ddeb184497aeec4fa8d3b8ba6cd63804d66b4524
[mesa.git] / src / gallium / aux / draw / draw_context.h
1
2 /**************************************************************************
3 *
4 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 /**
30 * \brief Public interface into the drawing module.
31 */
32
33 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
34 */
35
36
37 #ifndef DRAW_CONTEXT_H
38 #define DRAW_CONTEXT_H
39
40
41 #include "pipe/p_state.h"
42
43
44 struct vertex_buffer;
45 struct vertex_info;
46 struct draw_context;
47 struct draw_stage;
48 struct draw_vertex_shader;
49
50
51 /**
52 * Clipmask flags
53 */
54 /*@{*/
55 #define CLIP_RIGHT_BIT 0x01
56 #define CLIP_LEFT_BIT 0x02
57 #define CLIP_TOP_BIT 0x04
58 #define CLIP_BOTTOM_BIT 0x08
59 #define CLIP_NEAR_BIT 0x10
60 #define CLIP_FAR_BIT 0x20
61 /*@}*/
62
63 /**
64 * Bitshift for each clip flag
65 */
66 /*@{*/
67 #define CLIP_RIGHT_SHIFT 0
68 #define CLIP_LEFT_SHIFT 1
69 #define CLIP_TOP_SHIFT 2
70 #define CLIP_BOTTOM_SHIFT 3
71 #define CLIP_NEAR_SHIFT 4
72 #define CLIP_FAR_SHIFT 5
73 /*@}*/
74
75
76 struct draw_context *draw_create( void );
77
78 void draw_destroy( struct draw_context *draw );
79
80 void draw_set_viewport_state( struct draw_context *draw,
81 const struct pipe_viewport_state *viewport );
82
83 void draw_set_clip_state( struct draw_context *pipe,
84 const struct pipe_clip_state *clip );
85
86 void draw_set_rasterizer_state( struct draw_context *draw,
87 const struct pipe_rasterizer_state *raster );
88
89 void draw_set_rasterize_stage( struct draw_context *draw,
90 struct draw_stage *stage );
91
92 void draw_convert_wide_points(struct draw_context *draw, boolean enable);
93
94 void draw_convert_wide_lines(struct draw_context *draw, boolean enable);
95
96
97 struct draw_vertex_shader *
98 draw_create_vertex_shader(struct draw_context *draw,
99 const struct pipe_shader_state *shader);
100 void draw_bind_vertex_shader(struct draw_context *draw,
101 struct draw_vertex_shader *dvs);
102 void draw_delete_vertex_shader(struct draw_context *draw,
103 struct draw_vertex_shader *dvs);
104
105 boolean draw_use_sse(struct draw_context *draw);
106
107 void draw_set_vertex_buffer(struct draw_context *draw,
108 unsigned attr,
109 const struct pipe_vertex_buffer *buffer);
110
111 void draw_set_vertex_element(struct draw_context *draw,
112 unsigned attr,
113 const struct pipe_vertex_element *element);
114
115 void draw_set_mapped_element_buffer( struct draw_context *draw,
116 unsigned eltSize, void *elements );
117
118 void draw_set_mapped_vertex_buffer(struct draw_context *draw,
119 unsigned attr, const void *buffer);
120
121 void draw_set_mapped_constant_buffer(struct draw_context *draw,
122 const void *buffer);
123
124
125 /***********************************************************************
126 * draw_prim.c
127 */
128
129 void draw_arrays(struct draw_context *draw, unsigned prim,
130 unsigned start, unsigned count);
131
132 void draw_flush(struct draw_context *draw);
133
134 /***********************************************************************
135 * draw_debug.c
136 */
137 boolean draw_validate_prim( unsigned prim, unsigned length );
138 unsigned draw_trim_prim( unsigned mode, unsigned count );
139
140
141
142 #endif /* DRAW_CONTEXT_H */