);
1058 tu_cs_emit(cs, CP_SET_DRAW_STATE__0_COUNT(0) |
1059 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
1060 CP_SET_DRAW_STATE__0_GROUP_ID(0));
1061 tu_cs_emit(cs, CP_SET_DRAW_STATE__1_ADDR_LO(0));
1062 tu_cs_emit(cs, CP_SET_DRAW_STATE__2_ADDR_HI(0));
1063
1064 tu_cs_emit_pkt7(cs, CP_EVENT_WRITE, 1);
1065 tu_cs_emit(cs, UNK_2D);
1066
1067 /* This flush is probably required because the VSC, which produces the
1068 * visibility stream, is a client of UCHE, whereas the CP needs to read the
1069 * visibility stream (without caching) to do draw skipping. The
1070 * WFI+WAIT_FOR_ME combination guarantees that the binning commands
1071 * submitted are finished before reading the VSC regs (in
1072 * emit_vsc_overflow_test) or the VSC_DATA buffer directly (implicitly as
1073 * part of draws).
1074 */
1075 tu6_emit_event_write(cmd, cs, CACHE_FLUSH_TS);
1076
1077 tu_cs_emit_wfi(cs);
1078
1079 tu_cs_emit_pkt7(cs, CP_WAIT_FOR_ME, 0);
1080
1081 emit_vsc_overflow_test(cmd, cs);
1082
1083 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1084 tu_cs_emit(cs, 0x0);
1085
1086 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1087 tu_cs_emit(cs, 0x0);
1088
1089 cmd->wait_for_idle = false;
1090 }
1091
1092 static void
1093 tu_emit_load_clear(struct tu_cmd_buffer *cmd,
1094 const VkRenderPassBeginInfo *info)
1095 {
1096 struct tu_cs *cs = &cmd->draw_cs;
1097
1098 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
1099
1100 tu6_emit_blit_scissor(cmd, cs, true);
1101
1102 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1103 tu_load_gmem_attachment(cmd, cs, i, false);
1104
1105 tu6_emit_blit_scissor(cmd, cs, false);
1106
1107 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1108 tu_clear_gmem_attachment(cmd, cs, i, info);
1109
1110 tu_cond_exec_end(cs);
1111
1112 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
1113
1114 for (uint32_t i = 0; i < cmd->state.pass->attachment_count; ++i)
1115 tu_clear_sysmem_attachment(cmd, cs, i, info);
1116
1117 tu_cond_exec_end(cs);
1118 }
1119
1120 static void
1121 tu6_sysmem_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs,
1122 const struct VkRect2D *renderArea)
1123 {
1124 const struct tu_physical_device *phys_dev = cmd->device->physical_device;
1125 const struct tu_framebuffer *fb = cmd->state.framebuffer;
1126
1127 assert(fb->width > 0 && fb->height > 0);
1128 tu6_emit_window_scissor(cs, 0, 0, fb->width - 1, fb->height - 1);
1129 tu6_emit_window_offset(cs, 0, 0);
1130
1131 tu6_emit_bin_size(cs, 0, 0, 0xc00000); /* 0xc00000 = BYPASS? */
1132
1133 tu6_emit_lrz_flush(cmd, cs);
1134
1135 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1136 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_BYPASS));
1137
1138 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1139 tu_cs_emit(cs, 0x0);
1140
1141 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR);
1142 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH);
1143 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE);
1144
1145 tu6_emit_wfi(cmd, cs);
1146 tu_cs_emit_regs(cs,
1147 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_bypass));
1148
1149 /* enable stream-out, with sysmem there is only one pass: */
1150 tu_cs_emit_regs(cs,
1151 A6XX_VPC_SO_OVERRIDE(.so_disable = false));
1152
1153 tu_cs_emit_pkt7(cs, CP_SET_VISIBILITY_OVERRIDE, 1);
1154 tu_cs_emit(cs, 0x1);
1155
1156 tu_cs_emit_pkt7(cs, CP_SET_MODE, 1);
1157 tu_cs_emit(cs, 0x0);
1158
1159 tu_cs_sanity_check(cs);
1160 }
1161
1162 static void
1163 tu6_sysmem_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1164 {
1165 /* Do any resolves of the last subpass. These are handled in the
1166 * tile_store_ib in the gmem path.
1167 */
1168 const struct tu_subpass *subpass = cmd->state.subpass;
1169 if (subpass->resolve_attachments) {
1170 for (unsigned i = 0; i < subpass->color_count; i++) {
1171 uint32_t a = subpass->resolve_attachments[i].attachment;
1172 if (a != VK_ATTACHMENT_UNUSED)
1173 tu6_emit_sysmem_resolve(cmd, cs, a,
1174 subpass->color_attachments[i].attachment);
1175 }
1176 }
1177
1178 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1179
1180 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1181 tu_cs_emit(cs, 0x0);
1182
1183 tu6_emit_lrz_flush(cmd, cs);
1184
1185 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS);
1186 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS);
1187
1188 tu_cs_sanity_check(cs);
1189 }
1190
1191
1192 static void
1193 tu6_tile_render_begin(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1194 {
1195 struct tu_physical_device *phys_dev = cmd->device->physical_device;
1196
1197 tu6_emit_lrz_flush(cmd, cs);
1198
1199 /* lrz clear? */
1200
1201 tu6_emit_cache_flush(cmd, cs);
1202
1203 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1204 tu_cs_emit(cs, 0x0);
1205
1206 /* TODO: flushing with barriers instead of blindly always flushing */
1207 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS);
1208 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS);
1209 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_COLOR);
1210 tu6_emit_event_write(cmd, cs, PC_CCU_INVALIDATE_DEPTH);
1211
1212 tu_cs_emit_wfi(cs);
1213 tu_cs_emit_regs(cs,
1214 A6XX_RB_CCU_CNTL(.offset = phys_dev->ccu_offset_gmem, .gmem = 1));
1215
1216 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1217 if (use_hw_binning(cmd)) {
1218 /* enable stream-out during binning pass: */
1219 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1220
1221 tu6_emit_bin_size(cs,
1222 tiling->tile0.extent.width,
1223 tiling->tile0.extent.height,
1224 A6XX_RB_BIN_CONTROL_BINNING_PASS | 0x6000000);
1225
1226 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, true);
1227
1228 tu6_emit_binning_pass(cmd, cs);
1229
1230 /* and disable stream-out for draw pass: */
1231 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=true));
1232
1233 tu6_emit_bin_size(cs,
1234 tiling->tile0.extent.width,
1235 tiling->tile0.extent.height,
1236 A6XX_RB_BIN_CONTROL_USE_VIZ | 0x6000000);
1237
1238 tu_cs_emit_regs(cs,
1239 A6XX_VFD_MODE_CNTL(0));
1240
1241 tu_cs_emit_regs(cs, A6XX_PC_UNKNOWN_9805(.unknown = phys_dev->magic.PC_UNKNOWN_9805));
1242
1243 tu_cs_emit_regs(cs, A6XX_SP_UNKNOWN_A0F8(.unknown = phys_dev->magic.SP_UNKNOWN_A0F8));
1244
1245 tu_cs_emit_pkt7(cs, CP_SKIP_IB2_ENABLE_GLOBAL, 1);
1246 tu_cs_emit(cs, 0x1);
1247 } else {
1248 /* no binning pass, so enable stream-out for draw pass:: */
1249 tu_cs_emit_regs(cs, A6XX_VPC_SO_OVERRIDE(.so_disable=false));
1250
1251 tu6_emit_bin_size(cs,
1252 tiling->tile0.extent.width,
1253 tiling->tile0.extent.height,
1254 0x6000000);
1255 }
1256
1257 tu_cs_sanity_check(cs);
1258 }
1259
1260 static void
1261 tu6_render_tile(struct tu_cmd_buffer *cmd,
1262 struct tu_cs *cs,
1263 const struct tu_tile *tile)
1264 {
1265 tu6_emit_tile_select(cmd, cs, tile);
1266
1267 tu_cs_emit_call(cs, &cmd->draw_cs);
1268 cmd->wait_for_idle = true;
1269
1270 if (use_hw_binning(cmd)) {
1271 tu_cs_emit_pkt7(cs, CP_REG_TEST, 1);
1272 tu_cs_emit(cs, A6XX_CP_REG_TEST_0_REG(OVERFLOW_FLAG_REG) |
1273 A6XX_CP_REG_TEST_0_BIT(0) |
1274 A6XX_CP_REG_TEST_0_WAIT_FOR_ME);
1275
1276 tu_cs_reserve(cs, 3 + 2);
1277 tu_cs_emit_pkt7(cs, CP_COND_REG_EXEC, 2);
1278 tu_cs_emit(cs, CP_COND_REG_EXEC_0_MODE(PRED_TEST));
1279 tu_cs_emit(cs, CP_COND_REG_EXEC_1_DWORDS(2));
1280
1281 /* if (no overflow) */ {
1282 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
1283 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_ENDVIS));
1284 }
1285 }
1286
1287 tu_cs_emit_ib(cs, &cmd->state.tile_store_ib);
1288
1289 tu_cs_sanity_check(cs);
1290 }
1291
1292 static void
1293 tu6_tile_render_end(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
1294 {
1295 tu_cs_emit_call(cs, &cmd->draw_epilogue_cs);
1296
1297 tu_cs_emit_regs(cs,
1298 A6XX_GRAS_LRZ_CNTL(0));
1299
1300 tu6_emit_lrz_flush(cmd, cs);
1301
1302 tu6_emit_event_write(cmd, cs, PC_CCU_RESOLVE_TS);
1303
1304 tu_cs_sanity_check(cs);
1305 }
1306
1307 static void
1308 tu_cmd_render_tiles(struct tu_cmd_buffer *cmd)
1309 {
1310 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1311
1312 tu6_tile_render_begin(cmd, &cmd->cs);
1313
1314 for (uint32_t y = 0; y < tiling->tile_count.height; y++) {
1315 for (uint32_t x = 0; x < tiling->tile_count.width; x++) {
1316 struct tu_tile tile;
1317 tu_tiling_config_get_tile(tiling, cmd->device, x, y, &tile);
1318 tu6_render_tile(cmd, &cmd->cs, &tile);
1319 }
1320 }
1321
1322 tu6_tile_render_end(cmd, &cmd->cs);
1323 }
1324
1325 static void
1326 tu_cmd_render_sysmem(struct tu_cmd_buffer *cmd)
1327 {
1328 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1329
1330 tu6_sysmem_render_begin(cmd, &cmd->cs, &tiling->render_area);
1331
1332 tu_cs_emit_call(&cmd->cs, &cmd->draw_cs);
1333 cmd->wait_for_idle = true;
1334
1335 tu6_sysmem_render_end(cmd, &cmd->cs);
1336 }
1337
1338 static void
1339 tu_cmd_prepare_tile_store_ib(struct tu_cmd_buffer *cmd)
1340 {
1341 const uint32_t tile_store_space = 11 + (35 * 2) * cmd->state.pass->attachment_count;
1342 struct tu_cs sub_cs;
1343
1344 VkResult result =
1345 tu_cs_begin_sub_stream(&cmd->sub_cs, tile_store_space, &sub_cs);
1346 if (result != VK_SUCCESS) {
1347 cmd->record_result = result;
1348 return;
1349 }
1350
1351 /* emit to tile-store sub_cs */
1352 tu6_emit_tile_store(cmd, &sub_cs);
1353
1354 cmd->state.tile_store_ib = tu_cs_end_sub_stream(&cmd->sub_cs, &sub_cs);
1355 }
1356
1357 static void
1358 tu_cmd_update_tiling_config(struct tu_cmd_buffer *cmd,
1359 const VkRect2D *render_area)
1360 {
1361 const struct tu_device *dev = cmd->device;
1362 struct tu_tiling_config *tiling = &cmd->state.tiling_config;
1363
1364 tiling->render_area = *render_area;
1365 tiling->force_sysmem = false;
1366
1367 tu_tiling_config_update_tile_layout(tiling, dev, cmd->state.pass);
1368 tu_tiling_config_update_pipe_layout(tiling, dev);
1369 tu_tiling_config_update_pipes(tiling, dev);
1370 }
1371
1372 const struct tu_dynamic_state default_dynamic_state = {
1373 .viewport =
1374 {
1375 .count = 0,
1376 },
1377 .scissor =
1378 {
1379 .count = 0,
1380 },
1381 .line_width = 1.0f,
1382 .depth_bias =
1383 {
1384 .bias = 0.0f,
1385 .clamp = 0.0f,
1386 .slope = 0.0f,
1387 },
1388 .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
1389 .depth_bounds =
1390 {
1391 .min = 0.0f,
1392 .max = 1.0f,
1393 },
1394 .stencil_compare_mask =
1395 {
1396 .front = ~0u,
1397 .back = ~0u,
1398 },
1399 .stencil_write_mask =
1400 {
1401 .front = ~0u,
1402 .back = ~0u,
1403 },
1404 .stencil_reference =
1405 {
1406 .front = 0u,
1407 .back = 0u,
1408 },
1409 };
1410
1411 static void UNUSED /* FINISHME */
1412 tu_bind_dynamic_state(struct tu_cmd_buffer *cmd_buffer,
1413 const struct tu_dynamic_state *src)
1414 {
1415 struct tu_dynamic_state *dest = &cmd_buffer->state.dynamic;
1416 uint32_t copy_mask = src->mask;
1417 uint32_t dest_mask = 0;
1418
1419 tu_use_args(cmd_buffer); /* FINISHME */
1420
1421 /* Make sure to copy the number of viewports/scissors because they can
1422 * only be specified at pipeline creation time.
