Merge commit 'origin/tgsi-simplify-ext'
[mesa.git] / src / gallium / auxiliary / cso_cache / cso_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 *
31 * Wrap the cso cache & hash mechanisms in a simplified
32 * pipe-driver-specific interface.
33 *
34 * @author Zack Rusin <zack@tungstengraphics.com>
35 * @author Keith Whitwell <keith@tungstengraphics.com>
36 */
37
38 #include "pipe/p_state.h"
39 #include "util/u_memory.h"
40 #include "tgsi/tgsi_parse.h"
41
42 #include "cso_cache/cso_context.h"
43 #include "cso_cache/cso_cache.h"
44 #include "cso_cache/cso_hash.h"
45
46 struct cso_context {
47 struct pipe_context *pipe;
48 struct cso_cache *cache;
49
50 struct {
51 void *samplers[PIPE_MAX_SAMPLERS];
52 unsigned nr_samplers;
53
54 void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
55 unsigned nr_vertex_samplers;
56 } hw;
57
58 void *samplers[PIPE_MAX_SAMPLERS];
59 unsigned nr_samplers;
60
61 void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
62 unsigned nr_vertex_samplers;
63
64 unsigned nr_samplers_saved;
65 void *samplers_saved[PIPE_MAX_SAMPLERS];
66
67 unsigned nr_vertex_samplers_saved;
68 void *vertex_samplers_saved[PIPE_MAX_VERTEX_SAMPLERS];
69
70 struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
71 uint nr_textures;
72
73 struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
74 uint nr_vertex_textures;
75
76 uint nr_textures_saved;
77 struct pipe_texture *textures_saved[PIPE_MAX_SAMPLERS];
78
79 uint nr_vertex_textures_saved;
80 struct pipe_texture *vertex_textures_saved[PIPE_MAX_SAMPLERS];
81
82 /** Current and saved state.
83 * The saved state is used as a 1-deep stack.
84 */
85 void *blend, *blend_saved;
86 void *depth_stencil, *depth_stencil_saved;
87 void *rasterizer, *rasterizer_saved;
88 void *fragment_shader, *fragment_shader_saved;
89 void *vertex_shader, *vertex_shader_saved;
90
91 struct pipe_framebuffer_state fb, fb_saved;
92 struct pipe_viewport_state vp, vp_saved;
93 struct pipe_blend_color blend_color;
94 };
95
96
97 static void
98 free_framebuffer_state(struct pipe_framebuffer_state *fb);
99
100
101 static boolean delete_blend_state(struct cso_context *ctx, void *state)
102 {
103 struct cso_blend *cso = (struct cso_blend *)state;
104
105 if (ctx->blend == cso->data)
106 return FALSE;
107
108 if (cso->delete_state)
109 cso->delete_state(cso->context, cso->data);
110 FREE(state);
111 return TRUE;
112 }
113
114 static boolean delete_depth_stencil_state(struct cso_context *ctx, void *state)
115 {
116 struct cso_depth_stencil_alpha *cso = (struct cso_depth_stencil_alpha *)state;
117
118 if (ctx->depth_stencil == cso->data)
119 return FALSE;
120
121 if (cso->delete_state)
122 cso->delete_state(cso->context, cso->data);
123 FREE(state);
124
125 return TRUE;
126 }
127
128 static boolean delete_sampler_state(struct cso_context *ctx, void *state)
129 {
130 struct cso_sampler *cso = (struct cso_sampler *)state;
131 if (cso->delete_state)
132 cso->delete_state(cso->context, cso->data);
133 FREE(state);
134 return TRUE;
135 }
136
137 static boolean delete_rasterizer_state(struct cso_context *ctx, void *state)
138 {
139 struct cso_rasterizer *cso = (struct cso_rasterizer *)state;
140
141 if (ctx->rasterizer == cso->data)
142 return FALSE;
143 if (cso->delete_state)
144 cso->delete_state(cso->context, cso->data);
145 FREE(state);
146 return TRUE;
147 }
148
149 static boolean delete_fs_state(struct cso_context *ctx, void *state)
150 {
151 struct cso_fragment_shader *cso = (struct cso_fragment_shader *)state;
152 if (ctx->fragment_shader == cso->data)
153 return FALSE;
154 if (cso->delete_state)
155 cso->delete_state(cso->context, cso->data);
156 FREE(state);
157 return TRUE;
158 }
159
160 static boolean delete_vs_state(struct cso_context *ctx, void *state)
161 {
162 struct cso_vertex_shader *cso = (struct cso_vertex_shader *)state;
163 if (ctx->vertex_shader == cso->data)
