gallium: new draw stage for polygon stipple.
[mesa.git] / src / gallium / auxiliary / draw / draw_aapoint.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
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27
28 /**
29 * AA point stage: AA points are converted to quads and rendered with a
30 * special fragment shader. Another approach would be to use a texture
31 * map image of a point, but experiments indicate the quality isn't nearly
32 * as good as this approach.
33 *
34 * Note: this looks a lot like draw_aaline.c but there's actually little
35 * if any code that can be shared.
36 *
37 * Authors: Brian Paul
38 */
39
40
41 #include "pipe/p_util.h"
42 #include "pipe/p_inlines.h"
43 #include "pipe/p_context.h"
44 #include "pipe/p_defines.h"
45 #include "pipe/p_shader_tokens.h"
46
47 #include "tgsi/util/tgsi_transform.h"
48 #include "tgsi/util/tgsi_dump.h"
49
50 #include "draw_context.h"
51 #include "draw_private.h"
52
53
54 /*
55 * Enabling NORMALIZE might give _slightly_ better results.
56 * Basically, it controls whether we compute distance as d=sqrt(x*x+y*y) or
57 * d=x*x+y*y. Since we're working with a unit circle, the later seems
58 * close enough and saves some costly instructions.
59 */
60 #define NORMALIZE 0
61
62
63 /**
64 * Subclass of pipe_shader_state to carry extra fragment shader info.
65 */
66 struct aapoint_fragment_shader
67 {
68 struct pipe_shader_state state;
69 void *driver_fs; /**< the regular shader */
70 void *aapoint_fs; /**< the aa point-augmented shader */
71 };
72
73
74 /**
75 * Subclass of draw_stage
76 */
77 struct aapoint_stage
78 {
79 struct draw_stage stage;
80
81 int psize_slot;
82 float radius;
83
84 /** this is the vertex attrib slot for the new texcoords */
85 uint tex_slot;
86
87 /*
88 * Currently bound state
89 */
90 struct aapoint_fragment_shader *fs;
91
92 /*
93 * Driver interface/override functions
94 */
95 void * (*driver_create_fs_state)(struct pipe_context *,
96 const struct pipe_shader_state *);
97 void (*driver_bind_fs_state)(struct pipe_context *, void *);
98 void (*driver_delete_fs_state)(struct pipe_context *, void *);
99
100 struct pipe_context *pipe;
101 };
102
103
104
105 /**
106 * Subclass of tgsi_transform_context, used for transforming the
107 * user's fragment shader to add the special AA instructions.
108 */
109 struct aa_transform_context {
110 struct tgsi_transform_context base;
111 uint tempsUsed; /**< bitmask */
112 int colorOutput; /**< which output is the primary color */
113 int maxInput, maxGeneric; /**< max input index found */
114 int tmp0, colorTemp; /**< temp registers */
115 boolean firstInstruction;
116 };
117
118
119 /**
120 * TGSI declaration transform callback.
121 * Look for two free temp regs and available input reg for new texcoords.
122 */
123 static void
124 aa_transform_decl(struct tgsi_transform_context *ctx,
125 struct tgsi_full_declaration *decl)
126 {
127 struct aa_transform_context *aactx = (struct aa_transform_context *) ctx;
128
129 if (decl->Declaration.File == TGSI_FILE_OUTPUT &&
130 decl->Semantic.SemanticName == TGSI_SEMANTIC_COLOR &&
131 decl->Semantic.SemanticIndex == 0) {
132 aactx->colorOutput = decl->u.DeclarationRange.First;
133 }
134 else if (decl->Declaration.File == TGSI_FILE_INPUT) {
135 if ((int) decl->u.DeclarationRange.Last > aactx->maxInput)
136 aactx->maxInput = decl->u.DeclarationRange.Last;
137 if (decl->Semantic.SemanticName == TGSI_SEMANTIC_GENERIC &&
138 (int) decl->Semantic.SemanticIndex > aactx->maxGeneric) {
139 aactx->maxGeneric = decl->Semantic.SemanticIndex;
140 }
141 }
142 else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) {
143 uint i;
144 for (i = decl->u.DeclarationRange.First;
145 i <= decl->u.DeclarationRange.Last; i++) {
146 aactx->tempsUsed |= (1 << i);
147 }
148 }
149
150 ctx->emit_declaration(ctx, decl);
151 }
152
153
154 /**
155 * TGSI instruction transform callback.
