turnip: Implement a slow bo list
[mesa.git] / src / freedreno / vulkan / tu_private.h
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 */
27
28 #ifndef TU_PRIVATE_H
29 #define TU_PRIVATE_H
30
31 #include <assert.h>
32 #include <pthread.h>
33 #include <stdbool.h>
34 #include <stdint.h>
35 #include <stdio.h>
36 #include <stdlib.h>
37 #include <string.h>
38 #ifdef HAVE_VALGRIND
39 #include <memcheck.h>
40 #include <valgrind.h>
41 #define VG(x) x
42 #else
43 #define VG(x)
44 #endif
45
46 #include "c11/threads.h"
47 #include "compiler/shader_enums.h"
48 #include "main/macros.h"
49 #include "util/list.h"
50 #include "util/macros.h"
51 #include "vk_alloc.h"
52 #include "vk_debug_report.h"
53
54 #include "tu_descriptor_set.h"
55 #include "tu_extensions.h"
56
57 /* Pre-declarations needed for WSI entrypoints */
58 struct wl_surface;
59 struct wl_display;
60 typedef struct xcb_connection_t xcb_connection_t;
61 typedef uint32_t xcb_visualid_t;
62 typedef uint32_t xcb_window_t;
63
64 #include <vulkan/vk_android_native_buffer.h>
65 #include <vulkan/vk_icd.h>
66 #include <vulkan/vulkan.h>
67 #include <vulkan/vulkan_intel.h>
68
69 #include "drm/freedreno_ringbuffer.h"
70 #include "tu_entrypoints.h"
71
72 #define MAX_VBS 32
73 #define MAX_VERTEX_ATTRIBS 32
74 #define MAX_RTS 8
75 #define MAX_VIEWPORTS 16
76 #define MAX_SCISSORS 16
77 #define MAX_DISCARD_RECTANGLES 4
78 #define MAX_PUSH_CONSTANTS_SIZE 128
79 #define MAX_PUSH_DESCRIPTORS 32
80 #define MAX_DYNAMIC_UNIFORM_BUFFERS 16
81 #define MAX_DYNAMIC_STORAGE_BUFFERS 8
82 #define MAX_DYNAMIC_BUFFERS \
83 (MAX_DYNAMIC_UNIFORM_BUFFERS + MAX_DYNAMIC_STORAGE_BUFFERS)
84 #define MAX_SAMPLES_LOG2 4
85 #define NUM_META_FS_KEYS 13
86 #define TU_MAX_DRM_DEVICES 8
87 #define MAX_VIEWS 8
88
89 #define NUM_DEPTH_CLEAR_PIPELINES 3
90
91 /*
92 * This is the point we switch from using CP to compute shader
93 * for certain buffer operations.
94 */
95 #define TU_BUFFER_OPS_CS_THRESHOLD 4096
96
97 enum tu_mem_heap
98 {
99 TU_MEM_HEAP_VRAM,
100 TU_MEM_HEAP_VRAM_CPU_ACCESS,
101 TU_MEM_HEAP_GTT,
102 TU_MEM_HEAP_COUNT
103 };
104
105 enum tu_mem_type
106 {
107 TU_MEM_TYPE_VRAM,
108 TU_MEM_TYPE_GTT_WRITE_COMBINE,
109 TU_MEM_TYPE_VRAM_CPU_ACCESS,
110 TU_MEM_TYPE_GTT_CACHED,
111 TU_MEM_TYPE_COUNT
112 };
113
114 #define tu_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
115
116 static inline uint32_t
117 align_u32(uint32_t v, uint32_t a)
118 {
119 assert(a != 0 && a == (a & -a));
120 return (v + a - 1) & ~(a - 1);
121 }
122
123 static inline uint32_t
124 align_u32_npot(uint32_t v, uint32_t a)
125 {
126 return (v + a - 1) / a * a;
127 }
128
129 static inline uint64_t
130 align_u64(uint64_t v, uint64_t a)
131 {
132 assert(a != 0 && a == (a & -a));
133 return (v + a - 1) & ~(a - 1);
134 }
135
136 static inline int32_t
137 align_i32(int32_t v, int32_t a)
138 {
139 assert(a != 0 && a == (a & -a));
140 return (v + a - 1) & ~(a - 1);
141 }
142
143 /** Alignment must be a power of 2. */
144 static inline bool
145 tu_is_aligned(uintmax_t n, uintmax_t a)
146 {
147 assert(a == (a & -a));
148 return (n & (a - 1)) == 0;
149 }
150
151 static inline uint32_t
152 round_up_u32(uint32_t v, uint32_t a)
153 {
154 return (v + a - 1) / a;
155 }
156
157 static inline uint64_t
158 round_up_u64(uint64_t v, uint64_t a)
159 {
160 return (v + a - 1) / a;
161 }
162
163 static inline uint32_t
164 tu_minify(uint32_t n, uint32_t levels)
165 {
166 if (unlikely(n == 0))
167 return 0;
168 else
169 return MAX2(n >> levels, 1);
170 }
171 static inline float
172 tu_clamp_f(float f, float min, float max)
173 {
174 assert(min < max);
175
176 if (f > max)
177 return max;
178 else if (f < min)
179 return min;
180 else
181 return f;
182 }
183
184 static inline bool
185 tu_clear_mask(uint32_t *inout_mask, uint32_t clear_mask)
186 {
187 if (*inout_mask & clear_mask) {
188 *inout_mask &= ~clear_mask;
189 return true;
190 } else {
191 return false;
192 }
193 }
194
195 #define for_each_bit(b, dword) \
196 for (uint32_t __dword = (dword); \
197 (b) = __builtin_ffs(__dword) - 1, __dword; __dword &= ~(1 << (b)))
198
199 #define typed_memcpy(dest, src, count) \
200 ({ \
201 STATIC_ASSERT(sizeof(*src) == sizeof(*dest)); \
202 memcpy((dest), (src), (count) * sizeof(*(src))); \
203 })
204
205 /* Whenever we generate an error, pass it through this function. Useful for
206 * debugging, where we can break on it. Only call at error site, not when
207 * propagating errors. Might be useful to plug in a stack trace here.
