turnip: use DIRTY SDS bit to avoid making copies of pipeline load state ib
[mesa.git] / src / freedreno / vulkan / tu_private.h
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #ifndef TU_PRIVATE_H
29 #define TU_PRIVATE_H
30
31 #include <assert.h>
32 #include <pthread.h>
33 #include <stdbool.h>
34 #include <stdint.h>
35 #include <stdio.h>
36 #include <stdlib.h>
37 #include <string.h>
38 #ifdef HAVE_VALGRIND
39 #include <memcheck.h>
40 #include <valgrind.h>
41 #define VG(x) x
42 #else
43 #define VG(x) ((void)0)
44 #endif
45
46 #include "c11/threads.h"
47 #include "main/macros.h"
48 #include "util/list.h"
49 #include "util/macros.h"
50 #include "util/u_atomic.h"
51 #include "vk_alloc.h"
52 #include "vk_object.h"
53 #include "vk_debug_report.h"
54 #include "wsi_common.h"
55
56 #include "drm-uapi/msm_drm.h"
57 #include "ir3/ir3_compiler.h"
58 #include "ir3/ir3_shader.h"
59
60 #include "adreno_common.xml.h"
61 #include "adreno_pm4.xml.h"
62 #include "a6xx.xml.h"
63 #include "fdl/freedreno_layout.h"
64
65 #include "tu_descriptor_set.h"
66 #include "tu_extensions.h"
67 #include "tu_util.h"
68
69 /* Pre-declarations needed for WSI entrypoints */
70 struct wl_surface;
71 struct wl_display;
72 typedef struct xcb_connection_t xcb_connection_t;
73 typedef uint32_t xcb_visualid_t;
74 typedef uint32_t xcb_window_t;
75
76 #include <vulkan/vk_android_native_buffer.h>
77 #include <vulkan/vk_icd.h>
78 #include <vulkan/vulkan.h>
79 #include <vulkan/vulkan_intel.h>
80
81 #include "tu_entrypoints.h"
82
83 #include "vk_format.h"
84
85 #define MAX_VBS 32
86 #define MAX_VERTEX_ATTRIBS 32
87 #define MAX_RTS 8
88 #define MAX_VSC_PIPES 32
89 #define MAX_VIEWPORTS 1
90 #define MAX_SCISSORS 16
91 #define MAX_DISCARD_RECTANGLES 4
92 #define MAX_PUSH_CONSTANTS_SIZE 128
93 #define MAX_PUSH_DESCRIPTORS 32
94 #define MAX_DYNAMIC_UNIFORM_BUFFERS 16
95 #define MAX_DYNAMIC_STORAGE_BUFFERS 8
96 #define MAX_DYNAMIC_BUFFERS \
97 (MAX_DYNAMIC_UNIFORM_BUFFERS + MAX_DYNAMIC_STORAGE_BUFFERS)
98 #define TU_MAX_DRM_DEVICES 8
99 #define MAX_VIEWS 8
100 #define MAX_BIND_POINTS 2 /* compute + graphics */
101 /* The Qualcomm driver exposes 0x20000058 */
102 #define MAX_STORAGE_BUFFER_RANGE 0x20000000
103 /* We use ldc for uniform buffer loads, just like the Qualcomm driver, so
104 * expose the same maximum range.
105 * TODO: The SIZE bitfield is 15 bits, and in 4-dword units, so the actual
106 * range might be higher.
107 */
108 #define MAX_UNIFORM_BUFFER_RANGE 0x10000
109
110 #define A6XX_TEX_CONST_DWORDS 16
111 #define A6XX_TEX_SAMP_DWORDS 4
112
113 #define tu_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
114
115 static inline uint32_t
116 tu_minify(uint32_t n, uint32_t levels)
117 {
118 if (unlikely(n == 0))
119 return 0;
120 else
121 return MAX2(n >> levels, 1);
122 }
123
124 #define for_each_bit(b, dword) \
125 for (uint32_t __dword = (dword); \
126 (b) = __builtin_ffs(__dword) - 1, __dword; __dword &= ~(1 << (b)))
127
128 #define typed_memcpy(dest, src, count) \
129 ({ \
130 STATIC_ASSERT(sizeof(*src) == sizeof(*dest)); \
131 memcpy((dest), (src), (count) * sizeof(*(src))); \
132 })
133
134 #define COND(bool, val) ((bool) ? (val) : 0)
135 #define BIT(bit) (1u << (bit))
136
137 /* Whenever we generate an error, pass it through this function. Useful for
138 * debugging, where we can break on it. Only call at error site, not when
139 * propagating errors. Might be useful to plug in a stack trace here.
140 */
141
142 struct tu_instance;
143
144 VkResult
145 __vk_errorf(struct tu_instance *instance,
146 VkResult error,
147 const char *file,
148 int line,
149 const char *format,
150 ...);
151
152 #define vk_error(instance, error) \
153 __vk_errorf(instance, error, __FILE__, __LINE__, NULL);
154 #define vk_errorf(instance, error, format, ...) \
155 __vk_errorf(instance, error, __FILE__, __LINE__, format, ##__VA_ARGS__);
156
157 void
158 __tu_finishme(const char *file, int line, const char *format, ...)
159 tu_printflike(3, 4);
160 void
161 tu_loge(const char *format, ...) tu_printflike(1, 2);
162 void
163 tu_logi(const char *format, ...) tu_printflike(1, 2);
164
165 /**
166 * Print a FINISHME message, including its source location.
167 */
168 #define tu_finishme(format, ...) \
169 do { \
170 static bool reported = false; \
171 if (!reported) { \
172 __tu_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__); \
173 reported = true; \
174 } \
175 } while (0)
176
177 #define tu_stub() \
178 do { \
179 tu_finishme("stub %s", __func__); \
180 } while (0)
181
182 void *
183 tu_lookup_entrypoint_unchecked(const char *name);
184 void *
185 tu_lookup_entrypoint_checked(
186 const char *name,
187 uint32_t core_version,
188 const struct tu_instance_extension_table *instance,
189 const struct tu_device_extension_table *device);
190
191 struct tu_physical_device
192 {
193 struct vk_object_base base;
194
195 struct tu_instance *instance;
196
197 char path[20];
198 char name[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
199 uint8_t driver_uuid[VK_UUID_SIZE];
200 uint8_t device_uuid[VK_UUID_SIZE];
201 uint8_t cache_uuid[VK_UUID_SIZE];
202
203 struct wsi_device wsi_device;
204
205 int local_fd;
206 int master_fd;
207
208 unsigned gpu_id;
209 uint32_t gmem_size;
210 uint64_t gmem_base;
211 uint32_t ccu_offset_gmem;
212 uint32_t ccu_offset_bypass;
213 /* alignment for size of tiles */
214 uint32_t tile_align_w;
215 #define TILE_ALIGN_H 16
216 /* gmem store/load granularity */
217 #define GMEM_ALIGN_W 16
218 #define GMEM_ALIGN_H 4
219
220 struct {
221 uint32_t PC_UNKNOWN_9805;
222 uint32_t SP_UNKNOWN_A0F8;
223 } magic;
224
225 int msm_major_version;
226 int msm_minor_version;
227
228 /* This is the drivers on-disk cache used as a fallback as opposed to
229 * the pipeline cache defined by apps.
