turnip: emit HW init in tu_BeginCommandBuffer
[mesa.git] / src / freedreno / vulkan / tu_private.h
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #ifndef TU_PRIVATE_H
29 #define TU_PRIVATE_H
30
31 #include <assert.h>
32 #include <pthread.h>
33 #include <stdbool.h>
34 #include <stdint.h>
35 #include <stdio.h>
36 #include <stdlib.h>
37 #include <string.h>
38 #ifdef HAVE_VALGRIND
39 #include <memcheck.h>
40 #include <valgrind.h>
41 #define VG(x) x
42 #else
43 #define VG(x)
44 #endif
45
46 #include "c11/threads.h"
47 #include "compiler/shader_enums.h"
48 #include "main/macros.h"
49 #include "util/list.h"
50 #include "util/macros.h"
51 #include "vk_alloc.h"
52 #include "vk_debug_report.h"
53
54 #include "drm/msm_drm.h"
55 #include "tu_descriptor_set.h"
56 #include "tu_extensions.h"
57
58 /* Pre-declarations needed for WSI entrypoints */
59 struct wl_surface;
60 struct wl_display;
61 typedef struct xcb_connection_t xcb_connection_t;
62 typedef uint32_t xcb_visualid_t;
63 typedef uint32_t xcb_window_t;
64
65 #include <vulkan/vk_android_native_buffer.h>
66 #include <vulkan/vk_icd.h>
67 #include <vulkan/vulkan.h>
68 #include <vulkan/vulkan_intel.h>
69
70 #include "tu_entrypoints.h"
71
72 #define MAX_VBS 32
73 #define MAX_VERTEX_ATTRIBS 32
74 #define MAX_RTS 8
75 #define MAX_VIEWPORTS 16
76 #define MAX_SCISSORS 16
77 #define MAX_DISCARD_RECTANGLES 4
78 #define MAX_PUSH_CONSTANTS_SIZE 128
79 #define MAX_PUSH_DESCRIPTORS 32
80 #define MAX_DYNAMIC_UNIFORM_BUFFERS 16
81 #define MAX_DYNAMIC_STORAGE_BUFFERS 8
82 #define MAX_DYNAMIC_BUFFERS \
83 (MAX_DYNAMIC_UNIFORM_BUFFERS + MAX_DYNAMIC_STORAGE_BUFFERS)
84 #define MAX_SAMPLES_LOG2 4
85 #define NUM_META_FS_KEYS 13
86 #define TU_MAX_DRM_DEVICES 8
87 #define MAX_VIEWS 8
88
89 #define NUM_DEPTH_CLEAR_PIPELINES 3
90
91 /*
92 * This is the point we switch from using CP to compute shader
93 * for certain buffer operations.
94 */
95 #define TU_BUFFER_OPS_CS_THRESHOLD 4096
96
97 enum tu_mem_heap
98 {
99 TU_MEM_HEAP_VRAM,
100 TU_MEM_HEAP_VRAM_CPU_ACCESS,
101 TU_MEM_HEAP_GTT,
102 TU_MEM_HEAP_COUNT
103 };
104
105 enum tu_mem_type
106 {
107 TU_MEM_TYPE_VRAM,
108 TU_MEM_TYPE_GTT_WRITE_COMBINE,
109 TU_MEM_TYPE_VRAM_CPU_ACCESS,
110 TU_MEM_TYPE_GTT_CACHED,
111 TU_MEM_TYPE_COUNT
112 };
113
114 #define tu_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
115
116 static inline uint32_t
117 align_u32(uint32_t v, uint32_t a)
118 {
119 assert(a != 0 && a == (a & -a));
120 return (v + a - 1) & ~(a - 1);
121 }
122
123 static inline uint32_t
124 align_u32_npot(uint32_t v, uint32_t a)
125 {
126 return (v + a - 1) / a * a;
127 }
128
129 static inline uint64_t
130 align_u64(uint64_t v, uint64_t a)
131 {
132 assert(a != 0 && a == (a & -a));
133 return (v + a - 1) & ~(a - 1);
134 }
135
136 static inline int32_t
137 align_i32(int32_t v, int32_t a)
138 {
139 assert(a != 0 && a == (a & -a));
140 return (v + a - 1) & ~(a - 1);
141 }
142
143 /** Alignment must be a power of 2. */
144 static inline bool
145 tu_is_aligned(uintmax_t n, uintmax_t a)
146 {
147 assert(a == (a & -a));
148 return (n & (a - 1)) == 0;
149 }
150
151 static inline uint32_t
152 round_up_u32(uint32_t v, uint32_t a)
153 {
154 return (v + a - 1) / a;
155 }
156
157 static inline uint64_t
158 round_up_u64(uint64_t v, uint64_t a)
159 {
160 return (v + a - 1) / a;
161 }
162
163 static inline uint32_t
164 tu_minify(uint32_t n, uint32_t levels)
165 {
166 if (unlikely(n == 0))
167 return 0;
168 else
169 return MAX2(n >> levels, 1);
170 }
171 static inline float
172 tu_clamp_f(float f, float min, float max)
173 {
174 assert(min < max);
175
176 if (f > max)
177 return max;
178 else if (f < min)
179 return min;
180 else
181 return f;
182 }
183
184 static inline bool
185 tu_clear_mask(uint32_t *inout_mask, uint32_t clear_mask)
186 {
187 if (*inout_mask & clear_mask) {
188 *inout_mask &= ~clear_mask;
189 return true;
190 } else {
191 return false;
192 }
193 }
194
195 #define for_each_bit(b, dword) \
196 for (uint32_t __dword = (dword); \
197 (b) = __builtin_ffs(__dword) - 1, __dword; __dword &= ~(1 << (b)))
198
199 #define typed_memcpy(dest, src, count) \
200 ({ \
201 STATIC_ASSERT(sizeof(*src) == sizeof(*dest)); \
202 memcpy((dest), (src), (count) * sizeof(*(src))); \
203 })
204
205 /* Whenever we generate an error, pass it through this function. Useful for
206 * debugging, where we can break on it. Only call at error site, not when
207 * propagating errors. Might be useful to plug in a stack trace here.
