4375ebabbc420b5ec2430b0b138a46e70eccbb0b
[mesa.git] / src / gallium / aux / draw / draw_validate.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #include "pipe/p_util.h"
32 #include "pipe/p_defines.h"
33 #include "draw_private.h"
34
35
36
37
38
39 /**
40 * Rebuild the rendering pipeline.
41 */
42 static struct draw_stage *validate_pipeline( struct draw_stage *stage )
43 {
44 struct draw_context *draw = stage->draw;
45 struct draw_stage *next = draw->pipeline.rasterize;
46 int need_det = 0;
47 int precalc_flat = 0;
48
49 /* Set the validate's next stage to the rasterize stage, so that it
50 * can be found later if needed for flushing.
51 */
52 stage->next = next;
53
54 /*
55 * NOTE: we build up the pipeline in end-to-start order.
56 *
57 * TODO: make the current primitive part of the state and build
58 * shorter pipelines for lines & points.
59 */
60
61 if ((draw->rasterizer->line_width != 1.0 && draw->convert_wide_lines) ||
62 (draw->rasterizer->point_size != 1.0 && draw->convert_wide_points) ||
63 draw->rasterizer->point_sprite) {
64 draw->pipeline.wide->next = next;
65 next = draw->pipeline.wide;
66 }
67
68 if (draw->rasterizer->line_stipple_enable) {
69 draw->pipeline.stipple->next = next;
70 next = draw->pipeline.stipple;
71 precalc_flat = 1; /* only needed for lines really */
72 }
73
74 if (draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL ||
75 draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) {
76 draw->pipeline.unfilled->next = next;
77 next = draw->pipeline.unfilled;
78 precalc_flat = 1; /* only needed for triangles really */
79 need_det = 1;
80 }
81
82 if (draw->rasterizer->flatshade && precalc_flat) {
83 draw->pipeline.flatshade->next = next;
84 next = draw->pipeline.flatshade;
85 }
86
87 if (draw->rasterizer->offset_cw ||
88 draw->rasterizer->offset_ccw) {
89 draw->pipeline.offset->next = next;
90 next = draw->pipeline.offset;
91 need_det = 1;
92 }
93
94 if (draw->rasterizer->light_twoside) {
95 draw->pipeline.twoside->next = next;
96 next = draw->pipeline.twoside;
97 need_det = 1;
98 }
99
100 /* Always run the cull stage as we calculate determinant there
101 * also.
102 *
103 * This can actually be a win as culling out the triangles can lead
104 * to less work emitting vertices, smaller vertex buffers, etc.
105 * It's difficult to say whether this will be true in general.
106 */
107 if (need_det || draw->rasterizer->cull_mode) {
108 draw->pipeline.cull->next = next;
109 next = draw->pipeline.cull;
110 }
111
112 /* Clip stage
113 */
114 if (!draw->rasterizer->bypass_clipping)
115 {
116 draw->pipeline.clip->next = next;
117 next = draw->pipeline.clip;
118 }
119
120
121 draw->pipeline.first = next;
122 return next;
123 }
124
125 static void validate_tri( struct draw_stage *stage,
126 struct prim_header *header )
127 {
128 struct draw_stage *pipeline = validate_pipeline( stage );
129 pipeline->tri( pipeline, header );
130 }
131
132 static void validate_line( struct draw_stage *stage,
133 struct prim_header *header )
134 {
135 struct draw_stage *pipeline = validate_pipeline( stage );
136 pipeline->line( pipeline, header );
137 }
138
139 static void validate_point( struct draw_stage *stage,
140 struct prim_header *header )
141 {
142 struct draw_stage *pipeline = validate_pipeline( stage );
143 pipeline->point( pipeline, header );
144 }
145
146 static void validate_reset_stipple_counter( struct draw_stage *stage )
147 {
148 struct draw_stage *pipeline = validate_pipeline( stage );
149 pipeline->reset_stipple_counter( pipeline );
150 }
151
152 static void validate_flush( struct draw_stage *stage,
153 unsigned flags )
154 {
155 /* May need to pass a backend flush on to the rasterize stage.
156 */
157 if (stage->next)
158 stage->next->flush( stage->next, flags );
159 }
160
161
162 static void validate_destroy( struct draw_stage *stage )
163 {
164 FREE( stage );
165 }
166
167
168 /**
169 * Create validate pipeline stage.
170 */
171 struct draw_stage *draw_validate_stage( struct draw_context *draw )
172 {
173 struct draw_stage *stage = CALLOC_STRUCT(draw_stage);
174
175 stage->draw = draw;
176 stage->next = NULL;
177 stage->point = validate_point;
178 stage->line = validate_line;
179 stage->tri = validate_tri;
180 stage->flush = validate_flush;
181 stage->reset_stipple_counter = validate_reset_stipple_counter;
182 stage->destroy = validate_destroy;
183
184 return stage;
185 }