2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
28 #include "tu_private.h"
30 #include "main/menums.h"
32 #include "nir/nir_builder.h"
33 #include "spirv/nir_spirv.h"
34 #include "util/debug.h"
35 #include "util/mesa-sha1.h"
36 #include "util/u_atomic.h"
37 #include "vk_format.h"
42 struct tu_pipeline_builder
44 struct tu_device
*device
;
45 struct tu_pipeline_cache
*cache
;
46 const VkAllocationCallbacks
*alloc
;
47 const VkGraphicsPipelineCreateInfo
*create_info
;
49 struct tu_shader
*shaders
[MESA_SHADER_STAGES
];
50 uint32_t shader_offsets
[MESA_SHADER_STAGES
];
51 uint32_t binning_vs_offset
;
52 uint32_t shader_total_size
;
54 bool rasterizer_discard
;
55 /* these states are affectd by rasterizer_discard */
56 VkSampleCountFlagBits samples
;
57 bool use_depth_stencil_attachment
;
58 bool use_color_attachments
;
59 uint32_t color_attachment_count
;
60 VkFormat color_attachment_formats
[MAX_RTS
];
63 static enum tu_dynamic_state_bits
64 tu_dynamic_state_bit(VkDynamicState state
)
67 case VK_DYNAMIC_STATE_VIEWPORT
:
68 return TU_DYNAMIC_VIEWPORT
;
69 case VK_DYNAMIC_STATE_SCISSOR
:
70 return TU_DYNAMIC_SCISSOR
;
71 case VK_DYNAMIC_STATE_LINE_WIDTH
:
72 return TU_DYNAMIC_LINE_WIDTH
;
73 case VK_DYNAMIC_STATE_DEPTH_BIAS
:
74 return TU_DYNAMIC_DEPTH_BIAS
;
75 case VK_DYNAMIC_STATE_BLEND_CONSTANTS
:
76 return TU_DYNAMIC_BLEND_CONSTANTS
;
77 case VK_DYNAMIC_STATE_DEPTH_BOUNDS
:
78 return TU_DYNAMIC_DEPTH_BOUNDS
;
79 case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
:
80 return TU_DYNAMIC_STENCIL_COMPARE_MASK
;
81 case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
:
82 return TU_DYNAMIC_STENCIL_WRITE_MASK
;
83 case VK_DYNAMIC_STATE_STENCIL_REFERENCE
:
84 return TU_DYNAMIC_STENCIL_REFERENCE
;
86 unreachable("invalid dynamic state");
91 static gl_shader_stage
92 tu_shader_stage(VkShaderStageFlagBits stage
)
95 case VK_SHADER_STAGE_VERTEX_BIT
:
96 return MESA_SHADER_VERTEX
;
97 case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT
:
98 return MESA_SHADER_TESS_CTRL
;
99 case VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT
:
100 return MESA_SHADER_TESS_EVAL
;
101 case VK_SHADER_STAGE_GEOMETRY_BIT
:
102 return MESA_SHADER_GEOMETRY
;
103 case VK_SHADER_STAGE_FRAGMENT_BIT
:
104 return MESA_SHADER_FRAGMENT
;
105 case VK_SHADER_STAGE_COMPUTE_BIT
:
106 return MESA_SHADER_COMPUTE
;
108 unreachable("invalid VkShaderStageFlagBits");
109 return MESA_SHADER_NONE
;
113 static const VkVertexInputAttributeDescription
*
114 tu_find_vertex_input_attribute(
115 const VkPipelineVertexInputStateCreateInfo
*vi_info
, uint32_t slot
)
117 assert(slot
>= VERT_ATTRIB_GENERIC0
);
118 slot
-= VERT_ATTRIB_GENERIC0
;
119 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
120 if (vi_info
->pVertexAttributeDescriptions
[i
].location
== slot
)
121 return &vi_info
->pVertexAttributeDescriptions
[i
];
126 static const VkVertexInputBindingDescription
*
127 tu_find_vertex_input_binding(
128 const VkPipelineVertexInputStateCreateInfo
*vi_info
,
129 const VkVertexInputAttributeDescription
*vi_attr
)
132 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
133 if (vi_info
->pVertexBindingDescriptions
[i
].binding
== vi_attr
->binding
)
134 return &vi_info
->pVertexBindingDescriptions
[i
];
140 tu_logic_op_reads_dst(VkLogicOp op
)
143 case VK_LOGIC_OP_CLEAR
:
144 case VK_LOGIC_OP_COPY
:
145 case VK_LOGIC_OP_COPY_INVERTED
:
146 case VK_LOGIC_OP_SET
:
154 tu_blend_factor_no_dst_alpha(VkBlendFactor factor
)
156 /* treat dst alpha as 1.0 and avoid reading it */
158 case VK_BLEND_FACTOR_DST_ALPHA
:
159 return VK_BLEND_FACTOR_ONE
;
160 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
161 return VK_BLEND_FACTOR_ZERO
;
167 static enum pc_di_primtype
168 tu6_primtype(VkPrimitiveTopology topology
)
171 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
172 return DI_PT_POINTLIST
;
173 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
174 return DI_PT_LINELIST
;
175 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
176 return DI_PT_LINESTRIP
;
177 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
178 return DI_PT_TRILIST
;
179 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
180 return DI_PT_TRISTRIP
;
181 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
183 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
184 return DI_PT_LINE_ADJ
;
185 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
186 return DI_PT_LINESTRIP_ADJ
;
187 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
188 return DI_PT_TRI_ADJ
;
189 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
190 return DI_PT_TRISTRIP_ADJ
;
191 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
193 unreachable("invalid primitive topology");
198 static enum adreno_compare_func
199 tu6_compare_func(VkCompareOp op
)
202 case VK_COMPARE_OP_NEVER
:
204 case VK_COMPARE_OP_LESS
:
206 case VK_COMPARE_OP_EQUAL
:
208 case VK_COMPARE_OP_LESS_OR_EQUAL
:
210 case VK_COMPARE_OP_GREATER
:
212 case VK_COMPARE_OP_NOT_EQUAL
:
213 return FUNC_NOTEQUAL
;
214 case VK_COMPARE_OP_GREATER_OR_EQUAL
:
216 case VK_COMPARE_OP_ALWAYS
:
219 unreachable("invalid VkCompareOp");
224 static enum adreno_stencil_op
225 tu6_stencil_op(VkStencilOp op
)
228 case VK_STENCIL_OP_KEEP
:
230 case VK_STENCIL_OP_ZERO
:
232 case VK_STENCIL_OP_REPLACE
:
233 return STENCIL_REPLACE
;
234 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
235 return STENCIL_INCR_CLAMP
;
236 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
237 return STENCIL_DECR_CLAMP
;
238 case VK_STENCIL_OP_INVERT
:
239 return STENCIL_INVERT
;
240 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
241 return STENCIL_INCR_WRAP
;
242 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
243 return STENCIL_DECR_WRAP
;
245 unreachable("invalid VkStencilOp");
250 static enum a3xx_rop_code
251 tu6_rop(VkLogicOp op
)
254 case VK_LOGIC_OP_CLEAR
:
256 case VK_LOGIC_OP_AND
:
258 case VK_LOGIC_OP_AND_REVERSE
:
259 return ROP_AND_REVERSE
;
260 case VK_LOGIC_OP_COPY
:
262 case VK_LOGIC_OP_AND_INVERTED
:
263 return ROP_AND_INVERTED
;
264 case VK_LOGIC_OP_NO_OP
:
266 case VK_LOGIC_OP_XOR
:
270 case VK_LOGIC_OP_NOR
:
272 case VK_LOGIC_OP_EQUIVALENT
:
274 case VK_LOGIC_OP_INVERT
:
276 case VK_LOGIC_OP_OR_REVERSE
:
277 return ROP_OR_REVERSE
;
278 case VK_LOGIC_OP_COPY_INVERTED
:
279 return ROP_COPY_INVERTED
;
280 case VK_LOGIC_OP_OR_INVERTED
:
281 return ROP_OR_INVERTED
;
282 case VK_LOGIC_OP_NAND
:
284 case VK_LOGIC_OP_SET
:
287 unreachable("invalid VkLogicOp");
292 static enum adreno_rb_blend_factor
293 tu6_blend_factor(VkBlendFactor factor
)
296 case VK_BLEND_FACTOR_ZERO
:
298 case VK_BLEND_FACTOR_ONE
:
300 case VK_BLEND_FACTOR_SRC_COLOR
:
301 return FACTOR_SRC_COLOR
;
302 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
303 return FACTOR_ONE_MINUS_SRC_COLOR
;
304 case VK_BLEND_FACTOR_DST_COLOR
:
305 return FACTOR_DST_COLOR
;
306 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
307 return FACTOR_ONE_MINUS_DST_COLOR
;
308 case VK_BLEND_FACTOR_SRC_ALPHA
:
309 return FACTOR_SRC_ALPHA
;
310 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
311 return FACTOR_ONE_MINUS_SRC_ALPHA
;
312 case VK_BLEND_FACTOR_DST_ALPHA
:
313 return FACTOR_DST_ALPHA
;
314 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
315 return FACTOR_ONE_MINUS_DST_ALPHA
;
316 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
317 return FACTOR_CONSTANT_COLOR
;
318 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
319 return FACTOR_ONE_MINUS_CONSTANT_COLOR
;
320 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
321 return FACTOR_CONSTANT_ALPHA
;
322 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
323 return FACTOR_ONE_MINUS_CONSTANT_ALPHA
;
324 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
325 return FACTOR_SRC_ALPHA_SATURATE
;
326 case VK_BLEND_FACTOR_SRC1_COLOR
:
327 return FACTOR_SRC1_COLOR
;
328 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
329 return FACTOR_ONE_MINUS_SRC1_COLOR
;
330 case VK_BLEND_FACTOR_SRC1_ALPHA
:
331 return FACTOR_SRC1_ALPHA
;
332 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
333 return FACTOR_ONE_MINUS_SRC1_ALPHA
;
335 unreachable("invalid VkBlendFactor");
340 static enum a3xx_rb_blend_opcode
341 tu6_blend_op(VkBlendOp op
)
344 case VK_BLEND_OP_ADD
:
345 return BLEND_DST_PLUS_SRC
;
