0cd977b39e040c2e142f9521f5370f41b1afdaa1
[mesa.git] / src / gallium / auxiliary / cso_cache / cso_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007-2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #ifndef CSO_CONTEXT_H
30 #define CSO_CONTEXT_H
31
32 #include "pipe/p_context.h"
33 #include "pipe/p_state.h"
34 #include "pipe/p_defines.h"
35 #include "cso_cache.h"
36
37
38 #ifdef __cplusplus
39 extern "C" {
40 #endif
41
42 struct cso_context;
43 struct u_vbuf;
44
45 #define CSO_NO_USER_VERTEX_BUFFERS (1 << 0)
46
47 struct cso_context *cso_create_context(struct pipe_context *pipe,
48 unsigned flags);
49 void cso_destroy_context( struct cso_context *cso );
50 struct pipe_context *cso_get_pipe_context(struct cso_context *cso);
51
52
53 enum pipe_error cso_set_blend( struct cso_context *cso,
54 const struct pipe_blend_state *blend );
55
56
57 enum pipe_error cso_set_depth_stencil_alpha( struct cso_context *cso,
58 const struct pipe_depth_stencil_alpha_state *dsa );
59
60
61
62 enum pipe_error cso_set_rasterizer( struct cso_context *cso,
63 const struct pipe_rasterizer_state *rasterizer );
64
65
66 void
67 cso_set_samplers(struct cso_context *cso,
68 enum pipe_shader_type shader_stage,
69 unsigned count,
70 const struct pipe_sampler_state **states);
71
72
73 /* Alternate interface to support state trackers that like to modify
74 * samplers one at a time:
75 */
76 void
77 cso_single_sampler(struct cso_context *cso, enum pipe_shader_type shader_stage,
78 unsigned idx, const struct pipe_sampler_state *states);
79
80 void
81 cso_single_sampler_done(struct cso_context *cso,
82 enum pipe_shader_type shader_stage);
83
84
85 enum pipe_error cso_set_vertex_elements(struct cso_context *ctx,
86 const struct cso_velems_state *velems);
87
88 void cso_set_vertex_buffers(struct cso_context *ctx,
89 unsigned start_slot, unsigned count,
90 const struct pipe_vertex_buffer *buffers);
91
92 void cso_set_stream_outputs(struct cso_context *ctx,
93 unsigned num_targets,
94 struct pipe_stream_output_target **targets,
95 const unsigned *offsets);
96
97
98 /*
99 * We don't provide shader caching in CSO. Most of the time the api provides
100 * object semantics for shaders anyway, and the cases where it doesn't
101 * (eg mesa's internally-generated texenv programs), it will be up to
102 * the state tracker to implement their own specialized caching.
103 */
104
105 void cso_set_fragment_shader_handle(struct cso_context *ctx, void *handle);
106 void cso_set_vertex_shader_handle(struct cso_context *ctx, void *handle);
107 void cso_set_geometry_shader_handle(struct cso_context *ctx, void *handle);
108 void cso_set_tessctrl_shader_handle(struct cso_context *ctx, void *handle);
109 void cso_set_tesseval_shader_handle(struct cso_context *ctx, void *handle);
110 void cso_set_compute_shader_handle(struct cso_context *ctx, void *handle);
111
112
113 void cso_set_framebuffer(struct cso_context *cso,
114 const struct pipe_framebuffer_state *fb);
115
116
117 void cso_set_viewport(struct cso_context *cso,
118 const struct pipe_viewport_state *vp);
119 void cso_set_viewport_dims(struct cso_context *ctx,
120 float width, float height, boolean invert);
121
122
123 void cso_set_blend_color(struct cso_context *cso,
124 const struct pipe_blend_color *bc);
125
126 void cso_set_sample_mask(struct cso_context *cso, unsigned stencil_mask);
127