156 * Replace writes to result.color w/ a temp reg.
157 * Upon END instruction, insert texture sampling code for antialiasing.
158 */
159 static void
160 aa_transform_inst(struct tgsi_transform_context *ctx,
161 struct tgsi_full_instruction *inst)
162 {
163 struct aa_transform_context *aactx = (struct aa_transform_context *) ctx;
164 struct tgsi_full_instruction newInst;
165
166 if (aactx->firstInstruction) {
167 /* emit our new declarations before the first instruction */
168
169 struct tgsi_full_declaration decl;
170 const int texInput = aactx->maxInput + 1;
171 int tmp0;
172 uint i;
173
174 /* find two free temp regs */
175 for (i = 0; i < 32; i++) {
176 if ((aactx->tempsUsed & (1 << i)) == 0) {
177 /* found a free temp */
178 if (aactx->tmp0 < 0)
179 aactx->tmp0 = i;
180 else if (aactx->colorTemp < 0)
181 aactx->colorTemp = i;
182 else
183 break;
184 }
185 }
186
187 assert(aactx->colorTemp != aactx->tmp0);
188
189 tmp0 = aactx->tmp0;
190
191 /* declare new generic input/texcoord */
192 decl = tgsi_default_full_declaration();
193 decl.Declaration.File = TGSI_FILE_INPUT;
194 decl.Declaration.Semantic = 1;
195 decl.Semantic.SemanticName = TGSI_SEMANTIC_GENERIC;
196 decl.Semantic.SemanticIndex = aactx->maxGeneric + 1;
197 decl.Declaration.Interpolate = 1;
198 /* XXX this could be linear... */
199 decl.Interpolation.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE;
200 decl.u.DeclarationRange.First =
201 decl.u.DeclarationRange.Last = texInput;
202 ctx->emit_declaration(ctx, &decl);
203
204 /* declare new temp regs */
205 decl = tgsi_default_full_declaration();
206 decl.Declaration.File = TGSI_FILE_TEMPORARY;
207 decl.u.DeclarationRange.First =
208 decl.u.DeclarationRange.Last = tmp0;
209 ctx->emit_declaration(ctx, &decl);
210
211 decl = tgsi_default_full_declaration();
212 decl.Declaration.File = TGSI_FILE_TEMPORARY;
213 decl.u.DeclarationRange.First =
214 decl.u.DeclarationRange.Last = aactx->colorTemp;
215 ctx->emit_declaration(ctx, &decl);
216
217 aactx->firstInstruction = FALSE;
218
219
220 /*
221 * Emit code to compute fragment coverage, kill if outside point radius
222 *
223 * Temp reg0 usage:
224 * t0.x = distance of fragment from center point
225 * t0.y = boolean, is t0.x > 1 ?