208 */
209
210 struct tu_instance;
211
212 VkResult
213 __vk_errorf(struct tu_instance *instance,
214 VkResult error,
215 const char *file,
216 int line,
217 const char *format,
218 ...);
219
220 #define vk_error(instance, error) \
221 __vk_errorf(instance, error, __FILE__, __LINE__, NULL);
222 #define vk_errorf(instance, error, format, ...) \
223 __vk_errorf(instance, error, __FILE__, __LINE__, format, ##__VA_ARGS__);
224
225 void
226 __tu_finishme(const char *file, int line, const char *format, ...)
227 tu_printflike(3, 4);
228 void
229 tu_loge(const char *format, ...) tu_printflike(1, 2);
230 void
231 tu_loge_v(const char *format, va_list va);
232 void
233 tu_logi(const char *format, ...) tu_printflike(1, 2);
234 void
235 tu_logi_v(const char *format, va_list va);
236
237 /**
238 * Print a FINISHME message, including its source location.
239 */
240 #define tu_finishme(format, ...) \
241 do { \
242 static bool reported = false; \
243 if (!reported) { \
244 __tu_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__); \
245 reported = true; \
246 } \
247 } while (0)
248
249 /* A non-fatal assert. Useful for debugging. */
250 #ifdef DEBUG
251 #define tu_assert(x) \
252 ({ \
253 if (unlikely(!(x))) \
254 fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
255 })
256 #else
257 #define tu_assert(x)
258 #endif
259
260 /* Suppress -Wunused in stub functions */
261 #define tu_use_args(...) __tu_use_args(0, ##__VA_ARGS__)
262 static inline void
263 __tu_use_args(int ignore, ...)
264 {
265 }
266
267 #define tu_stub() \
268 do { \
269 tu_finishme("stub %s", __func__); \
270 } while (0)
271
272 void *
273 tu_lookup_entrypoint_unchecked(const char *name);
274 void *
275 tu_lookup_entrypoint_checked(
276 const char *name,
277 uint32_t core_version,
278 const struct tu_instance_extension_table *instance,
279 const struct tu_device_extension_table *device);
280
281 struct tu_physical_device
282 {
283 VK_LOADER_DATA _loader_data;
284
285 struct tu_instance *instance;
286
287 char path[20];
288 char name[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
289 uint8_t driver_uuid[VK_UUID_SIZE];
290 uint8_t device_uuid[VK_UUID_SIZE];
291 uint8_t cache_uuid[VK_UUID_SIZE];
292
293 int local_fd;
294 int master_fd;
295
296 struct fd_device *drm_device;
297 unsigned gpu_id;
298 uint32_t gmem_size;
299
300 /* This is the drivers on-disk cache used as a fallback as opposed to
301 * the pipeline cache defined by apps.