1423 */
1424 dest->viewport.count = src->viewport.count;
1425 dest->scissor.count = src->scissor.count;
1426 dest->discard_rectangle.count = src->discard_rectangle.count;
1427
1428 if (copy_mask & TU_DYNAMIC_VIEWPORT) {
1429 if (memcmp(&dest->viewport.viewports, &src->viewport.viewports,
1430 src->viewport.count * sizeof(VkViewport))) {
1431 typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
1432 src->viewport.count);
1433 dest_mask |= TU_DYNAMIC_VIEWPORT;
1434 }
1435 }
1436
1437 if (copy_mask & TU_DYNAMIC_SCISSOR) {
1438 if (memcmp(&dest->scissor.scissors, &src->scissor.scissors,
1439 src->scissor.count * sizeof(VkRect2D))) {
1440 typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
1441 src->scissor.count);
1442 dest_mask |= TU_DYNAMIC_SCISSOR;
1443 }
1444 }
1445
1446 if (copy_mask & TU_DYNAMIC_LINE_WIDTH) {
1447 if (dest->line_width != src->line_width) {
1448 dest->line_width = src->line_width;
1449 dest_mask |= TU_DYNAMIC_LINE_WIDTH;
1450 }
1451 }
1452
1453 if (copy_mask & TU_DYNAMIC_DEPTH_BIAS) {
1454 if (memcmp(&dest->depth_bias, &src->depth_bias,
1455 sizeof(src->depth_bias))) {
1456 dest->depth_bias = src->depth_bias;
1457 dest_mask |= TU_DYNAMIC_DEPTH_BIAS;
1458 }
1459 }
1460
1461 if (copy_mask & TU_DYNAMIC_BLEND_CONSTANTS) {
1462 if (memcmp(&dest->blend_constants, &src->blend_constants,
1463 sizeof(src->blend_constants))) {
1464 typed_memcpy(dest->blend_constants, src->blend_constants, 4);
1465 dest_mask |= TU_DYNAMIC_BLEND_CONSTANTS;
1466 }
1467 }
1468
1469 if (copy_mask & TU_DYNAMIC_DEPTH_BOUNDS) {
1470 if (memcmp(&dest->depth_bounds, &src->depth_bounds,
1471 sizeof(src->depth_bounds))) {
1472 dest->depth_bounds = src->depth_bounds;
1473 dest_mask |= TU_DYNAMIC_DEPTH_BOUNDS;
1474 }
1475 }
1476
1477 if (copy_mask & TU_DYNAMIC_STENCIL_COMPARE_MASK) {
1478 if (memcmp(&dest->stencil_compare_mask, &src->stencil_compare_mask,
1479 sizeof(src->stencil_compare_mask))) {
1480 dest->stencil_compare_mask = src->stencil_compare_mask;
1481 dest_mask |= TU_DYNAMIC_STENCIL_COMPARE_MASK;
1482 }
1483 }
1484
1485 if (copy_mask & TU_DYNAMIC_STENCIL_WRITE_MASK) {
1486 if (memcmp(&dest->stencil_write_mask, &src->stencil_write_mask,
1487 sizeof(src->stencil_write_mask))) {
1488 dest->stencil_write_mask = src->stencil_write_mask;
1489 dest_mask |= TU_DYNAMIC_STENCIL_WRITE_MASK;
1490 }
1491 }
1492
1493 if (copy_mask & TU_DYNAMIC_STENCIL_REFERENCE) {
1494 if (memcmp(&dest->stencil_reference, &src->stencil_reference,
1495 sizeof(src->stencil_reference))) {
1496 dest->stencil_reference = src->stencil_reference;
1497 dest_mask |= TU_DYNAMIC_STENCIL_REFERENCE;
1498 }
1499 }
1500
1501 if (copy_mask & TU_DYNAMIC_DISCARD_RECTANGLE) {
1502 if (memcmp(&dest->discard_rectangle.rectangles,
1503 &src->discard_rectangle.rectangles,
1504 src->discard_rectangle.count * sizeof(VkRect2D))) {
1505 typed_memcpy(dest->discard_rectangle.rectangles,
1506 src->discard_rectangle.rectangles,
1507 src->discard_rectangle.count);
1508 dest_mask |= TU_DYNAMIC_DISCARD_RECTANGLE;
1509 }
1510 }
1511 }
1512
1513 static VkResult
1514 tu_create_cmd_buffer(struct tu_device *device,
1515 struct tu_cmd_pool *pool,
1516 VkCommandBufferLevel level,
1517 VkCommandBuffer *pCommandBuffer)
1518 {
1519 struct tu_cmd_buffer *cmd_buffer;
1520 cmd_buffer = vk_zalloc(&pool->alloc, sizeof(*cmd_buffer), 8,
1521 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
1522 if (cmd_buffer == NULL)
1523 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
1524
1525 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1526 cmd_buffer->device = device;
1527 cmd_buffer->pool = pool;
1528 cmd_buffer->level = level;
1529
1530 if (pool) {
1531 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1532 cmd_buffer->queue_family_index = pool->queue_family_index;
1533
1534 } else {
1535 /* Init the pool_link so we can safely call list_del when we destroy
1536 * the command buffer
1537 */
1538 list_inithead(&cmd_buffer->pool_link);
1539 cmd_buffer->queue_family_index = TU_QUEUE_GENERAL;
1540 }
1541
1542 tu_bo_list_init(&cmd_buffer->bo_list);
1543 tu_cs_init(&cmd_buffer->cs, device, TU_CS_MODE_GROW, 4096);
1544 tu_cs_init(&cmd_buffer->draw_cs, device, TU_CS_MODE_GROW, 4096);
1545 tu_cs_init(&cmd_buffer->draw_epilogue_cs, device, TU_CS_MODE_GROW, 4096);
1546 tu_cs_init(&cmd_buffer->sub_cs, device, TU_CS_MODE_SUB_STREAM, 2048);
1547
1548 *pCommandBuffer = tu_cmd_buffer_to_handle(cmd_buffer);
1549
1550 list_inithead(&cmd_buffer->upload.list);
1551
1552 VkResult result = tu_bo_init_new(device, &cmd_buffer->scratch_bo, 0x1000);
1553 if (result != VK_SUCCESS)
1554 goto fail_scratch_bo;
1555
1556 /* TODO: resize on overflow */
1557 cmd_buffer->vsc_draw_strm_pitch = device->vsc_draw_strm_pitch;
1558 cmd_buffer->vsc_prim_strm_pitch = device->vsc_prim_strm_pitch;
1559 cmd_buffer->vsc_draw_strm = device->vsc_draw_strm;
1560 cmd_buffer->vsc_prim_strm = device->vsc_prim_strm;
1561
1562 return VK_SUCCESS;
1563
1564 fail_scratch_bo:
1565 list_del(&cmd_buffer->pool_link);
1566 return result;
1567 }
1568
1569 static void
1570 tu_cmd_buffer_destroy(struct tu_cmd_buffer *cmd_buffer)
1571 {
1572 tu_bo_finish(cmd_buffer->device, &cmd_buffer->scratch_bo);
1573
1574 list_del(&cmd_buffer->pool_link);
1575
1576 for (unsigned i = 0; i < MAX_BIND_POINTS; i++)
1577 free(cmd_buffer->descriptors[i].push_set.set.mapped_ptr);
1578
1579 tu_cs_finish(&cmd_buffer->cs);
1580 tu_cs_finish(&cmd_buffer->draw_cs);
1581 tu_cs_finish(&cmd_buffer->draw_epilogue_cs);
1582 tu_cs_finish(&cmd_buffer->sub_cs);
1583
1584 tu_bo_list_destroy(&cmd_buffer->bo_list);
1585 vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
1586 }
1587
1588 static VkResult
1589 tu_reset_cmd_buffer(struct tu_cmd_buffer *cmd_buffer)
1590 {
1591 cmd_buffer->wait_for_idle = true;
1592
1593 cmd_buffer->record_result = VK_SUCCESS;
1594
1595 tu_bo_list_reset(&cmd_buffer->bo_list);
1596 tu_cs_reset(&cmd_buffer->cs);
1597 tu_cs_reset(&cmd_buffer->draw_cs);
1598 tu_cs_reset(&cmd_buffer->draw_epilogue_cs);
1599 tu_cs_reset(&cmd_buffer->sub_cs);
1600
1601 for (unsigned i = 0; i < MAX_BIND_POINTS; i++) {
1602 cmd_buffer->descriptors[i].valid = 0;
1603 cmd_buffer->descriptors[i].push_dirty = false;
1604 }
1605
1606 cmd_buffer->status = TU_CMD_BUFFER_STATUS_INITIAL;
1607
1608 return cmd_buffer->record_result;
1609 }
1610
1611 VkResult
1612 tu_AllocateCommandBuffers(VkDevice _device,
1613 const VkCommandBufferAllocateInfo *pAllocateInfo,
1614 VkCommandBuffer *pCommandBuffers)
1615 {
1616 TU_FROM_HANDLE(tu_device, device, _device);
1617 TU_FROM_HANDLE(tu_cmd_pool, pool, pAllocateInfo->commandPool);
1618
1619 VkResult result = VK_SUCCESS;
1620 uint32_t i;
1621
1622 for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
1623
1624 if (!list_is_empty(&pool->free_cmd_buffers)) {
1625 struct tu_cmd_buffer *cmd_buffer = list_first_entry(
1626 &pool->free_cmd_buffers, struct tu_cmd_buffer, pool_link);
1627
1628 list_del(&cmd_buffer->pool_link);
1629 list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
1630
1631 result = tu_reset_cmd_buffer(cmd_buffer);
1632 cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
1633 cmd_buffer->level = pAllocateInfo->level;
1634
1635 pCommandBuffers[i] = tu_cmd_buffer_to_handle(cmd_buffer);
1636 } else {
1637 result = tu_create_cmd_buffer(device, pool, pAllocateInfo->level,
1638 &pCommandBuffers[i]);
1639 }
1640 if (result != VK_SUCCESS)
1641 break;
1642 }
1643
1644 if (result != VK_SUCCESS) {
1645 tu_FreeCommandBuffers(_device, pAllocateInfo->commandPool, i,
1646 pCommandBuffers);
1647
1648 /* From the Vulkan 1.0.66 spec:
1649 *
1650 * "vkAllocateCommandBuffers can be used to create multiple
1651 * command buffers. If the creation of any of those command
1652 * buffers fails, the implementation must destroy all
1653 * successfully created command buffer objects from this
1654 * command, set all entries of the pCommandBuffers array to
1655 * NULL and return the error."
1656 */
1657 memset(pCommandBuffers, 0,
1658 sizeof(*pCommandBuffers) * pAllocateInfo->commandBufferCount);
1659 }
1660
1661 return result;
1662 }
1663
1664 void
1665 tu_FreeCommandBuffers(VkDevice device,
1666 VkCommandPool commandPool,
1667 uint32_t commandBufferCount,
1668 const VkCommandBuffer *pCommandBuffers)
1669 {
1670 for (uint32_t i = 0; i < commandBufferCount; i++) {
1671 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
1672
1673 if (cmd_buffer) {
1674 if (cmd_buffer->pool) {
1675 list_del(&cmd_buffer->pool_link);
1676 list_addtail(&cmd_buffer->pool_link,
1677 &cmd_buffer->pool->free_cmd_buffers);
1678 } else
1679 tu_cmd_buffer_destroy(cmd_buffer);
1680 }
1681 }
1682 }
1683
1684 VkResult
1685 tu_ResetCommandBuffer(VkCommandBuffer commandBuffer,
1686 VkCommandBufferResetFlags flags)
1687 {
1688 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1689 return tu_reset_cmd_buffer(cmd_buffer);
1690 }
1691
1692 VkResult
1693 tu_BeginCommandBuffer(VkCommandBuffer commandBuffer,
1694 const VkCommandBufferBeginInfo *pBeginInfo)
1695 {
1696 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1697 VkResult result = VK_SUCCESS;
1698
1699 if (cmd_buffer->status != TU_CMD_BUFFER_STATUS_INITIAL) {
1700 /* If the command buffer has already been resetted with
1701 * vkResetCommandBuffer, no need to do it again.
1702 */
1703 result = tu_reset_cmd_buffer(cmd_buffer);
1704 if (result != VK_SUCCESS)
1705 return result;
1706 }
1707
1708 memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
1709 cmd_buffer->usage_flags = pBeginInfo->flags;
1710
1711 tu_cs_begin(&cmd_buffer->cs);
1712 tu_cs_begin(&cmd_buffer->draw_cs);
1713 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
1714
1715 /* setup initial configuration into command buffer */
1716 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
1717 switch (cmd_buffer->queue_family_index) {
1718 case TU_QUEUE_GENERAL:
1719 tu6_init_hw(cmd_buffer, &cmd_buffer->cs);
1720 break;
1721 default:
1722 break;
1723 }
1724 } else if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY &&
1725 (pBeginInfo->flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) {
1726 assert(pBeginInfo->pInheritanceInfo);
1727 cmd_buffer->state.pass = tu_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
1728 cmd_buffer->state.subpass = &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
1729 }
1730
1731 cmd_buffer->status = TU_CMD_BUFFER_STATUS_RECORDING;
1732
1733 return VK_SUCCESS;
1734 }
1735
1736 /* Sets vertex buffers to HW binding points. We emit VBs in SDS (so that bin
1737 * rendering can skip over unused state), so we need to collect all the
1738 * bindings together into a single state emit at draw time.
