1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
31 #include "draw/draw_private.h"
33 #include "draw/draw_vs.h"
34 #include "draw/draw_gs.h"
36 #include "gallivm/lp_bld_sample.h"
37 #include "gallivm/lp_bld_limits.h"
39 #include "pipe/p_context.h"
40 #include "util/simple_list.h"
44 struct llvm_vertex_shader
;
45 struct llvm_geometry_shader
;
47 struct draw_jit_texture
55 uint32_t row_stride
[PIPE_MAX_TEXTURE_LEVELS
];
56 uint32_t img_stride
[PIPE_MAX_TEXTURE_LEVELS
];
57 uint32_t mip_offsets
[PIPE_MAX_TEXTURE_LEVELS
];
61 struct draw_sampler_static_state
64 * These attributes are effectively interleaved for more sane key handling.
65 * However, there might be lots of null space if the amount of samplers and
66 * textures isn't the same.
68 struct lp_static_sampler_state sampler_state
;
69 struct lp_static_texture_state texture_state
;
73 struct draw_jit_sampler
78 float border_color
[4];
83 DRAW_JIT_TEXTURE_WIDTH
= 0,
84 DRAW_JIT_TEXTURE_HEIGHT
,
85 DRAW_JIT_TEXTURE_DEPTH
,
86 DRAW_JIT_TEXTURE_FIRST_LEVEL
,
87 DRAW_JIT_TEXTURE_LAST_LEVEL
,
88 DRAW_JIT_TEXTURE_BASE
,
89 DRAW_JIT_TEXTURE_ROW_STRIDE
,
90 DRAW_JIT_TEXTURE_IMG_STRIDE
,
91 DRAW_JIT_TEXTURE_MIP_OFFSETS
,
92 DRAW_JIT_TEXTURE_NUM_FIELDS
/* number of fields above */
97 DRAW_JIT_SAMPLER_MIN_LOD
,
98 DRAW_JIT_SAMPLER_MAX_LOD
,
99 DRAW_JIT_SAMPLER_LOD_BIAS
,
100 DRAW_JIT_SAMPLER_BORDER_COLOR
,
101 DRAW_JIT_SAMPLER_NUM_FIELDS
/* number of fields above */
106 DRAW_JIT_VERTEX_VERTEX_ID
= 0,
107 DRAW_JIT_VERTEX_CLIP_POS
,
112 * This structure is passed directly to the generated vertex shader.
114 * It contains the derived state.
116 * Changes here must be reflected in the draw_jit_context_* macros.
117 * Changes to the ordering should be avoided.
119 * Only use types with a clear size and padding here, in particular prefer the
120 * stdint.h types to the basic integer types.
122 struct draw_jit_context
124 const float *vs_constants
[LP_MAX_TGSI_CONST_BUFFERS
];
125 int num_vs_constants
[LP_MAX_TGSI_CONST_BUFFERS
];
126 float (*planes
) [DRAW_TOTAL_CLIP_PLANES
][4];
127 struct pipe_viewport_state
*viewports
;
129 struct draw_jit_texture textures
[PIPE_MAX_SHADER_SAMPLER_VIEWS
];
130 struct draw_jit_sampler samplers
[PIPE_MAX_SAMPLERS
];
134 DRAW_JIT_CTX_CONSTANTS
= 0,
135 DRAW_JIT_CTX_NUM_CONSTANTS
= 1,
136 DRAW_JIT_CTX_PLANES
= 2,
137 DRAW_JIT_CTX_VIEWPORT
= 3,
138 DRAW_JIT_CTX_TEXTURES
= 4,
139 DRAW_JIT_CTX_SAMPLERS
= 5,
140 DRAW_JIT_CTX_NUM_FIELDS
143 #define draw_jit_context_vs_constants(_gallivm, _ptr) \
144 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_CONSTANTS, "vs_constants")
146 #define draw_jit_context_num_vs_constants(_gallivm, _ptr) \
147 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_NUM_CONSTANTS, "num_vs_constants")
149 #define draw_jit_context_planes(_gallivm, _ptr) \
150 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_CTX_PLANES, "planes")
152 #define draw_jit_context_viewports(_gallivm, _ptr) \
153 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_CTX_VIEWPORT, "viewports")
155 #define draw_jit_context_textures(_gallivm, _ptr) \
156 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
158 #define draw_jit_context_samplers(_gallivm, _ptr) \
159 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_SAMPLERS, "samplers")
161 #define draw_jit_header_id(_gallivm, _ptr) \
