gallium: antialiased line drawing
[mesa.git] / src / gallium / auxiliary / draw / draw_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33
34 #include "pipe/p_util.h"
35 #include "draw_context.h"
36 #include "draw_private.h"
37
38
39
40 struct draw_context *draw_create( void )
41 {
42 struct draw_context *draw = CALLOC_STRUCT( draw_context );
43
44 #if defined(__i386__) || defined(__386__)
45 draw->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;
46 #else
47 draw->use_sse = FALSE;
48 #endif
49
50 /* create pipeline stages */
51 draw->pipeline.wide = draw_wide_stage( draw );
52 draw->pipeline.stipple = draw_stipple_stage( draw );
53 draw->pipeline.unfilled = draw_unfilled_stage( draw );
54 draw->pipeline.twoside = draw_twoside_stage( draw );
55 draw->pipeline.offset = draw_offset_stage( draw );
56 draw->pipeline.clip = draw_clip_stage( draw );
57 draw->pipeline.flatshade = draw_flatshade_stage( draw );
58 draw->pipeline.cull = draw_cull_stage( draw );
59 draw->pipeline.validate = draw_validate_stage( draw );
60 draw->pipeline.first = draw->pipeline.validate;
61
62 ASSIGN_4V( draw->plane[0], -1, 0, 0, 1 );
63 ASSIGN_4V( draw->plane[1], 1, 0, 0, 1 );
64 ASSIGN_4V( draw->plane[2], 0, -1, 0, 1 );
65 ASSIGN_4V( draw->plane[3], 0, 1, 0, 1 );
66 ASSIGN_4V( draw->plane[4], 0, 0, 1, 1 ); /* yes these are correct */
67 ASSIGN_4V( draw->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */
68 draw->nr_planes = 6;
69
70 /* Statically allocate maximum sized vertices for the cache - could be cleverer...
71 */
72 {
73 uint i;
74 const unsigned size = (MAX_VERTEX_SIZE + 0x0f) & ~0x0f;
75 char *tmp = align_malloc(Elements(draw->vcache.vertex) * size, 16);
76
77 for (i = 0; i < Elements(draw->vcache.vertex); i++)
78 draw->vcache.vertex[i] = (struct vertex_header *)(tmp + i * size);
79 }
80
81 draw->shader_queue_flush = draw_vertex_shader_queue_flush;
82
83 draw->convert_wide_points = TRUE;
84 draw->convert_wide_lines = TRUE;
85
86 draw->reduced_prim = ~0; /* != any of PIPE_PRIM_x */
87
88 draw_vertex_cache_invalidate( draw );
89 draw_set_mapped_element_buffer( draw, 0, NULL );
90
91 return draw;
92 }
93
94
95 void draw_destroy( struct draw_context *draw )
96 {
97 draw->pipeline.wide->destroy( draw->pipeline.wide );
98 draw->pipeline.stipple->destroy( draw->pipeline.stipple );
99 draw->pipeline.unfilled->destroy( draw->pipeline.unfilled );
100 draw->pipeline.twoside->destroy( draw->pipeline.twoside );
101 draw->pipeline.offset->destroy( draw->pipeline.offset );
102 draw->pipeline.clip->destroy( draw->pipeline.clip );
103 draw->pipeline.flatshade->destroy( draw->pipeline.flatshade );
104 draw->pipeline.cull->destroy( draw->pipeline.cull );
105 draw->pipeline.validate->destroy( draw->pipeline.validate );
106 if (draw->pipeline.aaline)
107 draw->pipeline.aaline->destroy( draw->pipeline.aaline );
108 if (draw->pipeline.rasterize)
109 draw->pipeline.rasterize->destroy( draw->pipeline.rasterize );
110 tgsi_exec_machine_free_data(&draw->machine);
111 align_free( draw->vcache.vertex[0] ); /* Frees all the vertices. */
112 FREE( draw );
113 }
114
115
116
117 void draw_flush( struct draw_context *draw )
118 {
119 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
120 }
121
122
123
124 /**
125 * Register new primitive rasterization/rendering state.
126 * This causes the drawing pipeline to be rebuilt.
127 */
128 void draw_set_rasterizer_state( struct draw_context *draw,
129 const struct pipe_rasterizer_state *raster )
130 {
131 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
132
133 draw->rasterizer = raster;
134 }
135
136
137 /**
138 * Plug in the primitive rendering/rasterization stage (which is the last
139 * stage in the drawing pipeline).
140 * This is provided by the device driver.
141 */
142 void draw_set_rasterize_stage( struct draw_context *draw,
143 struct draw_stage *stage )
144 {
145 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
146
147 draw->pipeline.rasterize = stage;
148 }
149
150
151 /**
152 * Set the draw module's clipping state.
