Merge remote branch 'origin/gallium-0.1' into nouveau-gallium-0.1
[mesa.git] / src / gallium / auxiliary / draw / draw_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33
34 #include "pipe/p_util.h"
35 #include "draw_context.h"
36 #include "draw_vbuf.h"
37 #include "draw_vs.h"
38 #include "draw_pt.h"
39 #include "draw_pipe.h"
40
41
42 struct draw_context *draw_create( void )
43 {
44 struct draw_context *draw = CALLOC_STRUCT( draw_context );
45 if (draw == NULL)
46 goto fail;
47
48 ASSIGN_4V( draw->plane[0], -1, 0, 0, 1 );
49 ASSIGN_4V( draw->plane[1], 1, 0, 0, 1 );
50 ASSIGN_4V( draw->plane[2], 0, -1, 0, 1 );
51 ASSIGN_4V( draw->plane[3], 0, 1, 0, 1 );
52 ASSIGN_4V( draw->plane[4], 0, 0, 1, 1 ); /* yes these are correct */
53 ASSIGN_4V( draw->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */
54 draw->nr_planes = 6;
55
56
57 draw->reduced_prim = ~0; /* != any of PIPE_PRIM_x */
58
59
60 if (!draw_pipeline_init( draw ))
61 goto fail;
62
63 if (!draw_pt_init( draw ))
64 goto fail;
65
66 #ifdef PIPE_ARCH_X86
67 if (!draw_vs_init( draw ))
68 goto fail;
69 #endif
70
71 return draw;
72
73 fail:
74 draw_destroy( draw );
75 return NULL;
76 }
77
78
79 void draw_destroy( struct draw_context *draw )
80 {
81 if (!draw)
82 return;
83
84
85
86 /* Not so fast -- we're just borrowing this at the moment.
87 *
88 if (draw->render)
89 draw->render->destroy( draw->render );
90 */
91
92 draw_pipeline_destroy( draw );
93 draw_pt_destroy( draw );
94 draw_vs_destroy( draw );
95
96 FREE( draw );
97 }
98
99
100
101 void draw_flush( struct draw_context *draw )
102 {
103 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
104 }
105
106
107
108 /**
109 * Register new primitive rasterization/rendering state.
110 * This causes the drawing pipeline to be rebuilt.
111 */
112 void draw_set_rasterizer_state( struct draw_context *draw,
113 const struct pipe_rasterizer_state *raster )
114 {
115 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
116
117 draw->rasterizer = raster;
118 draw->bypass_clipping =
119 ((draw->rasterizer && draw->rasterizer->bypass_clipping) ||
120 draw->driver.bypass_clipping);
121 }
122
123
124 void draw_set_driver_clipping( struct draw_context *draw,
125 boolean bypass_clipping )
126 {
127 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
128
129 draw->driver.bypass_clipping = bypass_clipping;
130 draw->bypass_clipping = (draw->rasterizer->bypass_clipping ||
131 draw->driver.bypass_clipping);
132 }
133
134
135 /**
136 * Plug in the primitive rendering/rasterization stage (which is the last
137 * stage in the drawing pipeline).
138 * This is provided by the device driver.
139 */
140 void draw_set_rasterize_stage( struct draw_context *draw,
141 struct draw_stage *stage )
142 {
143 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
144
145 draw->pipeline.rasterize = stage;
146 }
147
148
149 /**
150 * Set the draw module's clipping state.
151 */
152 void draw_set_clip_state( struct draw_context *draw,
153 const struct pipe_clip_state *clip )
154 {
155 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
156
157 assert(clip->nr <= PIPE_MAX_CLIP_PLANES);
158 memcpy(&draw->plane[6], clip->ucp, clip->nr * sizeof(clip->ucp[0]));
159 draw->nr_planes = 6 + clip->nr;
160 }
161
162
163 /**
164 * Set the draw module's viewport state.
165 */
166 void draw_set_viewport_state( struct draw_context *draw,
167 const struct pipe_viewport_state *viewport )
168 {
169 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
170 draw->viewport = *viewport; /* struct copy */
171 draw->identity_viewport = (viewport->scale[0] == 1.0f &&
172 viewport->scale[1] == 1.0f &&
173 viewport->scale[2] == 1.0f &&
174 viewport->scale[3] == 1.0f &&
175 viewport->translate[0] == 0.0f &&
176 viewport->translate[1] == 0.0f &&
177 viewport->translate[2] == 0.0f &&
178 viewport->translate[3] == 0.0f);
179
180 draw_vs_set_viewport( draw, viewport );
181 }
182
183
184
185 void
186 draw_set_vertex_buffers(struct draw_context *draw,
187 unsigned count,
188 const struct pipe_vertex_buffer *buffers)
189 {
190 assert(count <= PIPE_MAX_ATTRIBS);
191
192 memcpy(draw->pt.vertex_buffer, buffers, count * sizeof(buffers[0]));
193 draw->pt.nr_vertex_buffers = count;
194 }
195
196
197 void
198 draw_set_vertex_elements(struct draw_context *draw,
199 unsigned count,
200 const struct pipe_vertex_element *elements)
201 {
202 assert(count <= PIPE_MAX_ATTRIBS);
203
204 memcpy(draw->pt.vertex_element, elements, count * sizeof(elements[0]));
205 draw->pt.nr_vertex_elements = count;
206 }
207
208
209 /**
210 * Tell drawing context where to find mapped vertex buffers.