162 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_VERTEX_ID, "id")
164 #define draw_jit_header_clip_pos(_gallivm, _ptr) \
165 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_CLIP_POS, "clip_pos")
167 #define draw_jit_header_data(_gallivm, _ptr) \
168 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_DATA, "data")
171 #define draw_jit_vbuffer_stride(_gallivm, _ptr) \
172 lp_build_struct_get(_gallivm, _ptr, 0, "stride")
174 #define draw_jit_vbuffer_offset(_gallivm, _ptr) \
175 lp_build_struct_get(_gallivm, _ptr, 1, "buffer_offset")
178 DRAW_JIT_DVBUFFER_MAP
= 0,
179 DRAW_JIT_DVBUFFER_SIZE
,
180 DRAW_JIT_DVBUFFER_NUM_FIELDS
/* number of fields above */
183 #define draw_jit_dvbuffer_map(_gallivm, _ptr) \
184 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_DVBUFFER_MAP, "map")
186 #define draw_jit_dvbuffer_size(_gallivm, _ptr) \
187 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_DVBUFFER_SIZE, "size")
191 * This structure is passed directly to the generated geometry shader.
193 * It contains the derived state.
195 * Changes here must be reflected in the draw_gs_jit_context_* macros.
196 * Changes to the ordering should be avoided.
198 * Only use types with a clear size and padding here, in particular prefer the
199 * stdint.h types to the basic integer types.
201 struct draw_gs_jit_context
203 const float *constants
[LP_MAX_TGSI_CONST_BUFFERS
];
204 int num_constants
[LP_MAX_TGSI_CONST_BUFFERS
];
205 float (*planes
) [DRAW_TOTAL_CLIP_PLANES
][4];
206 struct pipe_viewport_state
*viewports
;
208 /* There two need to be exactly at DRAW_JIT_CTX_TEXTURES and
209 * DRAW_JIT_CTX_SAMPLERS positions in the struct */
210 struct draw_jit_texture textures
[PIPE_MAX_SHADER_SAMPLER_VIEWS
];
211 struct draw_jit_sampler samplers
[PIPE_MAX_SAMPLERS
];
214 int *emitted_vertices
;
219 DRAW_GS_JIT_CTX_CONSTANTS
= 0,
220 DRAW_GS_JIT_CTX_NUM_CONSTANTS
= 1,
221 DRAW_GS_JIT_CTX_PLANES
= 2,
222 DRAW_GS_JIT_CTX_VIEWPORT
= 3,
223 /* Textures and samples are reserved for DRAW_JIT_CTX_TEXTURES
224 * and DRAW_JIT_CTX_SAMPLERS, because they both need
225 * to be at exactly the same locations as they are in the
226 * VS ctx structure for sampling to work. */
227 DRAW_GS_JIT_CTX_TEXTURES
= DRAW_JIT_CTX_TEXTURES
,
228 DRAW_GS_JIT_CTX_SAMPLERS
= DRAW_JIT_CTX_SAMPLERS
,
229 DRAW_GS_JIT_CTX_PRIM_LENGTHS
= 6,
230 DRAW_GS_JIT_CTX_EMITTED_VERTICES
= 7,
231 DRAW_GS_JIT_CTX_EMITTED_PRIMS
= 8,
232 DRAW_GS_JIT_CTX_NUM_FIELDS
= 9
235 #define draw_gs_jit_context_constants(_gallivm, _ptr) \
236 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_CONSTANTS, "constants")
238 #define draw_gs_jit_context_num_constants(_gallivm, _ptr) \
239 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_NUM_CONSTANTS, "num_constants")
241 #define draw_gs_jit_context_planes(_gallivm, _ptr) \
242 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_PLANES, "planes")
244 #define draw_gs_jit_context_viewports(_gallivm, _ptr) \
245 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_VIEWPORT, "viewports")
247 #define draw_gs_jit_context_textures(_gallivm, _ptr) \
248 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_TEXTURES, "textures")
250 #define draw_gs_jit_context_samplers(_gallivm, _ptr) \
251 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_SAMPLERS, "samplers")