1739 */
1740 void
1741 tu_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
1742 uint32_t firstBinding,
1743 uint32_t bindingCount,
1744 const VkBuffer *pBuffers,
1745 const VkDeviceSize *pOffsets)
1746 {
1747 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1748
1749 assert(firstBinding + bindingCount <= MAX_VBS);
1750
1751 for (uint32_t i = 0; i < bindingCount; i++) {
1752 struct tu_buffer *buf = tu_buffer_from_handle(pBuffers[i]);
1753
1754 cmd->state.vb.buffers[firstBinding + i] = buf;
1755 cmd->state.vb.offsets[firstBinding + i] = pOffsets[i];
1756
1757 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
1758 }
1759
1760 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
1761 }
1762
1763 void
1764 tu_CmdBindIndexBuffer(VkCommandBuffer commandBuffer,
1765 VkBuffer buffer,
1766 VkDeviceSize offset,
1767 VkIndexType indexType)
1768 {
1769 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1770 TU_FROM_HANDLE(tu_buffer, buf, buffer);
1771
1772 /* initialize/update the restart index */
1773 if (!cmd->state.index_buffer || cmd->state.index_type != indexType) {
1774 struct tu_cs *draw_cs = &cmd->draw_cs;
1775
1776 tu6_emit_restart_index(
1777 draw_cs, indexType == VK_INDEX_TYPE_UINT32 ? 0xffffffff : 0xffff);
1778
1779 tu_cs_sanity_check(draw_cs);
1780 }
1781
1782 /* track the BO */
1783 if (cmd->state.index_buffer != buf)
1784 tu_bo_list_add(&cmd->bo_list, buf->bo, MSM_SUBMIT_BO_READ);
1785
1786 cmd->state.index_buffer = buf;
1787 cmd->state.index_offset = offset;
1788 cmd->state.index_type = indexType;
1789 }
1790
1791 void
1792 tu_CmdBindDescriptorSets(VkCommandBuffer commandBuffer,
1793 VkPipelineBindPoint pipelineBindPoint,
1794 VkPipelineLayout _layout,
1795 uint32_t firstSet,
1796 uint32_t descriptorSetCount,
1797 const VkDescriptorSet *pDescriptorSets,
1798 uint32_t dynamicOffsetCount,
1799 const uint32_t *pDynamicOffsets)
1800 {
1801 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1802 TU_FROM_HANDLE(tu_pipeline_layout, layout, _layout);
1803 unsigned dyn_idx = 0;
1804
1805 struct tu_descriptor_state *descriptors_state =
1806 tu_get_descriptors_state(cmd_buffer, pipelineBindPoint);
1807
1808 for (unsigned i = 0; i < descriptorSetCount; ++i) {
1809 unsigned idx = i + firstSet;
1810 TU_FROM_HANDLE(tu_descriptor_set, set, pDescriptorSets[i]);
1811
1812 descriptors_state->sets[idx] = set;
1813 descriptors_state->valid |= (1u << idx);
1814
1815 /* Note: the actual input attachment indices come from the shader
1816 * itself, so we can't generate the patched versions of these until
1817 * draw time when both the pipeline and descriptors are bound and
1818 * we're inside the render pass.
1819 */
1820 unsigned dst_idx = layout->set[idx].input_attachment_start;
1821 memcpy(&descriptors_state->input_attachments[dst_idx * A6XX_TEX_CONST_DWORDS],
1822 set->dynamic_descriptors,
1823 set->layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
1824
1825 for(unsigned j = 0; j < set->layout->dynamic_offset_count; ++j, ++dyn_idx) {
1826 /* Dynamic buffers come after input attachments in the descriptor set
1827 * itself, but due to how the Vulkan descriptor set binding works, we
1828 * have to put input attachments and dynamic buffers in separate
1829 * buffers in the descriptor_state and then combine them at draw
1830 * time. Binding a descriptor set only invalidates the descriptor
1831 * sets after it, but if we try to tightly pack the descriptors after
1832 * the input attachments then we could corrupt dynamic buffers in the
1833 * descriptor set before it, or we'd have to move all the dynamic
1834 * buffers over. We just put them into separate buffers to make
1835 * binding as well as the later patching of input attachments easy.
1836 */
1837 unsigned src_idx = j + set->layout->input_attachment_count;
1838 unsigned dst_idx = j + layout->set[idx].dynamic_offset_start;
1839 assert(dyn_idx < dynamicOffsetCount);
1840
1841 uint32_t *dst =
1842 &descriptors_state->dynamic_descriptors[dst_idx * A6XX_TEX_CONST_DWORDS];
1843 uint32_t *src =
1844 &set->dynamic_descriptors[src_idx * A6XX_TEX_CONST_DWORDS];
1845 uint32_t offset = pDynamicOffsets[dyn_idx];
1846
1847 /* Patch the storage/uniform descriptors right away. */
1848 if (layout->set[idx].layout->dynamic_ubo & (1 << j)) {
1849 /* Note: we can assume here that the addition won't roll over and
1850 * change the SIZE field.
1851 */
1852 uint64_t va = src[0] | ((uint64_t)src[1] << 32);
1853 va += offset;
1854 dst[0] = va;
1855 dst[1] = va >> 32;
1856 } else {
1857 memcpy(dst, src, A6XX_TEX_CONST_DWORDS * 4);
1858 /* Note: A6XX_IBO_5_DEPTH is always 0 */
1859 uint64_t va = dst[4] | ((uint64_t)dst[5] << 32);
1860 va += offset;
1861 dst[4] = va;
1862 dst[5] = va >> 32;
1863 }
1864 }
1865 }
1866
1867 if (pipelineBindPoint == VK_PIPELINE_BIND_POINT_COMPUTE)
1868 cmd_buffer->state.dirty |= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
1869 else
1870 cmd_buffer->state.dirty |= TU_CMD_DIRTY_DESCRIPTOR_SETS;
1871 }
1872
1873 void tu_CmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer,
1874 uint32_t firstBinding,
1875 uint32_t bindingCount,
1876 const VkBuffer *pBuffers,
1877 const VkDeviceSize *pOffsets,
1878 const VkDeviceSize *pSizes)
1879 {
1880 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1881 assert(firstBinding + bindingCount <= IR3_MAX_SO_BUFFERS);
1882
1883 for (uint32_t i = 0; i < bindingCount; i++) {
1884 uint32_t idx = firstBinding + i;
1885 TU_FROM_HANDLE(tu_buffer, buf, pBuffers[i]);
1886
1887 if (pOffsets[i] != 0)
1888 cmd->state.streamout_reset |= 1 << idx;
1889
1890 cmd->state.streamout_buf.buffers[idx] = buf;
1891 cmd->state.streamout_buf.offsets[idx] = pOffsets[i];
1892 cmd->state.streamout_buf.sizes[idx] = pSizes[i];
1893
1894 cmd->state.streamout_enabled |= 1 << idx;
1895 }
1896
1897 cmd->state.dirty |= TU_CMD_DIRTY_STREAMOUT_BUFFERS;
1898 }
1899
1900 void tu_CmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1901 uint32_t firstCounterBuffer,
1902 uint32_t counterBufferCount,
1903 const VkBuffer *pCounterBuffers,
1904 const VkDeviceSize *pCounterBufferOffsets)
1905 {
1906 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1907 /* TODO do something with counter buffer? */
1908 }
1909
1910 void tu_CmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer,
1911 uint32_t firstCounterBuffer,
1912 uint32_t counterBufferCount,
1913 const VkBuffer *pCounterBuffers,
1914 const VkDeviceSize *pCounterBufferOffsets)
1915 {
1916 assert(firstCounterBuffer + counterBufferCount <= IR3_MAX_SO_BUFFERS);
1917 /* TODO do something with counter buffer? */
1918
1919 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1920 cmd->state.streamout_enabled = 0;
1921 }
1922
1923 void
1924 tu_CmdPushConstants(VkCommandBuffer commandBuffer,
1925 VkPipelineLayout layout,
1926 VkShaderStageFlags stageFlags,
1927 uint32_t offset,
1928 uint32_t size,
1929 const void *pValues)
1930 {
1931 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1932 memcpy((void*) cmd->push_constants + offset, pValues, size);
1933 cmd->state.dirty |= TU_CMD_DIRTY_PUSH_CONSTANTS;
1934 }
1935
1936 VkResult
1937 tu_EndCommandBuffer(VkCommandBuffer commandBuffer)
1938 {
1939 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
1940
1941 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->scratch_bo,
1942 MSM_SUBMIT_BO_WRITE);
1943
1944 if (cmd_buffer->use_vsc_data) {
1945 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_draw_strm,
1946 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1947 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->vsc_prim_strm,
1948 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
1949 }
1950
1951 tu_bo_list_add(&cmd_buffer->bo_list, &cmd_buffer->device->border_color,
1952 MSM_SUBMIT_BO_READ);
1953
1954 for (uint32_t i = 0; i < cmd_buffer->draw_cs.bo_count; i++) {
1955 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_cs.bos[i],
1956 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1957 }
1958
1959 for (uint32_t i = 0; i < cmd_buffer->draw_epilogue_cs.bo_count; i++) {
1960 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->draw_epilogue_cs.bos[i],
1961 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1962 }
1963
1964 for (uint32_t i = 0; i < cmd_buffer->sub_cs.bo_count; i++) {
1965 tu_bo_list_add(&cmd_buffer->bo_list, cmd_buffer->sub_cs.bos[i],
1966 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
1967 }
1968
1969 tu_cs_end(&cmd_buffer->cs);
1970 tu_cs_end(&cmd_buffer->draw_cs);
1971 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
1972
1973 cmd_buffer->status = TU_CMD_BUFFER_STATUS_EXECUTABLE;
1974
1975 return cmd_buffer->record_result;
1976 }
1977
1978 void
1979 tu_CmdBindPipeline(VkCommandBuffer commandBuffer,
1980 VkPipelineBindPoint pipelineBindPoint,
1981 VkPipeline _pipeline)
1982 {
1983 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
1984 TU_FROM_HANDLE(tu_pipeline, pipeline, _pipeline);
1985
1986 switch (pipelineBindPoint) {
1987 case VK_PIPELINE_BIND_POINT_GRAPHICS:
1988 cmd->state.pipeline = pipeline;
1989 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
1990 break;
1991 case VK_PIPELINE_BIND_POINT_COMPUTE:
1992 cmd->state.compute_pipeline = pipeline;
1993 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
1994 break;
1995 default:
1996 unreachable("unrecognized pipeline bind point");
1997 break;
1998 }
1999
2000 /* If the new pipeline requires more VBs than we had previously set up, we
2001 * need to re-emit them in SDS. If it requires the same set or fewer, we
2002 * can just re-use the old SDS.