226 * t0.z = temporary for computing 1/(1-k) value
227 * t0.w = final coverage value
228 */
229
230 /* MUL t0.xy, tex, tex; # compute x^2, y^2 */
231 newInst = tgsi_default_full_instruction();
232 newInst.Instruction.Opcode = TGSI_OPCODE_MUL;
233 newInst.Instruction.NumDstRegs = 1;
234 newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
235 newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
236 newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_XY;
237 newInst.Instruction.NumSrcRegs = 2;
238 newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
239 newInst.FullSrcRegisters[0].SrcRegister.Index = texInput;
240 newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT;
241 newInst.FullSrcRegisters[1].SrcRegister.Index = texInput;
242 ctx->emit_instruction(ctx, &newInst);
243
244 /* ADD t0.x, t0.x, t0.y; # x^2 + y^2 */
245 newInst = tgsi_default_full_instruction();
246 newInst.Instruction.Opcode = TGSI_OPCODE_ADD;
247 newInst.Instruction.NumDstRegs = 1;
248 newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
249 newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
250 newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X;
251 newInst.Instruction.NumSrcRegs = 2;
252 newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
253 newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
254 newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
255 newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
256 newInst.FullSrcRegisters[1].SrcRegister.Index = tmp0;
257 newInst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y;
258 ctx->emit_instruction(ctx, &newInst);
259
260 #if NORMALIZE /* OPTIONAL normalization of length */
261 /* RSQ t0.x, t0.x; */
262 newInst = tgsi_default_full_instruction();
263 newInst.Instruction.Opcode = TGSI_OPCODE_RSQ;
264 newInst.Instruction.NumDstRegs = 1;
265 newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
266 newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
267 newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X;
268 newInst.Instruction.NumSrcRegs = 1;
269 newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
270 newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
271 ctx->emit_instruction(ctx, &newInst);
272
273 /* RCP t0.x, t0.x; */
274 newInst = tgsi_default_full_instruction();
275 newInst.Instruction.Opcode = TGSI_OPCODE_RCP;
276 newInst.Instruction.NumDstRegs = 1;
277 newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
278 newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
279 newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X;
280 newInst.Instruction.NumSrcRegs = 1;
281 newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
282 newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
283 ctx->emit_instruction(ctx, &newInst);
284 #endif
285
286 /* SGT t0.y, t0.xxxx, t0.wwww; # bool b = d > 1 (NOTE t0.w == 1) */
287 newInst = tgsi_default_full_instruction();
288 newInst.Instruction.Opcode = TGSI_OPCODE_SGT;
289 newInst.Instruction.NumDstRegs = 1;
290 newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
291 newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
292 newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Y;
293 newInst.Instruction.NumSrcRegs = 2;
294 newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
295 newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
296 newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
297 newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT;
298 newInst.FullSrcRegisters[1].SrcRegister.Index = texInput;
299 newInst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_W;
300 ctx->emit_instruction(ctx, &newInst);
301
302 /* KILP -t0.yyyy; # if b, KILL */
303 newInst = tgsi_default_full_instruction();
304 newInst.Instruction.Opcode = TGSI_OPCODE_KILP;
305 newInst.Instruction.NumDstRegs = 0;
306 newInst.Instruction.NumSrcRegs = 1;
307 newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
308 newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
309 newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y;
310 newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
311 newInst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y;
312 newInst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y;
313 newInst.FullSrcRegisters[0].SrcRegister.Negate = 1;
314 ctx->emit_instruction(ctx, &newInst);
315
316 /* SGT t0.y, t0.x, tex.z; # bool b = distance > k */
317 newInst = tgsi_default_full_instruction();
318 newInst.Instruction.Opcode = TGSI_OPCODE_SGT;
319 newInst.Instruction.NumDstRegs = 1;