208 */
209
210 struct tu_instance;
211
212 VkResult
213 __vk_errorf(struct tu_instance *instance,
214 VkResult error,
215 const char *file,
216 int line,
217 const char *format,
218 ...);
219
220 #define vk_error(instance, error) \
221 __vk_errorf(instance, error, __FILE__, __LINE__, NULL);
222 #define vk_errorf(instance, error, format, ...) \
223 __vk_errorf(instance, error, __FILE__, __LINE__, format, ##__VA_ARGS__);
224
225 void
226 __tu_finishme(const char *file, int line, const char *format, ...)
227 tu_printflike(3, 4);
228 void
229 tu_loge(const char *format, ...) tu_printflike(1, 2);
230 void
231 tu_loge_v(const char *format, va_list va);
232 void
233 tu_logi(const char *format, ...) tu_printflike(1, 2);
234 void
235 tu_logi_v(const char *format, va_list va);
236
237 /**
238 * Print a FINISHME message, including its source location.
239 */
240 #define tu_finishme(format, ...) \
241 do { \
242 static bool reported = false; \
243 if (!reported) { \
244 __tu_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__); \
245 reported = true; \
246 } \
247 } while (0)
248
249 /* A non-fatal assert. Useful for debugging. */
250 #ifdef DEBUG
251 #define tu_assert(x) \
252 ({ \
253 if (unlikely(!(x))) \
254 fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
255 })
256 #else
257 #define tu_assert(x)
258 #endif
259
260 /* Suppress -Wunused in stub functions */
261 #define tu_use_args(...) __tu_use_args(0, ##__VA_ARGS__)
262 static inline void
263 __tu_use_args(int ignore, ...)
264 {
265 }
266
267 #define tu_stub() \
268 do { \
269 tu_finishme("stub %s", __func__); \
270 } while (0)
271
272 void *
273 tu_lookup_entrypoint_unchecked(const char *name);
274 void *
275 tu_lookup_entrypoint_checked(
276 const char *name,
277 uint32_t core_version,
278 const struct tu_instance_extension_table *instance,
279 const struct tu_device_extension_table *device);
280
281 struct tu_physical_device
282 {
283 VK_LOADER_DATA _loader_data;
284
285 struct tu_instance *instance;
286
287 char path[20];
288 char name[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
289 uint8_t driver_uuid[VK_UUID_SIZE];
290 uint8_t device_uuid[VK_UUID_SIZE];
291 uint8_t cache_uuid[VK_UUID_SIZE];
292
293 int local_fd;
294 int master_fd;
295
296 unsigned gpu_id;
297 uint32_t gmem_size;
298
299 /* This is the drivers on-disk cache used as a fallback as opposed to
300 * the pipeline cache defined by apps.