2003 */
2004 if (pipeline->vi.bindings_used & ~cmd->vertex_bindings_set)
2005 cmd->state.dirty |= TU_CMD_DIRTY_VERTEX_BUFFERS;
2006
2007 tu_bo_list_add(&cmd->bo_list, &pipeline->program.binary_bo,
2008 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2009 for (uint32_t i = 0; i < pipeline->cs.bo_count; i++) {
2010 tu_bo_list_add(&cmd->bo_list, pipeline->cs.bos[i],
2011 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2012 }
2013 }
2014
2015 void
2016 tu_CmdSetViewport(VkCommandBuffer commandBuffer,
2017 uint32_t firstViewport,
2018 uint32_t viewportCount,
2019 const VkViewport *pViewports)
2020 {
2021 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2022
2023 assert(firstViewport == 0 && viewportCount == 1);
2024 cmd->state.dynamic.viewport.viewports[0] = pViewports[0];
2025 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_VIEWPORT;
2026 }
2027
2028 void
2029 tu_CmdSetScissor(VkCommandBuffer commandBuffer,
2030 uint32_t firstScissor,
2031 uint32_t scissorCount,
2032 const VkRect2D *pScissors)
2033 {
2034 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2035
2036 assert(firstScissor == 0 && scissorCount == 1);
2037 cmd->state.dynamic.scissor.scissors[0] = pScissors[0];
2038 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_SCISSOR;
2039 }
2040
2041 void
2042 tu_CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth)
2043 {
2044 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2045
2046 cmd->state.dynamic.line_width = lineWidth;
2047
2048 /* line width depends on VkPipelineRasterizationStateCreateInfo */
2049 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2050 }
2051
2052 void
2053 tu_CmdSetDepthBias(VkCommandBuffer commandBuffer,
2054 float depthBiasConstantFactor,
2055 float depthBiasClamp,
2056 float depthBiasSlopeFactor)
2057 {
2058 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2059 struct tu_cs *draw_cs = &cmd->draw_cs;
2060
2061 tu6_emit_depth_bias(draw_cs, depthBiasConstantFactor, depthBiasClamp,
2062 depthBiasSlopeFactor);
2063
2064 tu_cs_sanity_check(draw_cs);
2065 }
2066
2067 void
2068 tu_CmdSetBlendConstants(VkCommandBuffer commandBuffer,
2069 const float blendConstants[4])
2070 {
2071 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2072 struct tu_cs *draw_cs = &cmd->draw_cs;
2073
2074 tu6_emit_blend_constants(draw_cs, blendConstants);
2075
2076 tu_cs_sanity_check(draw_cs);
2077 }
2078
2079 void
2080 tu_CmdSetDepthBounds(VkCommandBuffer commandBuffer,
2081 float minDepthBounds,
2082 float maxDepthBounds)
2083 {
2084 }
2085
2086 void
2087 tu_CmdSetStencilCompareMask(VkCommandBuffer commandBuffer,
2088 VkStencilFaceFlags faceMask,
2089 uint32_t compareMask)
2090 {
2091 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2092
2093 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2094 cmd->state.dynamic.stencil_compare_mask.front = compareMask;
2095 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2096 cmd->state.dynamic.stencil_compare_mask.back = compareMask;
2097
2098 /* the front/back compare masks must be updated together */
2099 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2100 }
2101
2102 void
2103 tu_CmdSetStencilWriteMask(VkCommandBuffer commandBuffer,
2104 VkStencilFaceFlags faceMask,
2105 uint32_t writeMask)
2106 {
2107 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2108
2109 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2110 cmd->state.dynamic.stencil_write_mask.front = writeMask;
2111 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2112 cmd->state.dynamic.stencil_write_mask.back = writeMask;
2113
2114 /* the front/back write masks must be updated together */
2115 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2116 }
2117
2118 void
2119 tu_CmdSetStencilReference(VkCommandBuffer commandBuffer,
2120 VkStencilFaceFlags faceMask,
2121 uint32_t reference)
2122 {
2123 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2124
2125 if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
2126 cmd->state.dynamic.stencil_reference.front = reference;
2127 if (faceMask & VK_STENCIL_FACE_BACK_BIT)
2128 cmd->state.dynamic.stencil_reference.back = reference;
2129
2130 /* the front/back references must be updated together */
2131 cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2132 }
2133
2134 void
2135 tu_CmdSetSampleLocationsEXT(VkCommandBuffer commandBuffer,
2136 const VkSampleLocationsInfoEXT* pSampleLocationsInfo)
2137 {
2138 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2139
2140 tu6_emit_sample_locations(&cmd->draw_cs, pSampleLocationsInfo);
2141 }
2142
2143 void
2144 tu_CmdExecuteCommands(VkCommandBuffer commandBuffer,
2145 uint32_t commandBufferCount,
2146 const VkCommandBuffer *pCmdBuffers)
2147 {
2148 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2149 VkResult result;
2150
2151 assert(commandBufferCount > 0);
2152
2153 for (uint32_t i = 0; i < commandBufferCount; i++) {
2154 TU_FROM_HANDLE(tu_cmd_buffer, secondary, pCmdBuffers[i]);
2155
2156 result = tu_bo_list_merge(&cmd->bo_list, &secondary->bo_list);
2157 if (result != VK_SUCCESS) {
2158 cmd->record_result = result;
2159 break;
2160 }
2161
2162 if (secondary->usage_flags &
2163 VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
2164 assert(tu_cs_is_empty(&secondary->cs));
2165
2166 result = tu_cs_add_entries(&cmd->draw_cs, &secondary->draw_cs);
2167 if (result != VK_SUCCESS) {
2168 cmd->record_result = result;
2169 break;
2170 }
2171
2172 result = tu_cs_add_entries(&cmd->draw_epilogue_cs,
2173 &secondary->draw_epilogue_cs);
2174 if (result != VK_SUCCESS) {
2175 cmd->record_result = result;
2176 break;
2177 }
2178 } else {
2179 assert(tu_cs_is_empty(&secondary->draw_cs));
2180 assert(tu_cs_is_empty(&secondary->draw_epilogue_cs));
2181
2182 for (uint32_t j = 0; j < secondary->cs.bo_count; j++) {
2183 tu_bo_list_add(&cmd->bo_list, secondary->cs.bos[j],
2184 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
2185 }
2186
2187 tu_cs_add_entries(&cmd->cs, &secondary->cs);
2188 }
2189 }
2190 cmd->state.dirty = ~0u; /* TODO: set dirty only what needs to be */
2191 }
2192
2193 VkResult
2194 tu_CreateCommandPool(VkDevice _device,
2195 const VkCommandPoolCreateInfo *pCreateInfo,
2196 const VkAllocationCallbacks *pAllocator,
2197 VkCommandPool *pCmdPool)
2198 {
2199 TU_FROM_HANDLE(tu_device, device, _device);
2200 struct tu_cmd_pool *pool;
2201
2202 pool = vk_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
2203 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
2204 if (pool == NULL)
2205 return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
2206
2207 if (pAllocator)
2208 pool->alloc = *pAllocator;
2209 else
2210 pool->alloc = device->alloc;
2211
2212 list_inithead(&pool->cmd_buffers);
2213 list_inithead(&pool->free_cmd_buffers);
2214
2215 pool->queue_family_index = pCreateInfo->queueFamilyIndex;
2216
2217 *pCmdPool = tu_cmd_pool_to_handle(pool);
2218
2219 return VK_SUCCESS;
2220 }
2221
2222 void
2223 tu_DestroyCommandPool(VkDevice _device,
2224 VkCommandPool commandPool,
2225 const VkAllocationCallbacks *pAllocator)
2226 {
2227 TU_FROM_HANDLE(tu_device, device, _device);
2228 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2229
2230 if (!pool)
2231 return;
2232
2233 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2234 &pool->cmd_buffers, pool_link)
2235 {
2236 tu_cmd_buffer_destroy(cmd_buffer);
2237 }
2238
2239 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2240 &pool->free_cmd_buffers, pool_link)
2241 {
2242 tu_cmd_buffer_destroy(cmd_buffer);
2243 }
2244
2245 vk_free2(&device->alloc, pAllocator, pool);
2246 }
2247
2248 VkResult
2249 tu_ResetCommandPool(VkDevice device,
2250 VkCommandPool commandPool,
2251 VkCommandPoolResetFlags flags)
2252 {
2253 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2254 VkResult result;
2255
2256 list_for_each_entry(struct tu_cmd_buffer, cmd_buffer, &pool->cmd_buffers,
2257 pool_link)
2258 {
2259 result = tu_reset_cmd_buffer(cmd_buffer);
2260 if (result != VK_SUCCESS)
2261 return result;
2262 }
2263
2264 return VK_SUCCESS;
2265 }
2266
2267 void
2268 tu_TrimCommandPool(VkDevice device,
2269 VkCommandPool commandPool,
2270 VkCommandPoolTrimFlags flags)
2271 {
2272 TU_FROM_HANDLE(tu_cmd_pool, pool, commandPool);
2273
2274 if (!pool)
2275 return;
2276
2277 list_for_each_entry_safe(struct tu_cmd_buffer, cmd_buffer,
2278 &pool->free_cmd_buffers, pool_link)
2279 {
2280 tu_cmd_buffer_destroy(cmd_buffer);
2281 }
2282 }
2283
2284 void
2285 tu_CmdBeginRenderPass(VkCommandBuffer commandBuffer,
2286 const VkRenderPassBeginInfo *pRenderPassBegin,
2287 VkSubpassContents contents)
2288 {
2289 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2290 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass);
2291 TU_FROM_HANDLE(tu_framebuffer, fb, pRenderPassBegin->framebuffer);
2292
2293 cmd->state.pass = pass;
2294 cmd->state.subpass = pass->subpasses;
2295 cmd->state.framebuffer = fb;
2296
2297 tu_cmd_update_tiling_config(cmd, &pRenderPassBegin->renderArea);
2298 tu_cmd_prepare_tile_store_ib(cmd);
2299
2300 tu_emit_load_clear(cmd, pRenderPassBegin);
2301
2302 tu6_emit_zs(cmd, cmd->state.subpass, &cmd->draw_cs);
2303 tu6_emit_mrt(cmd, cmd->state.subpass, &cmd->draw_cs);
2304 tu6_emit_msaa(&cmd->draw_cs, cmd->state.subpass->samples);
2305 tu6_emit_render_cntl(cmd, cmd->state.subpass, &cmd->draw_cs, false);
2306
2307 /* note: use_hw_binning only checks tiling config */
2308 if (use_hw_binning(cmd))
2309 cmd->use_vsc_data = true;
2310
2311 for (uint32_t i = 0; i < fb->attachment_count; ++i) {
2312 const struct tu_image_view *iview = fb->attachments[i].attachment;
2313 tu_bo_list_add(&cmd->bo_list, iview->image->bo,
2314 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
2315 }
2316
2317 /* Flag input attachment descriptors for re-emission if necessary */
2318 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2319 }
2320
2321 void
2322 tu_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
2323 const VkRenderPassBeginInfo *pRenderPassBeginInfo,
2324 const VkSubpassBeginInfoKHR *pSubpassBeginInfo)
2325 {
2326 tu_CmdBeginRenderPass(commandBuffer, pRenderPassBeginInfo,
2327 pSubpassBeginInfo->contents);
2328 }
2329
2330 void
2331 tu_CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents)
2332 {
2333 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
2334 const struct tu_render_pass *pass = cmd->state.pass;
2335 struct tu_cs *cs = &cmd->draw_cs;
2336
2337 const struct tu_subpass *subpass = cmd->state.subpass++;
2338
2339 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_GMEM);
2340
2341 if (subpass->resolve_attachments) {
2342 tu6_emit_blit_scissor(cmd, cs, true);
2343
2344 for (unsigned i = 0; i < subpass->color_count; i++) {
2345 uint32_t a = subpass->resolve_attachments[i].attachment;
2346 if (a == VK_ATTACHMENT_UNUSED)
2347 continue;
2348
2349 tu_store_gmem_attachment(cmd, cs, a,
2350 subpass->color_attachments[i].attachment);
2351
2352 if (pass->attachments[a].gmem_offset < 0)
2353 continue;
2354
2355 /* TODO:
2356 * check if the resolved attachment is needed by later subpasses,
2357 * if it is, should be doing a GMEM->GMEM resolve instead of GMEM->MEM->GMEM..
2358 */
2359 tu_finishme("missing GMEM->GMEM resolve path\n");
2360 tu_load_gmem_attachment(cmd, cs, a, true);
2361 }
2362 }
2363
2364 tu_cond_exec_end(cs);
2365
2366 tu_cond_exec_start(cs, CP_COND_EXEC_0_RENDER_MODE_SYSMEM);
2367
2368 /* Emit flushes so that input attachments will read the correct value.
2369 * TODO: use subpass dependencies to flush or not
2370 */
2371 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS);
2372 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_DEPTH_TS);
2373
2374 if (subpass->resolve_attachments) {
2375 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE);
2376
2377 for (unsigned i = 0; i < subpass->color_count; i++) {
2378 uint32_t a = subpass->resolve_attachments[i].attachment;
2379 if (a == VK_ATTACHMENT_UNUSED)
2380 continue;
2381
2382 tu6_emit_sysmem_resolve(cmd, cs, a,
2383 subpass->color_attachments[i].attachment);
2384 }
2385
2386 tu6_emit_event_write(cmd, cs, PC_CCU_FLUSH_COLOR_TS);
2387 }
2388
2389 tu_cond_exec_end(cs);
2390
2391 /* subpass->input_count > 0 then texture cache invalidate is likely to be needed */
2392 if (cmd->state.subpass->input_count)
2393 tu6_emit_event_write(cmd, cs, CACHE_INVALIDATE);
2394
2395 /* emit mrt/zs/msaa/ubwc state for the subpass that is starting */
2396 tu6_emit_zs(cmd, cmd->state.subpass, cs);
2397 tu6_emit_mrt(cmd, cmd->state.subpass, cs);
2398 tu6_emit_msaa(cs, cmd->state.subpass->samples);
2399 tu6_emit_render_cntl(cmd, cmd->state.subpass, cs, false);
2400
2401 /* Flag input attachment descriptors for re-emission if necessary */
2402 cmd->state.dirty |= TU_CMD_DIRTY_INPUT_ATTACHMENTS;
2403 }
2404
2405 void
2406 tu_CmdNextSubpass2(VkCommandBuffer commandBuffer,
2407 const VkSubpassBeginInfoKHR *pSubpassBeginInfo,
2408 const VkSubpassEndInfoKHR *pSubpassEndInfo)
2409 {
2410 tu_CmdNextSubpass(commandBuffer, pSubpassBeginInfo->contents);
2411 }
2412
2413 struct tu_draw_info
2414 {
2415 /**
2416 * Number of vertices.
2417 */
2418 uint32_t count;
2419
2420 /**
2421 * Index of the first vertex.
2422 */
2423 int32_t vertex_offset;
2424
2425 /**
2426 * First instance id.
2427 */
2428 uint32_t first_instance;
2429
2430 /**
2431 * Number of instances.
2432 */
2433 uint32_t instance_count;
2434
2435 /**
2436 * First index (indexed draws only).
2437 */
2438 uint32_t first_index;
2439
2440 /**
2441 * Whether it's an indexed draw.
2442 */
2443 bool indexed;
2444
2445 /**
2446 * Indirect draw parameters resource.
2447 */
2448 struct tu_buffer *indirect;
2449 uint64_t indirect_offset;
2450 uint32_t stride;
2451
2452 /**
2453 * Draw count parameters resource.
2454 */
2455 struct tu_buffer *count_buffer;
2456 uint64_t count_buffer_offset;
2457
2458 /**
2459 * Stream output parameters resource.
