20f4f3da5f3552474f00672666ded84bcd8eedc1
[mesa.git] / src / gallium / auxiliary / draw / draw_llvm.h
1 #ifndef HAVE_LLVM_H
2 #define HAVE_LLVM_H
3
4 #include "draw/draw_private.h"
5
6 #include "pipe/p_context.h"
7
8 #include <llvm-c/Core.h>
9 #include <llvm-c/Analysis.h>
10 #include <llvm-c/Target.h>
11 #include <llvm-c/ExecutionEngine.h>
12
13 struct draw_jit_texture
14 {
15 uint32_t width;
16 uint32_t height;
17 uint32_t stride;
18 const void *data;
19 };
20
21 enum {
22 DRAW_JIT_TEXTURE_WIDTH = 0,
23 DRAW_JIT_TEXTURE_HEIGHT,
24 DRAW_JIT_TEXTURE_STRIDE,
25 DRAW_JIT_TEXTURE_DATA
26 };
27
28 enum {
29 DRAW_JIT_VERTEX_VERTEX_ID = 0,
30 DRAW_JIT_VERTEX_CLIP,
31 DRAW_JIT_VERTEX_DATA
32 };
33
34 /**
35 * This structure is passed directly to the generated vertex shader.
36 *
37 * It contains the derived state.
38 *
39 * Changes here must be reflected in the draw_jit_context_* macros.
40 * Changes to the ordering should be avoided.
41 *
42 * Only use types with a clear size and padding here, in particular prefer the
43 * stdint.h types to the basic integer types.
44 */
45 struct draw_jit_context
46 {
47 const float *vs_constants;
48 const float *gs_constants;
49
50
51 struct draw_jit_texture textures[PIPE_MAX_SAMPLERS];
52 };
53
54
55 #define draw_jit_context_vs_constants(_builder, _ptr) \
56 lp_build_struct_get(_builder, _ptr, 0, "vs_constants")
57
58 #define draw_jit_context_gs_constants(_builder, _ptr) \
59 lp_build_struct_get(_builder, _ptr, 1, "gs_constants")
60
61 #define DRAW_JIT_CONTEXT_TEXTURES_INDEX 2
62
63 #define draw_jit_context_textures(_builder, _ptr) \
64 lp_build_struct_get_ptr(_builder, _ptr, DRAW_JIT_CONTEXT_TEXTURES_INDEX, "textures")
65
66
67
68 #define draw_jit_header_id(_builder, _ptr) \
69 lp_build_struct_get_ptr(_builder, _ptr, 0, "id")
70
71 #define draw_jit_header_clip(_builder, _ptr) \
72 lp_build_struct_get(_builder, _ptr, 1, "clip")
73
74 #define draw_jit_header_data(_builder, _ptr) \
75 lp_build_struct_get_ptr(_builder, _ptr, 2, "data")
76
77
78 #define draw_jit_vbuffer_stride(_builder, _ptr) \
79 lp_build_struct_get(_builder, _ptr, 0, "stride")
80
81 #define draw_jit_vbuffer_max_index(_builder, _ptr) \
82 lp_build_struct_get(_builder, _ptr, 1, "max_index")
83
84 #define draw_jit_vbuffer_offset(_builder, _ptr) \
85 lp_build_struct_get(_builder, _ptr, 2, "buffer_offset")
86
87
88 typedef void
89 (*draw_jit_vert_func)(struct draw_jit_context *context,
90 struct vertex_header *io,
91 const char *vbuffers[PIPE_MAX_ATTRIBS],
92 unsigned start,
93 unsigned count,
94 unsigned stride,
95 struct pipe_vertex_buffer *vertex_buffers);
96
97 struct draw_llvm {
98 struct draw_context *draw;
99
100 struct draw_jit_context jit_context;
101
102 LLVMModuleRef module;
103 LLVMExecutionEngineRef engine;
104 LLVMModuleProviderRef provider;
105 LLVMTargetDataRef target;
106 LLVMPassManagerRef pass;
107
108 LLVMTypeRef context_ptr_type;
109 LLVMTypeRef vertex_header_ptr_type;
110 LLVMTypeRef buffer_ptr_type;
111 LLVMTypeRef vb_ptr_type;
112 };
113
114 struct draw_llvm_variant_key
115 {
116 struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
117 unsigned nr_vertex_elements;
118 struct pipe_shader_state vs;
119 };
120
121 struct draw_llvm_variant
122 {
123 struct draw_llvm_variant_key key;
124 LLVMValueRef function;
125 draw_jit_vert_func jit_func;
126
127 struct draw_llvm_variant *next;
128 };
129
130 struct draw_llvm *
131 draw_llvm_create(struct draw_context *draw);
132
133 void
134 draw_llvm_destroy(struct draw_llvm *llvm);
135
136 struct draw_llvm_variant *
137 draw_llvm_prepare(struct draw_llvm *llvm, int num_inputs);
138
139 void
140 draw_llvm_make_variant_key(struct draw_llvm *llvm,
141 struct draw_llvm_variant_key *key);
142
143 LLVMValueRef
144 draw_llvm_translate_from(LLVMBuilderRef builder,
145 LLVMValueRef vbuffer,
146 enum pipe_format from_format);
147 #endif