301 */
302 struct disk_cache *disk_cache;
303
304 struct tu_device_extension_table supported_extensions;
305 };
306
307 enum tu_debug_flags
308 {
309 TU_DEBUG_STARTUP = 1 << 0,
310 };
311
312 struct tu_instance
313 {
314 VK_LOADER_DATA _loader_data;
315
316 VkAllocationCallbacks alloc;
317
318 uint32_t api_version;
319 int physical_device_count;
320 struct tu_physical_device physical_devices[TU_MAX_DRM_DEVICES];
321
322 enum tu_debug_flags debug_flags;
323
324 struct vk_debug_report_instance debug_report_callbacks;
325
326 struct tu_instance_extension_table enabled_extensions;
327 };
328
329 bool
330 tu_instance_extension_supported(const char *name);
331 uint32_t
332 tu_physical_device_api_version(struct tu_physical_device *dev);
333 bool
334 tu_physical_device_extension_supported(struct tu_physical_device *dev,
335 const char *name);
336
337 struct cache_entry;
338
339 struct tu_pipeline_cache
340 {
341 struct tu_device *device;
342 pthread_mutex_t mutex;
343
344 uint32_t total_size;
345 uint32_t table_size;
346 uint32_t kernel_count;
347 struct cache_entry **hash_table;
348 bool modified;
349
350 VkAllocationCallbacks alloc;
351 };
352
353 struct tu_pipeline_key
354 {
355 };
356
357 void
358 tu_pipeline_cache_init(struct tu_pipeline_cache *cache,
359 struct tu_device *device);
360 void
361 tu_pipeline_cache_finish(struct tu_pipeline_cache *cache);
362 void
363 tu_pipeline_cache_load(struct tu_pipeline_cache *cache,
364 const void *data,
365 size_t size);
366
367 struct tu_shader_variant;
368
369 bool
370 tu_create_shader_variants_from_pipeline_cache(
371 struct tu_device *device,
372 struct tu_pipeline_cache *cache,
373 const unsigned char *sha1,
374 struct tu_shader_variant **variants);
375
376 void
377 tu_pipeline_cache_insert_shaders(struct tu_device *device,
378 struct tu_pipeline_cache *cache,
379 const unsigned char *sha1,
380 struct tu_shader_variant **variants,
381 const void *const *codes,
382 const unsigned *code_sizes);
383
384 struct tu_meta_state
385 {
386 VkAllocationCallbacks alloc;
387
388 struct tu_pipeline_cache cache;
389 };
390
391 /* queue types */
392 #define TU_QUEUE_GENERAL 0
393
394 #define TU_MAX_QUEUE_FAMILIES 1
395
396 struct tu_queue
397 {
398 VK_LOADER_DATA _loader_data;
399 struct tu_device *device;
400 uint32_t queue_family_index;
401 int queue_idx;
402 VkDeviceQueueCreateFlags flags;
403
404 uint32_t msm_queue_id;
405 int submit_fence_fd;
406 };
407
408 struct tu_device
409 {
410 VK_LOADER_DATA _loader_data;
411
412 VkAllocationCallbacks alloc;
413
414 struct tu_instance *instance;
415
416 struct tu_meta_state meta_state;
417
418 struct tu_queue *queues[TU_MAX_QUEUE_FAMILIES];
419 int queue_count[TU_MAX_QUEUE_FAMILIES];
420
421 struct tu_physical_device *physical_device;
422
423 /* Backup in-memory cache to be used if the app doesn't provide one */
424 struct tu_pipeline_cache *mem_cache;
425
426 struct list_head shader_slabs;
427 mtx_t shader_slab_mutex;
428
429 struct tu_device_extension_table enabled_extensions;
430 };
431
432 struct tu_bo
433 {
434 uint32_t gem_handle;
435 uint64_t size;
436 uint64_t iova;
437 void *map;
438 };
439
440 VkResult
441 tu_bo_init_new(struct tu_device *dev, struct tu_bo *bo, uint64_t size);
442 void
443 tu_bo_finish(struct tu_device *dev, struct tu_bo *bo);
444 VkResult
445 tu_bo_map(struct tu_device *dev, struct tu_bo *bo);
446
447 struct tu_device_memory
448 {
449 struct tu_bo bo;
450 VkDeviceSize size;
451
452 /* for dedicated allocations */
453 struct tu_image *image;
454 struct tu_buffer *buffer;
455
456 uint32_t type_index;
457 void *map;
458 void *user_ptr;
459 };
460
461 struct tu_descriptor_range
462 {
463 uint64_t va;
464 uint32_t size;
465 };
466
467 struct tu_descriptor_set
468 {
469 const struct tu_descriptor_set_layout *layout;
470 uint32_t size;
471
472 uint64_t va;
473 uint32_t *mapped_ptr;
474 struct tu_descriptor_range *dynamic_descriptors;
475 };
476
477 struct tu_push_descriptor_set
478 {
479 struct tu_descriptor_set set;
480 uint32_t capacity;
481 };
482
483 struct tu_descriptor_pool_entry
484 {
485 uint32_t offset;
486 uint32_t size;
487 struct tu_descriptor_set *set;
488 };
489
490 struct tu_descriptor_pool
491 {
492 uint8_t *mapped_ptr;
493 uint64_t current_offset;
494 uint64_t size;
495
496 uint8_t *host_memory_base;