164 return TRUE;
165 if (cso->delete_state)
166 cso->delete_state(cso->context, cso->data);
167 FREE(state);
168 return FALSE;
169 }
170
171
172 static INLINE boolean delete_cso(struct cso_context *ctx,
173 void *state, enum cso_cache_type type)
174 {
175 switch (type) {
176 case CSO_BLEND:
177 return delete_blend_state(ctx, state);
178 break;
179 case CSO_SAMPLER:
180 return delete_sampler_state(ctx, state);
181 break;
182 case CSO_DEPTH_STENCIL_ALPHA:
183 return delete_depth_stencil_state(ctx, state);
184 break;
185 case CSO_RASTERIZER:
186 return delete_rasterizer_state(ctx, state);
187 break;
188 case CSO_FRAGMENT_SHADER:
189 return delete_fs_state(ctx, state);
190 break;
191 case CSO_VERTEX_SHADER:
192 return delete_vs_state(ctx, state);
193 break;
194 default:
195 assert(0);
196 FREE(state);
197 }
198 return FALSE;
199 }
200
201 static INLINE void sanitize_hash(struct cso_hash *hash, enum cso_cache_type type,
202 int max_size, void *user_data)
203 {
204 struct cso_context *ctx = (struct cso_context *)user_data;
205 /* if we're approach the maximum size, remove fourth of the entries
206 * otherwise every subsequent call will go through the same */
207 int hash_size = cso_hash_size(hash);
208 int max_entries = (max_size > hash_size) ? max_size : hash_size;
209 int to_remove = (max_size < max_entries) * max_entries/4;
210 struct cso_hash_iter iter = cso_hash_first_node(hash);
211 if (hash_size > max_size)
212 to_remove += hash_size - max_size;
213 while (to_remove) {
214 /*remove elements until we're good */
215 /*fixme: currently we pick the nodes to remove at random*/
216 void *cso = cso_hash_iter_data(iter);
217 if (delete_cso(ctx, cso, type)) {
218 iter = cso_hash_erase(hash, iter);
219 --to_remove;
220 } else
221 iter = cso_hash_iter_next(iter);
222 }
223 }
224
225
226 struct cso_context *cso_create_context( struct pipe_context *pipe )
227 {
228 struct cso_context *ctx = CALLOC_STRUCT(cso_context);
229 if (ctx == NULL)
230 goto out;
231
232 ctx->cache = cso_cache_create();
233 if (ctx->cache == NULL)
234 goto out;
235 cso_cache_set_sanitize_callback(ctx->cache,
236 sanitize_hash,
237 ctx);
238
239 ctx->pipe = pipe;
240
241 /* Enable for testing: */
242 if (0) cso_set_maximum_cache_size( ctx->cache, 4 );
243
244 return ctx;
245
246 out:
247 cso_destroy_context( ctx );
248 return NULL;
249 }
250
251
252 /**
253 * Prior to context destruction, this function unbinds all state objects.
254 */
255 void cso_release_all( struct cso_context *ctx )
256 {
257 unsigned i;
258
259 if (ctx->pipe) {
260 ctx->pipe->bind_blend_state( ctx->pipe, NULL );
261 ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL );
262 ctx->pipe->bind_fragment_sampler_states( ctx->pipe, 0, NULL );
263 ctx->pipe->bind_vertex_sampler_states(ctx->pipe, 0, NULL);
264 ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL );
265 ctx->pipe->bind_fs_state( ctx->pipe, NULL );
266 ctx->pipe->bind_vs_state( ctx->pipe, NULL );
267 }
268
269 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
270 pipe_texture_reference(&ctx->textures[i], NULL);
271 pipe_texture_reference(&ctx->textures_saved[i], NULL);
272 }
273
274 for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
275 pipe_texture_reference(&ctx->vertex_textures[i], NULL);
276 pipe_texture_reference(&ctx->vertex_textures_saved[i], NULL);
277 }
278
279 free_framebuffer_state(&ctx->fb);
280 free_framebuffer_state(&ctx->fb_saved);
281
282 if (ctx->cache) {
283 cso_cache_delete( ctx->cache );
284 ctx->cache = NULL;
285 }
286 }
287
288
289 void cso_destroy_context( struct cso_context *ctx )
290 {
291 if (ctx) {
292 /*cso_release_all( ctx );*/
293 FREE( ctx );
294 }
295 }
296
297
298 /* Those function will either find the state of the given template
299 * in the cache or they will create a new state from the given
300 * template, insert it in the cache and return it.
