4 #include "draw/draw_private.h"
6 #include "pipe/p_context.h"
8 #include <llvm-c/Core.h>
9 #include <llvm-c/Analysis.h>
10 #include <llvm-c/Target.h>
11 #include <llvm-c/ExecutionEngine.h>
13 struct draw_jit_texture
22 DRAW_JIT_TEXTURE_WIDTH
= 0,
23 DRAW_JIT_TEXTURE_HEIGHT
,
24 DRAW_JIT_TEXTURE_STRIDE
,
29 DRAW_JIT_VERTEX_VERTEX_ID
= 0,
35 * This structure is passed directly to the generated vertex shader.
37 * It contains the derived state.
39 * Changes here must be reflected in the draw_jit_context_* macros.
40 * Changes to the ordering should be avoided.
42 * Only use types with a clear size and padding here, in particular prefer the
43 * stdint.h types to the basic integer types.
45 struct draw_jit_context
47 const float *vs_constants
;
48 const float *gs_constants
;
51 struct draw_jit_texture textures
[PIPE_MAX_SAMPLERS
];
55 #define draw_jit_context_vs_constants(_builder, _ptr) \
56 lp_build_struct_get(_builder, _ptr, 0, "vs_constants")
58 #define draw_jit_context_gs_constants(_builder, _ptr) \
59 lp_build_struct_get(_builder, _ptr, 1, "gs_constants")
61 #define DRAW_JIT_CONTEXT_TEXTURES_INDEX 2
63 #define draw_jit_context_textures(_builder, _ptr) \
64 lp_build_struct_get_ptr(_builder, _ptr, DRAW_JIT_CONTEXT_TEXTURES_INDEX, "textures")
68 #define draw_jit_header_id(_builder, _ptr) \
69 lp_build_struct_get_ptr(_builder, _ptr, 0, "id")
71 #define draw_jit_header_clip(_builder, _ptr) \
72 lp_build_struct_get(_builder, _ptr, 1, "clip")
74 #define draw_jit_header_data(_builder, _ptr) \
75 lp_build_struct_get_ptr(_builder, _ptr, 2, "data")
78 #define draw_jit_vbuffer_stride(_builder, _ptr) \
79 lp_build_struct_get(_builder, _ptr, 0, "stride")
81 #define draw_jit_vbuffer_max_index(_builder, _ptr) \
82 lp_build_struct_get(_builder, _ptr, 1, "max_index")
84 #define draw_jit_vbuffer_offset(_builder, _ptr) \
85 lp_build_struct_get(_builder, _ptr, 2, "buffer_offset")
89 (*draw_jit_vert_func
)(struct draw_jit_context
*context
,
90 struct vertex_header
*io
,
91 const char *vbuffers
[PIPE_MAX_ATTRIBS
],
95 struct pipe_vertex_buffer
*vertex_buffers
);
98 struct draw_context
*draw
;
100 struct draw_jit_context jit_context
;
102 LLVMModuleRef module
;
103 LLVMExecutionEngineRef engine
;
104 LLVMModuleProviderRef provider
;
105 LLVMTargetDataRef target
;
106 LLVMPassManagerRef pass
;
108 LLVMTypeRef context_ptr_type
;
109 LLVMTypeRef vertex_header_ptr_type
;
110 LLVMTypeRef buffer_ptr_type
;
111 LLVMTypeRef vb_ptr_type
;
114 struct draw_llvm_variant_key
116 struct pipe_vertex_element vertex_element
[PIPE_MAX_ATTRIBS
];
117 unsigned nr_vertex_elements
;
118 struct pipe_shader_state vs
;
121 struct draw_llvm_variant
123 struct draw_llvm_variant_key key
;
124 LLVMValueRef function
;
125 draw_jit_vert_func jit_func
;
127 struct draw_llvm_variant
*next
;
131 draw_llvm_create(struct draw_context
*draw
);
134 draw_llvm_destroy(struct draw_llvm
*llvm
);
136 struct draw_llvm_variant
*
137 draw_llvm_prepare(struct draw_llvm
*llvm
, int num_inputs
);
140 draw_llvm_make_variant_key(struct draw_llvm
*llvm
,
141 struct draw_llvm_variant_key
*key
);
144 draw_llvm_translate_from(LLVMBuilderRef builder
,
145 LLVMValueRef vbuffer
,
146 enum pipe_format from_format
);