302 */
303 struct disk_cache *disk_cache;
304
305 struct tu_device_extension_table supported_extensions;
306 };
307
308 enum tu_debug_flags
309 {
310 TU_DEBUG_STARTUP = 1 << 0,
311 };
312
313 struct tu_instance
314 {
315 VK_LOADER_DATA _loader_data;
316
317 VkAllocationCallbacks alloc;
318
319 uint32_t api_version;
320 int physical_device_count;
321 struct tu_physical_device physical_devices[TU_MAX_DRM_DEVICES];
322
323 enum tu_debug_flags debug_flags;
324
325 struct vk_debug_report_instance debug_report_callbacks;
326
327 struct tu_instance_extension_table enabled_extensions;
328 };
329
330 bool
331 tu_instance_extension_supported(const char *name);
332 uint32_t
333 tu_physical_device_api_version(struct tu_physical_device *dev);
334 bool
335 tu_physical_device_extension_supported(struct tu_physical_device *dev,
336 const char *name);
337
338 struct cache_entry;
339
340 struct tu_pipeline_cache
341 {
342 struct tu_device *device;
343 pthread_mutex_t mutex;
344
345 uint32_t total_size;
346 uint32_t table_size;
347 uint32_t kernel_count;
348 struct cache_entry **hash_table;
349 bool modified;
350
351 VkAllocationCallbacks alloc;
352 };
353
354 struct tu_pipeline_key
355 {
356 };
357
358 void
359 tu_pipeline_cache_init(struct tu_pipeline_cache *cache,
360 struct tu_device *device);
361 void
362 tu_pipeline_cache_finish(struct tu_pipeline_cache *cache);
363 void
364 tu_pipeline_cache_load(struct tu_pipeline_cache *cache,
365 const void *data,
366 size_t size);
367
368 struct tu_shader_variant;
369
370 bool
371 tu_create_shader_variants_from_pipeline_cache(
372 struct tu_device *device,
373 struct tu_pipeline_cache *cache,
374 const unsigned char *sha1,
375 struct tu_shader_variant **variants);
376
377 void
378 tu_pipeline_cache_insert_shaders(struct tu_device *device,
379 struct tu_pipeline_cache *cache,
380 const unsigned char *sha1,
381 struct tu_shader_variant **variants,
382 const void *const *codes,
383 const unsigned *code_sizes);
384
385 struct tu_meta_state
386 {
387 VkAllocationCallbacks alloc;
388
389 struct tu_pipeline_cache cache;
390 };
391
392 /* queue types */
393 #define TU_QUEUE_GENERAL 0
394
395 #define TU_MAX_QUEUE_FAMILIES 1
396
397 struct tu_queue
398 {
399 VK_LOADER_DATA _loader_data;
400 struct tu_device *device;
401 uint32_t queue_family_index;
402 int queue_idx;
403 VkDeviceQueueCreateFlags flags;
404 };
405
406 struct tu_device
407 {
408 VK_LOADER_DATA _loader_data;
409
410 VkAllocationCallbacks alloc;
411
412 struct tu_instance *instance;
413
414 struct tu_meta_state meta_state;
415
416 struct tu_queue *queues[TU_MAX_QUEUE_FAMILIES];
417 int queue_count[TU_MAX_QUEUE_FAMILIES];
418
419 struct tu_physical_device *physical_device;
420
421 /* Backup in-memory cache to be used if the app doesn't provide one */
422 struct tu_pipeline_cache *mem_cache;
423
424 struct list_head shader_slabs;
425 mtx_t shader_slab_mutex;
426
427 struct tu_device_extension_table enabled_extensions;
428 };
429
430 struct tu_bo
431 {
432 uint32_t gem_handle;
433 uint64_t size;
434 uint64_t offset;
435 uint64_t iova;
436 void *map;
437 };
438
439 VkResult
440 tu_bo_init_new(struct tu_device *dev, struct tu_bo *bo, uint64_t size);
441 void
442 tu_bo_finish(struct tu_device *dev, struct tu_bo *bo);
443 VkResult
444 tu_bo_map(struct tu_device *dev, struct tu_bo *bo);
445
446 struct tu_device_memory
447 {
448 struct tu_bo bo;
449 VkDeviceSize size;
450
451 /* for dedicated allocations */
452 struct tu_image *image;
453 struct tu_buffer *buffer;
454
455 uint32_t type_index;
456 void *map;
457 void *user_ptr;
458 };
459
460 struct tu_descriptor_range
461 {
462 uint64_t va;
463 uint32_t size;
464 };
465
466 struct tu_descriptor_set
467 {
468 const struct tu_descriptor_set_layout *layout;