301 */
302
303 /*
304 * If the driver returns 0 from the create method then they will assign
305 * the data member of the cso to be the template itself.
306 */
307
308 enum pipe_error cso_set_blend(struct cso_context *ctx,
309 const struct pipe_blend_state *templ)
310 {
311 unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_blend_state));
312 struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
313 hash_key, CSO_BLEND,
314 (void*)templ);
315 void *handle;
316
317 if (cso_hash_iter_is_null(iter)) {
318 struct cso_blend *cso = MALLOC(sizeof(struct cso_blend));
319 if (!cso)
320 return PIPE_ERROR_OUT_OF_MEMORY;
321
322 memcpy(&cso->state, templ, sizeof(*templ));
323 cso->data = ctx->pipe->create_blend_state(ctx->pipe, &cso->state);
324 cso->delete_state = (cso_state_callback)ctx->pipe->delete_blend_state;
325 cso->context = ctx->pipe;
326
327 iter = cso_insert_state(ctx->cache, hash_key, CSO_BLEND, cso);
328 if (cso_hash_iter_is_null(iter)) {
329 FREE(cso);
330 return PIPE_ERROR_OUT_OF_MEMORY;
331 }
332
333 handle = cso->data;
334 }
335 else {
336 handle = ((struct cso_blend *)cso_hash_iter_data(iter))->data;
337 }
338
339 if (ctx->blend != handle) {
340 ctx->blend = handle;
341 ctx->pipe->bind_blend_state(ctx->pipe, handle);
342 }
343 return PIPE_OK;
344 }
345
346 void cso_save_blend(struct cso_context *ctx)
347 {
348 assert(!ctx->blend_saved);
349 ctx->blend_saved = ctx->blend;
350 }
351
352 void cso_restore_blend(struct cso_context *ctx)
353 {
354 if (ctx->blend != ctx->blend_saved) {
355 ctx->blend = ctx->blend_saved;
356 ctx->pipe->bind_blend_state(ctx->pipe, ctx->blend_saved);
357 }
358 ctx->blend_saved = NULL;
359 }
360
361
362
363 enum pipe_error cso_single_sampler(struct cso_context *ctx,
364 unsigned idx,
365 const struct pipe_sampler_state *templ)
366 {
367 void *handle = NULL;
368
369 if (templ != NULL) {
370 unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state));
371 struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
372 hash_key, CSO_SAMPLER,
373 (void*)templ);
374
375 if (cso_hash_iter_is_null(iter)) {
376 struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler));
377 if (!cso)
378 return PIPE_ERROR_OUT_OF_MEMORY;
379
380 memcpy(&cso->state, templ, sizeof(*templ));
381 cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state);
382 cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state;
383 cso->context = ctx->pipe;
384
385 iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso);
386 if (cso_hash_iter_is_null(iter)) {
387 FREE(cso);
388 return PIPE_ERROR_OUT_OF_MEMORY;
389 }
390
391 handle = cso->data;
392 }
393 else {
394 handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data;
395 }
396 }
397
398 ctx->samplers[idx] = handle;
399 return PIPE_OK;
400 }
401
402 enum pipe_error
403 cso_single_vertex_sampler(struct cso_context *ctx,
404 unsigned idx,
405 const struct pipe_sampler_state *templ)
406 {
407 void *handle = NULL;
408
409 if (templ != NULL) {
410 unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state));
411 struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
412 hash_key, CSO_SAMPLER,
413 (void*)templ);
414
415 if (cso_hash_iter_is_null(iter)) {
416 struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler));
417 if (!cso)
418 return PIPE_ERROR_OUT_OF_MEMORY;
419
420 memcpy(&cso->state, templ, sizeof(*templ));
421 cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state);
422 cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state;
423 cso->context = ctx->pipe;
424
425 iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso);
426 if (cso_hash_iter_is_null(iter)) {
427 FREE(cso);
