radv: compute the number of subpass attachments correctly
[mesa.git] / src / gallium / auxiliary / cso_cache / cso_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007-2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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27
28
29 #ifndef CSO_CONTEXT_H
30 #define CSO_CONTEXT_H
31
32 #include "pipe/p_context.h"
33 #include "pipe/p_state.h"
34 #include "pipe/p_defines.h"
35
36
37 #ifdef __cplusplus
38 extern "C" {
39 #endif
40
41 struct cso_context;
42 struct u_vbuf;
43
44 struct cso_context *cso_create_context(struct pipe_context *pipe,
45 unsigned u_vbuf_flags);
46 void cso_destroy_context( struct cso_context *cso );
47 struct pipe_context *cso_get_pipe_context(struct cso_context *cso);
48
49
50 enum pipe_error cso_set_blend( struct cso_context *cso,
51 const struct pipe_blend_state *blend );
52
53
54 enum pipe_error cso_set_depth_stencil_alpha( struct cso_context *cso,
55 const struct pipe_depth_stencil_alpha_state *dsa );
56
57
58
59 enum pipe_error cso_set_rasterizer( struct cso_context *cso,
60 const struct pipe_rasterizer_state *rasterizer );
61
62
63 void
64 cso_set_samplers(struct cso_context *cso,
65 enum pipe_shader_type shader_stage,
66 unsigned count,
67 const struct pipe_sampler_state **states);
68
69
70 /* Alternate interface to support state trackers that like to modify
71 * samplers one at a time:
72 */
73 void
74 cso_single_sampler(struct cso_context *cso, enum pipe_shader_type shader_stage,
75 unsigned idx, const struct pipe_sampler_state *states);
76
77 void
78 cso_single_sampler_done(struct cso_context *cso,
79 enum pipe_shader_type shader_stage);
80
81
82 enum pipe_error cso_set_vertex_elements(struct cso_context *ctx,
83 unsigned count,
84 const struct pipe_vertex_element *states);
85
86 void cso_set_vertex_buffers(struct cso_context *ctx,
87 unsigned start_slot, unsigned count,
88 const struct pipe_vertex_buffer *buffers);
89
90 /* One vertex buffer slot is provided with the save/restore functionality.
91 * cso_context chooses the slot, it can be non-zero. */
92 unsigned cso_get_aux_vertex_buffer_slot(struct cso_context *ctx);
93
94
95 void cso_set_stream_outputs(struct cso_context *ctx,
96 unsigned num_targets,
97 struct pipe_stream_output_target **targets,
98 const unsigned *offsets);
99
100
101 /*
102 * We don't provide shader caching in CSO. Most of the time the api provides
103 * object semantics for shaders anyway, and the cases where it doesn't
104 * (eg mesa's internally-generated texenv programs), it will be up to
105 * the state tracker to implement their own specialized caching.
106 */
107
108 void cso_set_fragment_shader_handle(struct cso_context *ctx, void *handle);
109 void cso_delete_fragment_shader(struct cso_context *ctx, void *handle );
110
111
112 void cso_set_vertex_shader_handle(struct cso_context *ctx, void *handle);
113 void cso_delete_vertex_shader(struct cso_context *ctx, void *handle );
114
115
116 void cso_set_geometry_shader_handle(struct cso_context *ctx, void *handle);
117 void cso_delete_geometry_shader(struct cso_context *ctx, void *handle);
118
119
120 void cso_set_tessctrl_shader_handle(struct cso_context *ctx, void *handle);
121 void cso_delete_tessctrl_shader(struct cso_context *ctx, void *handle);
122
123
124 void cso_set_tesseval_shader_handle(struct cso_context *ctx, void *handle);
125 void cso_delete_tesseval_shader(struct cso_context *ctx, void *handle);
126
127
128 void cso_set_compute_shader_handle(struct cso_context *ctx, void *handle);
129 void cso_delete_compute_shader(struct cso_context *ctx, void *handle);