497 uint8_t *host_memory_ptr;
498 uint8_t *host_memory_end;
499
500 uint32_t entry_count;
501 uint32_t max_entry_count;
502 struct tu_descriptor_pool_entry entries[0];
503 };
504
505 struct tu_descriptor_update_template_entry
506 {
507 VkDescriptorType descriptor_type;
508
509 /* The number of descriptors to update */
510 uint32_t descriptor_count;
511
512 /* Into mapped_ptr or dynamic_descriptors, in units of the respective array
513 */
514 uint32_t dst_offset;
515
516 /* In dwords. Not valid/used for dynamic descriptors */
517 uint32_t dst_stride;
518
519 uint32_t buffer_offset;
520
521 /* Only valid for combined image samplers and samplers */
522 uint16_t has_sampler;
523
524 /* In bytes */
525 size_t src_offset;
526 size_t src_stride;
527
528 /* For push descriptors */
529 const uint32_t *immutable_samplers;
530 };
531
532 struct tu_descriptor_update_template
533 {
534 uint32_t entry_count;
535 VkPipelineBindPoint bind_point;
536 struct tu_descriptor_update_template_entry entry[0];
537 };
538
539 struct tu_buffer
540 {
541 VkDeviceSize size;
542
543 VkBufferUsageFlags usage;
544 VkBufferCreateFlags flags;
545 };
546
547 enum tu_dynamic_state_bits
548 {
549 TU_DYNAMIC_VIEWPORT = 1 << 0,
550 TU_DYNAMIC_SCISSOR = 1 << 1,
551 TU_DYNAMIC_LINE_WIDTH = 1 << 2,
552 TU_DYNAMIC_DEPTH_BIAS = 1 << 3,
553 TU_DYNAMIC_BLEND_CONSTANTS = 1 << 4,
554 TU_DYNAMIC_DEPTH_BOUNDS = 1 << 5,
555 TU_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6,
556 TU_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7,
557 TU_DYNAMIC_STENCIL_REFERENCE = 1 << 8,
558 TU_DYNAMIC_DISCARD_RECTANGLE = 1 << 9,
559 TU_DYNAMIC_ALL = (1 << 10) - 1,
560 };
561
562 struct tu_vertex_binding
563 {
564 struct tu_buffer *buffer;
565 VkDeviceSize offset;
566 };
567
568 struct tu_viewport_state
569 {
570 uint32_t count;
571 VkViewport viewports[MAX_VIEWPORTS];
572 };
573
574 struct tu_scissor_state
575 {
576 uint32_t count;
577 VkRect2D scissors[MAX_SCISSORS];
578 };
579
580 struct tu_discard_rectangle_state
581 {
582 uint32_t count;
583 VkRect2D rectangles[MAX_DISCARD_RECTANGLES];
584 };
585
586 struct tu_dynamic_state
587 {
588 /**
589 * Bitmask of (1 << VK_DYNAMIC_STATE_*).
590 * Defines the set of saved dynamic state.
591 */
592 uint32_t mask;
593
594 struct tu_viewport_state viewport;
595
596 struct tu_scissor_state scissor;
597
598 float line_width;
599
600 struct
601 {
602 float bias;
603 float clamp;
604 float slope;
605 } depth_bias;
606
607 float blend_constants[4];
608
609 struct
610 {
611 float min;
612 float max;
613 } depth_bounds;
614
615 struct
616 {
617 uint32_t front;
618 uint32_t back;
619 } stencil_compare_mask;
620
621 struct
622 {
623 uint32_t front;
624 uint32_t back;
625 } stencil_write_mask;
626
627 struct
628 {
629 uint32_t front;
630 uint32_t back;
631 } stencil_reference;
632
633 struct tu_discard_rectangle_state discard_rectangle;
634 };
635
636 extern const struct tu_dynamic_state default_dynamic_state;
637
638 const char *
639 tu_get_debug_option_name(int id);
640
641 const char *
642 tu_get_perftest_option_name(int id);
643
644 /**
645 * Attachment state when recording a renderpass instance.
646 *
647 * The clear value is valid only if there exists a pending clear.
648 */
649 struct tu_attachment_state
650 {
651 VkImageAspectFlags pending_clear_aspects;
652 uint32_t cleared_views;
653 VkClearValue clear_value;
654 VkImageLayout current_layout;
655 };
656
657 struct tu_descriptor_state
658 {
659 struct tu_descriptor_set *sets[MAX_SETS];
660 uint32_t dirty;
661 uint32_t valid;
662 struct tu_push_descriptor_set push_set;
663 bool push_dirty;
664 uint32_t dynamic_buffers[4 * MAX_DYNAMIC_BUFFERS];
665 };
666
667 struct tu_cmd_state
668 {
669 /* Vertex descriptors */
670 uint64_t vb_va;
671 unsigned vb_size;
672
673 struct tu_dynamic_state dynamic;
674
675 /* Index buffer */
676 struct tu_buffer *index_buffer;
677 uint64_t index_offset;
678 uint32_t index_type;
679 uint32_t max_index_count;
680 uint64_t index_va;
681
682 const struct tu_render_pass *pass;
683 const struct tu_subpass *subpass;
684 const struct tu_framebuffer *framebuffer;
685 struct tu_attachment_state *attachments;
686 };
687
688 struct tu_cmd_pool
689 {
690 VkAllocationCallbacks alloc;
691 struct list_head cmd_buffers;
692 struct list_head free_cmd_buffers;