428 return PIPE_ERROR_OUT_OF_MEMORY;
429 }
430
431 handle = cso->data;
432 }
433 else {
434 handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data;
435 }
436 }
437
438 ctx->vertex_samplers[idx] = handle;
439 return PIPE_OK;
440 }
441
442 void cso_single_sampler_done( struct cso_context *ctx )
443 {
444 unsigned i;
445
446 /* find highest non-null sampler */
447 for (i = PIPE_MAX_SAMPLERS; i > 0; i--) {
448 if (ctx->samplers[i - 1] != NULL)
449 break;
450 }
451
452 ctx->nr_samplers = i;
453
454 if (ctx->hw.nr_samplers != ctx->nr_samplers ||
455 memcmp(ctx->hw.samplers,
456 ctx->samplers,
457 ctx->nr_samplers * sizeof(void *)) != 0)
458 {
459 memcpy(ctx->hw.samplers, ctx->samplers, ctx->nr_samplers * sizeof(void *));
460 ctx->hw.nr_samplers = ctx->nr_samplers;
461
462 ctx->pipe->bind_fragment_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers);
463 }
464 }
465
466 void
467 cso_single_vertex_sampler_done(struct cso_context *ctx)
468 {
469 unsigned i;
470
471 /* find highest non-null sampler */
472 for (i = PIPE_MAX_VERTEX_SAMPLERS; i > 0; i--) {
473 if (ctx->vertex_samplers[i - 1] != NULL)
474 break;
475 }
476
477 ctx->nr_vertex_samplers = i;
478
479 if (ctx->hw.nr_vertex_samplers != ctx->nr_vertex_samplers ||
480 memcmp(ctx->hw.vertex_samplers,
481 ctx->vertex_samplers,
482 ctx->nr_vertex_samplers * sizeof(void *)) != 0)
483 {
484 memcpy(ctx->hw.vertex_samplers,
485 ctx->vertex_samplers,
486 ctx->nr_vertex_samplers * sizeof(void *));
487 ctx->hw.nr_vertex_samplers = ctx->nr_vertex_samplers;
488
489 ctx->pipe->bind_vertex_sampler_states(ctx->pipe,
490 ctx->nr_vertex_samplers,
491 ctx->vertex_samplers);
492 }
493 }
494
495 /*
496 * If the function encouters any errors it will return the
497 * last one. Done to always try to set as many samplers
498 * as possible.
499 */
500 enum pipe_error cso_set_samplers( struct cso_context *ctx,
501 unsigned nr,
502 const struct pipe_sampler_state **templates )
503 {
504 unsigned i;
505 enum pipe_error temp, error = PIPE_OK;
506
507 /* TODO: fastpath
508 */
509
510 for (i = 0; i < nr; i++) {
511 temp = cso_single_sampler( ctx, i, templates[i] );
512 if (temp != PIPE_OK)
513 error = temp;
514 }
515
516 for ( ; i < ctx->nr_samplers; i++) {
517 temp = cso_single_sampler( ctx, i, NULL );
518 if (temp != PIPE_OK)
519 error = temp;
520 }
521
522 cso_single_sampler_done( ctx );
523
524 return error;
525 }
526
527 void cso_save_samplers(struct cso_context *ctx)
528 {
529 ctx->nr_samplers_saved = ctx->nr_samplers;
530 memcpy(ctx->samplers_saved, ctx->samplers, sizeof(ctx->samplers));
531 }
532
533 void cso_restore_samplers(struct cso_context *ctx)
534 {
535 ctx->nr_samplers = ctx->nr_samplers_saved;
536 memcpy(ctx->samplers, ctx->samplers_saved, sizeof(ctx->samplers));
537 cso_single_sampler_done( ctx );
538 }
539
540 void
541 cso_save_vertex_samplers(struct cso_context *ctx)
542 {
543 ctx->nr_vertex_samplers_saved = ctx->nr_vertex_samplers;
544 memcpy(ctx->vertex_samplers_saved, ctx->vertex_samplers, sizeof(ctx->vertex_samplers));
545 }
546
547 void
548 cso_restore_vertex_samplers(struct cso_context *ctx)
549 {
550 ctx->nr_vertex_samplers = ctx->nr_vertex_samplers_saved;
551 memcpy(ctx->vertex_samplers, ctx->vertex_samplers_saved, sizeof(ctx->vertex_samplers));
552 cso_single_vertex_sampler_done(ctx);
553 }
554
555
556 enum pipe_error cso_set_sampler_textures( struct cso_context *ctx,
557 uint count,
558 struct pipe_texture **textures )
559 {
560 uint i;
561
562 ctx->nr_textures = count;
563
564 for (i = 0; i < count; i++)
565 pipe_texture_reference(&ctx->textures[i], textures[i]);
566 for ( ; i < PIPE_MAX_SAMPLERS; i++)