346 case VK_BLEND_OP_SUBTRACT
:
347 return BLEND_SRC_MINUS_DST
;
348 case VK_BLEND_OP_REVERSE_SUBTRACT
:
349 return BLEND_DST_MINUS_SRC
;
350 case VK_BLEND_OP_MIN
:
351 return BLEND_MIN_DST_SRC
;
352 case VK_BLEND_OP_MAX
:
353 return BLEND_MAX_DST_SRC
;
355 unreachable("invalid VkBlendOp");
356 return BLEND_DST_PLUS_SRC
;
361 tu6_emit_vs_config(struct tu_cs
*cs
, const struct ir3_shader_variant
*vs
)
363 uint32_t sp_vs_ctrl
=
364 A6XX_SP_VS_CTRL_REG0_THREADSIZE(FOUR_QUADS
) |
365 A6XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(vs
->info
.max_reg
+ 1) |
366 A6XX_SP_VS_CTRL_REG0_MERGEDREGS
|
367 A6XX_SP_VS_CTRL_REG0_BRANCHSTACK(vs
->branchstack
);
369 sp_vs_ctrl
|= A6XX_SP_VS_CTRL_REG0_PIXLODENABLE
;
371 uint32_t sp_vs_config
= A6XX_SP_VS_CONFIG_NTEX(vs
->num_samp
) |
372 A6XX_SP_VS_CONFIG_NSAMP(vs
->num_samp
);
374 sp_vs_config
|= A6XX_SP_VS_CONFIG_ENABLED
;
376 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_VS_CTRL_REG0
, 1);
377 tu_cs_emit(cs
, sp_vs_ctrl
);
379 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_VS_CONFIG
, 2);
380 tu_cs_emit(cs
, sp_vs_config
);
381 tu_cs_emit(cs
, vs
->instrlen
);
383 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_VS_CNTL
, 1);
384 tu_cs_emit(cs
, A6XX_HLSQ_VS_CNTL_CONSTLEN(align(vs
->constlen
, 4)) |
385 A6XX_HLSQ_VS_CNTL_ENABLED
);
389 tu6_emit_hs_config(struct tu_cs
*cs
, const struct ir3_shader_variant
*hs
)
391 uint32_t sp_hs_config
= 0;
393 sp_hs_config
|= A6XX_SP_HS_CONFIG_ENABLED
;
395 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_HS_UNKNOWN_A831
, 1);
398 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_HS_CONFIG
, 2);
399 tu_cs_emit(cs
, sp_hs_config
);
400 tu_cs_emit(cs
, hs
->instrlen
);
402 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_HS_CNTL
, 1);
403 tu_cs_emit(cs
, A6XX_HLSQ_HS_CNTL_CONSTLEN(align(hs
->constlen
, 4)));
407 tu6_emit_ds_config(struct tu_cs
*cs
, const struct ir3_shader_variant
*ds
)
409 uint32_t sp_ds_config
= 0;
411 sp_ds_config
|= A6XX_SP_DS_CONFIG_ENABLED
;
413 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_DS_CONFIG
, 2);
414 tu_cs_emit(cs
, sp_ds_config
);
415 tu_cs_emit(cs
, ds
->instrlen
);
417 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_DS_CNTL
, 1);
418 tu_cs_emit(cs
, A6XX_HLSQ_DS_CNTL_CONSTLEN(align(ds
->constlen
, 4)));
422 tu6_emit_gs_config(struct tu_cs
*cs
, const struct ir3_shader_variant
*gs
)
424 uint32_t sp_gs_config
= 0;
426 sp_gs_config
|= A6XX_SP_GS_CONFIG_ENABLED
;
428 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_GS_UNKNOWN_A871
, 1);
431 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_GS_CONFIG
, 2);
432 tu_cs_emit(cs
, sp_gs_config
);
433 tu_cs_emit(cs
, gs
->instrlen
);
435 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_GS_CNTL
, 1);
436 tu_cs_emit(cs
, A6XX_HLSQ_GS_CNTL_CONSTLEN(align(gs
->constlen
, 4)));
440 tu6_emit_fs_config(struct tu_cs
*cs
, const struct ir3_shader_variant
*fs
)
442 uint32_t sp_fs_ctrl
=
443 A6XX_SP_FS_CTRL_REG0_THREADSIZE(FOUR_QUADS
) | 0x1000000 |
444 A6XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(fs
->info
.max_reg
+ 1) |
445 A6XX_SP_FS_CTRL_REG0_MERGEDREGS
|
446 A6XX_SP_FS_CTRL_REG0_BRANCHSTACK(fs
->branchstack
);
447 if (fs
->total_in
> 0 || fs
->frag_coord
)
448 sp_fs_ctrl
|= A6XX_SP_FS_CTRL_REG0_VARYING
;
450 sp_fs_ctrl
|= A6XX_SP_FS_CTRL_REG0_PIXLODENABLE
;
452 uint32_t sp_fs_config
= A6XX_SP_FS_CONFIG_NTEX(fs
->num_samp
) |
453 A6XX_SP_FS_CONFIG_NSAMP(fs
->num_samp
) |
454 A6XX_SP_FS_CONFIG_NIBO(fs
->image_mapping
.num_ibo
);
456 sp_fs_config
|= A6XX_SP_FS_CONFIG_ENABLED
;
458 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_UNKNOWN_A9A8
, 1);
461 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_UNKNOWN_AB00
, 1);
464 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_CTRL_REG0
, 1);
465 tu_cs_emit(cs
, sp_fs_ctrl
);
467 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_CONFIG
, 2);
468 tu_cs_emit(cs
, sp_fs_config
);
469 tu_cs_emit(cs
, fs
->instrlen
);
471 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_FS_CNTL
, 1);
472 tu_cs_emit(cs
, A6XX_HLSQ_FS_CNTL_CONSTLEN(align(fs
->constlen
, 4)) |
473 A6XX_HLSQ_FS_CNTL_ENABLED
);
475 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_IBO_COUNT
, 1);
476 tu_cs_emit(cs
, fs
->image_mapping
.num_ibo
);
480 tu6_emit_cs_config(struct tu_cs
*cs
, const struct ir3_shader_variant
*v
)
482 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_UPDATE_CNTL
, 1);
483 tu_cs_emit(cs
, 0xff);
485 unsigned constlen
= align(v
->constlen
, 4);
486 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_CS_CNTL
, 1);
487 tu_cs_emit(cs
, A6XX_HLSQ_CS_CNTL_CONSTLEN(constlen
) |
488 A6XX_HLSQ_CS_CNTL_ENABLED
);
490 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_CS_CONFIG
, 2);
491 tu_cs_emit(cs
, A6XX_SP_CS_CONFIG_ENABLED
|
492 A6XX_SP_CS_CONFIG_NIBO(v
->image_mapping
.num_ibo
) |
493 A6XX_SP_CS_CONFIG_NTEX(v
->num_samp
) |
494 A6XX_SP_CS_CONFIG_NSAMP(v
->num_samp
) |
495 A6XX_SP_CS_CONFIG_NIBO(v
->image_mapping
.num_ibo
));
496 tu_cs_emit(cs
, v
->instrlen
);
498 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_CS_CTRL_REG0
, 1);
499 tu_cs_emit(cs
, A6XX_SP_CS_CTRL_REG0_THREADSIZE(FOUR_QUADS
) |
500 A6XX_SP_CS_CTRL_REG0_FULLREGFOOTPRINT(v
->info
.max_reg
+ 1) |
501 A6XX_SP_CS_CTRL_REG0_MERGEDREGS
|
502 A6XX_SP_CS_CTRL_REG0_BRANCHSTACK(v
->branchstack
) |
503 COND(v
->need_pixlod
, A6XX_SP_CS_CTRL_REG0_PIXLODENABLE
));
505 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_CS_UNKNOWN_A9B1
, 1);
506 tu_cs_emit(cs
, 0x41);
508 uint32_t local_invocation_id
=
509 ir3_find_sysval_regid(v
, SYSTEM_VALUE_LOCAL_INVOCATION_ID
);
510 uint32_t work_group_id
=
511 ir3_find_sysval_regid(v
, SYSTEM_VALUE_WORK_GROUP_ID
);
513 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_CS_CNTL_0
, 2);
515 A6XX_HLSQ_CS_CNTL_0_WGIDCONSTID(work_group_id
) |
516 A6XX_HLSQ_CS_CNTL_0_UNK0(regid(63, 0)) |
517 A6XX_HLSQ_CS_CNTL_0_UNK1(regid(63, 0)) |
518 A6XX_HLSQ_CS_CNTL_0_LOCALIDREGID(local_invocation_id
));
519 tu_cs_emit(cs
, 0x2fc); /* HLSQ_CS_UNKNOWN_B998 */
521 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_CS_IBO_COUNT
, 1);
522 tu_cs_emit(cs
, v
->image_mapping
.num_ibo
);
526 tu6_emit_vs_system_values(struct tu_cs
*cs
,
527 const struct ir3_shader_variant
*vs
)
529 const uint32_t vertexid_regid
=
530 ir3_find_sysval_regid(vs
, SYSTEM_VALUE_VERTEX_ID
);
531 const uint32_t instanceid_regid
=
532 ir3_find_sysval_regid(vs
, SYSTEM_VALUE_INSTANCE_ID
);
534 tu_cs_emit_pkt4(cs
, REG_A6XX_VFD_CONTROL_1
, 6);
535 tu_cs_emit(cs
, A6XX_VFD_CONTROL_1_REGID4VTX(vertexid_regid
) |
536 A6XX_VFD_CONTROL_1_REGID4INST(instanceid_regid
) |
538 tu_cs_emit(cs
, 0x0000fcfc); /* VFD_CONTROL_2 */
539 tu_cs_emit(cs
, 0xfcfcfcfc); /* VFD_CONTROL_3 */
540 tu_cs_emit(cs
, 0x000000fc); /* VFD_CONTROL_4 */
541 tu_cs_emit(cs
, 0x0000fcfc); /* VFD_CONTROL_5 */
542 tu_cs_emit(cs
, 0x00000000); /* VFD_CONTROL_6 */
546 tu6_emit_vpc(struct tu_cs
*cs
,
547 const struct ir3_shader_variant
*vs
,
548 const struct ir3_shader_variant
*fs
,
551 struct ir3_shader_linkage linkage
= { 0 };
552 ir3_link_shaders(&linkage
, vs
, fs
);
554 if (vs
->shader
->stream_output
.num_outputs
&& !binning_pass
)
555 tu_finishme("stream output");
557 BITSET_DECLARE(vpc_var_enables
, 128) = { 0 };
558 for (uint32_t i
= 0; i
< linkage
.cnt
; i
++) {
559 const uint32_t comp_count
= util_last_bit(linkage
.var
[i
].compmask
);
560 for (uint32_t j
= 0; j
< comp_count
; j
++)
561 BITSET_SET(vpc_var_enables
, linkage
.var
[i
].loc
+ j
);
564 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_VAR_DISABLE(0), 4);
565 tu_cs_emit(cs
, ~vpc_var_enables
[0]);
566 tu_cs_emit(cs
, ~vpc_var_enables
[1]);
567 tu_cs_emit(cs
, ~vpc_var_enables
[2]);
568 tu_cs_emit(cs
, ~vpc_var_enables
[3]);
570 /* a6xx finds position/pointsize at the end */
571 const uint32_t position_regid
=
572 ir3_find_output_regid(vs
, VARYING_SLOT_POS
);
573 const uint32_t pointsize_regid
=
574 ir3_find_output_regid(vs
, VARYING_SLOT_PSIZ
);
575 uint32_t pointsize_loc
= 0xff, position_loc
= 0xff;
576 if (position_regid
!= regid(63, 0)) {
577 position_loc
= linkage
.max_loc
;
578 ir3_link_add(&linkage
, position_regid
, 0xf, linkage
.max_loc
);
580 if (pointsize_regid
!= regid(63, 0)) {
581 pointsize_loc
= linkage
.max_loc
;
582 ir3_link_add(&linkage
, pointsize_regid