320 newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
321 newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
322 newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Y;
323 newInst.Instruction.NumSrcRegs = 2;
324 newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
325 newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
326 newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
327 newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT;
328 newInst.FullSrcRegisters[1].SrcRegister.Index = texInput;
329 newInst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Z;
330 ctx->emit_instruction(ctx, &newInst);
331
332 /* IF t0.y # if b then */
333 newInst = tgsi_default_full_instruction();
334 newInst.Instruction.Opcode = TGSI_OPCODE_IF;
335 newInst.Instruction.NumDstRegs = 0;
336 newInst.Instruction.NumSrcRegs = 1;
337 newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
338 newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
339 newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y;
340 newInst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
341 newInst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y;
342 newInst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y;
343 ctx->emit_instruction(ctx, &newInst);
344
345 {
346 /* compute coverage factor = (1-d)/(1-k) */
347
348 /* SUB t0.z, tex.w, tex.z; # m = 1 - k */
349 newInst = tgsi_default_full_instruction();
350 newInst.Instruction.Opcode = TGSI_OPCODE_SUB;
351 newInst.Instruction.NumDstRegs = 1;
352 newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
353 newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
354 newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Z;
355 newInst.Instruction.NumSrcRegs = 2;
356 newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
357 newInst.FullSrcRegisters[0].SrcRegister.Index = texInput;
358 newInst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_W;
359 newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_INPUT;
360 newInst.FullSrcRegisters[1].SrcRegister.Index = texInput;
361 newInst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Z;
362 ctx->emit_instruction(ctx, &newInst);
363
364 /* RCP t0.z, t0.z; # t0.z = 1 / m */
365 newInst = tgsi_default_full_instruction();
366 newInst.Instruction.Opcode = TGSI_OPCODE_RCP;
367 newInst.Instruction.NumDstRegs = 1;
368 newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
369 newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
370 newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_Z;
371 newInst.Instruction.NumSrcRegs = 1;
372 newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
373 newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
374 newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Z;
375 ctx->emit_instruction(ctx, &newInst);
376
377 /* SUB t0.x, 1, t0.x; # d = 1 - d */
378 newInst = tgsi_default_full_instruction();
379 newInst.Instruction.Opcode = TGSI_OPCODE_SUB;
380 newInst.Instruction.NumDstRegs = 1;
381 newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
382 newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
383 newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X;
384 newInst.Instruction.NumSrcRegs = 2;
385 newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
386 newInst.FullSrcRegisters[0].SrcRegister.Index = texInput;
387 newInst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_W;
388 newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
389 newInst.FullSrcRegisters[1].SrcRegister.Index = tmp0;
390 newInst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
391 ctx->emit_instruction(ctx, &newInst);
392
393 /* MUL t0.w, t0.x, t0.z; # coverage = d * m */
394 newInst = tgsi_default_full_instruction();
395 newInst.Instruction.Opcode = TGSI_OPCODE_MUL;
396 newInst.Instruction.NumDstRegs = 1;
397 newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
398 newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
399 newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_W;
400 newInst.Instruction.NumSrcRegs = 2;
401 newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
402 newInst.FullSrcRegisters[0].SrcRegister.Index = tmp0;
403 newInst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X;
404 newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
405 newInst.FullSrcRegisters[1].SrcRegister.Index = tmp0;
406 newInst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Z;
407 ctx->emit_instruction(ctx, &newInst);
408 }
409
410 /* ELSE */
411 newInst = tgsi_default_full_instruction();