469 uint32_t size;
470
471 uint64_t va;
472 uint32_t *mapped_ptr;
473 struct tu_descriptor_range *dynamic_descriptors;
474 };
475
476 struct tu_push_descriptor_set
477 {
478 struct tu_descriptor_set set;
479 uint32_t capacity;
480 };
481
482 struct tu_descriptor_pool_entry
483 {
484 uint32_t offset;
485 uint32_t size;
486 struct tu_descriptor_set *set;
487 };
488
489 struct tu_descriptor_pool
490 {
491 uint8_t *mapped_ptr;
492 uint64_t current_offset;
493 uint64_t size;
494
495 uint8_t *host_memory_base;
496 uint8_t *host_memory_ptr;
497 uint8_t *host_memory_end;
498
499 uint32_t entry_count;
500 uint32_t max_entry_count;
501 struct tu_descriptor_pool_entry entries[0];
502 };
503
504 struct tu_descriptor_update_template_entry
505 {
506 VkDescriptorType descriptor_type;
507
508 /* The number of descriptors to update */
509 uint32_t descriptor_count;
510
511 /* Into mapped_ptr or dynamic_descriptors, in units of the respective array
512 */
513 uint32_t dst_offset;
514
515 /* In dwords. Not valid/used for dynamic descriptors */
516 uint32_t dst_stride;
517
518 uint32_t buffer_offset;
519
520 /* Only valid for combined image samplers and samplers */
521 uint16_t has_sampler;
522
523 /* In bytes */
524 size_t src_offset;
525 size_t src_stride;
526
527 /* For push descriptors */
528 const uint32_t *immutable_samplers;
529 };
530
531 struct tu_descriptor_update_template
532 {
533 uint32_t entry_count;
534 VkPipelineBindPoint bind_point;
535 struct tu_descriptor_update_template_entry entry[0];
536 };
537
538 struct tu_buffer
539 {
540 VkDeviceSize size;
541
542 VkBufferUsageFlags usage;
543 VkBufferCreateFlags flags;
544 };
545
546 enum tu_dynamic_state_bits
547 {
548 TU_DYNAMIC_VIEWPORT = 1 << 0,
549 TU_DYNAMIC_SCISSOR = 1 << 1,
550 TU_DYNAMIC_LINE_WIDTH = 1 << 2,
551 TU_DYNAMIC_DEPTH_BIAS = 1 << 3,
552 TU_DYNAMIC_BLEND_CONSTANTS = 1 << 4,
553 TU_DYNAMIC_DEPTH_BOUNDS = 1 << 5,
554 TU_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6,
555 TU_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7,
556 TU_DYNAMIC_STENCIL_REFERENCE = 1 << 8,
557 TU_DYNAMIC_DISCARD_RECTANGLE = 1 << 9,
558 TU_DYNAMIC_ALL = (1 << 10) - 1,
559 };
560
561 struct tu_vertex_binding
562 {
563 struct tu_buffer *buffer;
564 VkDeviceSize offset;
565 };
566
567 struct tu_viewport_state
568 {
569 uint32_t count;
570 VkViewport viewports[MAX_VIEWPORTS];
571 };
572
573 struct tu_scissor_state
574 {
575 uint32_t count;
576 VkRect2D scissors[MAX_SCISSORS];
577 };
578
579 struct tu_discard_rectangle_state
580 {
581 uint32_t count;
582 VkRect2D rectangles[MAX_DISCARD_RECTANGLES];
583 };
584
585 struct tu_dynamic_state
586 {
587 /**
588 * Bitmask of (1 << VK_DYNAMIC_STATE_*).
589 * Defines the set of saved dynamic state.
590 */
591 uint32_t mask;
592
593 struct tu_viewport_state viewport;
594
595 struct tu_scissor_state scissor;
596
597 float line_width;
598
599 struct
600 {
601 float bias;
602 float clamp;
603 float slope;
604 } depth_bias;
605
606 float blend_constants[4];
607
608 struct
609 {
610 float min;
611 float max;
612 } depth_bounds;
613
614 struct
615 {
616 uint32_t front;
617 uint32_t back;
618 } stencil_compare_mask;
619
620 struct
621 {
622 uint32_t front;
623 uint32_t back;
624 } stencil_write_mask;
625
626 struct
627 {
628 uint32_t front;
629 uint32_t back;
630 } stencil_reference;
631
632 struct tu_discard_rectangle_state discard_rectangle;
633 };
634
635 extern const struct tu_dynamic_state default_dynamic_state;
636
637 const char *
638 tu_get_debug_option_name(int id);
639
640 const char *
641 tu_get_perftest_option_name(int id);
642
643 /**
644 * Attachment state when recording a renderpass instance.
645 *
646 * The clear value is valid only if there exists a pending clear.