230 */
231 struct disk_cache *disk_cache;
232
233 struct tu_device_extension_table supported_extensions;
234 };
235
236 enum tu_debug_flags
237 {
238 TU_DEBUG_STARTUP = 1 << 0,
239 TU_DEBUG_NIR = 1 << 1,
240 TU_DEBUG_IR3 = 1 << 2,
241 TU_DEBUG_NOBIN = 1 << 3,
242 TU_DEBUG_SYSMEM = 1 << 4,
243 TU_DEBUG_FORCEBIN = 1 << 5,
244 TU_DEBUG_NOUBWC = 1 << 6,
245 };
246
247 struct tu_instance
248 {
249 struct vk_object_base base;
250
251 VkAllocationCallbacks alloc;
252
253 uint32_t api_version;
254 int physical_device_count;
255 struct tu_physical_device physical_devices[TU_MAX_DRM_DEVICES];
256
257 enum tu_debug_flags debug_flags;
258
259 struct vk_debug_report_instance debug_report_callbacks;
260
261 struct tu_instance_extension_table enabled_extensions;
262 };
263
264 VkResult
265 tu_wsi_init(struct tu_physical_device *physical_device);
266 void
267 tu_wsi_finish(struct tu_physical_device *physical_device);
268
269 bool
270 tu_instance_extension_supported(const char *name);
271 uint32_t
272 tu_physical_device_api_version(struct tu_physical_device *dev);
273 bool
274 tu_physical_device_extension_supported(struct tu_physical_device *dev,
275 const char *name);
276
277 struct cache_entry;
278
279 struct tu_pipeline_cache
280 {
281 struct vk_object_base base;
282
283 struct tu_device *device;
284 pthread_mutex_t mutex;
285
286 uint32_t total_size;
287 uint32_t table_size;
288 uint32_t kernel_count;
289 struct cache_entry **hash_table;
290 bool modified;
291
292 VkAllocationCallbacks alloc;
293 };
294
295 struct tu_pipeline_key
296 {
297 };
298
299
300 /* queue types */
301 #define TU_QUEUE_GENERAL 0
302
303 #define TU_MAX_QUEUE_FAMILIES 1
304
305 struct tu_fence
306 {
307 struct vk_object_base base;
308 struct wsi_fence *fence_wsi;
309 bool signaled;
310 int fd;
311 };
312
313 void
314 tu_fence_init(struct tu_fence *fence, bool signaled);
315 void
316 tu_fence_finish(struct tu_fence *fence);
317 void
318 tu_fence_update_fd(struct tu_fence *fence, int fd);
319 void
320 tu_fence_copy(struct tu_fence *fence, const struct tu_fence *src);
321 void
322 tu_fence_signal(struct tu_fence *fence);
323 void
324 tu_fence_wait_idle(struct tu_fence *fence);
325
326 struct tu_queue
327 {
328 struct vk_object_base base;
329
330 struct tu_device *device;
331 uint32_t queue_family_index;
332 int queue_idx;
333 VkDeviceQueueCreateFlags flags;
334
335 uint32_t msm_queue_id;
336 struct tu_fence submit_fence;
337 };
338
339 struct tu_bo
340 {
341 uint32_t gem_handle;
342 uint64_t size;
343 uint64_t iova;
344 void *map;
345 };
346
347 enum global_shader {
348 GLOBAL_SH_VS,
349 GLOBAL_SH_FS_BLIT,
350 GLOBAL_SH_FS_CLEAR0,
351 GLOBAL_SH_FS_CLEAR_MAX = GLOBAL_SH_FS_CLEAR0 + MAX_RTS,
352 GLOBAL_SH_COUNT,
353 };
354
355 /* This struct defines the layout of the global_bo */
356 struct tu6_global
357 {
358 /* 6 bcolor_entry entries, one for each VK_BORDER_COLOR */
359 uint8_t border_color[128 * 6];
360
361 /* clear/blit shaders, all <= 16 instrs (16 instr = 1 instrlen unit) */
362 instr_t shaders[GLOBAL_SH_COUNT][16];
363
364 uint32_t seqno_dummy; /* dummy seqno for CP_EVENT_WRITE */
365 uint32_t _pad0;
366 volatile uint32_t vsc_draw_overflow;
367 uint32_t _pad1;
368 volatile uint32_t vsc_prim_overflow;
369 uint32_t _pad2[3];
370
371 /* scratch space for VPC_SO[i].FLUSH_BASE_LO/HI, start on 32 byte boundary. */
372 struct {
373 uint32_t offset;
374 uint32_t pad[7];
375 } flush_base[4];
376 };
377 #define gb_offset(member) offsetof(struct tu6_global, member)
378 #define global_iova(cmd, member) ((cmd)->device->global_bo.iova + gb_offset(member))
379
380 void tu_init_clear_blit_shaders(struct tu6_global *global);
381
382 /* extra space in vsc draw/prim streams */
383 #define VSC_PAD 0x40
384
385 struct tu_device
386 {
387 struct vk_device vk;
388 struct tu_instance *instance;
389
390 struct tu_queue *queues[TU_MAX_QUEUE_FAMILIES];
391 int queue_count[TU_MAX_QUEUE_FAMILIES];
392
393 struct tu_physical_device *physical_device;
394 int _lost;
395
396 struct ir3_compiler *compiler;
397
398 /* Backup in-memory cache to be used if the app doesn't provide one */
399 struct tu_pipeline_cache *mem_cache;
400
401 #define MIN_SCRATCH_BO_SIZE_LOG2 12 /* A page */
402
403 /* Currently the kernel driver uses a 32-bit GPU address space, but it
404 * should be impossible to go beyond 48 bits.
405 */
406 struct {
407 struct tu_bo bo;
408 mtx_t construct_mtx;
409 bool initialized;
410 } scratch_bos[48 - MIN_SCRATCH_BO_SIZE_LOG2];
411
412 struct tu_bo global_bo;
413
414 struct tu_device_extension_table enabled_extensions;
415
416 uint32_t vsc_draw_strm_pitch;
417 uint32_t vsc_prim_strm_pitch;
418 mtx_t vsc_pitch_mtx;
419 };
420
421 VkResult _tu_device_set_lost(struct tu_device *device,
422 const char *file, int line,
423 const char *msg, ...) PRINTFLIKE(4, 5);
424 #define tu_device_set_lost(dev, ...) \
425 _tu_device_set_lost(dev, __FILE__, __LINE__, __VA_ARGS__)
426
427 static inline bool
428 tu_device_is_lost(struct tu_device *device)
429 {
430 return unlikely(p_atomic_read(&device->_lost));
431 }
432
433 VkResult
434 tu_bo_init_new(struct tu_device *dev, struct tu_bo *bo, uint64_t size);
435 VkResult
436 tu_bo_init_dmabuf(struct tu_device *dev,
437 struct tu_bo *bo,
438 uint64_t size,
439 int fd);
440 int
441 tu_bo_export_dmabuf(struct tu_device *dev, struct tu_bo *bo);
442 void
443 tu_bo_finish(struct tu_device *dev, struct tu_bo *bo);
444 VkResult
445 tu_bo_map(struct tu_device *dev, struct tu_bo *bo);
446
447 /* Get a scratch bo for use inside a command buffer. This will always return
448 * the same bo given the same size or similar sizes, so only one scratch bo
449 * can be used at the same time. It's meant for short-lived things where we
450 * need to write to some piece of memory, read from it, and then immediately
451 * discard it.