412 newInst.Instruction.Opcode = TGSI_OPCODE_ELSE;
413 newInst.Instruction.NumDstRegs = 0;
414 newInst.Instruction.NumSrcRegs = 0;
415 ctx->emit_instruction(ctx, &newInst);
416
417 {
418 /* MOV t0.w, tex.w; # coverage = 1.0 */
419 newInst = tgsi_default_full_instruction();
420 newInst.Instruction.Opcode = TGSI_OPCODE_MOV;
421 newInst.Instruction.NumDstRegs = 1;
422 newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
423 newInst.FullDstRegisters[0].DstRegister.Index = tmp0;
424 newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_W;
425 newInst.Instruction.NumSrcRegs = 1;
426 newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT;
427 newInst.FullSrcRegisters[0].SrcRegister.Index = texInput;
428 ctx->emit_instruction(ctx, &newInst);
429 }
430
431 /* ENDIF */
432 newInst = tgsi_default_full_instruction();
433 newInst.Instruction.Opcode = TGSI_OPCODE_ENDIF;
434 newInst.Instruction.NumDstRegs = 0;
435 newInst.Instruction.NumSrcRegs = 0;
436 ctx->emit_instruction(ctx, &newInst);
437 }
438
439 if (inst->Instruction.Opcode == TGSI_OPCODE_END) {
440 /* add alpha modulation code at tail of program */
441
442 /* MOV result.color.xyz, colorTemp; */
443 newInst = tgsi_default_full_instruction();
444 newInst.Instruction.Opcode = TGSI_OPCODE_MOV;
445 newInst.Instruction.NumDstRegs = 1;
446 newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
447 newInst.FullDstRegisters[0].DstRegister.Index = aactx->colorOutput;
448 newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_XYZ;
449 newInst.Instruction.NumSrcRegs = 1;
450 newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
451 newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->colorTemp;
452 ctx->emit_instruction(ctx, &newInst);
453
454 /* MUL result.color.w, colorTemp, tmp0.w; */
455 newInst = tgsi_default_full_instruction();
456 newInst.Instruction.Opcode = TGSI_OPCODE_MUL;
457 newInst.Instruction.NumDstRegs = 1;
458 newInst.FullDstRegisters[0].DstRegister.File = TGSI_FILE_OUTPUT;
459 newInst.FullDstRegisters[0].DstRegister.Index = aactx->colorOutput;
460 newInst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_W;
461 newInst.Instruction.NumSrcRegs = 2;
462 newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
463 newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->colorTemp;
464 newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_TEMPORARY;
465 newInst.FullSrcRegisters[1].SrcRegister.Index = aactx->tmp0;
466 ctx->emit_instruction(ctx, &newInst);
467 }
468 else {
469 /* Not an END instruction.
470 * Look for writes to result.color and replace with colorTemp reg.
471 */
472 uint i;
473
474 for (i = 0; i < inst->Instruction.NumDstRegs; i++) {
475 struct tgsi_full_dst_register *dst = &inst->FullDstRegisters[i];
476 if (dst->DstRegister.File == TGSI_FILE_OUTPUT &&
477 dst->DstRegister.Index == aactx->colorOutput) {
478 dst->DstRegister.File = TGSI_FILE_TEMPORARY;
479 dst->DstRegister.Index = aactx->colorTemp;
480 }
481 }
482 }
483
484 ctx->emit_instruction(ctx, inst);
485 }
486
487
488 /**
489 * Generate the frag shader we'll use for drawing AA lines.
490 * This will be the user's shader plus some texture/modulate instructions.
491 */
492 static void
493 generate_aapoint_fs(struct aapoint_stage *aapoint)
494 {
495 const struct pipe_shader_state *orig_fs = &aapoint->fs->state;
496 struct draw_context *draw = aapoint->stage.draw;
497 struct pipe_shader_state aapoint_fs;
498 struct aa_transform_context transform;
499
500 #define MAX 1000
501
502 aapoint_fs = *orig_fs; /* copy to init */
503 aapoint_fs.tokens = MALLOC(sizeof(struct tgsi_token) * MAX);
504
505 memset(&transform, 0, sizeof(transform));
506 transform.colorOutput = -1;
507 transform.maxInput = -1;
508 transform.maxGeneric = -1;
509 transform.colorTemp = -1;
510 transform.tmp0 = -1;
511 transform.firstInstruction = TRUE;
512 transform.base.transform_instruction = aa_transform_inst;
513 transform.base.transform_declaration = aa_transform_decl;
514
515 tgsi_transform_shader(orig_fs->tokens,
516 (struct tgsi_token *) aapoint_fs.tokens,
517 MAX, &transform.base);
518
519 #if 0 /* DEBUG */
520 tgsi_dump(orig_fs->tokens, 0);
521 tgsi_dump(aapoint_fs.tokens, 0);
522 #endif
523
524 aapoint_fs.input_semantic_name[aapoint_fs.num_inputs] = TGSI_SEMANTIC_GENERIC;
525 aapoint_fs.input_semantic_index[aapoint_fs.num_inputs] = transform.maxGeneric + 1;
526 aapoint_fs.num_inputs++;
527
528 aapoint->fs->aapoint_fs
529 = aapoint->driver_create_fs_state(aapoint->pipe, &aapoint_fs);
530
531 /* advertise the extra post-transform vertex attributes which will have
532 * the texcoords.