, 0x1, linkage
.max_loc
);
585 /* map vs outputs to VPC */
586 assert(linkage
.cnt
<= 32);
587 const uint32_t sp_vs_out_count
= (linkage
.cnt
+ 1) / 2;
588 const uint32_t sp_vs_vpc_dst_count
= (linkage
.cnt
+ 3) / 4;
589 uint32_t sp_vs_out
[16];
590 uint32_t sp_vs_vpc_dst
[8];
591 sp_vs_out
[sp_vs_out_count
- 1] = 0;
592 sp_vs_vpc_dst
[sp_vs_vpc_dst_count
- 1] = 0;
593 for (uint32_t i
= 0; i
< linkage
.cnt
; i
++) {
594 ((uint16_t *) sp_vs_out
)[i
] =
595 A6XX_SP_VS_OUT_REG_A_REGID(linkage
.var
[i
].regid
) |
596 A6XX_SP_VS_OUT_REG_A_COMPMASK(linkage
.var
[i
].compmask
);
597 ((uint8_t *) sp_vs_vpc_dst
)[i
] =
598 A6XX_SP_VS_VPC_DST_REG_OUTLOC0(linkage
.var
[i
].loc
);
601 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_VS_OUT_REG(0), sp_vs_out_count
);
602 tu_cs_emit_array(cs
, sp_vs_out
, sp_vs_out_count
);
604 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_VS_VPC_DST_REG(0), sp_vs_vpc_dst_count
);
605 tu_cs_emit_array(cs
, sp_vs_vpc_dst
, sp_vs_vpc_dst_count
);
607 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_CNTL_0
, 1);
608 tu_cs_emit(cs
, A6XX_VPC_CNTL_0_NUMNONPOSVAR(fs
->total_in
) |
609 (fs
->total_in
> 0 ? A6XX_VPC_CNTL_0_VARYING
: 0) |
612 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_PACK
, 1);
613 tu_cs_emit(cs
, A6XX_VPC_PACK_POSITIONLOC(position_loc
) |
614 A6XX_VPC_PACK_PSIZELOC(pointsize_loc
) |
615 A6XX_VPC_PACK_STRIDE_IN_VPC(linkage
.max_loc
));
617 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_GS_SIV_CNTL
, 1);
618 tu_cs_emit(cs
, 0x0000ffff); /* XXX */
620 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_PRIMITIVE_CNTL
, 1);
621 tu_cs_emit(cs
, A6XX_SP_PRIMITIVE_CNTL_VSOUT(linkage
.cnt
));
623 tu_cs_emit_pkt4(cs
, REG_A6XX_PC_PRIMITIVE_CNTL_1
, 1);
624 tu_cs_emit(cs
, A6XX_PC_PRIMITIVE_CNTL_1_STRIDE_IN_VPC(linkage
.max_loc
) |
625 (vs
->writes_psize
? A6XX_PC_PRIMITIVE_CNTL_1_PSIZE
: 0));
629 tu6_vpc_varying_mode(const struct ir3_shader_variant
*fs
,
631 uint8_t *interp_mode
,
632 uint8_t *ps_repl_mode
)
646 PS_REPL_ONE_MINUS_T
= 3,
649 const uint32_t compmask
= fs
->inputs
[index
].compmask
;
651 /* NOTE: varyings are packed, so if compmask is 0xb then first, second, and
652 * fourth component occupy three consecutive varying slots
657 if (fs
->inputs
[index
].slot
== VARYING_SLOT_PNTC
) {
658 if (compmask
& 0x1) {
659 *ps_repl_mode
|= PS_REPL_S
<< shift
;
662 if (compmask
& 0x2) {
663 *ps_repl_mode
|= PS_REPL_T
<< shift
;
666 if (compmask
& 0x4) {
667 *interp_mode
|= INTERP_ZERO
<< shift
;
670 if (compmask
& 0x8) {
671 *interp_mode
|= INTERP_ONE
<< 6;
674 } else if ((fs
->inputs
[index
].interpolate
== INTERP_MODE_FLAT
) ||
675 fs
->inputs
[index
].rasterflat
) {
676 for (int i
= 0; i
< 4; i
++) {
677 if (compmask
& (1 << i
)) {
678 *interp_mode
|= INTERP_FLAT
<< shift
;
688 tu6_emit_vpc_varying_modes(struct tu_cs
*cs
,
689 const struct ir3_shader_variant
*fs
,
692 uint32_t interp_modes
[8] = { 0 };
693 uint32_t ps_repl_modes
[8] = { 0 };
697 (i
= ir3_next_varying(fs
, i
)) < (int) fs
->inputs_count
;) {
699 /* get the mode for input i */
701 uint8_t ps_repl_mode
;
703 tu6_vpc_varying_mode(fs
, i
, &interp_mode
, &ps_repl_mode
);
705 /* OR the mode into the array */
706 const uint32_t inloc
= fs
->inputs
[i
].inloc
* 2;
707 uint32_t n
= inloc
/ 32;
708 uint32_t shift
= inloc
% 32;
709 interp_modes
[n
] |= interp_mode
<< shift
;
710 ps_repl_modes
[n
] |= ps_repl_mode
<< shift
;
711 if (shift
+ bits
> 32) {
715 interp_modes
[n
] |= interp_mode
>> shift
;
716 ps_repl_modes
[n
] |= ps_repl_mode
>> shift
;
721 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_VARYING_INTERP_MODE(0), 8);
722 tu_cs_emit_array(cs
, interp_modes
, 8);
724 tu_cs_emit_pkt4(cs
, REG_A6XX_VPC_VARYING_PS_REPL_MODE(0), 8);
725 tu_cs_emit_array(cs
, ps_repl_modes
, 8);
729 tu6_emit_fs_inputs(struct tu_cs
*cs
, const struct ir3_shader_variant
*fs
)
731 uint32_t face_regid
, coord_regid
, zwcoord_regid
, samp_id_regid
;
732 uint32_t ij_pix_regid
, ij_samp_regid
, ij_cent_regid
, ij_size_regid
;
733 uint32_t smask_in_regid
;
735 bool sample_shading
= fs
->per_samp
; /* TODO | key->sample_shading; */
736 bool enable_varyings
= fs
->total_in
> 0;
738 samp_id_regid
= ir3_find_sysval_regid(fs
, SYSTEM_VALUE_SAMPLE_ID
);
739 smask_in_regid
= ir3_find_sysval_regid(fs
, SYSTEM_VALUE_SAMPLE_MASK_IN
);
740 face_regid
= ir3_find_sysval_regid(fs
, SYSTEM_VALUE_FRONT_FACE
);
741 coord_regid
= ir3_find_sysval_regid(fs
, SYSTEM_VALUE_FRAG_COORD
);
742 zwcoord_regid
= VALIDREG(coord_regid
) ? coord_regid
+ 2 : regid(63, 0);
743 ij_pix_regid
= ir3_find_sysval_regid(fs
, SYSTEM_VALUE_BARYCENTRIC_PIXEL
);
744 ij_samp_regid
= ir3_find_sysval_regid(fs
, SYSTEM_VALUE_BARYCENTRIC_SAMPLE
);
745 ij_cent_regid
= ir3_find_sysval_regid(fs
, SYSTEM_VALUE_BARYCENTRIC_CENTROID
);
746 ij_size_regid
= ir3_find_sysval_regid(fs
, SYSTEM_VALUE_BARYCENTRIC_SIZE
);
748 if (fs
->num_sampler_prefetch
> 0) {
749 assert(VALIDREG(ij_pix_regid
));
750 /* also, it seems like ij_pix is *required* to be r0.x */
751 assert(ij_pix_regid
== regid(0, 0));
754 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_PREFETCH_CNTL
, 1 + fs
->num_sampler_prefetch
);
755 tu_cs_emit(cs
, A6XX_SP_FS_PREFETCH_CNTL_COUNT(fs
->num_sampler_prefetch
) |
756 A6XX_SP_FS_PREFETCH_CNTL_UNK4(regid(63, 0)) |
758 for (int i
= 0; i
< fs
->num_sampler_prefetch
; i
++) {
759 const struct ir3_sampler_prefetch
*prefetch
= &fs
->sampler_prefetch
[i
];
760 tu_cs_emit(cs
, A6XX_SP_FS_PREFETCH_CMD_SRC(prefetch
->src
) |
761 A6XX_SP_FS_PREFETCH_CMD_SAMP_ID(prefetch
->samp_id
) |
762 A6XX_SP_FS_PREFETCH_CMD_TEX_ID(prefetch
->tex_id
) |
763 A6XX_SP_FS_PREFETCH_CMD_DST(prefetch
->dst
) |
764 A6XX_SP_FS_PREFETCH_CMD_WRMASK(prefetch
->wrmask
) |
765 COND(prefetch
->half_precision
, A6XX_SP_FS_PREFETCH_CMD_HALF
) |
766 A6XX_SP_FS_PREFETCH_CMD_CMD(prefetch
->cmd
));
769 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_CONTROL_1_REG
, 5);
771 tu_cs_emit(cs
, A6XX_HLSQ_CONTROL_2_REG_FACEREGID(face_regid
) |
772 A6XX_HLSQ_CONTROL_2_REG_SAMPLEID(samp_id_regid
) |
773 A6XX_HLSQ_CONTROL_2_REG_SAMPLEMASK(smask_in_regid
) |
774 A6XX_HLSQ_CONTROL_2_REG_SIZE(ij_size_regid
));
775 tu_cs_emit(cs
, A6XX_HLSQ_CONTROL_3_REG_BARY_IJ_PIXEL(ij_pix_regid
) |
776 A6XX_HLSQ_CONTROL_3_REG_BARY_IJ_CENTROID(ij_cent_regid
) |
778 tu_cs_emit(cs
, A6XX_HLSQ_CONTROL_4_REG_XYCOORDREGID(coord_regid
) |
779 A6XX_HLSQ_CONTROL_4_REG_ZWCOORDREGID(zwcoord_regid
) |
780 A6XX_HLSQ_CONTROL_4_REG_BARY_IJ_PIXEL_PERSAMP(ij_samp_regid
) |
782 tu_cs_emit(cs
, 0xfc);
784 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_UNKNOWN_B980
, 1);
785 tu_cs_emit(cs
, enable_varyings
? 3 : 1);
787 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_UNKNOWN_A982
, 1);
788 tu_cs_emit(cs
, 0); /* XXX */
790 tu_cs_emit_pkt4(cs
, REG_A6XX_HLSQ_UPDATE_CNTL
, 1);
791 tu_cs_emit(cs
, 0xff); /* XXX */
793 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_CNTL
, 1);
795 CONDREG(ij_pix_regid
, A6XX_GRAS_CNTL_VARYING
) |
796 CONDREG(ij_cent_regid
, A6XX_GRAS_CNTL_CENTROID
) |
797 CONDREG(ij_samp_regid
, A6XX_GRAS_CNTL_PERSAMP_VARYING
) |
798 COND(VALIDREG(ij_size_regid
) && !sample_shading
, A6XX_GRAS_CNTL_SIZE
) |
799 COND(VALIDREG(ij_size_regid
) && sample_shading
, A6XX_GRAS_CNTL_SIZE_PERSAMP
) |
801 A6XX_GRAS_CNTL_SIZE
|
802 A6XX_GRAS_CNTL_XCOORD
|
803 A6XX_GRAS_CNTL_YCOORD
|
804 A6XX_GRAS_CNTL_ZCOORD
|
805 A6XX_GRAS_CNTL_WCOORD
) |
806 COND(fs
->frag_face
, A6XX_GRAS_CNTL_SIZE
));
808 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_RENDER_CONTROL0
, 2);
810 CONDREG(ij_pix_regid
, A6XX_RB_RENDER_CONTROL0_VARYING
) |
811 CONDREG(ij_cent_regid
, A6XX_RB_RENDER_CONTROL0_CENTROID
) |
812 CONDREG(ij_samp_regid
, A6XX_RB_RENDER_CONTROL0_PERSAMP_VARYING
) |
813 COND(enable_varyings
, A6XX_RB_RENDER_CONTROL0_UNK10
) |
814 COND(VALIDREG(ij_size_regid
) && !sample_shading
, A6XX_RB_RENDER_CONTROL0_SIZE
) |
815 COND(VALIDREG(ij_size_regid
) && sample_shading
, A6XX_RB_RENDER_CONTROL0_SIZE_PERSAMP
) |
817 A6XX_RB_RENDER_CONTROL0_SIZE
|
818 A6XX_RB_RENDER_CONTROL0_XCOORD
|
819 A6XX_RB_RENDER_CONTROL0_YCOORD
|
820 A6XX_RB_RENDER_CONTROL0_ZCOORD
|
821 A6XX_RB_RENDER_CONTROL0_WCOORD
) |
822 COND(fs
->frag_face
, A6XX_RB_RENDER_CONTROL0_SIZE
));
824 CONDREG(smask_in_regid
, A6XX_RB_RENDER_CONTROL1_SAMPLEMASK
) |