452 */
453 VkResult
454 tu_get_scratch_bo(struct tu_device *dev, uint64_t size, struct tu_bo **bo);
455
456 struct tu_cs_entry
457 {
458 /* No ownership */
459 const struct tu_bo *bo;
460
461 uint32_t size;
462 uint32_t offset;
463 };
464
465 struct tu_cs_memory {
466 uint32_t *map;
467 uint64_t iova;
468 };
469
470 struct tu_draw_state {
471 uint64_t iova : 48;
472 uint32_t size : 16;
473 };
474
475 enum tu_dynamic_state
476 {
477 /* re-use VK_DYNAMIC_STATE_ enums for non-extended dynamic states */
478 TU_DYNAMIC_STATE_SAMPLE_LOCATIONS = VK_DYNAMIC_STATE_STENCIL_REFERENCE + 1,
479 TU_DYNAMIC_STATE_COUNT,
480 };
481
482 enum tu_draw_state_group_id
483 {
484 TU_DRAW_STATE_PROGRAM,
485 TU_DRAW_STATE_PROGRAM_BINNING,
486 TU_DRAW_STATE_TESS,
487 TU_DRAW_STATE_VB,
488 TU_DRAW_STATE_VI,
489 TU_DRAW_STATE_VI_BINNING,
490 TU_DRAW_STATE_RAST,
491 TU_DRAW_STATE_DS,
492 TU_DRAW_STATE_BLEND,
493 TU_DRAW_STATE_VS_CONST,
494 TU_DRAW_STATE_HS_CONST,
495 TU_DRAW_STATE_DS_CONST,
496 TU_DRAW_STATE_GS_CONST,
497 TU_DRAW_STATE_FS_CONST,
498 TU_DRAW_STATE_DESC_SETS,
499 TU_DRAW_STATE_DESC_SETS_LOAD,
500 TU_DRAW_STATE_VS_PARAMS,
501 TU_DRAW_STATE_INPUT_ATTACHMENTS_GMEM,
502 TU_DRAW_STATE_INPUT_ATTACHMENTS_SYSMEM,
503
504 /* dynamic state related draw states */
505 TU_DRAW_STATE_DYNAMIC,
506 TU_DRAW_STATE_COUNT = TU_DRAW_STATE_DYNAMIC + TU_DYNAMIC_STATE_COUNT,
507 };
508
509 enum tu_cs_mode
510 {
511
512 /*
513 * A command stream in TU_CS_MODE_GROW mode grows automatically whenever it
514 * is full. tu_cs_begin must be called before command packet emission and
515 * tu_cs_end must be called after.
516 *
517 * This mode may create multiple entries internally. The entries must be
518 * submitted together.
519 */
520 TU_CS_MODE_GROW,
521
522 /*
523 * A command stream in TU_CS_MODE_EXTERNAL mode wraps an external,
524 * fixed-size buffer. tu_cs_begin and tu_cs_end are optional and have no
525 * effect on it.
526 *
527 * This mode does not create any entry or any BO.
528 */
529 TU_CS_MODE_EXTERNAL,
530
531 /*
532 * A command stream in TU_CS_MODE_SUB_STREAM mode does not support direct
533 * command packet emission. tu_cs_begin_sub_stream must be called to get a
534 * sub-stream to emit comamnd packets to. When done with the sub-stream,
535 * tu_cs_end_sub_stream must be called.
536 *
537 * This mode does not create any entry internally.
538 */
539 TU_CS_MODE_SUB_STREAM,
540 };
541
542 struct tu_cs
543 {
544 uint32_t *start;
545 uint32_t *cur;
546 uint32_t *reserved_end;
547 uint32_t *end;
548
549 struct tu_device *device;
550 enum tu_cs_mode mode;
551 uint32_t next_bo_size;
552
553 struct tu_cs_entry *entries;
554 uint32_t entry_count;
555 uint32_t entry_capacity;
556
557 struct tu_bo **bos;
558 uint32_t bo_count;
559 uint32_t bo_capacity;
560
561 /* state for cond_exec_start/cond_exec_end */
562 uint32_t cond_flags;
563 uint32_t *cond_dwords;
564 };
565
566 struct tu_device_memory
567 {
568 struct vk_object_base base;
569
570 struct tu_bo bo;
571 VkDeviceSize size;
572
573 /* for dedicated allocations */
574 struct tu_image *image;
575 struct tu_buffer *buffer;
576
577 uint32_t type_index;
578 void *map;
579 void *user_ptr;
580 };
581
582 struct tu_descriptor_range
583 {
584 uint64_t va;
585 uint32_t size;
586 };
587
588 struct tu_descriptor_set
589 {
590 struct vk_object_base base;
591
592 const struct tu_descriptor_set_layout *layout;
593 struct tu_descriptor_pool *pool;
594 uint32_t size;
595
596 uint64_t va;
597 uint32_t *mapped_ptr;
598
599 uint32_t *dynamic_descriptors;
600
601 struct tu_bo *buffers[0];
602 };
603
604 struct tu_push_descriptor_set
605 {
606 struct tu_descriptor_set set;
607 uint32_t capacity;
608 };
609
610 struct tu_descriptor_pool_entry
611 {
612 uint32_t offset;
613 uint32_t size;
614 struct tu_descriptor_set *set;
615 };
616
617 struct tu_descriptor_pool
618 {
619 struct vk_object_base base;
620
621 struct tu_bo bo;
622 uint64_t current_offset;
623 uint64_t size;
624
625 uint8_t *host_memory_base;
626 uint8_t *host_memory_ptr;
627 uint8_t *host_memory_end;
628
629 uint32_t entry_count;
630 uint32_t max_entry_count;
631 struct tu_descriptor_pool_entry entries[0];
632 };
633
634 struct tu_descriptor_update_template_entry
635 {
636 VkDescriptorType descriptor_type;
637
638 /* The number of descriptors to update */
639 uint32_t descriptor_count;
640
641 /* Into mapped_ptr or dynamic_descriptors, in units of the respective array
642 */
643 uint32_t dst_offset;
644
645 /* In dwords. Not valid/used for dynamic descriptors */
646 uint32_t dst_stride;
647
648 uint32_t buffer_offset;
649
650 /* Only valid for combined image samplers and samplers */
651 uint16_t has_sampler;
652
653 /* In bytes */
654 size_t src_offset;
655 size_t src_stride;
656
657 /* For push descriptors */
658 const uint32_t *immutable_samplers;
659 };
660
661 struct tu_descriptor_update_template
662 {
663 struct vk_object_base base;
664
665 uint32_t entry_count;
666 struct tu_descriptor_update_template_entry entry[0];
667 };
668
669 struct tu_buffer