153 */
154 void draw_set_clip_state( struct draw_context *draw,
155 const struct pipe_clip_state *clip )
156 {
157 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
158
159 assert(clip->nr <= PIPE_MAX_CLIP_PLANES);
160 memcpy(&draw->plane[6], clip->ucp, clip->nr * sizeof(clip->ucp[0]));
161 draw->nr_planes = 6 + clip->nr;
162 }
163
164
165 /**
166 * Set the draw module's viewport state.
167 */
168 void draw_set_viewport_state( struct draw_context *draw,
169 const struct pipe_viewport_state *viewport )
170 {
171 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
172 draw->viewport = *viewport; /* struct copy */
173 }
174
175
176
177 void
178 draw_set_vertex_buffer(struct draw_context *draw,
179 unsigned attr,
180 const struct pipe_vertex_buffer *buffer)
181 {
182 draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ );
183 assert(attr < PIPE_ATTRIB_MAX);
184 draw->vertex_buffer[attr] = *buffer;
185 }
186
187
188 void
189 draw_set_vertex_element(struct draw_context *draw,
190 unsigned attr,
191 const struct pipe_vertex_element *element)
192 {
193 draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ );
194 assert(attr < PIPE_ATTRIB_MAX);
195 draw->vertex_element[attr] = *element;
196 }
197
198
199 /**
200 * Tell drawing context where to find mapped vertex buffers.
201 */
202 void
203 draw_set_mapped_vertex_buffer(struct draw_context *draw,
204 unsigned attr, const void *buffer)
205 {
206 draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ );
207 draw->user.vbuffer[attr] = buffer;
208 }
209
210
211 void
212 draw_set_mapped_constant_buffer(struct draw_context *draw,
213 const void *buffer)
214 {
215 draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ );
216 draw->user.constants = buffer;
217 }
218
219
220 /**
221 * Tells the draw module whether to convert wide points (size != 1)
222 * into triangles.
223 */
224 void
225 draw_convert_wide_points(struct draw_context *draw, boolean enable)
226 {
227 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
228 draw->convert_wide_points = enable;
229 }
230
231
232 /**
233 * Tells the draw module whether to convert wide lines (width != 1)
234 * into triangles.
235 */
236 void
237 draw_convert_wide_lines(struct draw_context *draw, boolean enable)
238 {
239 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
240 draw->convert_wide_lines = enable;
241 }
242
243
244 /**
245 * The draw module may sometimes generate vertices with extra attributes
246 * (such as texcoords for AA lines). The driver can call this function
247 * to find those attributes.
248 */
249 int
250 draw_find_vs_output(struct draw_context *draw,
251 uint semantic_name, uint semantic_index)
252 {
253 /* XXX there may be more than one extra vertex attrib.
254 * For example, simulated gl_FragCoord and gl_PointCoord.
255 */
256 if (draw->extra_vp_outputs.semantic_name == semantic_name &&
257 draw->extra_vp_outputs.semantic_index == semantic_index) {
258 return draw->extra_vp_outputs.slot;
259 }
260 return 0;
261 }
262
263
264 /**
265 * Allocate space for temporary post-transform vertices, such as for clipping.
266 */
267 void draw_alloc_temp_verts( struct draw_stage *stage, unsigned nr )
268 {
269 assert(!stage->tmp);
270
271 stage->nr_tmps = nr;
272
273 if (nr) {
274 ubyte *store = (ubyte *) MALLOC( MAX_VERTEX_SIZE * nr );
275 unsigned i;
276
277 stage->tmp = (struct vertex_header **) MALLOC( sizeof(struct vertex_header *) * nr );
278
279 for (i = 0; i < nr; i++)
280 stage->tmp[i] = (struct vertex_header *)(store + i * MAX_VERTEX_SIZE);
281 }
282 }
283
284
285 void draw_free_temp_verts( struct draw_stage *stage )
286 {
287 if (stage->tmp) {
288 FREE( stage->tmp[0] );
289 FREE( stage->tmp );
290 stage->tmp = NULL;
291 }
292 }
293
294
295 boolean draw_use_sse(struct draw_context *draw)
296 {
297 return (boolean) draw->use_sse;
298 }
299
300
301 void draw_reset_vertex_ids(struct draw_context *draw)
302 {
303 struct draw_stage *stage = draw->pipeline.first;
304
305 while (stage) {
306 unsigned i;
307
308 for (i = 0; i < stage->nr_tmps; i++)
309 stage->tmp[i]->vertex_id = UNDEFINED_VERTEX_ID;
310
311 stage = stage->next;
312 }
313
314 draw_vertex_cache_reset_vertex_ids(draw);
315 }