825 CONDREG(samp_id_regid
, A6XX_RB_RENDER_CONTROL1_SAMPLEID
) |
826 CONDREG(ij_size_regid
, A6XX_RB_RENDER_CONTROL1_SIZE
) |
827 COND(fs
->frag_face
, A6XX_RB_RENDER_CONTROL1_FACENESS
));
831 tu6_emit_fs_outputs(struct tu_cs
*cs
,
832 const struct ir3_shader_variant
*fs
,
835 uint32_t smask_regid
, posz_regid
;
837 posz_regid
= ir3_find_output_regid(fs
, FRAG_RESULT_DEPTH
);
838 smask_regid
= ir3_find_output_regid(fs
, FRAG_RESULT_SAMPLE_MASK
);
840 uint32_t fragdata_regid
[8];
841 if (fs
->color0_mrt
) {
842 fragdata_regid
[0] = ir3_find_output_regid(fs
, FRAG_RESULT_COLOR
);
843 for (uint32_t i
= 1; i
< ARRAY_SIZE(fragdata_regid
); i
++)
844 fragdata_regid
[i
] = fragdata_regid
[0];
846 for (uint32_t i
= 0; i
< ARRAY_SIZE(fragdata_regid
); i
++)
847 fragdata_regid
[i
] = ir3_find_output_regid(fs
, FRAG_RESULT_DATA0
+ i
);
850 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_OUTPUT_CNTL0
, 2);
851 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_CNTL0_DEPTH_REGID(posz_regid
) |
852 A6XX_SP_FS_OUTPUT_CNTL0_SAMPMASK_REGID(smask_regid
) |
854 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_CNTL1_MRT(mrt_count
));
856 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_FS_OUTPUT_REG(0), 8);
857 for (uint32_t i
= 0; i
< ARRAY_SIZE(fragdata_regid
); i
++) {
858 // TODO we could have a mix of half and full precision outputs,
859 // we really need to figure out half-precision from IR3_REG_HALF
860 tu_cs_emit(cs
, A6XX_SP_FS_OUTPUT_REG_REGID(fragdata_regid
[i
]) |
861 (false ? A6XX_SP_FS_OUTPUT_REG_HALF_PRECISION
: 0));
864 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_FS_OUTPUT_CNTL0
, 2);
865 tu_cs_emit(cs
, COND(fs
->writes_pos
, A6XX_RB_FS_OUTPUT_CNTL0_FRAG_WRITES_Z
) |
866 COND(fs
->writes_smask
, A6XX_RB_FS_OUTPUT_CNTL0_FRAG_WRITES_SAMPMASK
));
867 tu_cs_emit(cs
, A6XX_RB_FS_OUTPUT_CNTL1_MRT(mrt_count
));
869 uint32_t gras_su_depth_plane_cntl
= 0;
870 uint32_t rb_depth_plane_cntl
= 0;
871 if (fs
->no_earlyz
| fs
->writes_pos
) {
872 gras_su_depth_plane_cntl
|= A6XX_GRAS_SU_DEPTH_PLANE_CNTL_FRAG_WRITES_Z
;
873 rb_depth_plane_cntl
|= A6XX_RB_DEPTH_PLANE_CNTL_FRAG_WRITES_Z
;
876 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_SU_DEPTH_PLANE_CNTL
, 1);
877 tu_cs_emit(cs
, gras_su_depth_plane_cntl
);
879 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_DEPTH_PLANE_CNTL
, 1);
880 tu_cs_emit(cs
, rb_depth_plane_cntl
);
884 tu6_emit_shader_object(struct tu_cs
*cs
,
885 gl_shader_stage stage
,
886 const struct ir3_shader_variant
*variant
,
887 const struct tu_bo
*binary_bo
,
888 uint32_t binary_offset
)
892 enum a6xx_state_block sb
;
894 case MESA_SHADER_VERTEX
:
895 reg
= REG_A6XX_SP_VS_OBJ_START_LO
;
896 opcode
= CP_LOAD_STATE6_GEOM
;
899 case MESA_SHADER_TESS_CTRL
:
900 reg
= REG_A6XX_SP_HS_OBJ_START_LO
;
901 opcode
= CP_LOAD_STATE6_GEOM
;
904 case MESA_SHADER_TESS_EVAL
:
905 reg
= REG_A6XX_SP_DS_OBJ_START_LO
;
906 opcode
= CP_LOAD_STATE6_GEOM
;
909 case MESA_SHADER_GEOMETRY
:
910 reg
= REG_A6XX_SP_GS_OBJ_START_LO
;
911 opcode
= CP_LOAD_STATE6_GEOM
;
914 case MESA_SHADER_FRAGMENT
:
915 reg
= REG_A6XX_SP_FS_OBJ_START_LO
;
916 opcode
= CP_LOAD_STATE6_FRAG
;
919 case MESA_SHADER_COMPUTE
:
920 reg
= REG_A6XX_SP_CS_OBJ_START_LO
;
921 opcode
= CP_LOAD_STATE6_FRAG
;
925 unreachable("invalid gl_shader_stage");
926 opcode
= CP_LOAD_STATE6_GEOM
;
931 if (!variant
->instrlen
) {
932 tu_cs_emit_pkt4(cs
, reg
, 2);
933 tu_cs_emit_qw(cs
, 0);
937 assert(variant
->type
== stage
);
939 const uint64_t binary_iova
= binary_bo
->iova
+ binary_offset
;
940 assert((binary_iova
& 0x3) == 0);
942 tu_cs_emit_pkt4(cs
, reg
, 2);
943 tu_cs_emit_qw(cs
, binary_iova
);
945 /* always indirect */
946 const bool indirect
= true;
948 tu_cs_emit_pkt7(cs
, opcode
, 3);
949 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
950 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER
) |
951 CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT
) |
952 CP_LOAD_STATE6_0_STATE_BLOCK(sb
) |
953 CP_LOAD_STATE6_0_NUM_UNIT(variant
->instrlen
));
954 tu_cs_emit_qw(cs
, binary_iova
);
956 const void *binary
= binary_bo
->map
+ binary_offset
;
958 tu_cs_emit_pkt7(cs
, opcode
, 3 + variant
->info
.sizedwords
);
959 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(0) |
960 CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER
) |
961 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT
) |
962 CP_LOAD_STATE6_0_STATE_BLOCK(sb
) |
963 CP_LOAD_STATE6_0_NUM_UNIT(variant
->instrlen
));
964 tu_cs_emit_qw(cs
, 0);
965 tu_cs_emit_array(cs
, binary
, variant
->info
.sizedwords
);
970 tu6_emit_immediates(struct tu_cs
*cs
, const struct ir3_shader_variant
*v
,
971 uint32_t opcode
, enum a6xx_state_block block
)
977 const struct ir3_const_state
*const_state
= &v
->shader
->const_state
;
978 uint32_t base
= const_state
->offsets
.immediate
;
979 int size
= const_state
->immediates_count
;
981 /* truncate size to avoid writing constants that shader
984 size
= MIN2(size
+ base
, v
->constlen
) - base
;
989 tu_cs_emit_pkt7(cs
, opcode
, 3 + size
* 4);
990 tu_cs_emit(cs
, CP_LOAD_STATE6_0_DST_OFF(base
) |
991 CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS
) |
992 CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT
) |
993 CP_LOAD_STATE6_0_STATE_BLOCK(block
) |
994 CP_LOAD_STATE6_0_NUM_UNIT(size
));
995 tu_cs_emit(cs
, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
996 tu_cs_emit(cs
, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
998 for (unsigned i
= 0; i
< size
; i
++) {
999 tu_cs_emit(cs
, const_state
->immediates
[i
].val
[0]);
1000 tu_cs_emit(cs
, const_state
->immediates
[i
].val
[1]);
1001 tu_cs_emit(cs
, const_state
->immediates
[i
].val
[2]);
1002 tu_cs_emit(cs
, const_state
->immediates
[i
].val
[3]);
1007 tu6_emit_program(struct tu_cs
*cs
,
1008 const struct tu_pipeline_builder
*builder
,
1009 const struct tu_bo
*binary_bo
,
1012 static const struct ir3_shader_variant dummy_variant
= {
1013 .type
= MESA_SHADER_NONE
1015 assert(builder
->shaders
[MESA_SHADER_VERTEX
]);
1016 const struct ir3_shader_variant
*vs
=
1017 &builder
->shaders
[MESA_SHADER_VERTEX
]->variants
[0];
1018 const struct ir3_shader_variant
*hs
=
1019 builder
->shaders
[MESA_SHADER_TESS_CTRL
]
1020 ? &builder
->shaders
[MESA_SHADER_TESS_CTRL
]->variants
[0]
1022 const struct ir3_shader_variant
*ds
=
1023 builder
->shaders
[MESA_SHADER_TESS_EVAL
]
1024 ? &builder
->shaders
[MESA_SHADER_TESS_EVAL
]->variants
[0]
1026 const struct ir3_shader_variant
*gs
=
1027 builder
->shaders
[MESA_SHADER_GEOMETRY
]
1028 ? &builder
->shaders
[MESA_SHADER_GEOMETRY
]->variants
[0]
1030 const struct ir3_shader_variant
*fs
=
1031 builder
->shaders
[MESA_SHADER_FRAGMENT
]
1032 ? &builder
->shaders
[MESA_SHADER_FRAGMENT
]->variants
[0]
1036 vs
= &builder
->shaders
[MESA_SHADER_VERTEX
]->variants
[1];
1037 fs
= &dummy_variant
;
1040 tu6_emit_vs_config(cs
, vs
);
1041 tu6_emit_hs_config(cs
, hs
);
1042 tu6_emit_ds_config(cs
, ds
);
1043 tu6_emit_gs_config(cs
, gs
);
1044 tu6_emit_fs_config(cs
, fs
);
1046 tu6_emit_vs_system_values(cs
, vs
);
1047 tu6_emit_vpc(cs
, vs
, fs
, binning_pass
);
1048 tu6_emit_vpc_varying_modes(cs
, fs
, binning_pass
);
1049 tu6_emit_fs_inputs(cs
, fs
);
1050 tu6_emit_fs_outputs(cs
, fs
, builder
->color_attachment_count
);
1052 tu6_emit_shader_object(cs
, MESA_SHADER_VERTEX
, vs
, binary_bo
,
1053 binning_pass
? builder
->binning_vs_offset
: builder
->shader_offsets
[MESA_SHADER_VERTEX
]);
1055 tu6_emit_shader_object(cs
, MESA_SHADER_FRAGMENT
, fs
, binary_bo
,
1056 builder
->shader_offsets
[MESA_SHADER_FRAGMENT
]);
1058 tu6_emit_immediates(cs
, vs
, CP_LOAD_STATE6_GEOM
, SB6_VS_SHADER
);
1060 tu6_emit_immediates(cs
, fs
, CP_LOAD_STATE6_FRAG
, SB6_FS_SHADER
);
1064 tu6_emit_vertex_input(struct tu_cs
*cs
,
1065 const struct ir3_shader_variant
*vs
,
1066 const VkPipelineVertexInputStateCreateInfo
*vi_info
,
1067 uint8_t bindings
[MAX_VERTEX_ATTRIBS
],
1068 uint16_t strides
[MAX_VERTEX_ATTRIBS
],
1069 uint16_t offsets
[MAX_VERTEX_ATTRIBS
],
1072 uint32_t vfd_decode_idx
= 0;
1074 for (uint32_t i
= 0; i
< vs
->inputs_count
; i
++) {
1075 if (vs
->inputs
[i
].sysval
|| !vs
->inputs
[i
].compmask
)
1078 const VkVertexInputAttributeDescription
*vi_attr
=
1079 tu_find_vertex_input_attribute(vi_info
, vs
->inputs
[i
].slot
);
1080 const VkVertexInputBindingDescription
