gallium: added a flushing_vcache flag, test in draw_do_flush()
[mesa.git] / src / gallium / auxiliary / draw / draw_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33
34 #include "pipe/p_util.h"
35 #include "draw_context.h"
36 #include "draw_vbuf.h"
37 #include "draw_vs.h"
38 #include "draw_pt.h"
39 #include "draw_pipe.h"
40
41
42 struct draw_context *draw_create( void )
43 {
44 struct draw_context *draw = CALLOC_STRUCT( draw_context );
45 if (draw == NULL)
46 goto fail;
47
48 ASSIGN_4V( draw->plane[0], -1, 0, 0, 1 );
49 ASSIGN_4V( draw->plane[1], 1, 0, 0, 1 );
50 ASSIGN_4V( draw->plane[2], 0, -1, 0, 1 );
51 ASSIGN_4V( draw->plane[3], 0, 1, 0, 1 );
52 ASSIGN_4V( draw->plane[4], 0, 0, 1, 1 ); /* yes these are correct */
53 ASSIGN_4V( draw->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */
54 draw->nr_planes = 6;
55
56
57 draw->reduced_prim = ~0; /* != any of PIPE_PRIM_x */
58
59 tgsi_exec_machine_init(&draw->machine);
60
61 /* FIXME: give this machine thing a proper constructor:
62 */
63 draw->machine.Inputs = align_malloc(PIPE_MAX_ATTRIBS * sizeof(struct tgsi_exec_vector), 16);
64 draw->machine.Outputs = align_malloc(PIPE_MAX_ATTRIBS * sizeof(struct tgsi_exec_vector), 16);
65
66 if (!draw_pipeline_init( draw ))
67 goto fail;
68
69 if (!draw_pt_init( draw ))
70 goto fail;
71
72 return draw;
73
74 fail:
75 draw_destroy( draw );
76 return NULL;
77 }
78
79
80 void draw_destroy( struct draw_context *draw )
81 {
82 if (!draw)
83 return;
84
85
86 if (draw->machine.Inputs)
87 align_free(draw->machine.Inputs);
88
89 if (draw->machine.Outputs)
90 align_free(draw->machine.Outputs);
91
92 tgsi_exec_machine_free_data(&draw->machine);
93
94 /* Not so fast -- we're just borrowing this at the moment.
95 *
96 if (draw->render)
97 draw->render->destroy( draw->render );
98 */
99
100 draw_pipeline_destroy( draw );
101 draw_pt_destroy( draw );
102
103 FREE( draw );
104 }
105
106
107
108 void draw_flush( struct draw_context *draw )
109 {
110 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
111 }
112
113
114
115 /**
116 * Register new primitive rasterization/rendering state.
117 * This causes the drawing pipeline to be rebuilt.
118 */
119 void draw_set_rasterizer_state( struct draw_context *draw,
120 const struct pipe_rasterizer_state *raster )
121 {
122 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
123
124 draw->rasterizer = raster;
125 draw->bypass_clipping =
126 ((draw->rasterizer && draw->rasterizer->bypass_clipping) ||
127 draw->driver.bypass_clipping);
128 }
129
130
131 void draw_set_driver_clipping( struct draw_context *draw,
132 boolean bypass_clipping )
133 {
134 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
135
136 draw->driver.bypass_clipping = bypass_clipping;
137 draw->bypass_clipping = (draw->rasterizer->bypass_clipping ||
138 draw->driver.bypass_clipping);
139 }
140
141
142 /**
143 * Plug in the primitive rendering/rasterization stage (which is the last
144 * stage in the drawing pipeline).
145 * This is provided by the device driver.
146 */
147 void draw_set_rasterize_stage( struct draw_context *draw,
148 struct draw_stage *stage )
149 {
150 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
151
152 draw->pipeline.rasterize = stage;
153 }
154
155
156 /**
157 * Set the draw module's clipping state.
158 */
159 void draw_set_clip_state( struct draw_context *draw,
160 const struct pipe_clip_state *clip )
161 {
162 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
163
164 assert(clip->nr <= PIPE_MAX_CLIP_PLANES);
165 memcpy(&draw->plane[6], clip->ucp, clip->nr * sizeof(clip->ucp[0]));
166 draw->nr_planes = 6 + clip->nr;
167 }
168
169
170 /**
171 * Set the draw module's viewport state.
172 */
173 void draw_set_viewport_state( struct draw_context *draw,
174 const struct pipe_viewport_state *viewport )
175 {
176 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
177 draw->viewport = *viewport; /* struct copy */
178 draw->identity_viewport = (viewport->scale[0] == 1.0f &&
179 viewport->scale[1] == 1.0f &&
180 viewport->scale[2] == 1.0f &&
181 viewport->scale[3] == 1.0f &&
182 viewport->translate[0] == 0.0f &&
183 viewport->translate[1] == 0.0f &&
184 viewport->translate[2] == 0.0f &&
185 viewport->translate[3] == 0.0f);
186 }
187
188
189
190 void
191 draw_set_vertex_buffers(struct draw_context *draw,
192 unsigned count,
193 const struct pipe_vertex_buffer *buffers)
194 {
195 assert(count <= PIPE_MAX_ATTRIBS);
196
197 memcpy(draw->pt.vertex_buffer, buffers, count * sizeof(buffers[0]));
198 draw->pt.nr_vertex_buffers = count;
199 }
200
201
202 void
203 draw_set_vertex_elements(struct draw_context *draw,
204 unsigned count,
205 const struct pipe_vertex_element *elements)
206 {
207 assert(count <= PIPE_MAX_ATTRIBS);
208
209 memcpy(draw->pt.vertex_element, elements, count * sizeof(elements[0]));
210 draw->pt.nr_vertex_elements = count;
211 }
212
213
214 /**
215 * Tell drawing context where to find mapped vertex buffers.