670 {
671 struct vk_object_base base;
672
673 VkDeviceSize size;
674
675 VkBufferUsageFlags usage;
676 VkBufferCreateFlags flags;
677
678 struct tu_bo *bo;
679 VkDeviceSize bo_offset;
680 };
681
682 static inline uint64_t
683 tu_buffer_iova(struct tu_buffer *buffer)
684 {
685 return buffer->bo->iova + buffer->bo_offset;
686 }
687
688 struct tu_vertex_binding
689 {
690 struct tu_buffer *buffer;
691 VkDeviceSize offset;
692 };
693
694 const char *
695 tu_get_debug_option_name(int id);
696
697 const char *
698 tu_get_perftest_option_name(int id);
699
700 struct tu_descriptor_state
701 {
702 struct tu_descriptor_set *sets[MAX_SETS];
703 uint32_t dynamic_descriptors[MAX_DYNAMIC_BUFFERS * A6XX_TEX_CONST_DWORDS];
704 };
705
706 enum tu_cmd_dirty_bits
707 {
708 TU_CMD_DIRTY_COMPUTE_PIPELINE = 1 << 1,
709 TU_CMD_DIRTY_VERTEX_BUFFERS = 1 << 2,
710 TU_CMD_DIRTY_DESC_SETS_LOAD = 1 << 3,
711 TU_CMD_DIRTY_COMPUTE_DESCRIPTOR_SETS = 1 << 4,
712 TU_CMD_DIRTY_SHADER_CONSTS = 1 << 5,
713 /* all draw states were disabled and need to be re-enabled: */
714 TU_CMD_DIRTY_DRAW_STATE = 1 << 7,
715 };
716
717 /* There are only three cache domains we have to care about: the CCU, or
718 * color cache unit, which is used for color and depth/stencil attachments
719 * and copy/blit destinations, and is split conceptually into color and depth,
720 * and the universal cache or UCHE which is used for pretty much everything
721 * else, except for the CP (uncached) and host. We need to flush whenever data
722 * crosses these boundaries.
723 */
724
725 enum tu_cmd_access_mask {
726 TU_ACCESS_UCHE_READ = 1 << 0,
727 TU_ACCESS_UCHE_WRITE = 1 << 1,
728 TU_ACCESS_CCU_COLOR_READ = 1 << 2,
729 TU_ACCESS_CCU_COLOR_WRITE = 1 << 3,
730 TU_ACCESS_CCU_DEPTH_READ = 1 << 4,
731 TU_ACCESS_CCU_DEPTH_WRITE = 1 << 5,
732
733 /* Experiments have shown that while it's safe to avoid flushing the CCU
734 * after each blit/renderpass, it's not safe to assume that subsequent
735 * lookups with a different attachment state will hit unflushed cache
736 * entries. That is, the CCU needs to be flushed and possibly invalidated
737 * when accessing memory with a different attachment state. Writing to an
738 * attachment under the following conditions after clearing using the
739 * normal 2d engine path is known to have issues:
740 *
741 * - It isn't the 0'th layer.
742 * - There are more than one attachment, and this isn't the 0'th attachment
743 * (this seems to also depend on the cpp of the attachments).
744 *
745 * Our best guess is that the layer/MRT state is used when computing
746 * the location of a cache entry in CCU, to avoid conflicts. We assume that
747 * any access in a renderpass after or before an access by a transfer needs
748 * a flush/invalidate, and use the _INCOHERENT variants to represent access
749 * by a transfer.
750 */
751 TU_ACCESS_CCU_COLOR_INCOHERENT_READ = 1 << 6,
752 TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE = 1 << 7,
753 TU_ACCESS_CCU_DEPTH_INCOHERENT_READ = 1 << 8,
754 TU_ACCESS_CCU_DEPTH_INCOHERENT_WRITE = 1 << 9,
755
756 TU_ACCESS_SYSMEM_READ = 1 << 10,
757 TU_ACCESS_SYSMEM_WRITE = 1 << 11,
758
759 /* Set if a WFI is required due to data being read by the CP or the 2D
760 * engine.
761 */
762 TU_ACCESS_WFI_READ = 1 << 12,
763
764 TU_ACCESS_READ =
765 TU_ACCESS_UCHE_READ |
766 TU_ACCESS_CCU_COLOR_READ |
767 TU_ACCESS_CCU_DEPTH_READ |
768 TU_ACCESS_CCU_COLOR_INCOHERENT_READ |
769 TU_ACCESS_CCU_DEPTH_INCOHERENT_READ |
770 TU_ACCESS_SYSMEM_READ,
771
772 TU_ACCESS_WRITE =
773 TU_ACCESS_UCHE_WRITE |
774 TU_ACCESS_CCU_COLOR_WRITE |
775 TU_ACCESS_CCU_COLOR_INCOHERENT_WRITE |
776 TU_ACCESS_CCU_DEPTH_WRITE |
777 TU_ACCESS_CCU_DEPTH_INCOHERENT_WRITE |
778 TU_ACCESS_SYSMEM_WRITE,
779
780 TU_ACCESS_ALL =
781 TU_ACCESS_READ |
782 TU_ACCESS_WRITE,
783 };
784
785 enum tu_cmd_flush_bits {
786 TU_CMD_FLAG_CCU_FLUSH_DEPTH = 1 << 0,
787 TU_CMD_FLAG_CCU_FLUSH_COLOR = 1 << 1,
788 TU_CMD_FLAG_CCU_INVALIDATE_DEPTH = 1 << 2,
789 TU_CMD_FLAG_CCU_INVALIDATE_COLOR = 1 << 3,
790 TU_CMD_FLAG_CACHE_FLUSH = 1 << 4,
791 TU_CMD_FLAG_CACHE_INVALIDATE = 1 << 5,
792
793 TU_CMD_FLAG_ALL_FLUSH =
794 TU_CMD_FLAG_CCU_FLUSH_DEPTH |
795 TU_CMD_FLAG_CCU_FLUSH_COLOR |
796 TU_CMD_FLAG_CACHE_FLUSH,
797
798 TU_CMD_FLAG_ALL_INVALIDATE =
799 TU_CMD_FLAG_CCU_INVALIDATE_DEPTH |
800 TU_CMD_FLAG_CCU_INVALIDATE_COLOR |
801 TU_CMD_FLAG_CACHE_INVALIDATE,
802
803 TU_CMD_FLAG_WFI = 1 << 6,
804 };
805
806 /* Changing the CCU from sysmem mode to gmem mode or vice-versa is pretty
807 * heavy, involving a CCU cache flush/invalidate and a WFI in order to change
808 * which part of the gmem is used by the CCU. Here we keep track of what the
809 * state of the CCU.
810 */
811 enum tu_cmd_ccu_state {
812 TU_CMD_CCU_SYSMEM,
813 TU_CMD_CCU_GMEM,
814 TU_CMD_CCU_UNKNOWN,
815 };
816
817 struct tu_cache_state {
818 /* Caches which must be made available (flushed) eventually if there are
819 * any users outside that cache domain, and caches which must be
820 * invalidated eventually if there are any reads.