647 */
648 struct tu_attachment_state
649 {
650 VkImageAspectFlags pending_clear_aspects;
651 uint32_t cleared_views;
652 VkClearValue clear_value;
653 VkImageLayout current_layout;
654 };
655
656 struct tu_descriptor_state
657 {
658 struct tu_descriptor_set *sets[MAX_SETS];
659 uint32_t dirty;
660 uint32_t valid;
661 struct tu_push_descriptor_set push_set;
662 bool push_dirty;
663 uint32_t dynamic_buffers[4 * MAX_DYNAMIC_BUFFERS];
664 };
665
666 struct tu_cmd_state
667 {
668 /* Vertex descriptors */
669 uint64_t vb_va;
670 unsigned vb_size;
671
672 struct tu_dynamic_state dynamic;
673
674 /* Index buffer */
675 struct tu_buffer *index_buffer;
676 uint64_t index_offset;
677 uint32_t index_type;
678 uint32_t max_index_count;
679 uint64_t index_va;
680 };
681
682 struct tu_cmd_pool
683 {
684 VkAllocationCallbacks alloc;
685 struct list_head cmd_buffers;
686 struct list_head free_cmd_buffers;
687 uint32_t queue_family_index;
688 };
689
690 struct tu_cmd_buffer_upload
691 {
692 uint8_t *map;
693 unsigned offset;
694 uint64_t size;
695 struct list_head list;
696 };
697
698 enum tu_cmd_buffer_status
699 {
700 TU_CMD_BUFFER_STATUS_INVALID,
701 TU_CMD_BUFFER_STATUS_INITIAL,
702 TU_CMD_BUFFER_STATUS_RECORDING,
703 TU_CMD_BUFFER_STATUS_EXECUTABLE,
704 TU_CMD_BUFFER_STATUS_PENDING,
705 };
706
707 struct tu_bo_list
708 {
709 uint32_t count;
710 uint32_t capacity;
711 uint32_t *handles;
712 };
713
714 struct tu_cmd_buffer
715 {
716 VK_LOADER_DATA _loader_data;
717
718 struct tu_device *device;
719
720 struct tu_cmd_pool *pool;
721 struct list_head pool_link;
722
723 VkCommandBufferUsageFlags usage_flags;
724 VkCommandBufferLevel level;
725 enum tu_cmd_buffer_status status;
726
727 struct tu_cmd_state state;
728 struct tu_vertex_binding vertex_bindings[MAX_VBS];
729 uint32_t queue_family_index;
730
731 uint8_t push_constants[MAX_PUSH_CONSTANTS_SIZE];
732 VkShaderStageFlags push_constant_stages;
733 struct tu_descriptor_set meta_push_descriptors;
734
735 struct tu_descriptor_state descriptors[VK_PIPELINE_BIND_POINT_RANGE_SIZE];
736
737 struct tu_cmd_buffer_upload upload;
738
739 struct tu_bo_list bo_list;
740
741 VkResult record_result;
742 };
743
744 bool
745 tu_get_memory_fd(struct tu_device *device,
746 struct tu_device_memory *memory,
747 int *pFD);
748
749 /*
750 * Takes x,y,z as exact numbers of invocations, instead of blocks.
751 *
752 * Limitations: Can't call normal dispatch functions without binding or
753 * rebinding
754 * the compute pipeline.
755 */
756 void
757 tu_unaligned_dispatch(struct tu_cmd_buffer *cmd_buffer,
758 uint32_t x,
759 uint32_t y,
760 uint32_t z);
761
762 struct tu_event
763 {
764 uint64_t *map;
765 };
766
767 struct tu_shader_module;
768
769 #define TU_HASH_SHADER_IS_GEOM_COPY_SHADER (1 << 0)
770 #define TU_HASH_SHADER_SISCHED (1 << 1)
771 #define TU_HASH_SHADER_UNSAFE_MATH (1 << 2)
772 void
773 tu_hash_shaders(unsigned char *hash,
774 const VkPipelineShaderStageCreateInfo **stages,
775 const struct tu_pipeline_layout *layout,
776 const struct tu_pipeline_key *key,
777 uint32_t flags);
778
779 static inline gl_shader_stage
780 vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)
781 {
782 assert(__builtin_popcount(vk_stage) == 1);
783 return ffs(vk_stage) - 1;
784 }
785
786 static inline VkShaderStageFlagBits
787 mesa_to_vk_shader_stage(gl_shader_stage mesa_stage)
788 {
789 return (1 << mesa_stage);
790 }
791
792 #define TU_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
793
794 #define tu_foreach_stage(stage, stage_bits) \
795 for (gl_shader_stage stage, \
796 __tmp = (gl_shader_stage)((stage_bits) &TU_STAGE_MASK); \
797 stage = __builtin_ffs(__tmp) - 1, __tmp; __tmp &= ~(1 << (stage)))
798
799 struct tu_shader_module
800 {
801 struct nir_shader *nir;
802 unsigned char sha1[20];
803 uint32_t size;
804 char data[0];
805 };
806
807 struct tu_pipeline
808 {
809 struct tu_device *device;
810 struct tu_dynamic_state dynamic_state;
811
812 struct tu_pipeline_layout *layout;
813
814 bool need_indirect_descriptor_sets;