*vi_binding
=
1081 tu_find_vertex_input_binding(vi_info
, vi_attr
);
1082 assert(vi_attr
&& vi_binding
);
1084 const struct tu_native_format
*format
=
1085 tu6_get_native_format(vi_attr
->format
);
1086 assert(format
&& format
->vtx
>= 0);
1088 uint32_t vfd_decode
= A6XX_VFD_DECODE_INSTR_IDX(vfd_decode_idx
) |
1089 A6XX_VFD_DECODE_INSTR_FORMAT(format
->vtx
) |
1090 A6XX_VFD_DECODE_INSTR_SWAP(format
->swap
) |
1091 A6XX_VFD_DECODE_INSTR_UNK30
;
1092 if (vi_binding
->inputRate
== VK_VERTEX_INPUT_RATE_INSTANCE
)
1093 vfd_decode
|= A6XX_VFD_DECODE_INSTR_INSTANCED
;
1094 if (!vk_format_is_int(vi_attr
->format
))
1095 vfd_decode
|= A6XX_VFD_DECODE_INSTR_FLOAT
;
1097 const uint32_t vfd_decode_step_rate
= 1;
1099 const uint32_t vfd_dest_cntl
=
1100 A6XX_VFD_DEST_CNTL_INSTR_WRITEMASK(vs
->inputs
[i
].compmask
) |
1101 A6XX_VFD_DEST_CNTL_INSTR_REGID(vs
->inputs
[i
].regid
);
1103 tu_cs_emit_pkt4(cs
, REG_A6XX_VFD_DECODE(vfd_decode_idx
), 2);
1104 tu_cs_emit(cs
, vfd_decode
);
1105 tu_cs_emit(cs
, vfd_decode_step_rate
);
1107 tu_cs_emit_pkt4(cs
, REG_A6XX_VFD_DEST_CNTL(vfd_decode_idx
), 1);
1108 tu_cs_emit(cs
, vfd_dest_cntl
);
1110 bindings
[vfd_decode_idx
] = vi_binding
->binding
;
1111 strides
[vfd_decode_idx
] = vi_binding
->stride
;
1112 offsets
[vfd_decode_idx
] = vi_attr
->offset
;
1115 assert(vfd_decode_idx
<= MAX_VERTEX_ATTRIBS
);
1118 tu_cs_emit_pkt4(cs
, REG_A6XX_VFD_CONTROL_0
, 1);
1120 cs
, A6XX_VFD_CONTROL_0_VTXCNT(vfd_decode_idx
) | (vfd_decode_idx
<< 8));
1122 *count
= vfd_decode_idx
;
1126 tu6_guardband_adj(uint32_t v
)
1129 return (uint32_t)(511.0 - 65.0 * (log2(v
) - 8.0));
1135 tu6_emit_viewport(struct tu_cs
*cs
, const VkViewport
*viewport
)
1139 scales
[0] = viewport
->width
/ 2.0f
;
1140 scales
[1] = viewport
->height
/ 2.0f
;
1141 scales
[2] = viewport
->maxDepth
- viewport
->minDepth
;
1142 offsets
[0] = viewport
->x
+ scales
[0];
1143 offsets
[1] = viewport
->y
+ scales
[1];
1144 offsets
[2] = viewport
->minDepth
;
1148 min
.x
= (int32_t) viewport
->x
;
1149 max
.x
= (int32_t) ceilf(viewport
->x
+ viewport
->width
);
1150 if (viewport
->height
>= 0.0f
) {
1151 min
.y
= (int32_t) viewport
->y
;
1152 max
.y
= (int32_t) ceilf(viewport
->y
+ viewport
->height
);
1154 min
.y
= (int32_t)(viewport
->y
+ viewport
->height
);
1155 max
.y
= (int32_t) ceilf(viewport
->y
);
1157 /* the spec allows viewport->height to be 0.0f */
1160 assert(min
.x
>= 0 && min
.x
< max
.x
);
1161 assert(min
.y
>= 0 && min
.y
< max
.y
);
1163 VkExtent2D guardband_adj
;
1164 guardband_adj
.width
= tu6_guardband_adj(max
.x
- min
.x
);
1165 guardband_adj
.height
= tu6_guardband_adj(max
.y
- min
.y
);
1167 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_CL_VPORT_XOFFSET_0
, 6);
1168 tu_cs_emit(cs
, A6XX_GRAS_CL_VPORT_XOFFSET_0(offsets
[0]));
1169 tu_cs_emit(cs
, A6XX_GRAS_CL_VPORT_XSCALE_0(scales
[0]));
1170 tu_cs_emit(cs
, A6XX_GRAS_CL_VPORT_YOFFSET_0(offsets
[1]));
1171 tu_cs_emit(cs
, A6XX_GRAS_CL_VPORT_YSCALE_0(scales
[1]));
1172 tu_cs_emit(cs
, A6XX_GRAS_CL_VPORT_ZOFFSET_0(offsets
[2]));
1173 tu_cs_emit(cs
, A6XX_GRAS_CL_VPORT_ZSCALE_0(scales
[2]));
1175 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0
, 2);
1176 tu_cs_emit(cs
, A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(min
.x
) |
1177 A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(min
.y
));
1178 tu_cs_emit(cs
, A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(max
.x
- 1) |
1179 A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(max
.y
- 1));
1181 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ
, 1);
1183 A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ_HORZ(guardband_adj
.width
) |
1184 A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ_VERT(guardband_adj
.height
));
1188 tu6_emit_scissor(struct tu_cs
*cs
, const VkRect2D
*scissor
)
1190 const VkOffset2D min
= scissor
->offset
;
1191 const VkOffset2D max
= {
1192 scissor
->offset
.x
+ scissor
->extent
.width
,
1193 scissor
->offset
.y
+ scissor
->extent
.height
,
1196 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0
, 2);
1197 tu_cs_emit(cs
, A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(min
.x
) |
1198 A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(min
.y
));
1199 tu_cs_emit(cs
, A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(max
.x
- 1) |
1200 A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(max
.y
- 1));
1204 tu6_emit_gras_unknowns(struct tu_cs
*cs
)
1206 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_UNKNOWN_8000
, 1);
1207 tu_cs_emit(cs
, 0x80);
1208 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_UNKNOWN_8001
, 1);
1209 tu_cs_emit(cs
, 0x0);
1210 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_LAYER_CNTL
, 1);
1211 tu_cs_emit(cs
, 0x0);
1215 tu6_emit_point_size(struct tu_cs
*cs
)
1217 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_SU_POINT_MINMAX
, 2);
1218 tu_cs_emit(cs
, A6XX_GRAS_SU_POINT_MINMAX_MIN(1.0f
/ 16.0f
) |
1219 A6XX_GRAS_SU_POINT_MINMAX_MAX(4092.0f
));
1220 tu_cs_emit(cs
, A6XX_GRAS_SU_POINT_SIZE(1.0f
));
1224 tu6_gras_su_cntl(const VkPipelineRasterizationStateCreateInfo
*rast_info
,
1225 VkSampleCountFlagBits samples
)
1227 uint32_t gras_su_cntl
= 0;
1229 if (rast_info
->cullMode
& VK_CULL_MODE_FRONT_BIT
)
1230 gras_su_cntl
|= A6XX_GRAS_SU_CNTL_CULL_FRONT
;
1231 if (rast_info
->cullMode
& VK_CULL_MODE_BACK_BIT
)
1232 gras_su_cntl
|= A6XX_GRAS_SU_CNTL_CULL_BACK
;
1234 if (rast_info
->frontFace
== VK_FRONT_FACE_CLOCKWISE
)
1235 gras_su_cntl
|= A6XX_GRAS_SU_CNTL_FRONT_CW
;
1237 /* don't set A6XX_GRAS_SU_CNTL_LINEHALFWIDTH */
1239 if (rast_info
->depthBiasEnable
)
1240 gras_su_cntl
|= A6XX_GRAS_SU_CNTL_POLY_OFFSET
;
1242 if (samples
> VK_SAMPLE_COUNT_1_BIT
)
1243 gras_su_cntl
|= A6XX_GRAS_SU_CNTL_MSAA_ENABLE
;
1245 return gras_su_cntl
;
1249 tu6_emit_gras_su_cntl(struct tu_cs
*cs
,
1250 uint32_t gras_su_cntl
,
1253 assert((gras_su_cntl
& A6XX_GRAS_SU_CNTL_LINEHALFWIDTH__MASK
) == 0);
1254 gras_su_cntl
|= A6XX_GRAS_SU_CNTL_LINEHALFWIDTH(line_width
/ 2.0f
);
1256 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_SU_CNTL
, 1);
1257 tu_cs_emit(cs
, gras_su_cntl
);
1261 tu6_emit_depth_bias(struct tu_cs
*cs
,
1262 float constant_factor
,
1266 tu_cs_emit_pkt4(cs
, REG_A6XX_GRAS_SU_POLY_OFFSET_SCALE
, 3);
1267 tu_cs_emit(cs
, A6XX_GRAS_SU_POLY_OFFSET_SCALE(slope_factor
));
1268 tu_cs_emit(cs
, A6XX_GRAS_SU_POLY_OFFSET_OFFSET(constant_factor
));
1269 tu_cs_emit(cs
, A6XX_GRAS_SU_POLY_OFFSET_OFFSET_CLAMP(clamp
));
1273 tu6_emit_alpha_control_disable(struct tu_cs
*cs
)
1275 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_ALPHA_CONTROL
, 1);
1280 tu6_emit_depth_control(struct tu_cs
*cs
,
1281 const VkPipelineDepthStencilStateCreateInfo
*ds_info
)
1283 assert(!ds_info
->depthBoundsTestEnable
);
1285 uint32_t rb_depth_cntl
= 0;
1286 if (ds_info
->depthTestEnable
) {
1288 A6XX_RB_DEPTH_CNTL_Z_ENABLE
|
1289 A6XX_RB_DEPTH_CNTL_ZFUNC(tu6_compare_func(ds_info
->depthCompareOp
)) |
1290 A6XX_RB_DEPTH_CNTL_Z_TEST_ENABLE
;
1292 if (ds_info
->depthWriteEnable
)
1293 rb_depth_cntl
|= A6XX_RB_DEPTH_CNTL_Z_WRITE_ENABLE
;
1296 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_DEPTH_CNTL
, 1);
1297 tu_cs_emit(cs
, rb_depth_cntl
);
1301 tu6_emit_stencil_control(struct tu_cs
*cs
,
1302 const VkPipelineDepthStencilStateCreateInfo
*ds_info
)
1304 uint32_t rb_stencil_control
= 0;
1305 if (ds_info
->stencilTestEnable
) {
1306 const VkStencilOpState
*front
= &ds_info
->front
;
1307 const VkStencilOpState
*back
= &ds_info
->back
;
1308 rb_stencil_control
|=
1309 A6XX_RB_STENCIL_CONTROL_STENCIL_ENABLE
|
1310 A6XX_RB_STENCIL_CONTROL_STENCIL_ENABLE_BF
|
1311 A6XX_RB_STENCIL_CONTROL_STENCIL_READ
|
1312 A6XX_RB_STENCIL_CONTROL_FUNC(tu6_compare_func(front
->compareOp
)) |
1313 A6XX_RB_STENCIL_CONTROL_FAIL(tu6_stencil_op(front
->failOp
)) |
1314 A6XX_RB_STENCIL_CONTROL_ZPASS(tu6_stencil_op(front
->passOp
)) |
1315 A6XX_RB_STENCIL_CONTROL_ZFAIL(tu6_stencil_op(front
->depthFailOp
)) |
1316 A6XX_RB_STENCIL_CONTROL_FUNC_BF(tu6_compare_func(back
->compareOp
)) |
1317 A6XX_RB_STENCIL_CONTROL_FAIL_BF(tu6_stencil_op(back
->failOp
)) |
1318 A6XX_RB_STENCIL_CONTROL_ZPASS_BF(tu6_stencil_op(back
->passOp
)) |
1319 A6XX_RB_STENCIL_CONTROL_ZFAIL_BF(tu6_stencil_op(back
->depthFailOp
));
1322 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_STENCIL_CONTROL