567 pipe_texture_reference(&ctx->textures[i], NULL);
568
569 ctx->pipe->set_fragment_sampler_textures(ctx->pipe, count, textures);
570
571 return PIPE_OK;
572 }
573
574 void cso_save_sampler_textures( struct cso_context *ctx )
575 {
576 uint i;
577
578 ctx->nr_textures_saved = ctx->nr_textures;
579 for (i = 0; i < ctx->nr_textures; i++) {
580 assert(!ctx->textures_saved[i]);
581 pipe_texture_reference(&ctx->textures_saved[i], ctx->textures[i]);
582 }
583 }
584
585 void cso_restore_sampler_textures( struct cso_context *ctx )
586 {
587 uint i;
588
589 ctx->nr_textures = ctx->nr_textures_saved;
590
591 for (i = 0; i < ctx->nr_textures; i++) {
592 pipe_texture_reference(&ctx->textures[i], NULL);
593 ctx->textures[i] = ctx->textures_saved[i];
594 ctx->textures_saved[i] = NULL;
595 }
596 for ( ; i < PIPE_MAX_SAMPLERS; i++)
597 pipe_texture_reference(&ctx->textures[i], NULL);
598
599 ctx->pipe->set_fragment_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures);
600
601 ctx->nr_textures_saved = 0;
602 }
603
604
605
606 enum pipe_error
607 cso_set_vertex_sampler_textures(struct cso_context *ctx,
608 uint count,
609 struct pipe_texture **textures)
610 {
611 uint i;
612
613 ctx->nr_vertex_textures = count;
614
615 for (i = 0; i < count; i++) {
616 pipe_texture_reference(&ctx->vertex_textures[i], textures[i]);
617 }
618 for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
619 pipe_texture_reference(&ctx->vertex_textures[i], NULL);
620 }
621
622 ctx->pipe->set_vertex_sampler_textures(ctx->pipe, count, textures);
623
624 return PIPE_OK;
625 }
626
627 void
628 cso_save_vertex_sampler_textures(struct cso_context *ctx)
629 {
630 uint i;
631
632 ctx->nr_vertex_textures_saved = ctx->nr_vertex_textures;
633 for (i = 0; i < ctx->nr_vertex_textures; i++) {
634 assert(!ctx->vertex_textures_saved[i]);
635 pipe_texture_reference(&ctx->vertex_textures_saved[i], ctx->vertex_textures[i]);
636 }
637 }
638
639 void
640 cso_restore_vertex_sampler_textures(struct cso_context *ctx)
641 {
642 uint i;
643
644 ctx->nr_vertex_textures = ctx->nr_vertex_textures_saved;
645
646 for (i = 0; i < ctx->nr_vertex_textures; i++) {
647 pipe_texture_reference(&ctx->vertex_textures[i], NULL);
648 ctx->vertex_textures[i] = ctx->vertex_textures_saved[i];
649 ctx->vertex_textures_saved[i] = NULL;
650 }
651 for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
652 pipe_texture_reference(&ctx->vertex_textures[i], NULL);
653 }
654
655 ctx->pipe->set_vertex_sampler_textures(ctx->pipe,
656 ctx->nr_vertex_textures,
657 ctx->vertex_textures);
658
659 ctx->nr_vertex_textures_saved = 0;
660 }
661
662
663
664 enum pipe_error cso_set_depth_stencil_alpha(struct cso_context *ctx,
665 const struct pipe_depth_stencil_alpha_state *templ)
666 {
667 unsigned hash_key = cso_construct_key((void*)templ,
668 sizeof(struct pipe_depth_stencil_alpha_state));
669 struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
670 hash_key,
671 CSO_DEPTH_STENCIL_ALPHA,
672 (void*)templ);
673 void *handle;
674
675 if (cso_hash_iter_is_null(iter)) {
676 struct cso_depth_stencil_alpha *cso = MALLOC(sizeof(struct cso_depth_stencil_alpha));
677 if (!cso)
678 return PIPE_ERROR_OUT_OF_MEMORY;
679
680 memcpy(&cso->state, templ, sizeof(*templ));
681 cso->data = ctx->pipe->create_depth_stencil_alpha_state(ctx->pipe, &cso->state);
682 cso->delete_state = (cso_state_callback)ctx->pipe->delete_depth_stencil_alpha_state;
683 cso->context = ctx->pipe;
684
685 iter = cso_insert_state(ctx->cache, hash_key, CSO_DEPTH_STENCIL_ALPHA, cso);
686 if (cso_hash_iter_is_null(iter)) {
687 FREE(cso);
688 return PIPE_ERROR_OUT_OF_MEMORY;
689 }
690
691 handle = cso->data;