2460 */
2461 struct tu_buffer *streamout_buffer;
2462 uint64_t streamout_buffer_offset;
2463 };
2464
2465 #define ENABLE_ALL (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2466 #define ENABLE_DRAW (CP_SET_DRAW_STATE__0_GMEM | CP_SET_DRAW_STATE__0_SYSMEM)
2467 #define ENABLE_NON_GMEM (CP_SET_DRAW_STATE__0_BINNING | CP_SET_DRAW_STATE__0_SYSMEM)
2468
2469 enum tu_draw_state_group_id
2470 {
2471 TU_DRAW_STATE_PROGRAM,
2472 TU_DRAW_STATE_PROGRAM_BINNING,
2473 TU_DRAW_STATE_VB,
2474 TU_DRAW_STATE_VI,
2475 TU_DRAW_STATE_VI_BINNING,
2476 TU_DRAW_STATE_VP,
2477 TU_DRAW_STATE_RAST,
2478 TU_DRAW_STATE_DS,
2479 TU_DRAW_STATE_BLEND,
2480 TU_DRAW_STATE_VS_CONST,
2481 TU_DRAW_STATE_GS_CONST,
2482 TU_DRAW_STATE_FS_CONST,
2483 TU_DRAW_STATE_DESC_SETS,
2484 TU_DRAW_STATE_DESC_SETS_GMEM,
2485 TU_DRAW_STATE_DESC_SETS_LOAD,
2486 TU_DRAW_STATE_VS_PARAMS,
2487
2488 TU_DRAW_STATE_COUNT,
2489 };
2490
2491 struct tu_draw_state_group
2492 {
2493 enum tu_draw_state_group_id id;
2494 uint32_t enable_mask;
2495 struct tu_cs_entry ib;
2496 };
2497
2498 static inline uint32_t
2499 tu6_stage2opcode(gl_shader_stage type)
2500 {
2501 switch (type) {
2502 case MESA_SHADER_VERTEX:
2503 case MESA_SHADER_TESS_CTRL:
2504 case MESA_SHADER_TESS_EVAL:
2505 case MESA_SHADER_GEOMETRY:
2506 return CP_LOAD_STATE6_GEOM;
2507 case MESA_SHADER_FRAGMENT:
2508 case MESA_SHADER_COMPUTE:
2509 case MESA_SHADER_KERNEL:
2510 return CP_LOAD_STATE6_FRAG;
2511 default:
2512 unreachable("bad shader type");
2513 }
2514 }
2515
2516 static inline enum a6xx_state_block
2517 tu6_stage2shadersb(gl_shader_stage type)
2518 {
2519 switch (type) {
2520 case MESA_SHADER_VERTEX:
2521 return SB6_VS_SHADER;
2522 case MESA_SHADER_GEOMETRY:
2523 return SB6_GS_SHADER;
2524 case MESA_SHADER_FRAGMENT:
2525 return SB6_FS_SHADER;
2526 case MESA_SHADER_COMPUTE:
2527 case MESA_SHADER_KERNEL:
2528 return SB6_CS_SHADER;
2529 default:
2530 unreachable("bad shader type");
2531 return ~0;
2532 }
2533 }
2534
2535 static void
2536 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
2537 struct tu_descriptor_state *descriptors_state,
2538 gl_shader_stage type,
2539 uint32_t *push_constants)
2540 {
2541 const struct tu_program_descriptor_linkage *link =
2542 &pipeline->program.link[type];
2543 const struct ir3_ubo_analysis_state *state = &link->ubo_state;
2544
2545 if (link->push_consts.count > 0) {
2546 unsigned num_units = link->push_consts.count;
2547 unsigned offset = link->push_consts.lo;
2548 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_units * 4);
2549 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
2550 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2551 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2552 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2553 CP_LOAD_STATE6_0_NUM_UNIT(num_units));
2554 tu_cs_emit(cs, 0);
2555 tu_cs_emit(cs, 0);
2556 for (unsigned i = 0; i < num_units * 4; i++)
2557 tu_cs_emit(cs, push_constants[i + offset * 4]);
2558 }
2559
2560 for (uint32_t i = 0; i < state->num_enabled; i++) {
2561 uint32_t size = state->range[i].end - state->range[i].start;
2562 uint32_t offset = state->range[i].start;
2563
2564 /* and even if the start of the const buffer is before
2565 * first_immediate, the end may not be:
2566 */
2567 size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
2568
2569 if (size == 0)
2570 continue;
2571
2572 /* things should be aligned to vec4: */
2573 debug_assert((state->range[i].offset % 16) == 0);
2574 debug_assert((size % 16) == 0);
2575 debug_assert((offset % 16) == 0);
2576
2577 /* Dig out the descriptor from the descriptor state and read the VA from
2578 * it.
2579 */
2580 assert(state->range[i].bindless);
2581 uint32_t *base = state->range[i].bindless_base == MAX_SETS ?
2582 descriptors_state->dynamic_descriptors :
2583 descriptors_state->sets[state->range[i].bindless_base]->mapped_ptr;
2584 unsigned block = state->range[i].block;
2585 /* If the block in the shader here is in the dynamic descriptor set, it
2586 * is an index into the dynamic descriptor set which is combined from
2587 * dynamic descriptors and input attachments on-the-fly, and we don't
2588 * have access to it here. Instead we work backwards to get the index
2589 * into dynamic_descriptors.
2590 */
2591 if (state->range[i].bindless_base == MAX_SETS)
2592 block -= pipeline->layout->input_attachment_count;
2593 uint32_t *desc = base + block * A6XX_TEX_CONST_DWORDS;
2594 uint64_t va = desc[0] | ((uint64_t)(desc[1] & A6XX_UBO_1_BASE_HI__MASK) << 32);
2595 assert(va);
2596
2597 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
2598 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
2599 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2600 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
2601 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
2602 CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
2603 tu_cs_emit_qw(cs, va + offset);
2604 }
2605 }
2606
2607 static struct tu_cs_entry
2608 tu6_emit_consts(struct tu_cmd_buffer *cmd,
2609 const struct tu_pipeline *pipeline,
2610 struct tu_descriptor_state *descriptors_state,
2611 gl_shader_stage type)
2612 {
2613 struct tu_cs cs;
2614 tu_cs_begin_sub_stream(&cmd->sub_cs, 512, &cs); /* TODO: maximum size? */
2615
2616 tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
2617
2618 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2619 }
2620
2621 static VkResult
2622 tu6_emit_vs_params(struct tu_cmd_buffer *cmd,
2623 const struct tu_draw_info *draw,
2624 struct tu_cs_entry *entry)
2625 {
2626 /* TODO: fill out more than just base instance */
2627 const struct tu_program_descriptor_linkage *link =
2628 &cmd->state.pipeline->program.link[MESA_SHADER_VERTEX];
2629 const struct ir3_const_state *const_state = &link->const_state;
2630 struct tu_cs cs;
2631
2632 if (const_state->offsets.driver_param >= link->constlen) {
2633 *entry = (struct tu_cs_entry) {};
2634 return VK_SUCCESS;
2635 }
2636
2637 VkResult result = tu_cs_begin_sub_stream(&cmd->sub_cs, 8, &cs);
2638 if (result != VK_SUCCESS)
2639 return result;
2640
2641 tu_cs_emit_pkt7(&cs, CP_LOAD_STATE6_GEOM, 3 + 4);
2642 tu_cs_emit(&cs, CP_LOAD_STATE6_0_DST_OFF(const_state->offsets.driver_param) |
2643 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
2644 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
2645 CP_LOAD_STATE6_0_STATE_BLOCK(SB6_VS_SHADER) |
2646 CP_LOAD_STATE6_0_NUM_UNIT(1));
2647 tu_cs_emit(&cs, 0);
2648 tu_cs_emit(&cs, 0);
2649
2650 STATIC_ASSERT(IR3_DP_INSTID_BASE == 2);
2651
2652 tu_cs_emit(&cs, 0);
2653 tu_cs_emit(&cs, 0);
2654 tu_cs_emit(&cs, draw->first_instance);
2655 tu_cs_emit(&cs, 0);
2656
2657 *entry = tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2658 return VK_SUCCESS;
2659 }
2660
2661 static struct tu_cs_entry
2662 tu6_emit_vertex_buffers(struct tu_cmd_buffer *cmd,
2663 const struct tu_pipeline *pipeline)
2664 {
2665 struct tu_cs cs;
2666 tu_cs_begin_sub_stream(&cmd->sub_cs, 4 * MAX_VBS, &cs);
2667
2668 int binding;
2669 for_each_bit(binding, pipeline->vi.bindings_used) {
2670 const struct tu_buffer *buf = cmd->state.vb.buffers[binding];
2671 const VkDeviceSize offset = buf->bo_offset +
2672 cmd->state.vb.offsets[binding];
2673
2674 tu_cs_emit_regs(&cs,
2675 A6XX_VFD_FETCH_BASE(binding, .bo = buf->bo, .bo_offset = offset),
2676 A6XX_VFD_FETCH_SIZE(binding, buf->size - offset));
2677
2678 }
2679
2680 cmd->vertex_bindings_set = pipeline->vi.bindings_used;
2681
2682 return tu_cs_end_sub_stream(&cmd->sub_cs, &cs);
2683 }
2684
2685 static VkResult
2686 tu6_emit_descriptor_sets(struct tu_cmd_buffer *cmd,
2687 const struct tu_pipeline *pipeline,
2688 VkPipelineBindPoint bind_point,
2689 struct tu_cs_entry *entry,
2690 bool gmem)
2691 {
2692 struct tu_cs *draw_state = &cmd->sub_cs;
2693 struct tu_pipeline_layout *layout = pipeline->layout;
2694 struct tu_descriptor_state *descriptors_state =
2695 tu_get_descriptors_state(cmd, bind_point);
2696 const struct tu_tiling_config *tiling = &cmd->state.tiling_config;
2697 const uint32_t *input_attachment_idx =
2698 pipeline->program.input_attachment_idx;
2699 uint32_t num_dynamic_descs = layout->dynamic_offset_count +
2700 layout->input_attachment_count;
2701 struct ts_cs_memory dynamic_desc_set;
2702 VkResult result;
2703
2704 if (num_dynamic_descs > 0) {
2705 /* allocate and fill out dynamic descriptor set */
2706 result = tu_cs_alloc(draw_state, num_dynamic_descs,
2707 A6XX_TEX_CONST_DWORDS, &dynamic_desc_set);
2708 if (result != VK_SUCCESS)
2709 return result;
2710
2711 memcpy(dynamic_desc_set.map, descriptors_state->input_attachments,
2712 layout->input_attachment_count * A6XX_TEX_CONST_DWORDS * 4);
2713
2714 if (gmem) {
2715 /* Patch input attachments to refer to GMEM instead */
2716 for (unsigned i = 0; i < layout->input_attachment_count; i++) {
2717 uint32_t *dst =
2718 &dynamic_desc_set.map[A6XX_TEX_CONST_DWORDS * i];
2719
2720 /* The compiler has already laid out input_attachment_idx in the
2721 * final order of input attachments, so there's no need to go
2722 * through the pipeline layout finding input attachments.
2723 */
2724 unsigned attachment_idx = input_attachment_idx[i];
2725
2726 /* It's possible for the pipeline layout to include an input
2727 * attachment which doesn't actually exist for the current
2728 * subpass. Of course, this is only valid so long as the pipeline
2729 * doesn't try to actually load that attachment. Just skip
2730 * patching in that scenario to avoid out-of-bounds accesses.