533 */
534 draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
535 draw->extra_vp_outputs.semantic_index = transform.maxGeneric + 1;
536 }
537
538
539 /**
540 * When we're about to draw our first AA line in a batch, this function is
541 * called to tell the driver to bind our modified fragment shader.
542 */
543 static void
544 bind_aapoint_fragment_shader(struct aapoint_stage *aapoint)
545 {
546 if (!aapoint->fs->aapoint_fs) {
547 generate_aapoint_fs(aapoint);
548 }
549 aapoint->driver_bind_fs_state(aapoint->pipe, aapoint->fs->aapoint_fs);
550 }
551
552
553
554 static INLINE struct aapoint_stage *
555 aapoint_stage( struct draw_stage *stage )
556 {
557 return (struct aapoint_stage *) stage;
558 }
559
560
561 static void
562 passthrough_line(struct draw_stage *stage, struct prim_header *header)
563 {
564 stage->next->line(stage->next, header);
565 }
566
567
568 static void
569 passthrough_tri(struct draw_stage *stage, struct prim_header *header)
570 {
571 stage->next->tri(stage->next, header);
572 }
573
574
575 /**
576 * Draw an AA point by drawing a quad.
577 */
578 static void
579 aapoint_point(struct draw_stage *stage, struct prim_header *header)
580 {
581 const struct aapoint_stage *aapoint = aapoint_stage(stage);
582 struct prim_header tri;
583 struct vertex_header *v[4];
584 uint texPos = aapoint->tex_slot;
585 float radius, *pos, *tex;
586 uint i;
587 float k;
588
589 if (aapoint->psize_slot >= 0) {
590 radius = 0.5f * header->v[0]->data[aapoint->psize_slot][0];
591 }
592 else {
593 radius = aapoint->radius;
594 }
595
596 /*
597 * Note: the texcoords (generic attrib, really) we use are special:
598 * The S and T components simply vary from -1 to +1.
599 * The R component is k, below.
600 * The Q component is 1.0 and will used as a handy constant in the
601 * fragment shader.
602 */
603
604 /*
605 * k is the threshold distance from the point's center at which
606 * we begin alpha attenuation (the coverage value).
607 * Operating within a unit circle, we'll compute the fragment's
608 * distance 'd' from the center point using the texcoords.
609 * IF d > 1.0 THEN
610 * KILL fragment
611 * ELSE IF d > k THEN
612 * compute coverage in [0,1] proportional to d in [k, 1].