692 }
693 else {
694 handle = ((struct cso_depth_stencil_alpha *)cso_hash_iter_data(iter))->data;
695 }
696
697 if (ctx->depth_stencil != handle) {
698 ctx->depth_stencil = handle;
699 ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, handle);
700 }
701 return PIPE_OK;
702 }
703
704 void cso_save_depth_stencil_alpha(struct cso_context *ctx)
705 {
706 assert(!ctx->depth_stencil_saved);
707 ctx->depth_stencil_saved = ctx->depth_stencil;
708 }
709
710 void cso_restore_depth_stencil_alpha(struct cso_context *ctx)
711 {
712 if (ctx->depth_stencil != ctx->depth_stencil_saved) {
713 ctx->depth_stencil = ctx->depth_stencil_saved;
714 ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, ctx->depth_stencil_saved);
715 }
716 ctx->depth_stencil_saved = NULL;
717 }
718
719
720
721 enum pipe_error cso_set_rasterizer(struct cso_context *ctx,
722 const struct pipe_rasterizer_state *templ)
723 {
724 unsigned hash_key = cso_construct_key((void*)templ,
725 sizeof(struct pipe_rasterizer_state));
726 struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
727 hash_key, CSO_RASTERIZER,
728 (void*)templ);
729 void *handle = NULL;
730
731 if (cso_hash_iter_is_null(iter)) {
732 struct cso_rasterizer *cso = MALLOC(sizeof(struct cso_rasterizer));
733 if (!cso)
734 return PIPE_ERROR_OUT_OF_MEMORY;
735
736 memcpy(&cso->state, templ, sizeof(*templ));
737 cso->data = ctx->pipe->create_rasterizer_state(ctx->pipe, &cso->state);
738 cso->delete_state = (cso_state_callback)ctx->pipe->delete_rasterizer_state;
739 cso->context = ctx->pipe;
740
741 iter = cso_insert_state(ctx->cache, hash_key, CSO_RASTERIZER, cso);
742 if (cso_hash_iter_is_null(iter)) {
743 FREE(cso);
744 return PIPE_ERROR_OUT_OF_MEMORY;
745 }
746
747 handle = cso->data;
748 }
749 else {
750 handle = ((struct cso_rasterizer *)cso_hash_iter_data(iter))->data;
751 }
752
753 if (ctx->rasterizer != handle) {
754 ctx->rasterizer = handle;
755 ctx->pipe->bind_rasterizer_state(ctx->pipe, handle);
756 }
757 return PIPE_OK;
758 }
759
760 void cso_save_rasterizer(struct cso_context *ctx)
761 {
762 assert(!ctx->rasterizer_saved);
763 ctx->rasterizer_saved = ctx->rasterizer;
764 }
765
766 void cso_restore_rasterizer(struct cso_context *ctx)
767 {
768 if (ctx->rasterizer != ctx->rasterizer_saved) {
769 ctx->rasterizer = ctx->rasterizer_saved;
770 ctx->pipe->bind_rasterizer_state(ctx->pipe, ctx->rasterizer_saved);
771 }
772 ctx->rasterizer_saved = NULL;
773 }
774
775
776
777 enum pipe_error cso_set_fragment_shader_handle(struct cso_context *ctx,
778 void *handle )
779 {
780 if (ctx->fragment_shader != handle) {
781 ctx->fragment_shader = handle;
782 ctx->pipe->bind_fs_state(ctx->pipe, handle);
783 }
784 return PIPE_OK;
785 }
786
787 void cso_delete_fragment_shader(struct cso_context *ctx, void *handle )
788 {
789 if (handle == ctx->fragment_shader) {
790 /* unbind before deleting */
791 ctx->pipe->bind_fs_state(ctx->pipe, NULL);
792 ctx->fragment_shader = NULL;
793 }
794 ctx->pipe->delete_fs_state(ctx->pipe, handle);
795 }
796
797 /* Not really working:
798 */
799 #if 0
800 enum pipe_error cso_set_fragment_shader(struct cso_context *ctx,
801 const struct pipe_shader_state *templ)
802 {
803 const struct tgsi_token *tokens = templ->tokens;
804 unsigned num_tokens = tgsi_num_tokens(tokens);
805 size_t tokens_size = num_tokens*sizeof(struct tgsi_token);
806 unsigned hash_key = cso_construct_key((void*)tokens, tokens_size);
807 struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
808 hash_key,
809 CSO_FRAGMENT_SHADER,
810 (void*)tokens);
811 void *handle = NULL;
812
813 if (cso_hash_iter_is_null(iter)) {