821 */
822 enum tu_cmd_flush_bits pending_flush_bits;
823 /* Pending flushes */
824 enum tu_cmd_flush_bits flush_bits;
825 };
826
827 struct tu_cmd_state
828 {
829 uint32_t dirty;
830
831 struct tu_pipeline *pipeline;
832 struct tu_pipeline *compute_pipeline;
833
834 /* Vertex buffers */
835 struct
836 {
837 struct tu_buffer *buffers[MAX_VBS];
838 VkDeviceSize offsets[MAX_VBS];
839 } vb;
840
841 /* for dynamic states that can't be emitted directly */
842 uint32_t dynamic_stencil_mask;
843 uint32_t dynamic_stencil_wrmask;
844 uint32_t dynamic_stencil_ref;
845 uint32_t dynamic_gras_su_cntl;
846
847 /* saved states to re-emit in TU_CMD_DIRTY_DRAW_STATE case */
848 struct tu_draw_state dynamic_state[TU_DYNAMIC_STATE_COUNT];
849 struct tu_cs_entry vertex_buffers_ib;
850 struct tu_cs_entry shader_const_ib[MESA_SHADER_STAGES];
851 struct tu_cs_entry desc_sets_ib;
852 struct tu_cs_entry ia_gmem_ib, ia_sysmem_ib;
853
854 struct tu_draw_state vs_params;
855
856 /* Index buffer */
857 uint64_t index_va;
858 uint32_t max_index_count;
859 uint8_t index_size;
860
861 /* because streamout base has to be 32-byte aligned
862 * there is an extra offset to deal with when it is
863 * unaligned
864 */
865 uint8_t streamout_offset[IR3_MAX_SO_BUFFERS];
866
867 /* Renderpasses are tricky, because we may need to flush differently if
868 * using sysmem vs. gmem and therefore we have to delay any flushing that
869 * happens before a renderpass. So we have to have two copies of the flush
870 * state, one for intra-renderpass flushes (i.e. renderpass dependencies)
871 * and one for outside a renderpass.
872 */
873 struct tu_cache_state cache;
874 struct tu_cache_state renderpass_cache;
875
876 enum tu_cmd_ccu_state ccu_state;
877
878 const struct tu_render_pass *pass;
879 const struct tu_subpass *subpass;
880 const struct tu_framebuffer *framebuffer;
881 VkRect2D render_area;
882
883 struct tu_cs_entry tile_store_ib;
884
885 bool xfb_used;
886 };
887
888 struct tu_cmd_pool
889 {
890 struct vk_object_base base;
891
892 VkAllocationCallbacks alloc;
893 struct list_head cmd_buffers;
894 struct list_head free_cmd_buffers;
895 uint32_t queue_family_index;
896 };
897
898 struct tu_cmd_buffer_upload
899 {
900 uint8_t *map;
901 unsigned offset;
902 uint64_t size;
903 struct list_head list;
904 };
905
906 enum tu_cmd_buffer_status
907 {
908 TU_CMD_BUFFER_STATUS_INVALID,
909 TU_CMD_BUFFER_STATUS_INITIAL,
910 TU_CMD_BUFFER_STATUS_RECORDING,
911 TU_CMD_BUFFER_STATUS_EXECUTABLE,
912 TU_CMD_BUFFER_STATUS_PENDING,
913 };
914
915 struct tu_bo_list
916 {
917 uint32_t count;
918 uint32_t capacity;
919 struct drm_msm_gem_submit_bo *bo_infos;
920 };
921
922 #define TU_BO_LIST_FAILED (~0)
923
924 void
925 tu_bo_list_init(struct tu_bo_list *list);
926 void
927 tu_bo_list_destroy(struct tu_bo_list *list);
928 void
929 tu_bo_list_reset(struct tu_bo_list *list);
930 uint32_t
931 tu_bo_list_add(struct tu_bo_list *list,
932 const struct tu_bo *bo,
933 uint32_t flags);
934 VkResult
935 tu_bo_list_merge(struct tu_bo_list *list, const struct tu_bo_list *other);
936
937 struct tu_cmd_buffer
938 {
939 struct vk_object_base base;
940
941 struct tu_device *device;
942
943 struct tu_cmd_pool *pool;
944 struct list_head pool_link;
945
946 VkCommandBufferUsageFlags usage_flags;
947 VkCommandBufferLevel level;
948 enum tu_cmd_buffer_status status;
949
950 struct tu_cmd_state state;
951 struct tu_vertex_binding vertex_bindings[MAX_VBS];
952 uint32_t vertex_bindings_set;
953 uint32_t queue_family_index;
954
955 uint32_t push_constants[MAX_PUSH_CONSTANTS_SIZE / 4];
956 VkShaderStageFlags push_constant_stages;
957 struct tu_descriptor_set meta_push_descriptors;
958
959 struct tu_descriptor_state descriptors[MAX_BIND_POINTS];
960
961 struct tu_cmd_buffer_upload upload;
962
963 VkResult record_result;
964
965 struct tu_bo_list bo_list;
966 struct tu_cs cs;
967 struct tu_cs draw_cs;
968 struct tu_cs draw_epilogue_cs;
969 struct tu_cs sub_cs;
970
971 bool has_tess;
972
973 uint32_t vsc_draw_strm_pitch;
974 uint32_t vsc_prim_strm_pitch;
975 };
976
977 /* Temporary struct for tracking a register state to be written, used by
978 * a6xx-pack.h and tu_cs_emit_regs()
979 */
980 struct tu_reg_value {
981 uint32_t reg;
982 uint64_t value;
983 bool is_address;
984 struct tu_bo *bo;
985 bool bo_write;
986 uint32_t bo_offset;
987 uint32_t bo_shift;
988 };
989
990
991 void tu_emit_cache_flush_renderpass(struct tu_cmd_buffer *cmd_buffer,
992 struct tu_cs *cs);
993
994 void tu_emit_cache_flush_ccu(struct tu_cmd_buffer *cmd_buffer,
995 struct tu_cs *cs,
996 enum tu_cmd_ccu_state ccu_state);
997
998 void
999 tu6_emit_event_write(struct tu_cmd_buffer *cmd,
1000 struct tu_cs *cs,
1001 enum vgt_event_type event);
1002
1003 static inline struct tu_descriptor_state *
1004 tu_get_descriptors_state(struct tu_cmd_buffer *cmd_buffer,
1005 VkPipelineBindPoint bind_point)
1006 {
1007 return &cmd_buffer->descriptors[bind_point];
1008 }
1009
1010 struct tu_event
1011 {
1012 struct vk_object_base base;
1013 struct tu_bo bo;
1014 };
1015
1016 struct tu_shader_module
1017 {
1018 struct vk_object_base base;
1019
1020 unsigned char sha1[20];
1021
1022 uint32_t code_size;
1023 const uint32_t *code[0];
1024 };
1025
1026 struct tu_push_constant_range
1027 {
1028 uint32_t lo;
1029 uint32_t count;
1030 };
1031
1032 struct tu_shader
1033 {
1034 struct ir3_shader *ir3_shader;
1035
1036 struct tu_push_constant_range push_consts;