693 uint32_t queue_family_index;
694 };
695
696 struct tu_cmd_buffer_upload
697 {
698 uint8_t *map;
699 unsigned offset;
700 uint64_t size;
701 struct list_head list;
702 };
703
704 enum tu_cmd_buffer_status
705 {
706 TU_CMD_BUFFER_STATUS_INVALID,
707 TU_CMD_BUFFER_STATUS_INITIAL,
708 TU_CMD_BUFFER_STATUS_RECORDING,
709 TU_CMD_BUFFER_STATUS_EXECUTABLE,
710 TU_CMD_BUFFER_STATUS_PENDING,
711 };
712
713 struct tu_bo_list
714 {
715 uint32_t count;
716 uint32_t capacity;
717 struct drm_msm_gem_submit_bo *bo_infos;
718 };
719
720 #define TU_BO_LIST_FAILED (~0)
721
722 void
723 tu_bo_list_init(struct tu_bo_list *list);
724 void
725 tu_bo_list_destroy(struct tu_bo_list *list);
726 void
727 tu_bo_list_reset(struct tu_bo_list *list);
728 uint32_t
729 tu_bo_list_add(struct tu_bo_list *list,
730 const struct tu_bo *bo,
731 uint32_t flags);
732 VkResult
733 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other);
734
735 struct tu_cs_entry
736 {
737 /* No ownership */
738 const struct tu_bo *bo;
739
740 uint32_t size;
741 uint64_t offset;
742 };
743
744 struct tu_cs
745 {
746 uint32_t *start;
747 uint32_t *cur;
748 uint32_t *end;
749
750 /* for tu_cs_reserve_space_assert */
751 uint32_t *reserved_end;
752
753 struct tu_cs_entry *entries;
754 uint32_t entry_count;
755 uint32_t entry_capacity;
756
757 struct tu_bo **bos;
758 uint32_t bo_count;
759 uint32_t bo_capacity;
760 };
761
762 struct tu_cmd_buffer
763 {
764 VK_LOADER_DATA _loader_data;
765
766 struct tu_device *device;
767
768 struct tu_cmd_pool *pool;
769 struct list_head pool_link;
770
771 VkCommandBufferUsageFlags usage_flags;
772 VkCommandBufferLevel level;
773 enum tu_cmd_buffer_status status;
774
775 struct tu_cmd_state state;
776 struct tu_vertex_binding vertex_bindings[MAX_VBS];
777 uint32_t queue_family_index;
778
779 uint8_t push_constants[MAX_PUSH_CONSTANTS_SIZE];
780 VkShaderStageFlags push_constant_stages;
781 struct tu_descriptor_set meta_push_descriptors;
782
783 struct tu_descriptor_state descriptors[VK_PIPELINE_BIND_POINT_RANGE_SIZE];
784
785 struct tu_cmd_buffer_upload upload;
786
787 VkResult record_result;
788
789 struct tu_bo_list bo_list;
790 struct tu_cs cs;
791
792 uint16_t marker_reg;
793 uint32_t marker_seqno;
794
795 struct tu_bo scratch_bo;
796 uint32_t scratch_seqno;
797
798 /* current cs; command packets are always emitted to it */
799 struct tu_cs *cur_cs;
800 };
801
802 bool
803 tu_get_memory_fd(struct tu_device *device,
804 struct tu_device_memory *memory,
805 int *pFD);
806
807 /*
808 * Takes x,y,z as exact numbers of invocations, instead of blocks.
809 *
810 * Limitations: Can't call normal dispatch functions without binding or
811 * rebinding
812 * the compute pipeline.
813 */
814 void
815 tu_unaligned_dispatch(struct tu_cmd_buffer *cmd_buffer,
816 uint32_t x,
817 uint32_t y,
818 uint32_t z);
819
820 struct tu_event
821 {
822 uint64_t *map;
823 };
824
825 struct tu_shader_module;
826
827 #define TU_HASH_SHADER_IS_GEOM_COPY_SHADER (1 << 0)
828 #define TU_HASH_SHADER_SISCHED (1 << 1)
829 #define TU_HASH_SHADER_UNSAFE_MATH (1 << 2)
830 void
831 tu_hash_shaders(unsigned char *hash,
832 const VkPipelineShaderStageCreateInfo **stages,
833 const struct tu_pipeline_layout *layout,
834 const struct tu_pipeline_key *key,
835 uint32_t flags);
836
837 static inline gl_shader_stage
838 vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)
839 {
840 assert(__builtin_popcount(vk_stage) == 1);
841 return ffs(vk_stage) - 1;
842 }
843
844 static inline VkShaderStageFlagBits
845 mesa_to_vk_shader_stage(gl_shader_stage mesa_stage)
846 {
847 return (1 << mesa_stage);
848 }
849
850 #define TU_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
851
852 #define tu_foreach_stage(stage, stage_bits) \
853 for (gl_shader_stage stage, \
854 __tmp = (gl_shader_stage)((stage_bits) &TU_STAGE_MASK); \
855 stage = __builtin_ffs(__tmp) - 1, __tmp; __tmp &= ~(1 << (stage)))
856
857 struct tu_shader_module
858 {
859 struct nir_shader *nir;
860 unsigned char sha1[20];
861 uint32_t size;
862 char data[0];
863 };
864
865 struct tu_pipeline
866 {
867 struct tu_device *device;
868 struct tu_dynamic_state dynamic_state;
869
870 struct tu_pipeline_layout *layout;
871
872 bool need_indirect_descriptor_sets;
873 VkShaderStageFlags active_stages;
874 };
875
876 struct tu_userdata_info *