2731 */
2732 if (attachment_idx >= cmd->state.subpass->input_count)
2733 continue;
2734
2735 uint32_t a = cmd->state.subpass->input_attachments[attachment_idx].attachment;
2736 const struct tu_render_pass_attachment *att = &cmd->state.pass->attachments[a];
2737
2738 assert(att->gmem_offset >= 0);
2739
2740 dst[0] &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
2741 dst[0] |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
2742 dst[2] &= ~(A6XX_TEX_CONST_2_TYPE__MASK | A6XX_TEX_CONST_2_PITCH__MASK);
2743 dst[2] |=
2744 A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
2745 A6XX_TEX_CONST_2_PITCH(tiling->tile0.extent.width * att->cpp);
2746 dst[3] = 0;
2747 dst[4] = cmd->device->physical_device->gmem_base + att->gmem_offset;
2748 dst[5] = A6XX_TEX_CONST_5_DEPTH(1);
2749 for (unsigned i = 6; i < A6XX_TEX_CONST_DWORDS; i++)
2750 dst[i] = 0;
2751
2752 if (cmd->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)
2753 tu_finishme("patch input attachment pitch for secondary cmd buffer");
2754 }
2755 }
2756
2757 memcpy(dynamic_desc_set.map + layout->input_attachment_count * A6XX_TEX_CONST_DWORDS,
2758 descriptors_state->dynamic_descriptors,
2759 layout->dynamic_offset_count * A6XX_TEX_CONST_DWORDS * 4);
2760 }
2761
2762 uint32_t sp_bindless_base_reg, hlsq_bindless_base_reg;
2763 uint32_t hlsq_update_value;
2764 switch (bind_point) {
2765 case VK_PIPELINE_BIND_POINT_GRAPHICS:
2766 sp_bindless_base_reg = REG_A6XX_SP_BINDLESS_BASE(0);
2767 hlsq_bindless_base_reg = REG_A6XX_HLSQ_BINDLESS_BASE(0);
2768 hlsq_update_value = 0x7c000;
2769 break;
2770 case VK_PIPELINE_BIND_POINT_COMPUTE:
2771 sp_bindless_base_reg = REG_A6XX_SP_CS_BINDLESS_BASE(0);
2772 hlsq_bindless_base_reg = REG_A6XX_HLSQ_CS_BINDLESS_BASE(0);
2773 hlsq_update_value = 0x3e00;
2774 break;
2775 default:
2776 unreachable("bad bind point");
2777 }
2778
2779 /* Be careful here to *not* refer to the pipeline, so that if only the
2780 * pipeline changes we don't have to emit this again (except if there are
2781 * dynamic descriptors in the pipeline layout). This means always emitting
2782 * all the valid descriptors, which means that we always have to put the
2783 * dynamic descriptor in the driver-only slot at the end
2784 */
2785 uint32_t num_user_sets = util_last_bit(descriptors_state->valid);
2786 uint32_t num_sets = num_user_sets;
2787 if (num_dynamic_descs > 0) {
2788 num_user_sets = MAX_SETS;
2789 num_sets = num_user_sets + 1;
2790 }
2791
2792 unsigned regs[2] = { sp_bindless_base_reg, hlsq_bindless_base_reg };
2793
2794 struct tu_cs cs;
2795 result = tu_cs_begin_sub_stream(draw_state, ARRAY_SIZE(regs) * (1 + num_sets * 2) + 2, &cs);
2796 if (result != VK_SUCCESS)
2797 return result;
2798
2799 if (num_sets > 0) {
2800 for (unsigned i = 0; i < ARRAY_SIZE(regs); i++) {
2801 tu_cs_emit_pkt4(&cs, regs[i], num_sets * 2);
2802 for (unsigned j = 0; j < num_user_sets; j++) {
2803 if (descriptors_state->valid & (1 << j)) {
2804 /* magic | 3 copied from the blob */
2805 tu_cs_emit_qw(&cs, descriptors_state->sets[j]->va | 3);
2806 } else {
2807 tu_cs_emit_qw(&cs, 0 | 3);
2808 }
2809 }
2810 if (num_dynamic_descs > 0) {
2811 tu_cs_emit_qw(&cs, dynamic_desc_set.iova | 3);
2812 }
2813 }
2814
2815 tu_cs_emit_regs(&cs, A6XX_HLSQ_UPDATE_CNTL(hlsq_update_value));
2816 }
2817
2818 *entry = tu_cs_end_sub_stream(draw_state, &cs);
2819 return VK_SUCCESS;
2820 }
2821
2822 static void
2823 tu6_emit_streamout(struct tu_cmd_buffer *cmd, struct tu_cs *cs)
2824 {
2825 struct tu_streamout_state *tf = &cmd->state.pipeline->streamout;
2826
2827 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
2828 struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
2829 if (!buf)
2830 continue;
2831
2832 uint32_t offset;
2833 offset = cmd->state.streamout_buf.offsets[i];
2834
2835 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_BASE(i, .bo = buf->bo,
2836 .bo_offset = buf->bo_offset));
2837 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_SIZE(i, buf->size));
2838
2839 if (cmd->state.streamout_reset & (1 << i)) {
2840 tu_cs_emit_regs(cs, A6XX_VPC_SO_BUFFER_OFFSET(i, offset));
2841 cmd->state.streamout_reset &= ~(1 << i);
2842 } else {
2843 tu_cs_emit_pkt7(cs, CP_MEM_TO_REG, 3);
2844 tu_cs_emit(cs, CP_MEM_TO_REG_0_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(i)) |
2845 CP_MEM_TO_REG_0_SHIFT_BY_2 | CP_MEM_TO_REG_0_UNK31 |
2846 CP_MEM_TO_REG_0_CNT(0));
2847 tu_cs_emit_qw(cs, cmd->scratch_bo.iova +
2848 ctrl_offset(flush_base[i].offset));
2849 }
2850
2851 tu_cs_emit_regs(cs, A6XX_VPC_SO_FLUSH_BASE(i, .bo = &cmd->scratch_bo,
2852 .bo_offset =
2853 ctrl_offset(flush_base[i])));
2854 }
2855
2856 if (cmd->state.streamout_enabled) {
2857 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 12 + (2 * tf->prog_count));
2858 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2859 tu_cs_emit(cs, tf->vpc_so_buf_cntl);
2860 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(0));
2861 tu_cs_emit(cs, tf->ncomp[0]);
2862 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(1));
2863 tu_cs_emit(cs, tf->ncomp[1]);
2864 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(2));
2865 tu_cs_emit(cs, tf->ncomp[2]);
2866 tu_cs_emit(cs, REG_A6XX_VPC_SO_NCOMP(3));
2867 tu_cs_emit(cs, tf->ncomp[3]);
2868 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2869 tu_cs_emit(cs, A6XX_VPC_SO_CNTL_ENABLE);
2870 for (unsigned i = 0; i < tf->prog_count; i++) {
2871 tu_cs_emit(cs, REG_A6XX_VPC_SO_PROG);
2872 tu_cs_emit(cs, tf->prog[i]);
2873 }
2874 } else {
2875 tu_cs_emit_pkt7(cs, CP_CONTEXT_REG_BUNCH, 4);
2876 tu_cs_emit(cs, REG_A6XX_VPC_SO_CNTL);
2877 tu_cs_emit(cs, 0);
2878 tu_cs_emit(cs, REG_A6XX_VPC_SO_BUF_CNTL);
2879 tu_cs_emit(cs, 0);
2880 }
2881 }
2882
2883 static VkResult
2884 tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
2885 struct tu_cs *cs,
2886 const struct tu_draw_info *draw)
2887 {
2888 const struct tu_pipeline *pipeline = cmd->state.pipeline;
2889 const struct tu_dynamic_state *dynamic = &cmd->state.dynamic;
2890 struct tu_draw_state_group draw_state_groups[TU_DRAW_STATE_COUNT];
2891 uint32_t draw_state_group_count = 0;
2892 VkResult result;
2893
2894 struct tu_descriptor_state *descriptors_state =
2895 &cmd->descriptors[VK_PIPELINE_BIND_POINT_GRAPHICS];
2896
2897 /* TODO lrz */
2898
2899 tu_cs_emit_regs(cs,
2900 A6XX_PC_PRIMITIVE_CNTL_0(.primitive_restart =
2901 pipeline->ia.primitive_restart && draw->indexed));
2902
2903 if (cmd->state.dirty &
2904 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DYNAMIC_LINE_WIDTH) &&
2905 (pipeline->dynamic_state.mask & TU_DYNAMIC_LINE_WIDTH)) {
2906 tu6_emit_gras_su_cntl(cs, pipeline->rast.gras_su_cntl,
2907 dynamic->line_width);
2908 }
2909
2910 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK) &&
2911 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_COMPARE_MASK)) {
2912 tu6_emit_stencil_compare_mask(cs, dynamic->stencil_compare_mask.front,
2913 dynamic->stencil_compare_mask.back);
2914 }
2915
2916 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK) &&
2917 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_WRITE_MASK)) {
2918 tu6_emit_stencil_write_mask(cs, dynamic->stencil_write_mask.front,
2919 dynamic->stencil_write_mask.back);
2920 }
2921
2922 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE) &&
2923 (pipeline->dynamic_state.mask & TU_DYNAMIC_STENCIL_REFERENCE)) {
2924 tu6_emit_stencil_reference(cs, dynamic->stencil_reference.front,
2925 dynamic->stencil_reference.back);
2926 }
2927
2928 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_VIEWPORT) &&
2929 (pipeline->dynamic_state.mask & TU_DYNAMIC_VIEWPORT)) {
2930 tu6_emit_viewport(cs, &cmd->state.dynamic.viewport.viewports[0]);
2931 }
2932
2933 if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_SCISSOR) &&
2934 (pipeline->dynamic_state.mask & TU_DYNAMIC_SCISSOR)) {
2935 tu6_emit_scissor(cs, &cmd->state.dynamic.scissor.scissors[0]);
2936 }
2937
2938 if (cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) {
2939 draw_state_groups[draw_state_group_count++] =
2940 (struct tu_draw_state_group) {
2941 .id = TU_DRAW_STATE_PROGRAM,
2942 .enable_mask = ENABLE_DRAW,
2943 .ib = pipeline->program.state_ib,
2944 };
2945 draw_state_groups[draw_state_group_count++] =
2946 (struct tu_draw_state_group) {
2947 .id = TU_DRAW_STATE_PROGRAM_BINNING,
2948 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2949 .ib = pipeline->program.binning_state_ib,
2950 };
2951 draw_state_groups[draw_state_group_count++] =
2952 (struct tu_draw_state_group) {
2953 .id = TU_DRAW_STATE_VI,
2954 .enable_mask = ENABLE_DRAW,
2955 .ib = pipeline->vi.state_ib,
2956 };
2957 draw_state_groups[draw_state_group_count++] =
2958 (struct tu_draw_state_group) {
2959 .id = TU_DRAW_STATE_VI_BINNING,
2960 .enable_mask = CP_SET_DRAW_STATE__0_BINNING,
2961 .ib = pipeline->vi.binning_state_ib,
2962 };
2963 draw_state_groups[draw_state_group_count++] =
2964 (struct tu_draw_state_group) {
2965 .id = TU_DRAW_STATE_VP,
2966 .enable_mask = ENABLE_ALL,
2967 .ib = pipeline->vp.state_ib,
2968 };
2969 draw_state_groups[draw_state_group_count++] =
2970 (struct tu_draw_state_group) {
2971 .id = TU_DRAW_STATE_RAST,
2972 .enable_mask = ENABLE_ALL,
2973 .ib = pipeline->rast.state_ib,
2974 };
2975 draw_state_groups[draw_state_group_count++] =
2976 (struct tu_draw_state_group) {
2977 .id = TU_DRAW_STATE_DS,
2978 .enable_mask = ENABLE_ALL,
2979 .ib = pipeline->ds.state_ib,
2980 };
2981 draw_state_groups[draw_state_group_count++] =
2982 (struct tu_draw_state_group) {
2983 .id = TU_DRAW_STATE_BLEND,
2984 .enable_mask = ENABLE_ALL,
2985 .ib = pipeline->blend.state_ib,
2986 };
2987 }
2988
2989 if (cmd->state.dirty &
2990 (TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_DESCRIPTOR_SETS | TU_CMD_DIRTY_PUSH_CONSTANTS)) {
2991 draw_state_groups[draw_state_group_count++] =
2992 (struct tu_draw_state_group) {
2993 .id = TU_DRAW_STATE_VS_CONST,
2994 .enable_mask = ENABLE_ALL,
2995 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
2996 };
2997 draw_state_groups[draw_state_group_count++] =
2998 (struct tu_draw_state_group) {
2999 .id = TU_DRAW_STATE_GS_CONST,
3000 .enable_mask = ENABLE_ALL,
3001 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_GEOMETRY)
3002 };
3003 draw_state_groups[draw_state_group_count++] =
3004 (struct tu_draw_state_group) {
3005 .id = TU_DRAW_STATE_FS_CONST,
3006 .enable_mask = ENABLE_DRAW,
3007 .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
3008 };
3009 }
3010
3011 if (cmd->state.dirty & TU_CMD_DIRTY_VERTEX_BUFFERS) {
3012 draw_state_groups[draw_state_group_count++] =
3013 (struct tu_draw_state_group) {
3014 .id = TU_DRAW_STATE_VB,
3015 .enable_mask = ENABLE_ALL,
3016 .ib = tu6_emit_vertex_buffers(cmd, pipeline)
3017 };
3018 }
3019
3020 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS)
3021 tu6_emit_streamout(cmd, cs);
3022
3023 /* If there are any any dynamic descriptors, then we may need to re-emit
3024 * them after every pipeline change in case the number of input attachments
3025 * changes. We also always need to re-emit after a pipeline change if there
3026 * are any input attachments, because the input attachment index comes from
3027 * the pipeline. Finally, it can also happen that the subpass changes
3028 * without the pipeline changing, in which case the GMEM descriptors need
3029 * to be patched differently.
3030 *
3031 * TODO: We could probably be clever and avoid re-emitting state on
3032 * pipeline changes if the number of input attachments is always 0. We
3033 * could also only re-emit dynamic state.
3034 */
3035 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS ||
3036 ((pipeline->layout->dynamic_offset_count +
3037 pipeline->layout->input_attachment_count > 0) &&
3038 cmd->state.dirty & TU_CMD_DIRTY_PIPELINE) ||
3039 (pipeline->layout->input_attachment_count > 0 &&
3040 cmd->state.dirty & TU_CMD_DIRTY_INPUT_ATTACHMENTS)) {
3041 struct tu_cs_entry desc_sets, desc_sets_gmem;
3042 bool need_gmem_desc_set = pipeline->layout->input_attachment_count > 0;
3043
3044 result = tu6_emit_descriptor_sets(cmd, pipeline,
3045 VK_PIPELINE_BIND_POINT_GRAPHICS,
3046 &desc_sets, false);
3047 if (result != VK_SUCCESS)
3048 return result;
3049
3050 draw_state_groups[draw_state_group_count++] =
3051 (struct tu_draw_state_group) {
3052 .id = TU_DRAW_STATE_DESC_SETS,
3053 .enable_mask = need_gmem_desc_set ? ENABLE_NON_GMEM : ENABLE_ALL,
3054 .ib = desc_sets,
3055 };
3056
3057 if (need_gmem_desc_set) {
3058 result = tu6_emit_descriptor_sets(cmd, pipeline,
3059 VK_PIPELINE_BIND_POINT_GRAPHICS,
3060 &desc_sets_gmem, true);
3061 if (result != VK_SUCCESS)
3062 return result;
3063
3064 draw_state_groups[draw_state_group_count++] =
3065 (struct tu_draw_state_group) {
3066 .id = TU_DRAW_STATE_DESC_SETS_GMEM,
3067 .enable_mask = CP_SET_DRAW_STATE__0_GMEM,
3068 .ib = desc_sets_gmem,
3069 };
3070 }
3071
3072 /* We need to reload the descriptors every time the descriptor sets
3073 * change. However, the commands we send only depend on the pipeline
3074 * because the whole point is to cache descriptors which are used by the
3075 * pipeline. There's a problem here, in that the firmware has an
3076 * "optimization" which skips executing groups that are set to the same
3077 * value as the last draw. This means that if the descriptor sets change
3078 * but not the pipeline, we'd try to re-execute the same buffer which
3079 * the firmware would ignore and we wouldn't pre-load the new
3080 * descriptors. The blob seems to re-emit the LOAD_STATE group whenever
3081 * the descriptor sets change, which we emulate here by copying the
3082 * pre-prepared buffer.
3083 */
3084 const struct tu_cs_entry *load_entry = &pipeline->load_state.state_ib;
3085 if (load_entry->size > 0) {
3086 struct tu_cs load_cs;
3087 result = tu_cs_begin_sub_stream(&cmd->sub_cs, load_entry->size, &load_cs);
3088 if (result != VK_SUCCESS)
3089 return result;
3090 tu_cs_emit_array(&load_cs,
3091 (uint32_t *)((char *)load_entry->bo->map + load_entry->offset),
3092 load_entry->size / 4);
3093 struct tu_cs_entry load_copy = tu_cs_end_sub_stream(&cmd->sub_cs, &load_cs);
3094
3095 draw_state_groups[draw_state_group_count++] =
3096 (struct tu_draw_state_group) {
3097 .id = TU_DRAW_STATE_DESC_SETS_LOAD,
3098 /* The blob seems to not enable this for binning, even when
3099 * resources would actually be used in the binning shader.
3100 * Presumably the overhead of prefetching the resources isn't
3101 * worth it.