1037 uint8_t active_desc_sets;
1038 };
1039
1040 struct tu_shader *
1041 tu_shader_create(struct tu_device *dev,
1042 gl_shader_stage stage,
1043 const VkPipelineShaderStageCreateInfo *stage_info,
1044 struct tu_pipeline_layout *layout,
1045 const VkAllocationCallbacks *alloc);
1046
1047 void
1048 tu_shader_destroy(struct tu_device *dev,
1049 struct tu_shader *shader,
1050 const VkAllocationCallbacks *alloc);
1051
1052 struct tu_program_descriptor_linkage
1053 {
1054 struct ir3_const_state const_state;
1055
1056 uint32_t constlen;
1057
1058 struct tu_push_constant_range push_consts;
1059 };
1060
1061 struct tu_pipeline
1062 {
1063 struct vk_object_base base;
1064
1065 struct tu_cs cs;
1066
1067 struct tu_pipeline_layout *layout;
1068
1069 bool need_indirect_descriptor_sets;
1070 VkShaderStageFlags active_stages;
1071 uint32_t active_desc_sets;
1072
1073 /* mask of enabled dynamic states
1074 * if BIT(i) is set, pipeline->dynamic_state[i] is *NOT* used
1075 */
1076 uint32_t dynamic_state_mask;
1077 struct tu_draw_state dynamic_state[TU_DYNAMIC_STATE_COUNT];
1078
1079 /* gras_su_cntl without line width, used for dynamic line width state */
1080 uint32_t gras_su_cntl;
1081
1082 struct
1083 {
1084 struct tu_cs_entry state_ib;
1085 struct tu_cs_entry binning_state_ib;
1086
1087 struct tu_program_descriptor_linkage link[MESA_SHADER_STAGES];
1088 } program;
1089
1090 struct
1091 {
1092 struct tu_cs_entry state_ib;
1093 } load_state;
1094
1095 struct
1096 {
1097 struct tu_cs_entry state_ib;
1098 struct tu_cs_entry binning_state_ib;
1099 uint32_t bindings_used;
1100 } vi;
1101
1102 struct
1103 {
1104 enum pc_di_primtype primtype;
1105 bool primitive_restart;
1106 } ia;
1107
1108 struct
1109 {
1110 uint32_t patch_type;
1111 uint32_t param_stride;
1112 uint32_t hs_bo_regid;
1113 uint32_t ds_bo_regid;
1114 bool upper_left_domain_origin;
1115 } tess;
1116
1117 struct
1118 {
1119 struct tu_cs_entry state_ib;
1120 } rast;
1121
1122 struct
1123 {
1124 struct tu_cs_entry state_ib;
1125 } ds;
1126
1127 struct
1128 {
1129 struct tu_cs_entry state_ib;
1130 } blend;
1131
1132 struct
1133 {
1134 uint32_t local_size[3];
1135 } compute;
1136 };
1137
1138 void
1139 tu6_emit_viewport(struct tu_cs *cs, const VkViewport *viewport);
1140
1141 void
1142 tu6_emit_scissor(struct tu_cs *cs, const VkRect2D *scissor);
1143
1144 void
1145 tu6_emit_sample_locations(struct tu_cs *cs, const VkSampleLocationsInfoEXT *samp_loc);
1146
1147 void
1148 tu6_emit_depth_bias(struct tu_cs *cs,
1149 float constant_factor,
1150 float clamp,
1151 float slope_factor);
1152
1153 void tu6_emit_msaa(struct tu_cs *cs, VkSampleCountFlagBits samples);
1154
1155 void tu6_emit_window_scissor(struct tu_cs *cs, uint32_t x1, uint32_t y1, uint32_t x2, uint32_t y2);
1156
1157 void tu6_emit_window_offset(struct tu_cs *cs, uint32_t x1, uint32_t y1);
1158
1159 void
1160 tu6_emit_xs_config(struct tu_cs *cs,
1161 gl_shader_stage stage,
1162 const struct ir3_shader_variant *xs,
1163 uint64_t binary_iova);
1164
1165 void
1166 tu6_emit_vpc(struct tu_cs *cs,
1167 const struct ir3_shader_variant *vs,
1168 const struct ir3_shader_variant *hs,
1169 const struct ir3_shader_variant *ds,
1170 const struct ir3_shader_variant *gs,
1171 const struct ir3_shader_variant *fs);
1172
1173 void
1174 tu6_emit_fs_inputs(struct tu_cs *cs, const struct ir3_shader_variant *fs);
1175
1176 struct tu_image_view;
1177
1178 void
1179 tu_resolve_sysmem(struct tu_cmd_buffer *cmd,
1180 struct tu_cs *cs,
1181 struct tu_image_view *src,
1182 struct tu_image_view *dst,
1183 uint32_t layers,
1184 const VkRect2D *rect);
1185
1186 void
1187 tu_clear_sysmem_attachment(struct tu_cmd_buffer *cmd,
1188 struct tu_cs *cs,
1189 uint32_t a,
1190 const VkRenderPassBeginInfo *info);
1191
1192 void
1193 tu_clear_gmem_attachment(struct tu_cmd_buffer *cmd,
1194 struct tu_cs *cs,
1195 uint32_t a,
1196 const VkRenderPassBeginInfo *info);
1197
1198 void
1199 tu_load_gmem_attachment(struct tu_cmd_buffer *cmd,
1200 struct tu_cs *cs,
1201 uint32_t a,
1202 bool force_load);
1203
1204 /* expose this function to be able to emit load without checking LOAD_OP */
1205 void
1206 tu_emit_load_gmem_attachment(struct tu_cmd_buffer *cmd, struct tu_cs *cs, uint32_t a);
1207
1208 /* note: gmem store can also resolve */
1209 void
1210 tu_store_gmem_attachment(struct tu_cmd_buffer *cmd,
1211 struct tu_cs *cs,
1212 uint32_t a,
1213 uint32_t gmem_a);
1214
1215 enum tu_supported_formats {
1216 FMT_VERTEX = 1,
1217 FMT_TEXTURE = 2,
1218 FMT_COLOR = 4,
1219 };
1220
1221 struct tu_native_format
1222 {
1223 enum a6xx_format fmt : 8;
1224 enum a3xx_color_swap swap : 8;
1225 enum a6xx_tile_mode tile_mode : 8;
1226 enum tu_supported_formats supported : 8;
1227 };
1228
1229 struct tu_native_format tu6_format_vtx(VkFormat format);
1230 struct tu_native_format tu6_format_color(VkFormat format, enum a6xx_tile_mode tile_mode);
1231 struct tu_native_format tu6_format_texture(VkFormat format, enum a6xx_tile_mode tile_mode);
1232
1233 static inline enum a6xx_format
1234 tu6_base_format(VkFormat format)
1235 {
1236 /* note: tu6_format_color doesn't care about tiling for .fmt field */
1237 return tu6_format_color(format, TILE6_LINEAR).fmt;
1238 }
1239
1240 struct tu_image
1241 {
1242 struct vk_object_base base;
1243
1244 VkImageType type;
1245 /* The original VkFormat provided by the client. This may not match any
1246 * of the actual surface formats.