877 tu_lookup_user_sgpr(struct tu_pipeline *pipeline,
878 gl_shader_stage stage,
879 int idx);
880
881 struct tu_shader_variant *
882 tu_get_shader(struct tu_pipeline *pipeline, gl_shader_stage stage);
883
884 struct tu_graphics_pipeline_create_info
885 {
886 bool use_rectlist;
887 bool db_depth_clear;
888 bool db_stencil_clear;
889 bool db_depth_disable_expclear;
890 bool db_stencil_disable_expclear;
891 bool db_flush_depth_inplace;
892 bool db_flush_stencil_inplace;
893 bool db_resummarize;
894 uint32_t custom_blend_mode;
895 };
896
897 VkResult
898 tu_graphics_pipeline_create(
899 VkDevice device,
900 VkPipelineCache cache,
901 const VkGraphicsPipelineCreateInfo *pCreateInfo,
902 const struct tu_graphics_pipeline_create_info *extra,
903 const VkAllocationCallbacks *alloc,
904 VkPipeline *pPipeline);
905
906 struct vk_format_description;
907 uint32_t
908 tu_translate_buffer_dataformat(const struct vk_format_description *desc,
909 int first_non_void);
910 uint32_t
911 tu_translate_buffer_numformat(const struct vk_format_description *desc,
912 int first_non_void);
913 uint32_t
914 tu_translate_colorformat(VkFormat format);
915 uint32_t
916 tu_translate_color_numformat(VkFormat format,
917 const struct vk_format_description *desc,
918 int first_non_void);
919 uint32_t
920 tu_colorformat_endian_swap(uint32_t colorformat);
921 unsigned
922 tu_translate_colorswap(VkFormat format, bool do_endian_swap);
923 uint32_t
924 tu_translate_dbformat(VkFormat format);
925 uint32_t
926 tu_translate_tex_dataformat(VkFormat format,
927 const struct vk_format_description *desc,
928 int first_non_void);
929 uint32_t
930 tu_translate_tex_numformat(VkFormat format,
931 const struct vk_format_description *desc,
932 int first_non_void);
933 bool
934 tu_format_pack_clear_color(VkFormat format,
935 uint32_t clear_vals[2],
936 VkClearColorValue *value);
937 bool
938 tu_is_colorbuffer_format_supported(VkFormat format, bool *blendable);
939 bool
940 tu_dcc_formats_compatible(VkFormat format1, VkFormat format2);
941
942 struct tu_image_level
943 {
944 VkDeviceSize offset;
945 VkDeviceSize size;
946 uint32_t pitch;
947 };
948
949 struct tu_image
950 {
951 VkImageType type;
952 /* The original VkFormat provided by the client. This may not match any
953 * of the actual surface formats.
954 */
955 VkFormat vk_format;
956 VkImageAspectFlags aspects;
957 VkImageUsageFlags usage; /**< Superset of VkImageCreateInfo::usage. */
958 VkImageTiling tiling; /** VkImageCreateInfo::tiling */
959 VkImageCreateFlags flags; /** VkImageCreateInfo::flags */
960 VkExtent3D extent;
961 uint32_t level_count;
962 uint32_t layer_count;
963
964 VkDeviceSize size;
965 uint32_t alignment;
966
967 /* memory layout */
968 VkDeviceSize layer_size;
969 struct tu_image_level levels[15];
970 unsigned tile_mode;
971
972 unsigned queue_family_mask;
973 bool exclusive;
974 bool shareable;
975
976 /* For VK_ANDROID_native_buffer, the WSI image owns the memory, */
977 VkDeviceMemory owned_memory;
978
979 /* Set when bound */
980 const struct tu_bo *bo;
981 VkDeviceSize bo_offset;
982 };
983
984 unsigned
985 tu_image_queue_family_mask(const struct tu_image *image,
986 uint32_t family,
987 uint32_t queue_family);
988
989 static inline uint32_t
990 tu_get_layerCount(const struct tu_image *image,
991 const VkImageSubresourceRange *range)
992 {
993 return range->layerCount == VK_REMAINING_ARRAY_LAYERS
994 ? image->layer_count - range->baseArrayLayer
995 : range->layerCount;
996 }
997
998 static inline uint32_t
999 tu_get_levelCount(const struct tu_image *image,
1000 const VkImageSubresourceRange *range)
1001 {
1002 return range->levelCount == VK_REMAINING_MIP_LEVELS
1003 ? image->level_count - range->baseMipLevel
1004 : range->levelCount;
1005 }
1006
1007 struct tu_image_view
1008 {
1009 struct tu_image *image; /**< VkImageViewCreateInfo::image */
1010
1011 VkImageViewType type;
1012 VkImageAspectFlags aspect_mask;
1013 VkFormat vk_format;
1014 uint32_t base_layer;
1015 uint32_t layer_count;
1016 uint32_t base_mip;
1017 uint32_t level_count;
1018 VkExtent3D extent; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
1019
1020 uint32_t descriptor[16];
1021
1022 /* Descriptor for use as a storage image as opposed to a sampled image.
1023 * This has a few differences for cube maps (e.g. type).