216 */
217 void
218 draw_set_mapped_vertex_buffer(struct draw_context *draw,
219 unsigned attr, const void *buffer)
220 {
221 draw->pt.user.vbuffer[attr] = buffer;
222 }
223
224
225 void
226 draw_set_mapped_constant_buffer(struct draw_context *draw,
227 const void *buffer)
228 {
229 draw->pt.user.constants = buffer;
230 }
231
232
233 /**
234 * Tells the draw module to draw points with triangles if their size
235 * is greater than this threshold.
236 */
237 void
238 draw_wide_point_threshold(struct draw_context *draw, float threshold)
239 {
240 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
241 draw->pipeline.wide_point_threshold = threshold;
242 }
243
244
245 /**
246 * Tells the draw module to draw lines with triangles if their width
247 * is greater than this threshold.
248 */
249 void
250 draw_wide_line_threshold(struct draw_context *draw, float threshold)
251 {
252 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
253 draw->pipeline.wide_line_threshold = threshold;
254 }
255
256
257 /**
258 * Tells the draw module whether or not to implement line stipple.
259 */
260 void
261 draw_enable_line_stipple(struct draw_context *draw, boolean enable)
262 {
263 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
264 draw->pipeline.line_stipple = enable;
265 }
266
267
268 /**
269 * Tells draw module whether to convert points to quads for sprite mode.
270 */
271 void
272 draw_enable_point_sprites(struct draw_context *draw, boolean enable)
273 {
274 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
275 draw->pipeline.point_sprite = enable;
276 }
277
278
279 /**
280 * Ask the draw module for the location/slot of the given vertex attribute in
281 * a post-transformed vertex.
282 *
283 * With this function, drivers that use the draw module should have no reason
284 * to track the current vertex shader.
285 *
286 * Note that the draw module may sometimes generate vertices with extra
287 * attributes (such as texcoords for AA lines). The driver can call this
288 * function to find those attributes.
289 *
290 * Zero is returned if the attribute is not found since this is
291 * a don't care / undefined situtation. Returning -1 would be a bit more
292 * work for the drivers.
293 */
294 int
295 draw_find_vs_output(struct draw_context *draw,
296 uint semantic_name, uint semantic_index)
297 {
298 const struct draw_vertex_shader *vs = draw->vertex_shader;
299 uint i;
300 for (i = 0; i < vs->info.num_outputs; i++) {
301 if (vs->info.output_semantic_name[i] == semantic_name &&
302 vs->info.output_semantic_index[i] == semantic_index)
303 return i;
304 }
305
306 /* XXX there may be more than one extra vertex attrib.
307 * For example, simulated gl_FragCoord and gl_PointCoord.
308 */
309 if (draw->extra_vp_outputs.semantic_name == semantic_name &&
310 draw->extra_vp_outputs.semantic_index == semantic_index) {
311 return draw->extra_vp_outputs.slot;
312 }
313 return 0;
314 }
315
316
317 /**
318 * Return number of vertex shader outputs.
319 */
320 uint
321 draw_num_vs_outputs(struct draw_context *draw)
322 {
323 uint count = draw->vertex_shader->info.num_outputs;
324 if (draw->extra_vp_outputs.slot > 0)
325 count++;
326 return count;
327 }
328
329
330
331 void draw_set_render( struct draw_context *draw,
332 struct vbuf_render *render )
333 {
334 draw->render = render;
335 }
336
337 void draw_set_edgeflags( struct draw_context *draw,
338 const unsigned *edgeflag )
339 {
340 draw->pt.user.edgeflag = edgeflag;
341 }
342
343
344
345
346 /**
347 * Tell the drawing context about the index/element buffer to use
348 * (ala glDrawElements)
349 * If no element buffer is to be used (i.e. glDrawArrays) then this
350 * should be called with eltSize=0 and elements=NULL.
351 *
352 * \param draw the drawing context
353 * \param eltSize size of each element (1, 2 or 4 bytes)
354 * \param elements the element buffer ptr
355 */
356 void
357 draw_set_mapped_element_buffer( struct draw_context *draw,
358 unsigned eltSize, void *elements )
359 {
360 draw->pt.user.elts = elements;
361 draw->pt.user.eltSize = eltSize;
362 }
363
364
365
366 /* Revamp me please:
367 */
368 void draw_do_flush( struct draw_context *draw, unsigned flags )
369 {
370 if (!draw->flushing && !draw->vcache_flushing)
371 {
372 draw->flushing = TRUE;
373
374 draw_pipeline_flush( draw, flags );
375
376 draw->reduced_prim = ~0; /* is reduced_prim needed any more? */
377
378 draw->flushing = FALSE;
379 }
380 }