1247 */
1248 VkFormat vk_format;
1249 VkImageAspectFlags aspects;
1250 VkImageUsageFlags usage; /**< Superset of VkImageCreateInfo::usage. */
1251 VkImageTiling tiling; /** VkImageCreateInfo::tiling */
1252 VkImageCreateFlags flags; /** VkImageCreateInfo::flags */
1253 VkExtent3D extent;
1254 uint32_t level_count;
1255 uint32_t layer_count;
1256 VkSampleCountFlagBits samples;
1257
1258 struct fdl_layout layout[3];
1259 uint32_t total_size;
1260
1261 unsigned queue_family_mask;
1262 bool exclusive;
1263 bool shareable;
1264
1265 /* For VK_ANDROID_native_buffer, the WSI image owns the memory, */
1266 VkDeviceMemory owned_memory;
1267
1268 /* Set when bound */
1269 struct tu_bo *bo;
1270 VkDeviceSize bo_offset;
1271 };
1272
1273 static inline uint32_t
1274 tu_get_layerCount(const struct tu_image *image,
1275 const VkImageSubresourceRange *range)
1276 {
1277 return range->layerCount == VK_REMAINING_ARRAY_LAYERS
1278 ? image->layer_count - range->baseArrayLayer
1279 : range->layerCount;
1280 }
1281
1282 static inline uint32_t
1283 tu_get_levelCount(const struct tu_image *image,
1284 const VkImageSubresourceRange *range)
1285 {
1286 return range->levelCount == VK_REMAINING_MIP_LEVELS
1287 ? image->level_count - range->baseMipLevel
1288 : range->levelCount;
1289 }
1290
1291 struct tu_image_view
1292 {
1293 struct vk_object_base base;
1294
1295 struct tu_image *image; /**< VkImageViewCreateInfo::image */
1296
1297 uint64_t base_addr;
1298 uint64_t ubwc_addr;
1299 uint32_t layer_size;
1300 uint32_t ubwc_layer_size;
1301
1302 /* used to determine if fast gmem store path can be used */
1303 VkExtent2D extent;
1304 bool need_y2_align;
1305
1306 bool ubwc_enabled;
1307
1308 uint32_t descriptor[A6XX_TEX_CONST_DWORDS];
1309
1310 /* Descriptor for use as a storage image as opposed to a sampled image.
1311 * This has a few differences for cube maps (e.g. type).
1312 */
1313 uint32_t storage_descriptor[A6XX_TEX_CONST_DWORDS];
1314
1315 /* pre-filled register values */
1316 uint32_t PITCH;
1317 uint32_t FLAG_BUFFER_PITCH;
1318
1319 uint32_t RB_MRT_BUF_INFO;
1320 uint32_t SP_FS_MRT_REG;
1321
1322 uint32_t SP_PS_2D_SRC_INFO;
1323 uint32_t SP_PS_2D_SRC_SIZE;
1324
1325 uint32_t RB_2D_DST_INFO;
1326
1327 uint32_t RB_BLIT_DST_INFO;
1328 };
1329
1330 struct tu_sampler_ycbcr_conversion {
1331 struct vk_object_base base;
1332
1333 VkFormat format;
1334 VkSamplerYcbcrModelConversion ycbcr_model;
1335 VkSamplerYcbcrRange ycbcr_range;
1336 VkComponentMapping components;
1337 VkChromaLocation chroma_offsets[2];
1338 VkFilter chroma_filter;
1339 };
1340
1341 struct tu_sampler {
1342 struct vk_object_base base;
1343
1344 uint32_t descriptor[A6XX_TEX_SAMP_DWORDS];
1345 struct tu_sampler_ycbcr_conversion *ycbcr_sampler;
1346 };
1347
1348 void
1349 tu_cs_image_ref(struct tu_cs *cs, const struct tu_image_view *iview, uint32_t layer);
1350
1351 void
1352 tu_cs_image_ref_2d(struct tu_cs *cs, const struct tu_image_view *iview, uint32_t layer, bool src);
1353
1354 void
1355 tu_cs_image_flag_ref(struct tu_cs *cs, const struct tu_image_view *iview, uint32_t layer);
1356
1357 VkResult
1358 tu_image_create(VkDevice _device,
1359 const VkImageCreateInfo *pCreateInfo,
1360 const VkAllocationCallbacks *alloc,
1361 VkImage *pImage,
1362 uint64_t modifier,
1363 const VkSubresourceLayout *plane_layouts);
1364
1365 VkResult
1366 tu_image_from_gralloc(VkDevice device_h,
1367 const VkImageCreateInfo *base_info,
1368 const VkNativeBufferANDROID *gralloc_info,
1369 const VkAllocationCallbacks *alloc,
1370 VkImage *out_image_h);
1371
1372 void
1373 tu_image_view_init(struct tu_image_view *view,
1374 const VkImageViewCreateInfo *pCreateInfo);
1375
1376 struct tu_buffer_view
1377 {
1378 struct vk_object_base base;
1379
1380 uint32_t descriptor[A6XX_TEX_CONST_DWORDS];
1381
1382 struct tu_buffer *buffer;
1383 };
1384 void
1385 tu_buffer_view_init(struct tu_buffer_view *view,
1386 struct tu_device *device,
1387 const VkBufferViewCreateInfo *pCreateInfo);
1388
1389 struct tu_attachment_info
1390 {
1391 struct tu_image_view *attachment;
1392 };
1393
1394 struct tu_framebuffer
1395 {
1396 struct vk_object_base base;
1397
1398 uint32_t width;
1399 uint32_t height;
1400 uint32_t layers;
1401
1402 /* size of the first tile */
1403 VkExtent2D tile0;
1404 /* number of tiles */
1405 VkExtent2D tile_count;
1406
1407 /* size of the first VSC pipe */
1408 VkExtent2D pipe0;
1409 /* number of VSC pipes */
1410 VkExtent2D pipe_count;
1411
1412 /* pipe register values */
1413 uint32_t pipe_config[MAX_VSC_PIPES];
1414 uint32_t pipe_sizes[MAX_VSC_PIPES];
1415
1416 uint32_t attachment_count;
1417 struct tu_attachment_info attachments[0];
1418 };
1419
1420 void
1421 tu_framebuffer_tiling_config(struct tu_framebuffer *fb,
1422 const struct tu_device *device,
1423 const struct tu_render_pass *pass);
1424
1425 struct tu_subpass_barrier {
1426 VkPipelineStageFlags src_stage_mask;
1427 VkAccessFlags src_access_mask;
1428 VkAccessFlags dst_access_mask;
1429 bool incoherent_ccu_color, incoherent_ccu_depth;
1430 };
1431
1432 struct tu_subpass_attachment
1433 {
1434 uint32_t attachment;
1435 };
1436
1437 struct tu_subpass
1438 {
1439 uint32_t input_count;
1440 uint32_t color_count;
1441 struct tu_subpass_attachment *input_attachments;
1442 struct tu_subpass_attachment *color_attachments;
1443 struct tu_subpass_attachment *resolve_attachments;
1444 struct tu_subpass_attachment depth_stencil_attachment;
1445
1446 VkSampleCountFlagBits samples;
1447
1448 uint32_t srgb_cntl;
1449
1450 struct tu_subpass_barrier start_barrier;
1451 };
1452
1453 struct tu_render_pass_attachment
1454 {
1455 VkFormat format;
1456 uint32_t samples;
1457 uint32_t cpp;
1458 VkImageAspectFlags clear_mask;
1459 bool load;
1460 bool store;
1461 int32_t gmem_offset;
1462 };
1463
1464 struct tu_render_pass
1465 {