130
131
132 void cso_set_framebuffer(struct cso_context *cso,
133 const struct pipe_framebuffer_state *fb);
134
135
136 void cso_set_viewport(struct cso_context *cso,
137 const struct pipe_viewport_state *vp);
138 void cso_set_viewport_dims(struct cso_context *ctx,
139 float width, float height, boolean invert);
140
141
142 void cso_set_blend_color(struct cso_context *cso,
143 const struct pipe_blend_color *bc);
144
145 void cso_set_sample_mask(struct cso_context *cso, unsigned stencil_mask);
146
147 void cso_set_min_samples(struct cso_context *cso, unsigned min_samples);
148
149 void cso_set_stencil_ref(struct cso_context *cso,
150 const struct pipe_stencil_ref *sr);
151
152 void cso_set_render_condition(struct cso_context *cso,
153 struct pipe_query *query,
154 boolean condition,
155 enum pipe_render_cond_flag mode);
156
157
158 #define CSO_BIT_AUX_VERTEX_BUFFER_SLOT 0x1
159 #define CSO_BIT_BLEND 0x2
160 #define CSO_BIT_DEPTH_STENCIL_ALPHA 0x4
161 #define CSO_BIT_FRAGMENT_SAMPLERS 0x8
162 #define CSO_BIT_FRAGMENT_SAMPLER_VIEWS 0x10
163 #define CSO_BIT_FRAGMENT_SHADER 0x20
164 #define CSO_BIT_FRAMEBUFFER 0x40
165 #define CSO_BIT_GEOMETRY_SHADER 0x80
166 #define CSO_BIT_MIN_SAMPLES 0x100
167 #define CSO_BIT_RASTERIZER 0x200
168 #define CSO_BIT_RENDER_CONDITION 0x400
169 #define CSO_BIT_SAMPLE_MASK 0x800
170 #define CSO_BIT_STENCIL_REF 0x1000
171 #define CSO_BIT_STREAM_OUTPUTS 0x2000
172 #define CSO_BIT_TESSCTRL_SHADER 0x4000
173 #define CSO_BIT_TESSEVAL_SHADER 0x8000
174 #define CSO_BIT_VERTEX_ELEMENTS 0x10000
175 #define CSO_BIT_VERTEX_SHADER 0x20000
176 #define CSO_BIT_VIEWPORT 0x40000
177 #define CSO_BIT_PAUSE_QUERIES 0x80000
178 #define CSO_BIT_FRAGMENT_IMAGE0 0x100000
179
180 #define CSO_BITS_ALL_SHADERS (CSO_BIT_VERTEX_SHADER | \
181 CSO_BIT_FRAGMENT_SHADER | \
182 CSO_BIT_GEOMETRY_SHADER | \
183 CSO_BIT_TESSCTRL_SHADER | \
184 CSO_BIT_TESSEVAL_SHADER)
185
186 void cso_save_state(struct cso_context *cso, unsigned state_mask);
187 void cso_restore_state(struct cso_context *cso);
188
189
190 /* sampler view state */
191
192 void
193 cso_set_sampler_views(struct cso_context *cso,
194 enum pipe_shader_type shader_stage,
195 unsigned count,
196 struct pipe_sampler_view **views);
197
198
199 /* shader images */
200
201 void
202 cso_set_shader_images(struct cso_context *cso,
203 enum pipe_shader_type shader_stage,
204 unsigned start, unsigned count,
205 struct pipe_image_view *views);
206
207
208 /* constant buffers */
209
210 void cso_set_constant_buffer(struct cso_context *cso,
211 enum pipe_shader_type shader_stage,
212 unsigned index, struct pipe_constant_buffer *cb);
213 void cso_set_constant_buffer_resource(struct cso_context *cso,
214 enum pipe_shader_type shader_stage,
215 unsigned index,
216 struct pipe_resource *buffer);
217 void cso_set_constant_user_buffer(struct cso_context *cso,
218 enum pipe_shader_type shader_stage,
219 unsigned index, void *ptr, unsigned size);
220 void cso_save_constant_buffer_slot0(struct cso_context *cso,
221 enum pipe_shader_type shader_stage);
222 void cso_restore_constant_buffer_slot0(struct cso_context *cso,
223 enum pipe_shader_type shader_stage);
224
225
226 /* drawing */
227
228 void
229 cso_draw_vbo(struct cso_context *cso,
230 const struct pipe_draw_info *info);
231
232 void
233 cso_draw_arrays_instanced(struct cso_context *cso, uint mode,
234 uint start, uint count,
235 uint start_instance, uint instance_count);
236
237 void
238 cso_draw_arrays(struct cso_context *cso, uint mode, uint start, uint count);
239
240 #ifdef __cplusplus
241 }
242 #endif
243
244 #endif