1024 */
1025 uint32_t storage_descriptor[16];
1026 };
1027
1028 struct tu_sampler
1029 {
1030 };
1031
1032 struct tu_image_create_info
1033 {
1034 const VkImageCreateInfo *vk_info;
1035 bool scanout;
1036 bool no_metadata_planes;
1037 };
1038
1039 VkResult
1040 tu_image_create(VkDevice _device,
1041 const struct tu_image_create_info *info,
1042 const VkAllocationCallbacks *alloc,
1043 VkImage *pImage);
1044
1045 VkResult
1046 tu_image_from_gralloc(VkDevice device_h,
1047 const VkImageCreateInfo *base_info,
1048 const VkNativeBufferANDROID *gralloc_info,
1049 const VkAllocationCallbacks *alloc,
1050 VkImage *out_image_h);
1051
1052 void
1053 tu_image_view_init(struct tu_image_view *view,
1054 struct tu_device *device,
1055 const VkImageViewCreateInfo *pCreateInfo);
1056
1057 struct tu_buffer_view
1058 {
1059 VkFormat vk_format;
1060 uint64_t range; /**< VkBufferViewCreateInfo::range */
1061 uint32_t state[4];
1062 };
1063 void
1064 tu_buffer_view_init(struct tu_buffer_view *view,
1065 struct tu_device *device,
1066 const VkBufferViewCreateInfo *pCreateInfo);
1067
1068 static inline struct VkExtent3D
1069 tu_sanitize_image_extent(const VkImageType imageType,
1070 const struct VkExtent3D imageExtent)
1071 {
1072 switch (imageType) {
1073 case VK_IMAGE_TYPE_1D:
1074 return (VkExtent3D) { imageExtent.width, 1, 1 };
1075 case VK_IMAGE_TYPE_2D:
1076 return (VkExtent3D) { imageExtent.width, imageExtent.height, 1 };
1077 case VK_IMAGE_TYPE_3D:
1078 return imageExtent;
1079 default:
1080 unreachable("invalid image type");
1081 }
1082 }
1083
1084 static inline struct VkOffset3D
1085 tu_sanitize_image_offset(const VkImageType imageType,
1086 const struct VkOffset3D imageOffset)
1087 {
1088 switch (imageType) {
1089 case VK_IMAGE_TYPE_1D:
1090 return (VkOffset3D) { imageOffset.x, 0, 0 };
1091 case VK_IMAGE_TYPE_2D:
1092 return (VkOffset3D) { imageOffset.x, imageOffset.y, 0 };
1093 case VK_IMAGE_TYPE_3D:
1094 return imageOffset;
1095 default:
1096 unreachable("invalid image type");
1097 }
1098 }
1099
1100 struct tu_attachment_info
1101 {
1102 struct tu_image_view *attachment;
1103 };
1104
1105 struct tu_framebuffer
1106 {
1107 uint32_t width;
1108 uint32_t height;
1109 uint32_t layers;
1110
1111 uint32_t attachment_count;
1112 struct tu_attachment_info attachments[0];
1113 };
1114
1115 struct tu_subpass_barrier
1116 {
1117 VkPipelineStageFlags src_stage_mask;
1118 VkAccessFlags src_access_mask;
1119 VkAccessFlags dst_access_mask;
1120 };
1121
1122 void
1123 tu_subpass_barrier(struct tu_cmd_buffer *cmd_buffer,
1124 const struct tu_subpass_barrier *barrier);
1125
1126 struct tu_subpass_attachment
1127 {
1128 uint32_t attachment;
1129 VkImageLayout layout;
1130 };
1131
1132 struct tu_subpass
1133 {
1134 uint32_t input_count;
1135 uint32_t color_count;
1136 struct tu_subpass_attachment *input_attachments;
1137 struct tu_subpass_attachment *color_attachments;
1138 struct tu_subpass_attachment *resolve_attachments;
1139 struct tu_subpass_attachment depth_stencil_attachment;
1140
1141 /** Subpass has at least one resolve attachment */
1142 bool has_resolve;
1143
1144 struct tu_subpass_barrier start_barrier;
1145
1146 uint32_t view_mask;
1147 VkSampleCountFlagBits max_sample_count;
1148 };
1149
1150 struct tu_render_pass_attachment
1151 {
1152 VkFormat format;
1153 uint32_t samples;
1154 VkAttachmentLoadOp load_op;
1155 VkAttachmentLoadOp stencil_load_op;
1156 VkImageLayout initial_layout;
1157 VkImageLayout final_layout;
1158 uint32_t view_mask;
1159 };
1160
1161 struct tu_render_pass
1162 {
1163 uint32_t attachment_count;
1164 uint32_t subpass_count;
1165 struct tu_subpass_attachment *subpass_attachments;
1166 struct tu_render_pass_attachment *attachments;
1167 struct tu_subpass_barrier end_barrier;
1168 struct tu_subpass subpasses[0];
1169 };
1170
1171 VkResult
1172 tu_device_init_meta(struct tu_device *device);
1173 void
1174 tu_device_finish_meta(struct tu_device *device);
1175
1176 struct tu_query_pool
1177 {
1178 uint32_t stride;
1179 uint32_t availability_offset;
1180 uint64_t size;
1181 char *ptr;
1182 VkQueryType type;
1183 uint32_t pipeline_stats_mask;
1184 };
1185
1186 struct tu_semaphore
1187 {
1188 uint32_t syncobj;
1189 uint32_t temp_syncobj;
1190 };
1191
1192 void
1193 tu_set_descriptor_set(struct tu_cmd_buffer *cmd_buffer,
1194 VkPipelineBindPoint bind_point,
1195 struct tu_descriptor_set *set,
1196 unsigned idx);
1197
1198 void
1199 tu_update_descriptor_sets(struct tu_device *device,
1200 struct tu_cmd_buffer *cmd_buffer,