, 1);
1323 tu_cs_emit(cs
, rb_stencil_control
);
1327 tu6_emit_stencil_compare_mask(struct tu_cs
*cs
, uint32_t front
, uint32_t back
)
1329 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_STENCILMASK
, 1);
1331 cs
, A6XX_RB_STENCILMASK_MASK(front
) | A6XX_RB_STENCILMASK_BFMASK(back
));
1335 tu6_emit_stencil_write_mask(struct tu_cs
*cs
, uint32_t front
, uint32_t back
)
1337 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_STENCILWRMASK
, 1);
1338 tu_cs_emit(cs
, A6XX_RB_STENCILWRMASK_WRMASK(front
) |
1339 A6XX_RB_STENCILWRMASK_BFWRMASK(back
));
1343 tu6_emit_stencil_reference(struct tu_cs
*cs
, uint32_t front
, uint32_t back
)
1345 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_STENCILREF
, 1);
1347 A6XX_RB_STENCILREF_REF(front
) | A6XX_RB_STENCILREF_BFREF(back
));
1351 tu6_rb_mrt_blend_control(const VkPipelineColorBlendAttachmentState
*att
,
1354 const enum a3xx_rb_blend_opcode color_op
= tu6_blend_op(att
->colorBlendOp
);
1355 const enum adreno_rb_blend_factor src_color_factor
= tu6_blend_factor(
1356 has_alpha
? att
->srcColorBlendFactor
1357 : tu_blend_factor_no_dst_alpha(att
->srcColorBlendFactor
));
1358 const enum adreno_rb_blend_factor dst_color_factor
= tu6_blend_factor(
1359 has_alpha
? att
->dstColorBlendFactor
1360 : tu_blend_factor_no_dst_alpha(att
->dstColorBlendFactor
));
1361 const enum a3xx_rb_blend_opcode alpha_op
= tu6_blend_op(att
->alphaBlendOp
);
1362 const enum adreno_rb_blend_factor src_alpha_factor
=
1363 tu6_blend_factor(att
->srcAlphaBlendFactor
);
1364 const enum adreno_rb_blend_factor dst_alpha_factor
=
1365 tu6_blend_factor(att
->dstAlphaBlendFactor
);
1367 return A6XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(src_color_factor
) |
1368 A6XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(color_op
) |
1369 A6XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(dst_color_factor
) |
1370 A6XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(src_alpha_factor
) |
1371 A6XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(alpha_op
) |
1372 A6XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(dst_alpha_factor
);
1376 tu6_rb_mrt_control(const VkPipelineColorBlendAttachmentState
*att
,
1377 uint32_t rb_mrt_control_rop
,
1381 uint32_t rb_mrt_control
=
1382 A6XX_RB_MRT_CONTROL_COMPONENT_ENABLE(att
->colorWriteMask
);
1384 /* ignore blending and logic op for integer attachments */
1386 rb_mrt_control
|= A6XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY
);
1387 return rb_mrt_control
;
1390 rb_mrt_control
|= rb_mrt_control_rop
;
1392 if (att
->blendEnable
) {
1393 rb_mrt_control
|= A6XX_RB_MRT_CONTROL_BLEND
;
1396 rb_mrt_control
|= A6XX_RB_MRT_CONTROL_BLEND2
;
1399 return rb_mrt_control
;
1403 tu6_emit_rb_mrt_controls(struct tu_cs
*cs
,
1404 const VkPipelineColorBlendStateCreateInfo
*blend_info
,
1405 const VkFormat attachment_formats
[MAX_RTS
],
1406 uint32_t *blend_enable_mask
)
1408 *blend_enable_mask
= 0;
1410 bool rop_reads_dst
= false;
1411 uint32_t rb_mrt_control_rop
= 0;
1412 if (blend_info
->logicOpEnable
) {
1413 rop_reads_dst
= tu_logic_op_reads_dst(blend_info
->logicOp
);
1414 rb_mrt_control_rop
=
1415 A6XX_RB_MRT_CONTROL_ROP_ENABLE
|
1416 A6XX_RB_MRT_CONTROL_ROP_CODE(tu6_rop(blend_info
->logicOp
));
1419 for (uint32_t i
= 0; i
< blend_info
->attachmentCount
; i
++) {
1420 const VkPipelineColorBlendAttachmentState
*att
=
1421 &blend_info
->pAttachments
[i
];
1422 const VkFormat format
= attachment_formats
[i
];
1424 uint32_t rb_mrt_control
= 0;
1425 uint32_t rb_mrt_blend_control
= 0;
1426 if (format
!= VK_FORMAT_UNDEFINED
) {
1427 const bool is_int
= vk_format_is_int(format
);
1428 const bool has_alpha
= vk_format_has_alpha(format
);
1431 tu6_rb_mrt_control(att
, rb_mrt_control_rop
, is_int
, has_alpha
);
1432 rb_mrt_blend_control
= tu6_rb_mrt_blend_control(att
, has_alpha
);
1434 if (att
->blendEnable
|| rop_reads_dst
)
1435 *blend_enable_mask
|= 1 << i
;
1438 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_MRT_CONTROL(i
), 2);
1439 tu_cs_emit(cs
, rb_mrt_control
);
1440 tu_cs_emit(cs
, rb_mrt_blend_control
);
1443 for (uint32_t i
= blend_info
->attachmentCount
; i
< MAX_RTS
; i
++) {
1444 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_MRT_CONTROL(i
), 2);
1451 tu6_emit_blend_control(struct tu_cs
*cs
,
1452 uint32_t blend_enable_mask
,
1453 const VkPipelineMultisampleStateCreateInfo
*msaa_info
)
1455 assert(!msaa_info
->sampleShadingEnable
);
1456 assert(!msaa_info
->alphaToOneEnable
);
1458 uint32_t sp_blend_cntl
= A6XX_SP_BLEND_CNTL_UNK8
;
1459 if (blend_enable_mask
)
1460 sp_blend_cntl
|= A6XX_SP_BLEND_CNTL_ENABLED
;
1461 if (msaa_info
->alphaToCoverageEnable
)
1462 sp_blend_cntl
|= A6XX_SP_BLEND_CNTL_ALPHA_TO_COVERAGE
;
1464 const uint32_t sample_mask
=
1465 msaa_info
->pSampleMask
? *msaa_info
->pSampleMask
1466 : ((1 << msaa_info
->rasterizationSamples
) - 1);
1468 /* set A6XX_RB_BLEND_CNTL_INDEPENDENT_BLEND only when enabled? */
1469 uint32_t rb_blend_cntl
=
1470 A6XX_RB_BLEND_CNTL_ENABLE_BLEND(blend_enable_mask
) |
1471 A6XX_RB_BLEND_CNTL_INDEPENDENT_BLEND
|
1472 A6XX_RB_BLEND_CNTL_SAMPLE_MASK(sample_mask
);
1473 if (msaa_info
->alphaToCoverageEnable
)
1474 rb_blend_cntl
|= A6XX_RB_BLEND_CNTL_ALPHA_TO_COVERAGE
;
1476 tu_cs_emit_pkt4(cs
, REG_A6XX_SP_BLEND_CNTL
, 1);
1477 tu_cs_emit(cs
, sp_blend_cntl
);
1479 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLEND_CNTL
, 1);
1480 tu_cs_emit(cs
, rb_blend_cntl
);
1484 tu6_emit_blend_constants(struct tu_cs
*cs
, const float constants
[4])
1486 tu_cs_emit_pkt4(cs
, REG_A6XX_RB_BLEND_RED_F32
, 4);
1487 tu_cs_emit_array(cs
, (const uint32_t *) constants
, 4);
1491 tu_pipeline_create(struct tu_device
*dev
,
1492 const VkAllocationCallbacks
*pAllocator
,
1493 struct tu_pipeline
**out_pipeline
)
1495 struct tu_pipeline
*pipeline
=
1496 vk_zalloc2(&dev
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
1497 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
1499 return VK_ERROR_OUT_OF_HOST_MEMORY
;
1501 tu_cs_init(&pipeline
->cs
, TU_CS_MODE_SUB_STREAM
, 2048);
1503 /* reserve the space now such that tu_cs_begin_sub_stream never fails */
1504 VkResult result
= tu_cs_reserve_space(dev
, &pipeline
->cs
, 2048);
1505 if (result
!= VK_SUCCESS
) {
1506 vk_free2(&dev
->alloc
, pAllocator
, pipeline
);
1510 *out_pipeline
= pipeline
;
1516 tu_pipeline_builder_compile_shaders(struct tu_pipeline_builder
*builder
)
1518 const VkPipelineShaderStageCreateInfo
*stage_infos
[MESA_SHADER_STAGES
] = {
1521 for (uint32_t i
= 0; i
< builder
->create_info
->stageCount
; i
++) {
1522 gl_shader_stage stage
=
1523 tu_shader_stage(builder
->create_info
->pStages
[i
].stage
);
1524 stage_infos
[stage
] = &builder
->create_info
->pStages
[i
];
1527 struct tu_shader_compile_options options
;
1528 tu_shader_compile_options_init(&options
, builder
->create_info
);
1530 /* compile shaders in reverse order */
1531 struct tu_shader
*next_stage_shader
= NULL
;
1532 for (gl_shader_stage stage
= MESA_SHADER_STAGES
- 1;
1533 stage
> MESA_SHADER_NONE
; stage
--) {
1534 const VkPipelineShaderStageCreateInfo
*stage_info
= stage_infos
[stage
];
1538 struct tu_shader
*shader
=
1539 tu_shader_create(builder
->device
, stage
, stage_info
, builder
->alloc
);
1541 return VK_ERROR_OUT_OF_HOST_MEMORY
;
1544 tu_shader_compile(builder
->device
, shader
, next_stage_shader
,
1545 &options
, builder
->alloc
);
1546 if (result
!= VK_SUCCESS
)
1549 builder
->shaders
[stage
] = shader
;
1550 builder
->shader_offsets
[stage
] = builder
->shader_total_size
;
1551 builder
->shader_total_size
+=
1552 sizeof(uint32_t) * shader
->variants
[0].info
.sizedwords
;
1554 next_stage_shader
= shader
;
1557 if (builder
->shaders
[MESA_SHADER_VERTEX
]->has_binning_pass
) {
1558 const struct tu_shader
*vs
= builder
->shaders
[MESA_SHADER_VERTEX
];
1559 builder
->binning_vs_offset
= builder
->shader_total_size
;
1560 builder
->shader_total_size
+=
1561 sizeof(uint32_t) * vs
->variants
[1].info
.sizedwords
;
1568 tu_pipeline_builder_upload_shaders(struct tu_pipeline_builder
*builder
,
1569 struct tu_pipeline
*pipeline
)
1571 struct tu_bo
*bo
= &pipeline
->program
.binary_bo
;
1574 tu_bo_init_new(builder
->device
, bo
, builder
->shader_total_size
);
1575 if (result
!= VK_SUCCESS
)
1578 result
= tu_bo_map(builder