613 * ELSE
614 * coverage = 1.0; // full coverage
615 * ENDIF
616 */
617
618 #if !NORMALIZE
619 k = 1.0 / radius;
620 k = 1.0 - 2.0 * k + k * k;
621 #else
622 k = 1.0 - 1.0 / radius;
623 #endif
624
625 /* allocate/dup new verts */
626 for (i = 0; i < 4; i++) {
627 v[i] = dup_vert(stage, header->v[0], i);
628 }
629
630 /* new verts */
631 pos = v[0]->data[0];
632 pos[0] -= radius;
633 pos[1] -= radius;
634
635 pos = v[1]->data[0];
636 pos[0] += radius;
637 pos[1] -= radius;
638
639 pos = v[2]->data[0];
640 pos[0] += radius;
641 pos[1] += radius;
642
643 pos = v[3]->data[0];
644 pos[0] -= radius;
645 pos[1] += radius;
646
647 /* new texcoords */
648 tex = v[0]->data[texPos];
649 ASSIGN_4V(tex, -1, -1, k, 1);
650
651 tex = v[1]->data[texPos];
652 ASSIGN_4V(tex, 1, -1, k, 1);
653
654 tex = v[2]->data[texPos];
655 ASSIGN_4V(tex, 1, 1, k, 1);
656
657 tex = v[3]->data[texPos];
658 ASSIGN_4V(tex, -1, 1, k, 1);
659
660 /* emit 2 tris for the quad strip */
661 tri.v[0] = v[0];
662 tri.v[1] = v[1];
663 tri.v[2] = v[2];
664 stage->next->tri( stage->next, &tri );
665
666 tri.v[0] = v[0];
667 tri.v[1] = v[2];
668 tri.v[2] = v[3];
669 stage->next->tri( stage->next, &tri );
670 }
671
672
673 static void
674 aapoint_first_point(struct draw_stage *stage, struct prim_header *header)
675 {
676 auto struct aapoint_stage *aapoint = aapoint_stage(stage);
677 struct draw_context *draw = stage->draw;
678
679 assert(draw->rasterizer->point_smooth);
680
681 if (draw->rasterizer->point_size <= 2.0)
682 aapoint->radius = 1.0;
683 else
684 aapoint->radius = 0.5f * draw->rasterizer->point_size;
685
686 aapoint->tex_slot = draw->num_vs_outputs;
687 assert(aapoint->tex_slot > 0); /* output[0] is vertex pos */
688 draw->extra_vp_outputs.slot = aapoint->tex_slot;
689
690 /*
691 * Bind our fragprog.
692 */
693 bind_aapoint_fragment_shader(aapoint);
694
695 /* find psize slot in post-transform vertex */
696 aapoint->psize_slot = -1;
697 if (draw->rasterizer->point_size_per_vertex) {
698 /* find PSIZ vertex output */
699 const struct draw_vertex_shader *vs = draw->vertex_shader;
700 uint i;
701 for (i = 0; i < vs->state->num_outputs; i++) {
702 if (vs->state->output_semantic_name[i] == TGSI_SEMANTIC_PSIZE) {
703 aapoint->psize_slot = i;
704 break;
705 }
706 }
707 }
708
709 /* now really draw first line */
710 stage->point = aapoint_point;
711 stage->point(stage, header);
712 }
713
714
715 static void
716 aapoint_flush(struct draw_stage *stage, unsigned flags)
717 {
718 struct draw_context *draw = stage->draw;
719 struct aapoint_stage *aapoint = aapoint_stage(stage);
720 struct pipe_context *pipe = aapoint->pipe;
721
722 stage->point = aapoint_first_point;
723 stage->next->flush( stage->next, flags );
724
725 /* restore original frag shader */
726 aapoint->driver_bind_fs_state(pipe, aapoint->fs->driver_fs);
727
728 draw->extra_vp_outputs.slot = 0;
729 }
730
731
732 static void
733 aapoint_reset_stipple_counter(struct draw_stage *stage)
734 {
735 stage->next->reset_stipple_counter( stage->next );
736 }
737
738
739 static void
740 aapoint_destroy(struct draw_stage *stage)
741 {
742 draw_free_temp_verts( stage );
743 FREE( stage );
744 }
745
746
747 static struct aapoint_stage *
748 draw_aapoint_stage(struct draw_context *draw)
749 {
750 struct aapoint_stage *aapoint = CALLOC_STRUCT(aapoint_stage);
751
752 draw_alloc_temp_verts( &aapoint->stage, 4 );
753
754 aapoint->stage.draw = draw;
755 aapoint->stage.next = NULL;
756 aapoint->stage.point = aapoint_first_point;
757 aapoint->stage.line = passthrough_line;
758 aapoint->stage.tri = passthrough_tri;
759 aapoint->stage.flush = aapoint_flush;
760 aapoint->stage.reset_stipple_counter = aapoint_reset_stipple_counter;
761 aapoint->stage.destroy = aapoint_destroy;
762
763 return aapoint;
764 }
765
766
767 /*
768 * XXX temporary? solution to mapping a pipe_context to a aapoint_stage.