3102 */
3103 .enable_mask = ENABLE_DRAW,
3104 .ib = load_copy,
3105 };
3106 }
3107 }
3108
3109 struct tu_cs_entry vs_params;
3110 result = tu6_emit_vs_params(cmd, draw, &vs_params);
3111 if (result != VK_SUCCESS)
3112 return result;
3113
3114 draw_state_groups[draw_state_group_count++] =
3115 (struct tu_draw_state_group) {
3116 .id = TU_DRAW_STATE_VS_PARAMS,
3117 .enable_mask = ENABLE_ALL,
3118 .ib = vs_params,
3119 };
3120
3121 tu_cs_emit_pkt7(cs, CP_SET_DRAW_STATE, 3 * draw_state_group_count);
3122 for (uint32_t i = 0; i < draw_state_group_count; i++) {
3123 const struct tu_draw_state_group *group = &draw_state_groups[i];
3124 debug_assert((group->enable_mask & ~ENABLE_ALL) == 0);
3125 uint32_t cp_set_draw_state =
3126 CP_SET_DRAW_STATE__0_COUNT(group->ib.size / 4) |
3127 group->enable_mask |
3128 CP_SET_DRAW_STATE__0_GROUP_ID(group->id);
3129 uint64_t iova;
3130 if (group->ib.size) {
3131 iova = group->ib.bo->iova + group->ib.offset;
3132 } else {
3133 cp_set_draw_state |= CP_SET_DRAW_STATE__0_DISABLE;
3134 iova = 0;
3135 }
3136
3137 tu_cs_emit(cs, cp_set_draw_state);
3138 tu_cs_emit_qw(cs, iova);
3139 }
3140
3141 tu_cs_sanity_check(cs);
3142
3143 /* track BOs */
3144 if (cmd->state.dirty & TU_CMD_DIRTY_DESCRIPTOR_SETS) {
3145 unsigned i;
3146 for_each_bit(i, descriptors_state->valid) {
3147 struct tu_descriptor_set *set = descriptors_state->sets[i];
3148 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3149 if (set->buffers[j]) {
3150 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3151 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3152 }
3153 }
3154 if (set->size > 0) {
3155 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3156 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3157 }
3158 }
3159 }
3160 if (cmd->state.dirty & TU_CMD_DIRTY_STREAMOUT_BUFFERS) {
3161 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3162 const struct tu_buffer *buf = cmd->state.streamout_buf.buffers[i];
3163 if (buf) {
3164 tu_bo_list_add(&cmd->bo_list, buf->bo,
3165 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3166 }
3167 }
3168 }
3169
3170 /* There are too many graphics dirty bits to list here, so just list the
3171 * bits to preserve instead. The only things not emitted here are
3172 * compute-related state.
3173 */
3174 cmd->state.dirty &= TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS;
3175
3176 /* Fragment shader state overwrites compute shader state, so flag the
3177 * compute pipeline for re-emit.
3178 */
3179 cmd->state.dirty |= TU_CMD_DIRTY_COMPUTE_PIPELINE;
3180 return VK_SUCCESS;
3181 }
3182
3183 static void
3184 tu6_emit_draw_indirect(struct tu_cmd_buffer *cmd,
3185 struct tu_cs *cs,
3186 const struct tu_draw_info *draw)
3187 {
3188 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3189 bool has_gs = cmd->state.pipeline->active_stages &
3190 VK_SHADER_STAGE_GEOMETRY_BIT;
3191
3192 tu_cs_emit_regs(cs,
3193 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3194 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3195
3196 if (draw->indexed) {
3197 const enum a4xx_index_size index_size =
3198 tu6_index_size(cmd->state.index_type);
3199 const uint32_t index_bytes =
3200 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3201 const struct tu_buffer *index_buf = cmd->state.index_buffer;
3202 unsigned max_indicies =
3203 (index_buf->size - cmd->state.index_offset) / index_bytes;
3204
3205 const uint32_t cp_draw_indx =
3206 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3207 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3208 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3209 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3210 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3211
3212 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_INDIRECT, 6);
3213 tu_cs_emit(cs, cp_draw_indx);
3214 tu_cs_emit_qw(cs, index_buf->bo->iova + cmd->state.index_offset);
3215 tu_cs_emit(cs, A5XX_CP_DRAW_INDX_INDIRECT_3_MAX_INDICES(max_indicies));
3216 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3217 } else {
3218 const uint32_t cp_draw_indx =
3219 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3220 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3221 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3222 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3223
3224 tu_cs_emit_pkt7(cs, CP_DRAW_INDIRECT, 3);
3225 tu_cs_emit(cs, cp_draw_indx);
3226 tu_cs_emit_qw(cs, draw->indirect->bo->iova + draw->indirect_offset);
3227 }
3228
3229 tu_bo_list_add(&cmd->bo_list, draw->indirect->bo, MSM_SUBMIT_BO_READ);
3230 }
3231
3232 static void
3233 tu6_emit_draw_direct(struct tu_cmd_buffer *cmd,
3234 struct tu_cs *cs,
3235 const struct tu_draw_info *draw)
3236 {
3237
3238 const enum pc_di_primtype primtype = cmd->state.pipeline->ia.primtype;
3239 bool has_gs = cmd->state.pipeline->active_stages &
3240 VK_SHADER_STAGE_GEOMETRY_BIT;
3241
3242 tu_cs_emit_regs(cs,
3243 A6XX_VFD_INDEX_OFFSET(draw->vertex_offset),
3244 A6XX_VFD_INSTANCE_START_OFFSET(draw->first_instance));
3245
3246 /* TODO hw binning */
3247 if (draw->indexed) {
3248 const enum a4xx_index_size index_size =
3249 tu6_index_size(cmd->state.index_type);
3250 const uint32_t index_bytes =
3251 (cmd->state.index_type == VK_INDEX_TYPE_UINT32) ? 4 : 2;
3252 const struct tu_buffer *buf = cmd->state.index_buffer;
3253 const VkDeviceSize offset = buf->bo_offset + cmd->state.index_offset +
3254 index_bytes * draw->first_index;
3255 const uint32_t size = index_bytes * draw->count;
3256
3257 const uint32_t cp_draw_indx =
3258 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3259 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_DMA) |
3260 CP_DRAW_INDX_OFFSET_0_INDEX_SIZE(index_size) |
3261 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3262 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3263
3264 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 7);
3265 tu_cs_emit(cs, cp_draw_indx);
3266 tu_cs_emit(cs, draw->instance_count);
3267 tu_cs_emit(cs, draw->count);
3268 tu_cs_emit(cs, 0x0); /* XXX */
3269 tu_cs_emit_qw(cs, buf->bo->iova + offset);
3270 tu_cs_emit(cs, size);
3271 } else {
3272 const uint32_t cp_draw_indx =
3273 CP_DRAW_INDX_OFFSET_0_PRIM_TYPE(primtype) |
3274 CP_DRAW_INDX_OFFSET_0_SOURCE_SELECT(DI_SRC_SEL_AUTO_INDEX) |
3275 CP_DRAW_INDX_OFFSET_0_VIS_CULL(USE_VISIBILITY) |
3276 COND(has_gs, CP_DRAW_INDX_OFFSET_0_GS_ENABLE) | 0x2000;
3277
3278 tu_cs_emit_pkt7(cs, CP_DRAW_INDX_OFFSET, 3);
3279 tu_cs_emit(cs, cp_draw_indx);
3280 tu_cs_emit(cs, draw->instance_count);
3281 tu_cs_emit(cs, draw->count);
3282 }
3283 }
3284
3285 static void
3286 tu_draw(struct tu_cmd_buffer *cmd, const struct tu_draw_info *draw)
3287 {
3288 struct tu_cs *cs = &cmd->draw_cs;
3289 VkResult result;
3290
3291 result = tu6_bind_draw_states(cmd, cs, draw);
3292 if (result != VK_SUCCESS) {
3293 cmd->record_result = result;
3294 return;
3295 }
3296
3297 if (draw->indirect)
3298 tu6_emit_draw_indirect(cmd, cs, draw);
3299 else
3300 tu6_emit_draw_direct(cmd, cs, draw);
3301
3302 if (cmd->state.streamout_enabled) {
3303 for (unsigned i = 0; i < IR3_MAX_SO_BUFFERS; i++) {
3304 if (cmd->state.streamout_enabled & (1 << i))
3305 tu6_emit_event_write(cmd, cs, FLUSH_SO_0 + i);
3306 }
3307 }
3308
3309 cmd->wait_for_idle = true;
3310
3311 tu_cs_sanity_check(cs);
3312 }
3313
3314 void
3315 tu_CmdDraw(VkCommandBuffer commandBuffer,
3316 uint32_t vertexCount,
3317 uint32_t instanceCount,
3318 uint32_t firstVertex,
3319 uint32_t firstInstance)
3320 {
3321 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3322 struct tu_draw_info info = {};
3323
3324 info.count = vertexCount;
3325 info.instance_count = instanceCount;
3326 info.first_instance = firstInstance;
3327 info.vertex_offset = firstVertex;
3328
3329 tu_draw(cmd_buffer, &info);
3330 }
3331
3332 void
3333 tu_CmdDrawIndexed(VkCommandBuffer commandBuffer,
3334 uint32_t indexCount,
3335 uint32_t instanceCount,
3336 uint32_t firstIndex,
3337 int32_t vertexOffset,
3338 uint32_t firstInstance)
3339 {
3340 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3341 struct tu_draw_info info = {};
3342
3343 info.indexed = true;
3344 info.count = indexCount;
3345 info.instance_count = instanceCount;
3346 info.first_index = firstIndex;
3347 info.vertex_offset = vertexOffset;
3348 info.first_instance = firstInstance;
3349
3350 tu_draw(cmd_buffer, &info);
3351 }
3352
3353 void
3354 tu_CmdDrawIndirect(VkCommandBuffer commandBuffer,
3355 VkBuffer _buffer,
3356 VkDeviceSize offset,
3357 uint32_t drawCount,
3358 uint32_t stride)
3359 {
3360 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3361 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3362 struct tu_draw_info info = {};
3363
3364 info.count = drawCount;
3365 info.indirect = buffer;
3366 info.indirect_offset = offset;
3367 info.stride = stride;
3368
3369 tu_draw(cmd_buffer, &info);
3370 }
3371
3372 void
3373 tu_CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer,
3374 VkBuffer _buffer,
3375 VkDeviceSize offset,
3376 uint32_t drawCount,
3377 uint32_t stride)
3378 {
3379 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3380 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3381 struct tu_draw_info info = {};
3382
3383 info.indexed = true;
3384 info.count = drawCount;
3385 info.indirect = buffer;
3386 info.indirect_offset = offset;
3387 info.stride = stride;
3388
3389 tu_draw(cmd_buffer, &info);
3390 }
3391
3392 void tu_CmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer,
3393 uint32_t instanceCount,
3394 uint32_t firstInstance,
3395 VkBuffer _counterBuffer,
3396 VkDeviceSize counterBufferOffset,
3397 uint32_t counterOffset,
3398 uint32_t vertexStride)
3399 {
3400 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3401 TU_FROM_HANDLE(tu_buffer, buffer, _counterBuffer);
3402
3403 struct tu_draw_info info = {};
3404
3405 info.instance_count = instanceCount;
3406 info.first_instance = firstInstance;
3407 info.streamout_buffer = buffer;
3408 info.streamout_buffer_offset = counterBufferOffset;
3409 info.stride = vertexStride;
3410
3411 tu_draw(cmd_buffer, &info);
3412 }
3413
3414 struct tu_dispatch_info
3415 {
3416 /**
3417 * Determine the layout of the grid (in block units) to be used.
3418 */
3419 uint32_t blocks[3];
3420
3421 /**
3422 * A starting offset for the grid. If unaligned is set, the offset
3423 * must still be aligned.
3424 */
3425 uint32_t offsets[3];
3426 /**
3427 * Whether it's an unaligned compute dispatch.
3428 */
3429 bool unaligned;
3430
3431 /**
3432 * Indirect compute parameters resource.