->device
, bo
);
1579 if (result
!= VK_SUCCESS
)
1582 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
1583 const struct tu_shader
*shader
= builder
->shaders
[i
];
1587 memcpy(bo
->map
+ builder
->shader_offsets
[i
], shader
->binary
,
1588 sizeof(uint32_t) * shader
->variants
[0].info
.sizedwords
);
1591 if (builder
->shaders
[MESA_SHADER_VERTEX
]->has_binning_pass
) {
1592 const struct tu_shader
*vs
= builder
->shaders
[MESA_SHADER_VERTEX
];
1593 memcpy(bo
->map
+ builder
->binning_vs_offset
, vs
->binning_binary
,
1594 sizeof(uint32_t) * vs
->variants
[1].info
.sizedwords
);
1601 tu_pipeline_builder_parse_dynamic(struct tu_pipeline_builder
*builder
,
1602 struct tu_pipeline
*pipeline
)
1604 const VkPipelineDynamicStateCreateInfo
*dynamic_info
=
1605 builder
->create_info
->pDynamicState
;
1610 for (uint32_t i
= 0; i
< dynamic_info
->dynamicStateCount
; i
++) {
1611 pipeline
->dynamic_state
.mask
|=
1612 tu_dynamic_state_bit(dynamic_info
->pDynamicStates
[i
]);
1617 tu_pipeline_builder_parse_shader_stages(struct tu_pipeline_builder
*builder
,
1618 struct tu_pipeline
*pipeline
)
1620 struct tu_cs prog_cs
;
1621 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
, 512, &prog_cs
);
1622 tu6_emit_program(&prog_cs
, builder
, &pipeline
->program
.binary_bo
, false);
1623 pipeline
->program
.state_ib
= tu_cs_end_sub_stream(&pipeline
->cs
, &prog_cs
);
1625 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
, 512, &prog_cs
);
1626 tu6_emit_program(&prog_cs
, builder
, &pipeline
->program
.binary_bo
, true);
1627 pipeline
->program
.binning_state_ib
=
1628 tu_cs_end_sub_stream(&pipeline
->cs
, &prog_cs
);
1630 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
1631 if (!builder
->shaders
[i
])
1634 struct tu_program_descriptor_linkage
*link
= &pipeline
->program
.link
[i
];
1635 struct ir3_shader
*shader
= builder
->shaders
[i
]->variants
[0].shader
;
1637 link
->ubo_state
= shader
->ubo_state
;
1638 link
->const_state
= shader
->const_state
;
1639 link
->constlen
= builder
->shaders
[i
]->variants
[0].constlen
;
1640 link
->texture_map
= builder
->shaders
[i
]->texture_map
;
1641 link
->sampler_map
= builder
->shaders
[i
]->sampler_map
;
1642 link
->ubo_map
= builder
->shaders
[i
]->ubo_map
;
1643 link
->ssbo_map
= builder
->shaders
[i
]->ssbo_map
;
1644 link
->image_mapping
= builder
->shaders
[i
]->variants
[0].image_mapping
;
1649 tu_pipeline_builder_parse_vertex_input(struct tu_pipeline_builder
*builder
,
1650 struct tu_pipeline
*pipeline
)
1652 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
1653 builder
->create_info
->pVertexInputState
;
1654 const struct tu_shader
*vs
= builder
->shaders
[MESA_SHADER_VERTEX
];
1657 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
,
1658 MAX_VERTEX_ATTRIBS
* 5 + 2, &vi_cs
);
1659 tu6_emit_vertex_input(&vi_cs
, &vs
->variants
[0], vi_info
,
1660 pipeline
->vi
.bindings
, pipeline
->vi
.strides
,
1661 pipeline
->vi
.offsets
, &pipeline
->vi
.count
);
1662 pipeline
->vi
.state_ib
= tu_cs_end_sub_stream(&pipeline
->cs
, &vi_cs
);
1664 if (vs
->has_binning_pass
) {
1665 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
,
1666 MAX_VERTEX_ATTRIBS
* 5 + 2, &vi_cs
);
1667 tu6_emit_vertex_input(
1668 &vi_cs
, &vs
->variants
[1], vi_info
, pipeline
->vi
.binning_bindings
,
1669 pipeline
->vi
.binning_strides
, pipeline
->vi
.binning_offsets
,
1670 &pipeline
->vi
.binning_count
);
1671 pipeline
->vi
.binning_state_ib
=
1672 tu_cs_end_sub_stream(&pipeline
->cs
, &vi_cs
);
1677 tu_pipeline_builder_parse_input_assembly(struct tu_pipeline_builder
*builder
,
1678 struct tu_pipeline
*pipeline
)
1680 const VkPipelineInputAssemblyStateCreateInfo
*ia_info
=
1681 builder
->create_info
->pInputAssemblyState
;
1683 pipeline
->ia
.primtype
= tu6_primtype(ia_info
->topology
);
1684 pipeline
->ia
.primitive_restart
= ia_info
->primitiveRestartEnable
;
1688 tu_pipeline_builder_parse_viewport(struct tu_pipeline_builder
*builder
,
1689 struct tu_pipeline
*pipeline
)
1693 * pViewportState is a pointer to an instance of the
1694 * VkPipelineViewportStateCreateInfo structure, and is ignored if the
1695 * pipeline has rasterization disabled."
1697 * We leave the relevant registers stale in that case.
1699 if (builder
->rasterizer_discard
)
1702 const VkPipelineViewportStateCreateInfo
*vp_info
=
1703 builder
->create_info
->pViewportState
;
1706 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
, 15, &vp_cs
);
1708 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_VIEWPORT
)) {
1709 assert(vp_info
->viewportCount
== 1);
1710 tu6_emit_viewport(&vp_cs
, vp_info
->pViewports
);
1713 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_SCISSOR
)) {
1714 assert(vp_info
->scissorCount
== 1);
1715 tu6_emit_scissor(&vp_cs
, vp_info
->pScissors
);
1718 pipeline
->vp
.state_ib
= tu_cs_end_sub_stream(&pipeline
->cs
, &vp_cs
);
1722 tu_pipeline_builder_parse_rasterization(struct tu_pipeline_builder
*builder
,
1723 struct tu_pipeline
*pipeline
)
1725 const VkPipelineRasterizationStateCreateInfo
*rast_info
=
1726 builder
->create_info
->pRasterizationState
;
1728 assert(!rast_info
->depthClampEnable
);
1729 assert(rast_info
->polygonMode
== VK_POLYGON_MODE_FILL
);
1731 struct tu_cs rast_cs
;
1732 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
, 20, &rast_cs
);
1734 /* move to hw ctx init? */
1735 tu6_emit_gras_unknowns(&rast_cs
);
1736 tu6_emit_point_size(&rast_cs
);
1738 const uint32_t gras_su_cntl
=
1739 tu6_gras_su_cntl(rast_info
, builder
->samples
);
1741 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_LINE_WIDTH
))
1742 tu6_emit_gras_su_cntl(&rast_cs
, gras_su_cntl
, rast_info
->lineWidth
);
1744 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_DEPTH_BIAS
)) {
1745 tu6_emit_depth_bias(&rast_cs
, rast_info
->depthBiasConstantFactor
,
1746 rast_info
->depthBiasClamp
,
1747 rast_info
->depthBiasSlopeFactor
);
1750 pipeline
->rast
.state_ib
= tu_cs_end_sub_stream(&pipeline
->cs
, &rast_cs
);
1752 pipeline
->rast
.gras_su_cntl
= gras_su_cntl
;
1756 tu_pipeline_builder_parse_depth_stencil(struct tu_pipeline_builder
*builder
,
1757 struct tu_pipeline
*pipeline
)
1761 * pDepthStencilState is a pointer to an instance of the
1762 * VkPipelineDepthStencilStateCreateInfo structure, and is ignored if
1763 * the pipeline has rasterization disabled or if the subpass of the
1764 * render pass the pipeline is created against does not use a
1765 * depth/stencil attachment.
1767 * We disable both depth and stenil tests in those cases.
1769 static const VkPipelineDepthStencilStateCreateInfo dummy_ds_info
;
1770 const VkPipelineDepthStencilStateCreateInfo
*ds_info
=
1771 builder
->use_depth_stencil_attachment
1772 ? builder
->create_info
->pDepthStencilState
1776 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
, 12, &ds_cs
);
1778 /* move to hw ctx init? */
1779 tu6_emit_alpha_control_disable(&ds_cs
);
1781 tu6_emit_depth_control(&ds_cs
, ds_info
);
1782 tu6_emit_stencil_control(&ds_cs
, ds_info
);
1784 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_STENCIL_COMPARE_MASK
)) {
1785 tu6_emit_stencil_compare_mask(&ds_cs
, ds_info
->front
.compareMask
,
1786 ds_info
->back
.compareMask
);
1788 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_STENCIL_WRITE_MASK
)) {
1789 tu6_emit_stencil_write_mask(&ds_cs
, ds_info
->front
.writeMask
,
1790 ds_info
->back
.writeMask
);
1792 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_STENCIL_REFERENCE
)) {
1793 tu6_emit_stencil_reference(&ds_cs
, ds_info
->front
.reference
,
1794 ds_info
->back
.reference
);
1797 pipeline
->ds
.state_ib
= tu_cs_end_sub_stream(&pipeline
->cs
, &ds_cs
);
1801 tu_pipeline_builder_parse_multisample_and_color_blend(
1802 struct tu_pipeline_builder
*builder
, struct tu_pipeline
*pipeline
)
1806 * pMultisampleState is a pointer to an instance of the
1807 * VkPipelineMultisampleStateCreateInfo, and is ignored if the pipeline
1808 * has rasterization disabled.
1812 * pColorBlendState is a pointer to an instance of the
1813 * VkPipelineColorBlendStateCreateInfo structure, and is ignored if the
1814 * pipeline has rasterization disabled or if the subpass of the render
1815 * pass the pipeline is created against does not use any color
1818 * We leave the relevant registers stale when rasterization is disabled.