814 struct cso_fragment_shader *cso = MALLOC(sizeof(struct cso_fragment_shader) + tokens_size);
815 struct tgsi_token *cso_tokens = (struct tgsi_token *)((char *)cso + sizeof(*cso));
816
817 if (!cso)
818 return PIPE_ERROR_OUT_OF_MEMORY;
819
820 memcpy(cso_tokens, tokens, tokens_size);
821 cso->state.tokens = cso_tokens;
822 cso->data = ctx->pipe->create_fs_state(ctx->pipe, &cso->state);
823 cso->delete_state = (cso_state_callback)ctx->pipe->delete_fs_state;
824 cso->context = ctx->pipe;
825
826 iter = cso_insert_state(ctx->cache, hash_key, CSO_FRAGMENT_SHADER, cso);
827 if (cso_hash_iter_is_null(iter)) {
828 FREE(cso);
829 return PIPE_ERROR_OUT_OF_MEMORY;
830 }
831
832 handle = cso->data;
833 }
834 else {
835 handle = ((struct cso_fragment_shader *)cso_hash_iter_data(iter))->data;
836 }
837
838 return cso_set_fragment_shader_handle( ctx, handle );
839 }
840 #endif
841
842 void cso_save_fragment_shader(struct cso_context *ctx)
843 {
844 assert(!ctx->fragment_shader_saved);
845 ctx->fragment_shader_saved = ctx->fragment_shader;
846 }
847
848 void cso_restore_fragment_shader(struct cso_context *ctx)
849 {
850 if (ctx->fragment_shader_saved != ctx->fragment_shader) {
851 ctx->pipe->bind_fs_state(ctx->pipe, ctx->fragment_shader_saved);
852 ctx->fragment_shader = ctx->fragment_shader_saved;
853 }
854 ctx->fragment_shader_saved = NULL;
855 }
856
857
858 enum pipe_error cso_set_vertex_shader_handle(struct cso_context *ctx,
859 void *handle )
860 {
861 if (ctx->vertex_shader != handle) {
862 ctx->vertex_shader = handle;
863 ctx->pipe->bind_vs_state(ctx->pipe, handle);
864 }
865 return PIPE_OK;
866 }
867
868 void cso_delete_vertex_shader(struct cso_context *ctx, void *handle )
869 {
870 if (handle == ctx->vertex_shader) {
871 /* unbind before deleting */
872 ctx->pipe->bind_vs_state(ctx->pipe, NULL);
873 ctx->vertex_shader = NULL;
874 }
875 ctx->pipe->delete_vs_state(ctx->pipe, handle);
876 }
877
878
879 /* Not really working:
880 */
881 #if 0
882 enum pipe_error cso_set_vertex_shader(struct cso_context *ctx,
883 const struct pipe_shader_state *templ)
884 {
885 unsigned hash_key = cso_construct_key((void*)templ,
886 sizeof(struct pipe_shader_state));
887 struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
888 hash_key, CSO_VERTEX_SHADER,
889 (void*)templ);
890 void *handle = NULL;
891
892 if (cso_hash_iter_is_null(iter)) {
893 struct cso_vertex_shader *cso = MALLOC(sizeof(struct cso_vertex_shader));
894
895 if (!cso)
896 return PIPE_ERROR_OUT_OF_MEMORY;
897
898 memcpy(cso->state, templ, sizeof(*templ));
899 cso->data = ctx->pipe->create_vs_state(ctx->pipe, &cso->state);
900 cso->delete_state = (cso_state_callback)ctx->pipe->delete_vs_state;
901 cso->context = ctx->pipe;
902
903 iter = cso_insert_state(ctx->cache, hash_key, CSO_VERTEX_SHADER, cso);
904 if (cso_hash_iter_is_null(iter)) {
905 FREE(cso);
906 return PIPE_ERROR_OUT_OF_MEMORY;
907 }
908
909 handle = cso->data;
910 }
911 else {
912 handle = ((struct cso_vertex_shader *)cso_hash_iter_data(iter))->data;
913 }
914
915 return cso_set_vertex_shader_handle( ctx, handle );
916 }
917 #endif
918
919
920
921 void cso_save_vertex_shader(struct cso_context *ctx)
922 {
923 assert(!ctx->vertex_shader_saved);
924 ctx->vertex_shader_saved = ctx->vertex_shader;
925 }
926
927 void cso_restore_vertex_shader(struct cso_context *ctx)
928 {
929 if (ctx->vertex_shader_saved != ctx->vertex_shader) {
930 ctx->pipe->bind_vs_state(ctx->pipe, ctx->vertex_shader_saved);
931 ctx->vertex_shader = ctx->vertex_shader_saved;
932 }
933 ctx->vertex_shader_saved = NULL;
934 }
935
936
937 /**
938 * Copy framebuffer state from src to dst with refcounting of surfaces.