3433 */
3434 struct tu_buffer *indirect;
3435 uint64_t indirect_offset;
3436 };
3437
3438 static void
3439 tu_emit_compute_driver_params(struct tu_cs *cs, struct tu_pipeline *pipeline,
3440 const struct tu_dispatch_info *info)
3441 {
3442 gl_shader_stage type = MESA_SHADER_COMPUTE;
3443 const struct tu_program_descriptor_linkage *link =
3444 &pipeline->program.link[type];
3445 const struct ir3_const_state *const_state = &link->const_state;
3446 uint32_t offset = const_state->offsets.driver_param;
3447
3448 if (link->constlen <= offset)
3449 return;
3450
3451 if (!info->indirect) {
3452 uint32_t driver_params[IR3_DP_CS_COUNT] = {
3453 [IR3_DP_NUM_WORK_GROUPS_X] = info->blocks[0],
3454 [IR3_DP_NUM_WORK_GROUPS_Y] = info->blocks[1],
3455 [IR3_DP_NUM_WORK_GROUPS_Z] = info->blocks[2],
3456 [IR3_DP_LOCAL_GROUP_SIZE_X] = pipeline->compute.local_size[0],
3457 [IR3_DP_LOCAL_GROUP_SIZE_Y] = pipeline->compute.local_size[1],
3458 [IR3_DP_LOCAL_GROUP_SIZE_Z] = pipeline->compute.local_size[2],
3459 };
3460
3461 uint32_t num_consts = MIN2(const_state->num_driver_params,
3462 (link->constlen - offset) * 4);
3463 /* push constants */
3464 tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + num_consts);
3465 tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(offset) |
3466 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
3467 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
3468 CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
3469 CP_LOAD_STATE6_0_NUM_UNIT(num_consts / 4));
3470 tu_cs_emit(cs, 0);
3471 tu_cs_emit(cs, 0);
3472 uint32_t i;
3473 for (i = 0; i < num_consts; i++)
3474 tu_cs_emit(cs, driver_params[i]);
3475 } else {
3476 tu_finishme("Indirect driver params");
3477 }
3478 }
3479
3480 static void
3481 tu_dispatch(struct tu_cmd_buffer *cmd,
3482 const struct tu_dispatch_info *info)
3483 {
3484 struct tu_cs *cs = &cmd->cs;
3485 struct tu_pipeline *pipeline = cmd->state.compute_pipeline;
3486 struct tu_descriptor_state *descriptors_state =
3487 &cmd->descriptors[VK_PIPELINE_BIND_POINT_COMPUTE];
3488 VkResult result;
3489
3490 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_PIPELINE)
3491 tu_cs_emit_ib(cs, &pipeline->program.state_ib);
3492
3493 struct tu_cs_entry ib;
3494
3495 ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_COMPUTE);
3496 if (ib.size)
3497 tu_cs_emit_ib(cs, &ib);
3498
3499 tu_emit_compute_driver_params(cs, pipeline, info);
3500
3501 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS) {
3502 result = tu6_emit_descriptor_sets(cmd, pipeline,
3503 VK_PIPELINE_BIND_POINT_COMPUTE, &ib,
3504 false);
3505 if (result != VK_SUCCESS) {
3506 cmd->record_result = result;
3507 return;
3508 }
3509
3510 /* track BOs */
3511 unsigned i;
3512 for_each_bit(i, descriptors_state->valid) {
3513 struct tu_descriptor_set *set = descriptors_state->sets[i];
3514 for (unsigned j = 0; j < set->layout->buffer_count; ++j) {
3515 if (set->buffers[j]) {
3516 tu_bo_list_add(&cmd->bo_list, set->buffers[j],
3517 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3518 }
3519 }
3520
3521 if (set->size > 0) {
3522 tu_bo_list_add(&cmd->bo_list, &set->pool->bo,
3523 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_DUMP);
3524 }
3525 }
3526 }
3527
3528 if (ib.size)
3529 tu_cs_emit_ib(cs, &ib);
3530
3531 if (cmd->state.dirty & TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS)
3532 tu_cs_emit_ib(cs, &pipeline->load_state.state_ib);
3533
3534 cmd->state.dirty &=
3535 ~(TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS | TU_CMD_DIRTY_COMPUTE_PIPELINE);
3536
3537 /* Compute shader state overwrites fragment shader state, so we flag the
3538 * graphics pipeline for re-emit.
3539 */
3540 cmd->state.dirty |= TU_CMD_DIRTY_PIPELINE;
3541
3542 tu_cs_emit_pkt7(cs, CP_SET_MARKER, 1);
3543 tu_cs_emit(cs, A6XX_CP_SET_MARKER_0_MODE(RM6_COMPUTE));
3544
3545 const uint32_t *local_size = pipeline->compute.local_size;
3546 const uint32_t *num_groups = info->blocks;
3547 tu_cs_emit_regs(cs,
3548 A6XX_HLSQ_CS_NDRANGE_0(.kerneldim = 3,
3549 .localsizex = local_size[0] - 1,
3550 .localsizey = local_size[1] - 1,
3551 .localsizez = local_size[2] - 1),
3552 A6XX_HLSQ_CS_NDRANGE_1(.globalsize_x = local_size[0] * num_groups[0]),
3553 A6XX_HLSQ_CS_NDRANGE_2(.globaloff_x = 0),
3554 A6XX_HLSQ_CS_NDRANGE_3(.globalsize_y = local_size[1] * num_groups[1]),
3555 A6XX_HLSQ_CS_NDRANGE_4(.globaloff_y = 0),
3556 A6XX_HLSQ_CS_NDRANGE_5(.globalsize_z = local_size[2] * num_groups[2]),
3557 A6XX_HLSQ_CS_NDRANGE_6(.globaloff_z = 0));
3558
3559 tu_cs_emit_regs(cs,
3560 A6XX_HLSQ_CS_KERNEL_GROUP_X(1),
3561 A6XX_HLSQ_CS_KERNEL_GROUP_Y(1),
3562 A6XX_HLSQ_CS_KERNEL_GROUP_Z(1));
3563
3564 if (info->indirect) {
3565 uint64_t iova = tu_buffer_iova(info->indirect) + info->indirect_offset;
3566
3567 tu_bo_list_add(&cmd->bo_list, info->indirect->bo,
3568 MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE);
3569
3570 tu_cs_emit_pkt7(cs, CP_EXEC_CS_INDIRECT, 4);
3571 tu_cs_emit(cs, 0x00000000);
3572 tu_cs_emit_qw(cs, iova);
3573 tu_cs_emit(cs,
3574 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEX(local_size[0] - 1) |
3575 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEY(local_size[1] - 1) |
3576 A5XX_CP_EXEC_CS_INDIRECT_3_LOCALSIZEZ(local_size[2] - 1));
3577 } else {
3578 tu_cs_emit_pkt7(cs, CP_EXEC_CS, 4);
3579 tu_cs_emit(cs, 0x00000000);
3580 tu_cs_emit(cs, CP_EXEC_CS_1_NGROUPS_X(info->blocks[0]));
3581 tu_cs_emit(cs, CP_EXEC_CS_2_NGROUPS_Y(info->blocks[1]));
3582 tu_cs_emit(cs, CP_EXEC_CS_3_NGROUPS_Z(info->blocks[2]));
3583 }
3584
3585 tu_cs_emit_wfi(cs);
3586
3587 tu6_emit_cache_flush(cmd, cs);
3588 }
3589
3590 void
3591 tu_CmdDispatchBase(VkCommandBuffer commandBuffer,
3592 uint32_t base_x,
3593 uint32_t base_y,
3594 uint32_t base_z,
3595 uint32_t x,
3596 uint32_t y,
3597 uint32_t z)
3598 {
3599 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3600 struct tu_dispatch_info info = {};
3601
3602 info.blocks[0] = x;
3603 info.blocks[1] = y;
3604 info.blocks[2] = z;
3605
3606 info.offsets[0] = base_x;
3607 info.offsets[1] = base_y;
3608 info.offsets[2] = base_z;
3609 tu_dispatch(cmd_buffer, &info);
3610 }
3611
3612 void
3613 tu_CmdDispatch(VkCommandBuffer commandBuffer,
3614 uint32_t x,
3615 uint32_t y,
3616 uint32_t z)
3617 {
3618 tu_CmdDispatchBase(commandBuffer, 0, 0, 0, x, y, z);
3619 }
3620
3621 void
3622 tu_CmdDispatchIndirect(VkCommandBuffer commandBuffer,
3623 VkBuffer _buffer,
3624 VkDeviceSize offset)
3625 {
3626 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3627 TU_FROM_HANDLE(tu_buffer, buffer, _buffer);
3628 struct tu_dispatch_info info = {};
3629
3630 info.indirect = buffer;
3631 info.indirect_offset = offset;
3632
3633 tu_dispatch(cmd_buffer, &info);
3634 }
3635
3636 void
3637 tu_CmdEndRenderPass(VkCommandBuffer commandBuffer)
3638 {
3639 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3640
3641 tu_cs_end(&cmd_buffer->draw_cs);
3642 tu_cs_end(&cmd_buffer->draw_epilogue_cs);
3643
3644 if (use_sysmem_rendering(cmd_buffer))
3645 tu_cmd_render_sysmem(cmd_buffer);
3646 else
3647 tu_cmd_render_tiles(cmd_buffer);
3648
3649 /* discard draw_cs and draw_epilogue_cs entries now that the tiles are
3650 rendered */
3651 tu_cs_discard_entries(&cmd_buffer->draw_cs);
3652 tu_cs_begin(&cmd_buffer->draw_cs);
3653 tu_cs_discard_entries(&cmd_buffer->draw_epilogue_cs);
3654 tu_cs_begin(&cmd_buffer->draw_epilogue_cs);
3655
3656 cmd_buffer->state.pass = NULL;
3657 cmd_buffer->state.subpass = NULL;
3658 cmd_buffer->state.framebuffer = NULL;
3659 }
3660
3661 void
3662 tu_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
3663 const VkSubpassEndInfoKHR *pSubpassEndInfo)
3664 {
3665 tu_CmdEndRenderPass(commandBuffer);
3666 }
3667
3668 struct tu_barrier_info
3669 {
3670 uint32_t eventCount;
3671 const VkEvent *pEvents;
3672 VkPipelineStageFlags srcStageMask;
3673 };
3674
3675 static void
3676 tu_barrier(struct tu_cmd_buffer *cmd,
3677 uint32_t memoryBarrierCount,
3678 const VkMemoryBarrier *pMemoryBarriers,
3679 uint32_t bufferMemoryBarrierCount,
3680 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3681 uint32_t imageMemoryBarrierCount,
3682 const VkImageMemoryBarrier *pImageMemoryBarriers,
3683 const struct tu_barrier_info *info)
3684 {
3685 /* renderpass case is only for subpass self-dependencies
3686 * which means syncing the render output with texture cache
3687 * note: only the CACHE_INVALIDATE is needed in GMEM mode
3688 * and in sysmem mode we might not need either color/depth flush
3689 */
3690 if (cmd->state.pass) {
3691 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_COLOR_TS);
3692 tu6_emit_event_write(cmd, &cmd->draw_cs, PC_CCU_FLUSH_DEPTH_TS);
3693 tu6_emit_event_write(cmd, &cmd->draw_cs, CACHE_INVALIDATE);
3694 return;
3695 }
3696 }
3697
3698 void
3699 tu_CmdPipelineBarrier(VkCommandBuffer commandBuffer,
3700 VkPipelineStageFlags srcStageMask,
3701 VkPipelineStageFlags dstStageMask,
3702 VkDependencyFlags dependencyFlags,
3703 uint32_t memoryBarrierCount,
3704 const VkMemoryBarrier *pMemoryBarriers,
3705 uint32_t bufferMemoryBarrierCount,
3706 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3707 uint32_t imageMemoryBarrierCount,
3708 const VkImageMemoryBarrier *pImageMemoryBarriers)
3709 {
3710 TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
3711 struct tu_barrier_info info;
3712
3713 info.eventCount = 0;
3714 info.pEvents = NULL;
3715 info.srcStageMask = srcStageMask;
3716
3717 tu_barrier(cmd_buffer, memoryBarrierCount, pMemoryBarriers,
3718 bufferMemoryBarrierCount, pBufferMemoryBarriers,
3719 imageMemoryBarrierCount, pImageMemoryBarriers, &info);
3720 }
3721
3722 static void
3723 write_event(struct tu_cmd_buffer *cmd, struct tu_event *event, unsigned value)
3724 {
3725 struct tu_cs *cs = &cmd->cs;
3726
3727 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_WRITE);
3728
3729 /* TODO: any flush required before/after ? */
3730
3731 tu_cs_emit_pkt7(cs, CP_MEM_WRITE, 3);
3732 tu_cs_emit_qw(cs, event->bo.iova); /* ADDR_LO/HI */
3733 tu_cs_emit(cs, value);
3734 }
3735
3736 void
3737 tu_CmdSetEvent(VkCommandBuffer commandBuffer,
3738 VkEvent _event,
3739 VkPipelineStageFlags stageMask)
3740 {
3741 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3742 TU_FROM_HANDLE(tu_event, event, _event);
3743
3744 write_event(cmd, event, 1);
3745 }
3746
3747 void
3748 tu_CmdResetEvent(VkCommandBuffer commandBuffer,
3749 VkEvent _event,
3750 VkPipelineStageFlags stageMask)
3751 {
3752 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3753 TU_FROM_HANDLE(tu_event, event, _event);
3754
3755 write_event(cmd, event, 0);
3756 }
3757
3758 void
3759 tu_CmdWaitEvents(VkCommandBuffer commandBuffer,
3760 uint32_t eventCount,
3761 const VkEvent *pEvents,
3762 VkPipelineStageFlags srcStageMask,
3763 VkPipelineStageFlags dstStageMask,
3764 uint32_t memoryBarrierCount,
3765 const VkMemoryBarrier *pMemoryBarriers,
3766 uint32_t bufferMemoryBarrierCount,
3767 const VkBufferMemoryBarrier *pBufferMemoryBarriers,
3768 uint32_t imageMemoryBarrierCount,
3769 const VkImageMemoryBarrier *pImageMemoryBarriers)
3770 {
3771 TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
3772 struct tu_cs *cs = &cmd->cs;
3773
3774 /* TODO: any flush required before/after? (CP_WAIT_FOR_ME?) */
3775
3776 for (uint32_t i = 0; i < eventCount; i++) {
3777 TU_FROM_HANDLE(tu_event, event, pEvents[i]);
3778
3779 tu_bo_list_add(&cmd->bo_list, &event->bo, MSM_SUBMIT_BO_READ);
3780
3781 tu_cs_emit_pkt7(cs, CP_WAIT_REG_MEM, 6);
3782 tu_cs_emit(cs, CP_WAIT_REG_MEM_0_FUNCTION(WRITE_EQ) |
3783 CP_WAIT_REG_MEM_0_POLL_MEMORY);
3784 tu_cs_emit_qw(cs, event->bo.iova); /* POLL_ADDR_LO/HI */
3785 tu_cs_emit(cs, CP_WAIT_REG_MEM_3_REF(1));
3786 tu_cs_emit(cs, CP_WAIT_REG_MEM_4_MASK(~0u));
3787 tu_cs_emit(cs, CP_WAIT_REG_MEM_5_DELAY_LOOP_CYCLES(20));
3788 }
3789 }
3790
3791 void
3792 tu_CmdSetDeviceMask(VkCommandBuffer commandBuffer, uint32_t deviceMask)
3793 {
3794 /* No-op */
3795 }