1820 if (builder
->rasterizer_discard
)
1823 static const VkPipelineColorBlendStateCreateInfo dummy_blend_info
;
1824 const VkPipelineMultisampleStateCreateInfo
*msaa_info
=
1825 builder
->create_info
->pMultisampleState
;
1826 const VkPipelineColorBlendStateCreateInfo
*blend_info
=
1827 builder
->use_color_attachments
? builder
->create_info
->pColorBlendState
1828 : &dummy_blend_info
;
1830 struct tu_cs blend_cs
;
1831 tu_cs_begin_sub_stream(builder
->device
, &pipeline
->cs
, MAX_RTS
* 3 + 9,
1834 uint32_t blend_enable_mask
;
1835 tu6_emit_rb_mrt_controls(&blend_cs
, blend_info
,
1836 builder
->color_attachment_formats
,
1837 &blend_enable_mask
);
1839 if (!(pipeline
->dynamic_state
.mask
& TU_DYNAMIC_BLEND_CONSTANTS
))
1840 tu6_emit_blend_constants(&blend_cs
, blend_info
->blendConstants
);
1842 tu6_emit_blend_control(&blend_cs
, blend_enable_mask
, msaa_info
);
1844 pipeline
->blend
.state_ib
= tu_cs_end_sub_stream(&pipeline
->cs
, &blend_cs
);
1848 tu_pipeline_finish(struct tu_pipeline
*pipeline
,
1849 struct tu_device
*dev
,
1850 const VkAllocationCallbacks
*alloc
)
1852 tu_cs_finish(dev
, &pipeline
->cs
);
1854 if (pipeline
->program
.binary_bo
.gem_handle
)
1855 tu_bo_finish(dev
, &pipeline
->program
.binary_bo
);
1859 tu_pipeline_builder_build(struct tu_pipeline_builder
*builder
,
1860 struct tu_pipeline
**pipeline
)
1862 VkResult result
= tu_pipeline_create(builder
->device
, builder
->alloc
,
1864 if (result
!= VK_SUCCESS
)
1867 /* compile and upload shaders */
1868 result
= tu_pipeline_builder_compile_shaders(builder
);
1869 if (result
== VK_SUCCESS
)
1870 result
= tu_pipeline_builder_upload_shaders(builder
, *pipeline
);
1871 if (result
!= VK_SUCCESS
) {
1872 tu_pipeline_finish(*pipeline
, builder
->device
, builder
->alloc
);
1873 vk_free2(&builder
->device
->alloc
, builder
->alloc
, *pipeline
);
1874 *pipeline
= VK_NULL_HANDLE
;
1879 tu_pipeline_builder_parse_dynamic(builder
, *pipeline
);
1880 tu_pipeline_builder_parse_shader_stages(builder
, *pipeline
);
1881 tu_pipeline_builder_parse_vertex_input(builder
, *pipeline
);
1882 tu_pipeline_builder_parse_input_assembly(builder
, *pipeline
);
1883 tu_pipeline_builder_parse_viewport(builder
, *pipeline
);
1884 tu_pipeline_builder_parse_rasterization(builder
, *pipeline
);
1885 tu_pipeline_builder_parse_depth_stencil(builder
, *pipeline
);
1886 tu_pipeline_builder_parse_multisample_and_color_blend(builder
, *pipeline
);
1888 /* we should have reserved enough space upfront such that the CS never
1891 assert((*pipeline
)->cs
.bo_count
== 1);
1897 tu_pipeline_builder_finish(struct tu_pipeline_builder
*builder
)
1899 for (uint32_t i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
1900 if (!builder
->shaders
[i
])
1902 tu_shader_destroy(builder
->device
, builder
->shaders
[i
], builder
->alloc
);
1907 tu_pipeline_builder_init_graphics(
1908 struct tu_pipeline_builder
*builder
,
1909 struct tu_device
*dev
,
1910 struct tu_pipeline_cache
*cache
,
1911 const VkGraphicsPipelineCreateInfo
*create_info
,
1912 const VkAllocationCallbacks
*alloc
)
1914 *builder
= (struct tu_pipeline_builder
) {
1917 .create_info
= create_info
,
1921 builder
->rasterizer_discard
=
1922 create_info
->pRasterizationState
->rasterizerDiscardEnable
;
1924 if (builder
->rasterizer_discard
) {
1925 builder
->samples
= VK_SAMPLE_COUNT_1_BIT
;
1927 builder
->samples
= create_info
->pMultisampleState
->rasterizationSamples
;
1929 const struct tu_render_pass
*pass
=
1930 tu_render_pass_from_handle(create_info
->renderPass
);
1931 const struct tu_subpass
*subpass
=
1932 &pass
->subpasses
[create_info
->subpass
];
1934 builder
->use_depth_stencil_attachment
=
1935 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
;
1937 assert(subpass
->color_count
== 0 ||
1938 !create_info
->pColorBlendState
||
1939 subpass
->color_count
== create_info
->pColorBlendState
->attachmentCount
);
1940 builder
->color_attachment_count
= subpass
->color_count
;
1941 for (uint32_t i
= 0; i
< subpass
->color_count
; i
++) {
1942 const uint32_t a
= subpass
->color_attachments
[i
].attachment
;
1943 if (a
== VK_ATTACHMENT_UNUSED
)
1946 builder
->color_attachment_formats
[i
] = pass
->attachments
[a
].format
;
1947 builder
->use_color_attachments
= true;
1953 tu_graphics_pipeline_create(VkDevice device
,
1954 VkPipelineCache pipelineCache
,
1955 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1956 const VkAllocationCallbacks
*pAllocator
,
1957 VkPipeline
*pPipeline
)
1959 TU_FROM_HANDLE(tu_device
, dev
, device
);
1960 TU_FROM_HANDLE(tu_pipeline_cache
, cache
, pipelineCache
);
1962 struct tu_pipeline_builder builder
;
1963 tu_pipeline_builder_init_graphics(&builder
, dev
, cache
,
1964 pCreateInfo
, pAllocator
);
1966 struct tu_pipeline
*pipeline
= NULL
;
1967 VkResult result
= tu_pipeline_builder_build(&builder
, &pipeline
);
1968 tu_pipeline_builder_finish(&builder
);
1970 if (result
== VK_SUCCESS
)
1971 *pPipeline
= tu_pipeline_to_handle(pipeline
);
1979 tu_CreateGraphicsPipelines(VkDevice device
,
1980 VkPipelineCache pipelineCache
,
1982 const VkGraphicsPipelineCreateInfo
*pCreateInfos
,
1983 const VkAllocationCallbacks
*pAllocator
,
1984 VkPipeline
*pPipelines
)
1986 VkResult final_result
= VK_SUCCESS
;
1988 for (uint32_t i
= 0; i
< count
; i
++) {
1989 VkResult result
= tu_graphics_pipeline_create(device
, pipelineCache
,
1990 &pCreateInfos
[i
], pAllocator
,
1993 if (result
!= VK_SUCCESS
)
1994 final_result
= result
;
1997 return final_result
;
2001 tu6_emit_compute_program(struct tu_cs
*cs
,
2002 struct tu_shader
*shader
,
2003 const struct tu_bo
*binary_bo
)
2005 const struct ir3_shader_variant
*v
= &shader
->variants
[0];
2007 tu6_emit_cs_config(cs
, v
);
2009 /* The compute program is the only one in the pipeline, so 0 offset. */
2010 tu6_emit_shader_object(cs
, MESA_SHADER_COMPUTE
, v
, binary_bo
, 0);
2012 tu6_emit_immediates(cs
, v
, CP_LOAD_STATE6_FRAG
, SB6_CS_SHADER
);
2016 tu_compute_upload_shader(VkDevice device
,
2017 struct tu_pipeline
*pipeline
,
2018 struct tu_shader
*shader
)
2020 TU_FROM_HANDLE(tu_device
, dev
, device
);
2021 struct tu_bo
*bo
= &pipeline
->program
.binary_bo
;
2022 struct ir3_shader_variant
*v
= &shader
->variants
[0];
2024 uint32_t shader_size
= sizeof(uint32_t) * v
->info
.sizedwords
;
2026 tu_bo_init_new(dev
, bo
, shader_size
);
2027 if (result
!= VK_SUCCESS
)
2030 result
= tu_bo_map(dev
, bo
);
2031 if (result
!= VK_SUCCESS
)
2034 memcpy(bo
->map
, shader
->binary
, shader_size
);
2041 tu_compute_pipeline_create(VkDevice device
,
2042 VkPipelineCache _cache
,
2043 const VkComputePipelineCreateInfo
*pCreateInfo
,
2044 const VkAllocationCallbacks
*pAllocator
,
2045 VkPipeline
*pPipeline
)
2047 TU_FROM_HANDLE(tu_device
, dev
, device
);
2048 const VkPipelineShaderStageCreateInfo
*stage_info
= &pCreateInfo
->stage
;
2051 struct tu_pipeline
*pipeline
;
2053 result
= tu_pipeline_create(dev
, pAllocator
, &pipeline
);
2054 if (result
!= VK_SUCCESS
)
2057 struct tu_shader_compile_options options
;
2058 tu_shader_compile_options_init(&options
, NULL
);
2060 struct tu_shader
*shader
=
2061 tu_shader_create(dev
, MESA_SHADER_COMPUTE
, stage_info
, pAllocator
);
2063 result
= VK_ERROR_OUT_OF_HOST_MEMORY
;
2067 result
= tu_shader_compile(dev
, shader
, NULL
, &options
, pAllocator
);
2068 if (result
!= VK_SUCCESS
)
2071 struct tu_program_descriptor_linkage
*link
= &pipeline
->program
.link
[MESA_SHADER_COMPUTE
];
2072 struct ir3_shader_variant
*v
= &shader
->variants
[0];
2074 link
->ubo_state
= v
->shader
->ubo_state
;
2075 link
->const_state
= v
->shader
->const_state
;
2076 link
->constlen
= v
->constlen
;
2077 link
->texture_map
= shader
->texture_map
;
2078 link
->sampler_map
= shader
->sampler_map
;
2079 link
->ubo_map
= shader
->ubo_map
;
2080 link
->ssbo_map
= shader
->ssbo_map
;
2081 link
->image_mapping
= v
->image_mapping
;
2083 result
= tu_compute_upload_shader(device
, pipeline
, shader
);
2084 if (result
!= VK_SUCCESS
)
2087 for (int i
= 0; i
< 3; i
++)
2088 pipeline
->compute
.local_size
[i
] = v
->shader
->nir
->info
.cs
.local_size
[i
];
2090 struct tu_cs prog_cs
;
2091 tu_cs_begin_sub_stream(dev
, &pipeline
->cs
, 512, &prog_cs
);
2092 tu6_emit_compute_program(&prog_cs
, shader
, &pipeline
->program
.binary_bo
);
2093 pipeline
->program
.state_ib
= tu_cs_end_sub_stream(&pipeline
->cs
, &prog_cs
);
2095 *pPipeline
= tu_pipeline_to_handle(pipeline
);
2099 tu_shader_destroy(dev
, shader
, pAllocator
);
2100 if (result
!= VK_SUCCESS
) {
2101 tu_pipeline_finish(pipeline
, dev
, pAllocator
);
2102 vk_free2(&dev
->alloc
, pAllocator
, pipeline
);
2109 tu_CreateComputePipelines(VkDevice device
,
2110 VkPipelineCache pipelineCache
,
2112 const VkComputePipelineCreateInfo
*pCreateInfos
,
2113 const VkAllocationCallbacks
*pAllocator
,
2114 VkPipeline
*pPipelines
)
2116 VkResult final_result
= VK_SUCCESS
;
2118 for (uint32_t i
= 0; i
< count
; i
++) {
2119 VkResult result
= tu_compute_pipeline_create(device
, pipelineCache
,
2121 pAllocator
, &pPipelines
[i
]);
2122 if (result
!= VK_SUCCESS
)
2123 final_result
= result
;
2126 return final_result
;
2130 tu_DestroyPipeline(VkDevice _device
,
2131 VkPipeline _pipeline
,
2132 const VkAllocationCallbacks
*pAllocator
)
2134 TU_FROM_HANDLE(tu_device
, dev
, _device
);
2135 TU_FROM_HANDLE(tu_pipeline
, pipeline
, _pipeline
);
2140 tu_pipeline_finish(pipeline
, dev
, pAllocator
);
2141 vk_free2(&dev
->alloc
, pAllocator
, pipeline
);