815 VkShaderStageFlags active_stages;
816 };
817
818 struct tu_userdata_info *
819 tu_lookup_user_sgpr(struct tu_pipeline *pipeline,
820 gl_shader_stage stage,
821 int idx);
822
823 struct tu_shader_variant *
824 tu_get_shader(struct tu_pipeline *pipeline, gl_shader_stage stage);
825
826 struct tu_graphics_pipeline_create_info
827 {
828 bool use_rectlist;
829 bool db_depth_clear;
830 bool db_stencil_clear;
831 bool db_depth_disable_expclear;
832 bool db_stencil_disable_expclear;
833 bool db_flush_depth_inplace;
834 bool db_flush_stencil_inplace;
835 bool db_resummarize;
836 uint32_t custom_blend_mode;
837 };
838
839 VkResult
840 tu_graphics_pipeline_create(
841 VkDevice device,
842 VkPipelineCache cache,
843 const VkGraphicsPipelineCreateInfo *pCreateInfo,
844 const struct tu_graphics_pipeline_create_info *extra,
845 const VkAllocationCallbacks *alloc,
846 VkPipeline *pPipeline);
847
848 struct vk_format_description;
849 uint32_t
850 tu_translate_buffer_dataformat(const struct vk_format_description *desc,
851 int first_non_void);
852 uint32_t
853 tu_translate_buffer_numformat(const struct vk_format_description *desc,
854 int first_non_void);
855 uint32_t
856 tu_translate_colorformat(VkFormat format);
857 uint32_t
858 tu_translate_color_numformat(VkFormat format,
859 const struct vk_format_description *desc,
860 int first_non_void);
861 uint32_t
862 tu_colorformat_endian_swap(uint32_t colorformat);
863 unsigned
864 tu_translate_colorswap(VkFormat format, bool do_endian_swap);
865 uint32_t
866 tu_translate_dbformat(VkFormat format);
867 uint32_t
868 tu_translate_tex_dataformat(VkFormat format,
869 const struct vk_format_description *desc,
870 int first_non_void);
871 uint32_t
872 tu_translate_tex_numformat(VkFormat format,
873 const struct vk_format_description *desc,
874 int first_non_void);
875 bool
876 tu_format_pack_clear_color(VkFormat format,
877 uint32_t clear_vals[2],
878 VkClearColorValue *value);
879 bool
880 tu_is_colorbuffer_format_supported(VkFormat format, bool *blendable);
881 bool
882 tu_dcc_formats_compatible(VkFormat format1, VkFormat format2);
883
884 struct tu_image_level
885 {
886 VkDeviceSize offset;
887 VkDeviceSize size;
888 uint32_t pitch;
889 };
890
891 struct tu_image
892 {
893 VkImageType type;
894 /* The original VkFormat provided by the client. This may not match any
895 * of the actual surface formats.
896 */
897 VkFormat vk_format;
898 VkImageAspectFlags aspects;
899 VkImageUsageFlags usage; /**< Superset of VkImageCreateInfo::usage. */
900 VkImageTiling tiling; /** VkImageCreateInfo::tiling */
901 VkImageCreateFlags flags; /** VkImageCreateInfo::flags */
902 VkExtent3D extent;
903
904 VkDeviceSize size;
905 uint32_t alignment;
906
907 /* memory layout */
908 VkDeviceSize layer_size;
909 struct tu_image_level levels[15];
910 unsigned tile_mode;
911
912 unsigned queue_family_mask;
913 bool exclusive;
914 bool shareable;
915
916 /* For VK_ANDROID_native_buffer, the WSI image owns the memory, */
917 VkDeviceMemory owned_memory;
918 };
919
920 unsigned
921 tu_image_queue_family_mask(const struct tu_image *image,
922 uint32_t family,
923 uint32_t queue_family);
924
925 static inline uint32_t
926 tu_get_layerCount(const struct tu_image *image,
927 const VkImageSubresourceRange *range)
928 {
929 abort();
930 }
931
932 static inline uint32_t
933 tu_get_levelCount(const struct tu_image *image,
934 const VkImageSubresourceRange *range)
935 {
936 abort();
937 }
938
939 struct tu_image_view
940 {
941 struct tu_image *image; /**< VkImageViewCreateInfo::image */
942
943 VkImageViewType type;
944 VkImageAspectFlags aspect_mask;
945 VkFormat vk_format;
946 uint32_t base_layer;
947 uint32_t layer_count;
948 uint32_t base_mip;
949 uint32_t level_count;
950 VkExtent3D extent; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
951
952 uint32_t descriptor[16];
953
954 /* Descriptor for use as a storage image as opposed to a sampled image.
955 * This has a few differences for cube maps (e.g. type).