128 void cso_set_min_samples(struct cso_context *cso, unsigned min_samples);
129
130 void cso_set_stencil_ref(struct cso_context *cso,
131 const struct pipe_stencil_ref *sr);
132
133 void cso_set_render_condition(struct cso_context *cso,
134 struct pipe_query *query,
135 boolean condition,
136 enum pipe_render_cond_flag mode);
137
138
139 #define CSO_BIT_AUX_VERTEX_BUFFER_SLOT 0x1
140 #define CSO_BIT_BLEND 0x2
141 #define CSO_BIT_DEPTH_STENCIL_ALPHA 0x4
142 #define CSO_BIT_FRAGMENT_SAMPLERS 0x8
143 #define CSO_BIT_FRAGMENT_SAMPLER_VIEWS 0x10
144 #define CSO_BIT_FRAGMENT_SHADER 0x20
145 #define CSO_BIT_FRAMEBUFFER 0x40
146 #define CSO_BIT_GEOMETRY_SHADER 0x80
147 #define CSO_BIT_MIN_SAMPLES 0x100
148 #define CSO_BIT_RASTERIZER 0x200
149 #define CSO_BIT_RENDER_CONDITION 0x400
150 #define CSO_BIT_SAMPLE_MASK 0x800
151 #define CSO_BIT_STENCIL_REF 0x1000
152 #define CSO_BIT_STREAM_OUTPUTS 0x2000
153 #define CSO_BIT_TESSCTRL_SHADER 0x4000
154 #define CSO_BIT_TESSEVAL_SHADER 0x8000
155 #define CSO_BIT_VERTEX_ELEMENTS 0x10000
156 #define CSO_BIT_VERTEX_SHADER 0x20000
157 #define CSO_BIT_VIEWPORT 0x40000
158 #define CSO_BIT_PAUSE_QUERIES 0x80000
159 #define CSO_BIT_FRAGMENT_IMAGE0 0x100000
160
161 #define CSO_BITS_ALL_SHADERS (CSO_BIT_VERTEX_SHADER | \
162 CSO_BIT_FRAGMENT_SHADER | \
163 CSO_BIT_GEOMETRY_SHADER | \
164 CSO_BIT_TESSCTRL_SHADER | \
165 CSO_BIT_TESSEVAL_SHADER)
166
167 void cso_save_state(struct cso_context *cso, unsigned state_mask);
168 void cso_restore_state(struct cso_context *cso);
169
170
171 /* sampler view state */
172
173 void
174 cso_set_sampler_views(struct cso_context *cso,
175 enum pipe_shader_type shader_stage,
176 unsigned count,
177 struct pipe_sampler_view **views);
178
179
180 /* shader images */
181
182 void
183 cso_set_shader_images(struct cso_context *cso,
184 enum pipe_shader_type shader_stage,
185 unsigned start, unsigned count,
186 struct pipe_image_view *views);
187
188
189 /* constant buffers */
190
191 void cso_set_constant_buffer(struct cso_context *cso,
192 enum pipe_shader_type shader_stage,
193 unsigned index, struct pipe_constant_buffer *cb);
194 void cso_set_constant_buffer_resource(struct cso_context *cso,
195 enum pipe_shader_type shader_stage,
196 unsigned index,
197 struct pipe_resource *buffer);
198 void cso_set_constant_user_buffer(struct cso_context *cso,
199 enum pipe_shader_type shader_stage,
200 unsigned index, void *ptr, unsigned size);
201 void cso_save_constant_buffer_slot0(struct cso_context *cso,
202 enum pipe_shader_type shader_stage);
203 void cso_restore_constant_buffer_slot0(struct cso_context *cso,
204 enum pipe_shader_type shader_stage);
205
206 /* Optimized version. */
207 void
208 cso_set_vertex_buffers_and_elements(struct cso_context *ctx,
209 const struct cso_velems_state *velems,
210 unsigned vb_count,
211 unsigned unbind_trailing_vb_count,
212 const struct pipe_vertex_buffer *vbuffers,
213 bool uses_user_vertex_buffers);
214
215 /* drawing */
216
217 void
218 cso_draw_vbo(struct cso_context *cso,
219 const struct pipe_draw_info *info);
220
221 void
222 cso_draw_arrays_instanced(struct cso_context *cso, uint mode,
223 uint start, uint count,
224 uint start_instance, uint instance_count);
225
226 void
227 cso_draw_arrays(struct cso_context *cso, uint mode, uint start, uint count);
228
229 #ifdef __cplusplus
230 }
231 #endif
232
233 #endif