draw: rewrite primitive assembler
[mesa.git] / src / gallium / auxiliary / draw / draw_cliptest_tmp.h
1 /**************************************************************************
2 *
3 * Copyright 2010, VMware, inc.
4 * All Rights Reserved.
5 *
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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26 **************************************************************************/
27
28 static boolean TAG(do_cliptest)( struct pt_post_vs *pvs,
29 struct draw_vertex_info *info,
30 const struct draw_prim_info *prim_info )
31 {
32 struct vertex_header *out = info->verts;
33 /* const */ float (*plane)[4] = pvs->draw->plane;
34 const unsigned pos = draw_current_shader_position_output(pvs->draw);
35 const unsigned cv = draw_current_shader_clipvertex_output(pvs->draw);
36 unsigned cd[2];
37 const unsigned ef = pvs->draw->vs.edgeflag_output;
38 unsigned ucp_enable = pvs->draw->rasterizer->clip_plane_enable;
39 unsigned flags = (FLAGS);
40 unsigned need_pipeline = 0;
41 unsigned j;
42 unsigned i;
43 bool have_cd = false;
44 unsigned viewport_index_output =
45 draw_current_shader_viewport_index_output(pvs->draw);
46 int viewport_index =
47 draw_current_shader_uses_viewport_index(pvs->draw) ?
48 *((unsigned*)out->data[viewport_index_output]): 0;
49 int num_written_clipdistance =
50 draw_current_shader_num_written_clipdistances(pvs->draw);
51
52 cd[0] = draw_current_shader_clipdistance_output(pvs->draw, 0);
53 cd[1] = draw_current_shader_clipdistance_output(pvs->draw, 1);
54
55 if (cd[0] != pos || cd[1] != pos)
56 have_cd = true;
57
58 /* If clipdistance semantic has been written by the shader
59 * that means we're expected to do 'user plane clipping' */
60 if (num_written_clipdistance && !(flags & DO_CLIP_USER)) {
61 flags |= DO_CLIP_USER;
62 ucp_enable = (1 << num_written_clipdistance) - 1;
63 }
64
65 for (j = 0; j < info->count; j++) {
66 float *position = out->data[pos];
67 unsigned mask = 0x0;
68 float *scale = pvs->draw->viewports[0].scale;
69 float *trans = pvs->draw->viewports[0].translate;
70 if (draw_current_shader_uses_viewport_index(pvs->draw)) {
71 unsigned verts_per_prim = u_vertices_per_prim(prim_info->prim);
72 /* only change the viewport_index for the leading vertex */
73 if (!(j % verts_per_prim)) {
74 viewport_index = *((unsigned*)out->data[viewport_index_output]);
75 viewport_index = draw_clamp_viewport_idx(viewport_index);
76 }
77 scale = pvs->draw->viewports[viewport_index].scale;
78 trans = pvs->draw->viewports[viewport_index].translate;
79 }
80
81 initialize_vertex_header(out);
82
83 if (flags & (DO_CLIP_XY | DO_CLIP_XY_GUARD_BAND |
84 DO_CLIP_FULL_Z | DO_CLIP_HALF_Z | DO_CLIP_USER)) {
85 float *clipvertex = position;
86
87 if ((flags & DO_CLIP_USER) && cv != pos)
88 clipvertex = out->data[cv];
89
90 for (i = 0; i < 4; i++) {
91 out->clip[i] = clipvertex[i];
92 out->pre_clip_pos[i] = position[i];
93 }
94
95 /* Do the hardwired planes first:
96 */
97 if (flags & DO_CLIP_XY_GUARD_BAND) {
98 if (-0.50 * position[0] + position[3] < 0) mask |= (1<<0);
99 if ( 0.50 * position[0] + position[3] < 0) mask |= (1<<1);
100 if (-0.50 * position[1] + position[3] < 0) mask |= (1<<2);
101 if ( 0.50 * position[1] + position[3] < 0) mask |= (1<<3);
102 }
103 else if (flags & DO_CLIP_XY) {
104 if (-position[0] + position[3] < 0) mask |= (1<<0);
105 if ( position[0] + position[3] < 0) mask |= (1<<1);
106 if (-position[1] + position[3] < 0) mask |= (1<<2);
107 if ( position[1] + position[3] < 0) mask |= (1<<3);
108 }
109
110 /* Clip Z planes according to full cube, half cube or none.
111 */
112 if (flags & DO_CLIP_FULL_Z) {
113 if ( position[2] + position[3] < 0) mask |= (1<<4);
114 if (-position[2] + position[3] < 0) mask |= (1<<5);
115 }
116 else if (flags & DO_CLIP_HALF_Z) {
117 if ( position[2] < 0) mask |= (1<<4);
118 if (-position[2] + position[3] < 0) mask |= (1<<5);
119 }
120
121 if (flags & DO_CLIP_USER) {
122 unsigned ucp_mask = ucp_enable;
123
124 while (ucp_mask) {
125 unsigned plane_idx = ffs(ucp_mask)-1;
126 ucp_mask &= ~(1 << plane_idx);
127 plane_idx += 6;
128
129 /*
130 * for user clipping check if we have a clip distance output
131 * and the shader has written to it, otherwise use clipvertex
132 * to decide when the plane is clipping.
133 */
134 if (have_cd && num_written_clipdistance) {
135 float clipdist;
136 i = plane_idx - 6;
137 out->have_clipdist = 1;
138 /* first four clip distance in first vector etc. */
139 if (i < 4)
140 clipdist = out->data[cd[0]][i];
141 else
142 clipdist = out->data[cd[1]][i-4];
143 if (clipdist < 0)
144 mask |= 1 << plane_idx;
145 } else {
146 if (dot4(clipvertex, plane[plane_idx]) < 0)
147 mask |= 1 << plane_idx;
148 }
149 }
150 }
151
152 out->clipmask = mask;
153 need_pipeline |= out->clipmask;
154 }
155
156 /*
157 * Transform the vertex position from clip coords to window coords,
158 * if the vertex is unclipped.
159 */
160 if ((flags & DO_VIEWPORT) && mask == 0)
161 {
162 /* divide by w */
163 float w = 1.0f / position[3];
164
165 /* Viewport mapping */
166 position[0] = position[0] * w * scale[0] + trans[0];
167 position[1] = position[1] * w * scale[1] + trans[1];
168 position[2] = position[2] * w * scale[2] + trans[2];
169 position[3] = w;
170 }
171 #ifdef DEBUG
172 /* For debug builds, set the clipped vertex's window coordinate
173 * to NaN to help catch potential errors later.
174 */
175 else {
176 float zero = 0.0f;
177 position[0] =
178 position[1] =
179 position[2] =
180 position[3] = zero / zero; /* MSVC doesn't accept 0.0 / 0.0 */
181 }
182 #endif
183
184 if ((flags & DO_EDGEFLAG) && ef) {
185 const float *edgeflag = out->data[ef];
186 out->edgeflag = !(edgeflag[0] != 1.0f);
187 need_pipeline |= !out->edgeflag;
188 }
189
190 out = (struct vertex_header *)( (char *)out + info->stride );
191 }
192
193 return need_pipeline != 0;
194 }
195
196
197 #undef FLAGS
198 #undef TAG