939 */
940 static void
941 copy_framebuffer_state(struct pipe_framebuffer_state *dst,
942 const struct pipe_framebuffer_state *src)
943 {
944 uint i;
945
946 dst->width = src->width;
947 dst->height = src->height;
948 dst->nr_cbufs = src->nr_cbufs;
949 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
950 pipe_surface_reference(&dst->cbufs[i], src->cbufs[i]);
951 }
952 pipe_surface_reference(&dst->zsbuf, src->zsbuf);
953 }
954
955
956 static void
957 free_framebuffer_state(struct pipe_framebuffer_state *fb)
958 {
959 uint i;
960
961 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
962 pipe_surface_reference(&fb->cbufs[i], NULL);
963 }
964 pipe_surface_reference(&fb->zsbuf, NULL);
965 }
966
967
968 enum pipe_error cso_set_framebuffer(struct cso_context *ctx,
969 const struct pipe_framebuffer_state *fb)
970 {
971 if (memcmp(&ctx->fb, fb, sizeof(*fb)) != 0) {
972 copy_framebuffer_state(&ctx->fb, fb);
973 ctx->pipe->set_framebuffer_state(ctx->pipe, fb);
974 }
975 return PIPE_OK;
976 }
977
978 void cso_save_framebuffer(struct cso_context *ctx)
979 {
980 copy_framebuffer_state(&ctx->fb_saved, &ctx->fb);
981 }
982
983 void cso_restore_framebuffer(struct cso_context *ctx)
984 {
985 if (memcmp(&ctx->fb, &ctx->fb_saved, sizeof(ctx->fb))) {
986 copy_framebuffer_state(&ctx->fb, &ctx->fb_saved);
987 ctx->pipe->set_framebuffer_state(ctx->pipe, &ctx->fb);
988 free_framebuffer_state(&ctx->fb_saved);
989 }
990 }
991
992
993 enum pipe_error cso_set_viewport(struct cso_context *ctx,
994 const struct pipe_viewport_state *vp)
995 {
996 if (memcmp(&ctx->vp, vp, sizeof(*vp))) {
997 ctx->vp = *vp;
998 ctx->pipe->set_viewport_state(ctx->pipe, vp);
999 }
1000 return PIPE_OK;
1001 }
1002
1003 void cso_save_viewport(struct cso_context *ctx)
1004 {
1005 ctx->vp_saved = ctx->vp;
1006 }
1007
1008
1009 void cso_restore_viewport(struct cso_context *ctx)
1010 {
1011 if (memcmp(&ctx->vp, &ctx->vp_saved, sizeof(ctx->vp))) {
1012 ctx->vp = ctx->vp_saved;
1013 ctx->pipe->set_viewport_state(ctx->pipe, &ctx->vp);
1014 }
1015 }
1016
1017
1018
1019
1020 enum pipe_error cso_set_blend_color(struct cso_context *ctx,
1021 const struct pipe_blend_color *bc)
1022 {
1023 if (memcmp(&ctx->blend_color, bc, sizeof(ctx->blend_color))) {
1024 ctx->blend_color = *bc;
1025 ctx->pipe->set_blend_color(ctx->pipe, bc);
1026 }
1027 return PIPE_OK;
1028 }