956 */
957 uint32_t storage_descriptor[16];
958 };
959
960 struct tu_sampler
961 {
962 };
963
964 struct tu_image_create_info
965 {
966 const VkImageCreateInfo *vk_info;
967 bool scanout;
968 bool no_metadata_planes;
969 };
970
971 VkResult
972 tu_image_create(VkDevice _device,
973 const struct tu_image_create_info *info,
974 const VkAllocationCallbacks *alloc,
975 VkImage *pImage);
976
977 VkResult
978 tu_image_from_gralloc(VkDevice device_h,
979 const VkImageCreateInfo *base_info,
980 const VkNativeBufferANDROID *gralloc_info,
981 const VkAllocationCallbacks *alloc,
982 VkImage *out_image_h);
983
984 void
985 tu_image_view_init(struct tu_image_view *view,
986 struct tu_device *device,
987 const VkImageViewCreateInfo *pCreateInfo);
988
989 struct tu_buffer_view
990 {
991 VkFormat vk_format;
992 uint64_t range; /**< VkBufferViewCreateInfo::range */
993 uint32_t state[4];
994 };
995 void
996 tu_buffer_view_init(struct tu_buffer_view *view,
997 struct tu_device *device,
998 const VkBufferViewCreateInfo *pCreateInfo);
999
1000 static inline struct VkExtent3D
1001 tu_sanitize_image_extent(const VkImageType imageType,
1002 const struct VkExtent3D imageExtent)
1003 {
1004 switch (imageType) {
1005 case VK_IMAGE_TYPE_1D:
1006 return (VkExtent3D) { imageExtent.width, 1, 1 };
1007 case VK_IMAGE_TYPE_2D:
1008 return (VkExtent3D) { imageExtent.width, imageExtent.height, 1 };
1009 case VK_IMAGE_TYPE_3D:
1010 return imageExtent;
1011 default:
1012 unreachable("invalid image type");
1013 }
1014 }
1015
1016 static inline struct VkOffset3D
1017 tu_sanitize_image_offset(const VkImageType imageType,
1018 const struct VkOffset3D imageOffset)
1019 {
1020 switch (imageType) {
1021 case VK_IMAGE_TYPE_1D:
1022 return (VkOffset3D) { imageOffset.x, 0, 0 };
1023 case VK_IMAGE_TYPE_2D:
1024 return (VkOffset3D) { imageOffset.x, imageOffset.y, 0 };
1025 case VK_IMAGE_TYPE_3D:
1026 return imageOffset;
1027 default:
1028 unreachable("invalid image type");
1029 }
1030 }
1031
1032 struct tu_attachment_info
1033 {
1034 struct tu_image_view *attachment;
1035 };
1036
1037 struct tu_framebuffer
1038 {
1039 uint32_t width;
1040 uint32_t height;
1041 uint32_t layers;
1042
1043 uint32_t attachment_count;
1044 struct tu_attachment_info attachments[0];
1045 };
1046
1047 struct tu_subpass_barrier
1048 {
1049 VkPipelineStageFlags src_stage_mask;
1050 VkAccessFlags src_access_mask;
1051 VkAccessFlags dst_access_mask;
1052 };
1053
1054 void
1055 tu_subpass_barrier(struct tu_cmd_buffer *cmd_buffer,
1056 const struct tu_subpass_barrier *barrier);
1057
1058 struct tu_subpass_attachment
1059 {
1060 uint32_t attachment;
1061 VkImageLayout layout;
1062 };
1063
1064 struct tu_subpass
1065 {
1066 uint32_t input_count;
1067 uint32_t color_count;
1068 struct tu_subpass_attachment *input_attachments;
1069 struct tu_subpass_attachment *color_attachments;
1070 struct tu_subpass_attachment *resolve_attachments;
1071 struct tu_subpass_attachment depth_stencil_attachment;
1072
1073 /** Subpass has at least one resolve attachment */
1074 bool has_resolve;
1075
1076 struct tu_subpass_barrier start_barrier;
1077
1078 uint32_t view_mask;
1079 VkSampleCountFlagBits max_sample_count;
1080 };
1081
1082 struct tu_render_pass_attachment
1083 {
1084 VkFormat format;
1085 uint32_t samples;
1086 VkAttachmentLoadOp load_op;
1087 VkAttachmentLoadOp stencil_load_op;
1088 VkImageLayout initial_layout;
1089 VkImageLayout final_layout;
1090 uint32_t view_mask;
1091 };
1092
1093 struct tu_render_pass
1094 {
1095 uint32_t attachment_count;
1096 uint32_t subpass_count;
1097 struct tu_subpass_attachment *subpass_attachments;
1098 struct tu_render_pass_attachment *attachments;
1099 struct tu_subpass_barrier end_barrier;
1100 struct tu_subpass subpasses[0];
1101 };
1102
1103 VkResult
1104 tu_device_init_meta(struct tu_device *device);
1105 void
1106 tu_device_finish_meta(struct tu_device *device);
1107
1108 struct tu_query_pool
1109 {
1110 uint32_t stride;
1111 uint32_t availability_offset;
1112 uint64_t size;
1113 char *ptr;
1114 VkQueryType type;
1115 uint32_t pipeline_stats_mask;
1116 };
1117
1118 struct tu_semaphore
1119 {
1120 uint32_t syncobj;
1121 uint32_t temp_syncobj;
1122 };
1123
1124 void
1125 tu_set_descriptor_set(struct tu_cmd_buffer *cmd_buffer,
1126 VkPipelineBindPoint bind_point,
1127 struct tu_descriptor_set *set,