1466 struct vk_object_base base;
1467
1468 uint32_t attachment_count;
1469 uint32_t subpass_count;
1470 uint32_t gmem_pixels;
1471 uint32_t tile_align_w;
1472 struct tu_subpass_attachment *subpass_attachments;
1473 struct tu_render_pass_attachment *attachments;
1474 struct tu_subpass_barrier end_barrier;
1475 struct tu_subpass subpasses[0];
1476 };
1477
1478 struct tu_query_pool
1479 {
1480 struct vk_object_base base;
1481
1482 VkQueryType type;
1483 uint32_t stride;
1484 uint64_t size;
1485 uint32_t pipeline_statistics;
1486 struct tu_bo bo;
1487 };
1488
1489 enum tu_semaphore_kind
1490 {
1491 TU_SEMAPHORE_NONE,
1492 TU_SEMAPHORE_SYNCOBJ,
1493 };
1494
1495 struct tu_semaphore_part
1496 {
1497 enum tu_semaphore_kind kind;
1498 union {
1499 uint32_t syncobj;
1500 };
1501 };
1502
1503 struct tu_semaphore
1504 {
1505 struct vk_object_base base;
1506
1507 struct tu_semaphore_part permanent;
1508 struct tu_semaphore_part temporary;
1509 };
1510
1511 void
1512 tu_set_descriptor_set(struct tu_cmd_buffer *cmd_buffer,
1513 VkPipelineBindPoint bind_point,
1514 struct tu_descriptor_set *set,
1515 unsigned idx);
1516
1517 void
1518 tu_update_descriptor_sets(struct tu_device *device,
1519 struct tu_cmd_buffer *cmd_buffer,
1520 VkDescriptorSet overrideSet,
1521 uint32_t descriptorWriteCount,
1522 const VkWriteDescriptorSet *pDescriptorWrites,
1523 uint32_t descriptorCopyCount,
1524 const VkCopyDescriptorSet *pDescriptorCopies);
1525
1526 void
1527 tu_update_descriptor_set_with_template(
1528 struct tu_device *device,
1529 struct tu_cmd_buffer *cmd_buffer,
1530 struct tu_descriptor_set *set,
1531 VkDescriptorUpdateTemplate descriptorUpdateTemplate,
1532 const void *pData);
1533
1534 int
1535 tu_drm_get_gpu_id(const struct tu_physical_device *dev, uint32_t *id);
1536
1537 int
1538 tu_drm_get_gmem_size(const struct tu_physical_device *dev, uint32_t *size);
1539
1540 int
1541 tu_drm_get_gmem_base(const struct tu_physical_device *dev, uint64_t *base);
1542
1543 int
1544 tu_drm_submitqueue_new(const struct tu_device *dev,
1545 int priority,
1546 uint32_t *queue_id);
1547
1548 void
1549 tu_drm_submitqueue_close(const struct tu_device *dev, uint32_t queue_id);
1550
1551 uint32_t
1552 tu_gem_new(const struct tu_device *dev, uint64_t size, uint32_t flags);
1553 uint32_t
1554 tu_gem_import_dmabuf(const struct tu_device *dev,
1555 int prime_fd,
1556 uint64_t size);
1557 int
1558 tu_gem_export_dmabuf(const struct tu_device *dev, uint32_t gem_handle);
1559 void
1560 tu_gem_close(const struct tu_device *dev, uint32_t gem_handle);
1561 uint64_t
1562 tu_gem_info_offset(const struct tu_device *dev, uint32_t gem_handle);
1563 uint64_t
1564 tu_gem_info_iova(const struct tu_device *dev, uint32_t gem_handle);
1565
1566 #define TU_DEFINE_HANDLE_CASTS(__tu_type, __VkType) \
1567 \
1568 static inline struct __tu_type *__tu_type##_from_handle(__VkType _handle) \
1569 { \
1570 return (struct __tu_type *) _handle; \
1571 } \
1572 \
1573 static inline __VkType __tu_type##_to_handle(struct __tu_type *_obj) \
1574 { \
1575 return (__VkType) _obj; \
1576 }
1577
1578 #define TU_DEFINE_NONDISP_HANDLE_CASTS(__tu_type, __VkType) \
1579 \
1580 static inline struct __tu_type *__tu_type##_from_handle(__VkType _handle) \
1581 { \
1582 return (struct __tu_type *) (uintptr_t) _handle; \
1583 } \
1584 \
1585 static inline __VkType __tu_type##_to_handle(struct __tu_type *_obj) \
1586 { \
1587 return (__VkType)(uintptr_t) _obj; \
1588 }
1589
1590 #define TU_FROM_HANDLE(__tu_type, __name, __handle) \
1591 struct __tu_type *__name = __tu_type##_from_handle(__handle)
1592
1593 TU_DEFINE_HANDLE_CASTS(tu_cmd_buffer, VkCommandBuffer)
1594 TU_DEFINE_HANDLE_CASTS(tu_device, VkDevice)
1595 TU_DEFINE_HANDLE_CASTS(tu_instance, VkInstance)
1596 TU_DEFINE_HANDLE_CASTS(tu_physical_device, VkPhysicalDevice)
1597 TU_DEFINE_HANDLE_CASTS(tu_queue, VkQueue)
1598
1599 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_cmd_pool, VkCommandPool)
1600 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_buffer, VkBuffer)
1601 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_buffer_view, VkBufferView)
1602 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_pool, VkDescriptorPool)
1603 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_set, VkDescriptorSet)
1604 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_set_layout,
1605 VkDescriptorSetLayout)
1606 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_update_template,
1607 VkDescriptorUpdateTemplate)
1608 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_device_memory, VkDeviceMemory)
1609 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_fence, VkFence)
1610 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_event, VkEvent)
1611 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_framebuffer, VkFramebuffer)
1612 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_image, VkImage)
1613 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_image_view, VkImageView);
1614 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_pipeline_cache, VkPipelineCache)
1615 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_pipeline, VkPipeline)
1616 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_pipeline_layout, VkPipelineLayout)
1617 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_query_pool, VkQueryPool)
1618 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_render_pass, VkRenderPass)
1619 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_sampler, VkSampler)
1620 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_sampler_ycbcr_conversion, VkSamplerYcbcrConversion)
1621 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_shader_module, VkShaderModule)
1622 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_semaphore, VkSemaphore)
1623
1624 #endif /* TU_PRIVATE_H */