1201 VkDescriptorSet overrideSet,
1202 uint32_t descriptorWriteCount,
1203 const VkWriteDescriptorSet *pDescriptorWrites,
1204 uint32_t descriptorCopyCount,
1205 const VkCopyDescriptorSet *pDescriptorCopies);
1206
1207 void
1208 tu_update_descriptor_set_with_template(
1209 struct tu_device *device,
1210 struct tu_cmd_buffer *cmd_buffer,
1211 struct tu_descriptor_set *set,
1212 VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
1213 const void *pData);
1214
1215 void
1216 tu_meta_push_descriptor_set(struct tu_cmd_buffer *cmd_buffer,
1217 VkPipelineBindPoint pipelineBindPoint,
1218 VkPipelineLayout _layout,
1219 uint32_t set,
1220 uint32_t descriptorWriteCount,
1221 const VkWriteDescriptorSet *pDescriptorWrites);
1222
1223 struct tu_fence
1224 {
1225 uint32_t syncobj;
1226 uint32_t temp_syncobj;
1227 };
1228
1229 int
1230 tu_drm_get_gpu_id(const struct tu_physical_device *dev, uint32_t *id);
1231
1232 int
1233 tu_drm_get_gmem_size(const struct tu_physical_device *dev, uint32_t *size);
1234
1235 int
1236 tu_drm_submitqueue_new(const struct tu_device *dev,
1237 int priority,
1238 uint32_t *queue_id);
1239
1240 void
1241 tu_drm_submitqueue_close(const struct tu_device *dev, uint32_t queue_id);
1242
1243 uint32_t
1244 tu_gem_new(const struct tu_device *dev, uint64_t size, uint32_t flags);
1245 void
1246 tu_gem_close(const struct tu_device *dev, uint32_t gem_handle);
1247 uint64_t
1248 tu_gem_info_offset(const struct tu_device *dev, uint32_t gem_handle);
1249 uint64_t
1250 tu_gem_info_iova(const struct tu_device *dev, uint32_t gem_handle);
1251
1252 #define TU_DEFINE_HANDLE_CASTS(__tu_type, __VkType) \
1253 \
1254 static inline struct __tu_type *__tu_type##_from_handle(__VkType _handle) \
1255 { \
1256 return (struct __tu_type *) _handle; \
1257 } \
1258 \
1259 static inline __VkType __tu_type##_to_handle(struct __tu_type *_obj) \
1260 { \
1261 return (__VkType) _obj; \
1262 }
1263
1264 #define TU_DEFINE_NONDISP_HANDLE_CASTS(__tu_type, __VkType) \
1265 \
1266 static inline struct __tu_type *__tu_type##_from_handle(__VkType _handle) \
1267 { \
1268 return (struct __tu_type *) (uintptr_t) _handle; \
1269 } \
1270 \
1271 static inline __VkType __tu_type##_to_handle(struct __tu_type *_obj) \
1272 { \
1273 return (__VkType)(uintptr_t) _obj; \
1274 }
1275
1276 #define TU_FROM_HANDLE(__tu_type, __name, __handle) \
1277 struct __tu_type *__name = __tu_type##_from_handle(__handle)
1278
1279 TU_DEFINE_HANDLE_CASTS(tu_cmd_buffer, VkCommandBuffer)
1280 TU_DEFINE_HANDLE_CASTS(tu_device, VkDevice)
1281 TU_DEFINE_HANDLE_CASTS(tu_instance, VkInstance)
1282 TU_DEFINE_HANDLE_CASTS(tu_physical_device, VkPhysicalDevice)
1283 TU_DEFINE_HANDLE_CASTS(tu_queue, VkQueue)
1284
1285 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_cmd_pool, VkCommandPool)
1286 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_buffer, VkBuffer)
1287 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_buffer_view, VkBufferView)
1288 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_pool, VkDescriptorPool)
1289 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_set, VkDescriptorSet)
1290 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_set_layout,
1291 VkDescriptorSetLayout)
1292 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_update_template,
1293 VkDescriptorUpdateTemplateKHR)
1294 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_device_memory, VkDeviceMemory)
1295 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_fence, VkFence)
1296 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_event, VkEvent)
1297 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_framebuffer, VkFramebuffer)
1298 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_image, VkImage)
1299 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_image_view, VkImageView);
1300 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_pipeline_cache, VkPipelineCache)
1301 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_pipeline, VkPipeline)
1302 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_pipeline_layout, VkPipelineLayout)
1303 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_query_pool, VkQueryPool)
1304 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_render_pass, VkRenderPass)
1305 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_sampler, VkSampler)
1306 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_shader_module, VkShaderModule)
1307 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_semaphore, VkSemaphore)
1308
1309 #endif /* TU_PRIVATE_H */