1128 unsigned idx);
1129
1130 void
1131 tu_update_descriptor_sets(struct tu_device *device,
1132 struct tu_cmd_buffer *cmd_buffer,
1133 VkDescriptorSet overrideSet,
1134 uint32_t descriptorWriteCount,
1135 const VkWriteDescriptorSet *pDescriptorWrites,
1136 uint32_t descriptorCopyCount,
1137 const VkCopyDescriptorSet *pDescriptorCopies);
1138
1139 void
1140 tu_update_descriptor_set_with_template(
1141 struct tu_device *device,
1142 struct tu_cmd_buffer *cmd_buffer,
1143 struct tu_descriptor_set *set,
1144 VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
1145 const void *pData);
1146
1147 void
1148 tu_meta_push_descriptor_set(struct tu_cmd_buffer *cmd_buffer,
1149 VkPipelineBindPoint pipelineBindPoint,
1150 VkPipelineLayout _layout,
1151 uint32_t set,
1152 uint32_t descriptorWriteCount,
1153 const VkWriteDescriptorSet *pDescriptorWrites);
1154
1155 struct tu_fence
1156 {
1157 uint32_t syncobj;
1158 uint32_t temp_syncobj;
1159 };
1160
1161 uint32_t
1162 tu_gem_new(struct tu_device *dev, uint64_t size, uint32_t flags);
1163 void
1164 tu_gem_close(struct tu_device *dev, uint32_t gem_handle);
1165 uint64_t
1166 tu_gem_info_offset(struct tu_device *dev, uint32_t gem_handle);
1167 uint64_t
1168 tu_gem_info_iova(struct tu_device *dev, uint32_t gem_handle);
1169 int
1170 tu_drm_query_param(struct tu_physical_device *dev,
1171 uint32_t param,
1172 uint64_t *value);
1173
1174 #define TU_DEFINE_HANDLE_CASTS(__tu_type, __VkType) \
1175 \
1176 static inline struct __tu_type *__tu_type##_from_handle(__VkType _handle) \
1177 { \
1178 return (struct __tu_type *) _handle; \
1179 } \
1180 \
1181 static inline __VkType __tu_type##_to_handle(struct __tu_type *_obj) \
1182 { \
1183 return (__VkType) _obj; \
1184 }
1185
1186 #define TU_DEFINE_NONDISP_HANDLE_CASTS(__tu_type, __VkType) \
1187 \
1188 static inline struct __tu_type *__tu_type##_from_handle(__VkType _handle) \
1189 { \
1190 return (struct __tu_type *) (uintptr_t) _handle; \
1191 } \
1192 \
1193 static inline __VkType __tu_type##_to_handle(struct __tu_type *_obj) \
1194 { \
1195 return (__VkType)(uintptr_t) _obj; \
1196 }
1197
1198 #define TU_FROM_HANDLE(__tu_type, __name, __handle) \
1199 struct __tu_type *__name = __tu_type##_from_handle(__handle)
1200
1201 TU_DEFINE_HANDLE_CASTS(tu_cmd_buffer, VkCommandBuffer)
1202 TU_DEFINE_HANDLE_CASTS(tu_device, VkDevice)
1203 TU_DEFINE_HANDLE_CASTS(tu_instance, VkInstance)
1204 TU_DEFINE_HANDLE_CASTS(tu_physical_device, VkPhysicalDevice)
1205 TU_DEFINE_HANDLE_CASTS(tu_queue, VkQueue)
1206
1207 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_cmd_pool, VkCommandPool)
1208 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_buffer, VkBuffer)
1209 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_buffer_view, VkBufferView)
1210 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_pool, VkDescriptorPool)
1211 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_set, VkDescriptorSet)
1212 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_set_layout,
1213 VkDescriptorSetLayout)
1214 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_descriptor_update_template,
1215 VkDescriptorUpdateTemplateKHR)
1216 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_device_memory, VkDeviceMemory)
1217 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_fence, VkFence)
1218 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_event, VkEvent)
1219 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_framebuffer, VkFramebuffer)
1220 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_image, VkImage)
1221 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_image_view, VkImageView);
1222 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_pipeline_cache, VkPipelineCache)
1223 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_pipeline, VkPipeline)
1224 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_pipeline_layout, VkPipelineLayout)
1225 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_query_pool, VkQueryPool)
1226 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_render_pass, VkRenderPass)
1227 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_sampler, VkSampler)
1228 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_shader_module, VkShaderModule)
1229 TU_DEFINE_NONDISP_HANDLE_CASTS(tu_semaphore, VkSemaphore)
1230
1231 #endif /* TU_PRIVATE_H */