769 */
770
771 #define MAX_CONTEXTS 10
772
773 static struct pipe_context *Pipe[MAX_CONTEXTS];
774 static struct aapoint_stage *Stage[MAX_CONTEXTS];
775 static uint NumContexts;
776
777 static void
778 add_aa_pipe_context(struct pipe_context *pipe, struct aapoint_stage *aa)
779 {
780 assert(NumContexts < MAX_CONTEXTS);
781 Pipe[NumContexts] = pipe;
782 Stage[NumContexts] = aa;
783 NumContexts++;
784 }
785
786 static struct aapoint_stage *
787 aapoint_stage_from_pipe(struct pipe_context *pipe)
788 {
789 uint i;
790 for (i = 0; i < NumContexts; i++) {
791 if (Pipe[i] == pipe)
792 return Stage[i];
793 }
794 assert(0);
795 return NULL;
796 }
797
798
799 /**
800 * This function overrides the driver's create_fs_state() function and
801 * will typically be called by the state tracker.
802 */
803 static void *
804 aapoint_create_fs_state(struct pipe_context *pipe,
805 const struct pipe_shader_state *fs)
806 {
807 struct aapoint_stage *aapoint = aapoint_stage_from_pipe(pipe);
808 struct aapoint_fragment_shader *aafs = CALLOC_STRUCT(aapoint_fragment_shader);
809
810 if (aafs) {
811 aafs->state = *fs;
812
813 /* pass-through */
814 aafs->driver_fs = aapoint->driver_create_fs_state(aapoint->pipe, fs);
815 }
816
817 return aafs;
818 }
819
820
821 static void
822 aapoint_bind_fs_state(struct pipe_context *pipe, void *fs)
823 {
824 struct aapoint_stage *aapoint = aapoint_stage_from_pipe(pipe);
825 struct aapoint_fragment_shader *aafs = (struct aapoint_fragment_shader *) fs;
826 /* save current */
827 aapoint->fs = aafs;
828 /* pass-through */
829 aapoint->driver_bind_fs_state(aapoint->pipe, aafs->driver_fs);
830 }
831
832
833 static void
834 aapoint_delete_fs_state(struct pipe_context *pipe, void *fs)
835 {
836 struct aapoint_stage *aapoint = aapoint_stage_from_pipe(pipe);
837 struct aapoint_fragment_shader *aafs = (struct aapoint_fragment_shader *) fs;
838 /* pass-through */
839 aapoint->driver_delete_fs_state(aapoint->pipe, aafs->driver_fs);
840 FREE(aafs);
841 }
842
843
844 /**
845 * Called by drivers that want to install this AA point prim stage
846 * into the draw module's pipeline. This will not be used if the
847 * hardware has native support for AA points.
848 */
849 void
850 draw_install_aapoint_stage(struct draw_context *draw,
851 struct pipe_context *pipe)
852 {
853 struct aapoint_stage *aapoint;
854
855 /*
856 * Create / install AA point drawing / prim stage
857 */
858 aapoint = draw_aapoint_stage( draw );
859 assert(aapoint);
860 draw->pipeline.aapoint = &aapoint->stage;
861
862 aapoint->pipe = pipe;
863
864 /* save original driver functions */
865 aapoint->driver_create_fs_state = pipe->create_fs_state;
866 aapoint->driver_bind_fs_state = pipe->bind_fs_state;
867 aapoint->driver_delete_fs_state = pipe->delete_fs_state;
868
869 /* override the driver's functions */
870 pipe->create_fs_state = aapoint_create_fs_state;
871 pipe->bind_fs_state = aapoint_bind_fs_state;
872 pipe->delete_fs_state = aapoint_delete_fs_state;
873
874 add_aa_pipe_context(pipe, aapoint);
875 }