211 */
212 void
213 draw_set_mapped_vertex_buffer(struct draw_context *draw,
214 unsigned attr, const void *buffer)
215 {
216 draw->pt.user.vbuffer[attr] = buffer;
217 }
218
219
220 void
221 draw_set_mapped_constant_buffer(struct draw_context *draw,
222 const void *buffer,
223 unsigned size )
224 {
225 draw->pt.user.constants = buffer;
226 draw_vs_set_constants( draw, (const float (*)[4])buffer, size );
227 }
228
229
230 /**
231 * Tells the draw module to draw points with triangles if their size
232 * is greater than this threshold.
233 */
234 void
235 draw_wide_point_threshold(struct draw_context *draw, float threshold)
236 {
237 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
238 draw->pipeline.wide_point_threshold = threshold;
239 }
240
241
242 /**
243 * Tells the draw module to draw lines with triangles if their width
244 * is greater than this threshold.
245 */
246 void
247 draw_wide_line_threshold(struct draw_context *draw, float threshold)
248 {
249 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
250 draw->pipeline.wide_line_threshold = threshold;
251 }
252
253
254 /**
255 * Tells the draw module whether or not to implement line stipple.
256 */
257 void
258 draw_enable_line_stipple(struct draw_context *draw, boolean enable)
259 {
260 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
261 draw->pipeline.line_stipple = enable;
262 }
263
264
265 /**
266 * Tells draw module whether to convert points to quads for sprite mode.
267 */
268 void
269 draw_enable_point_sprites(struct draw_context *draw, boolean enable)
270 {
271 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
272 draw->pipeline.point_sprite = enable;
273 }
274
275
276 /**
277 * Ask the draw module for the location/slot of the given vertex attribute in
278 * a post-transformed vertex.
279 *
280 * With this function, drivers that use the draw module should have no reason
281 * to track the current vertex shader.
282 *
283 * Note that the draw module may sometimes generate vertices with extra
284 * attributes (such as texcoords for AA lines). The driver can call this
285 * function to find those attributes.
286 *
287 * Zero is returned if the attribute is not found since this is
288 * a don't care / undefined situtation. Returning -1 would be a bit more
289 * work for the drivers.
290 */
291 int
292 draw_find_vs_output(struct draw_context *draw,
293 uint semantic_name, uint semantic_index)
294 {
295 const struct draw_vertex_shader *vs = draw->vs.vertex_shader;
296 uint i;
297 for (i = 0; i < vs->info.num_outputs; i++) {
298 if (vs->info.output_semantic_name[i] == semantic_name &&
299 vs->info.output_semantic_index[i] == semantic_index)
300 return i;
301 }
302
303 /* XXX there may be more than one extra vertex attrib.
304 * For example, simulated gl_FragCoord and gl_PointCoord.
305 */
306 if (draw->extra_vp_outputs.semantic_name == semantic_name &&
307 draw->extra_vp_outputs.semantic_index == semantic_index) {
308 return draw->extra_vp_outputs.slot;
309 }
310 return 0;
311 }
312
313
314 /**
315 * Return number of vertex shader outputs.
316 */
317 uint
318 draw_num_vs_outputs(struct draw_context *draw)
319 {
320 uint count = draw->vs.vertex_shader->info.num_outputs;
321 if (draw->extra_vp_outputs.slot > 0)
322 count++;
323 return count;
324 }
325
326
327
328 void draw_set_render( struct draw_context *draw,
329 struct vbuf_render *render )
330 {
331 draw->render = render;
332 }
333
334 void draw_set_edgeflags( struct draw_context *draw,
335 const unsigned *edgeflag )
336 {
337 draw->pt.user.edgeflag = edgeflag;
338 }
339
340
341
342
343 /**
344 * Tell the drawing context about the index/element buffer to use
345 * (ala glDrawElements)
346 * If no element buffer is to be used (i.e. glDrawArrays) then this
347 * should be called with eltSize=0 and elements=NULL.
348 *
349 * \param draw the drawing context
350 * \param eltSize size of each element (1, 2 or 4 bytes)
351 * \param elements the element buffer ptr
352 */
353 void
354 draw_set_mapped_element_buffer_range( struct draw_context *draw,
355 unsigned eltSize,
356 unsigned min_index,
357 unsigned max_index,
358 void *elements )
359 {
360 draw->pt.user.elts = elements;
361 draw->pt.user.eltSize = eltSize;
362 draw->pt.user.min_index = min_index;
363 draw->pt.user.max_index = max_index;
364 }
365
366
367 void
368 draw_set_mapped_element_buffer( struct draw_context *draw,
369 unsigned eltSize,
370 void *elements )
371 {
372 draw->pt.user.elts = elements;
373 draw->pt.user.eltSize = eltSize;
374 draw->pt.user.min_index = 0;
375 draw->pt.user.max_index = 0xffffffff;
376 }
377
378
379 /* Revamp me please:
380 */
381 void draw_do_flush( struct draw_context *draw, unsigned flags )
382 {
383 if (!draw->suspend_flushing)
384 {
385 assert(!draw->flushing); /* catch inadvertant recursion */
386
387 draw->flushing = TRUE;
388
389 draw_pipeline_flush( draw, flags );
390
391 draw->reduced_prim = ~0; /* is reduced_prim needed any more? */
392
393 draw->flushing = FALSE;
394 }
395 }