253 #define draw_gs_jit_prim_lengths(_gallivm, _ptr) \
254 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_PRIM_LENGTHS, "prim_lengths")
256 #define draw_gs_jit_emitted_vertices(_gallivm, _ptr) \
257 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_EMITTED_VERTICES, "emitted_vertices")
259 #define draw_gs_jit_emitted_prims(_gallivm, _ptr) \
260 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_EMITTED_PRIMS, "emitted_prims")
265 (*draw_jit_vert_func
)(struct draw_jit_context
*context
,
266 struct vertex_header
*io
,
267 const struct draw_vertex_buffer vbuffers
[PIPE_MAX_ATTRIBS
],
269 unsigned start_or_maxelt
,
271 struct pipe_vertex_buffer
*vertex_buffers
,
272 unsigned instance_id
,
273 unsigned vertex_id_offset
,
274 unsigned start_instance
,
275 const unsigned *fetch_elts
);
279 (*draw_gs_jit_func
)(struct draw_gs_jit_context
*context
,
280 float inputs
[6][PIPE_MAX_SHADER_INPUTS
][TGSI_NUM_CHANNELS
][TGSI_NUM_CHANNELS
],
281 struct vertex_header
*output
,
283 unsigned instance_id
,
285 unsigned invocation_id
);
287 struct draw_llvm_variant_key
289 unsigned nr_vertex_elements
:8;
290 unsigned nr_samplers
:8;
291 unsigned nr_sampler_views
:8;
292 unsigned clamp_vertex_color
:1;
295 unsigned clip_user
:1;
296 unsigned clip_halfz
:1;
297 unsigned bypass_viewport
:1;
298 unsigned need_edgeflags
:1;
300 unsigned num_outputs
:8;
301 unsigned ucp_enable
:PIPE_MAX_CLIP_PLANES
;
302 /* note padding here - must use memset */
304 /* Variable number of vertex elements:
306 struct pipe_vertex_element vertex_element
[1];
308 /* Followed by variable number of samplers:
310 /* struct draw_sampler_static_state sampler; */
313 struct draw_gs_llvm_variant_key
315 unsigned nr_samplers
:8;
316 unsigned nr_sampler_views
:8;
317 unsigned num_outputs
:8;
318 /* note padding here - must use memset */
320 struct draw_sampler_static_state samplers
[1];
323 #define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \
324 (sizeof(struct draw_llvm_variant_key) + \
325 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state) + \
326 (PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element))
328 #define DRAW_GS_LLVM_MAX_VARIANT_KEY_SIZE \
329 (sizeof(struct draw_gs_llvm_variant_key) + \
330 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state))
334 draw_llvm_variant_key_size(unsigned nr_vertex_elements
,
335 unsigned nr_samplers
)
337 return (sizeof(struct draw_llvm_variant_key
) +
338 nr_samplers
* sizeof(struct draw_sampler_static_state
) +
339 (nr_vertex_elements
- 1) * sizeof(struct pipe_vertex_element
));
344 draw_gs_llvm_variant_key_size(unsigned nr_samplers
)
346 return (sizeof(struct draw_gs_llvm_variant_key
) +
347 (nr_samplers
- 1) * sizeof(struct draw_sampler_static_state
));
351 static inline struct draw_sampler_static_state
*
352 draw_llvm_variant_key_samplers(struct draw_llvm_variant_key
*key
)
354 return (struct draw_sampler_static_state
*)
355 &key
->vertex_element
[key
->nr_vertex_elements
];
359 struct draw_llvm_variant_list_item
361 struct draw_llvm_variant
*base
;
362 struct draw_llvm_variant_list_item
*next
, *prev
;
365 struct draw_gs_llvm_variant_list_item
367 struct draw_gs_llvm_variant
*base
;
368 struct draw_gs_llvm_variant_list_item
*next
, *prev
;
372 struct draw_llvm_variant
374 struct gallivm_state
*gallivm
;
376 /* LLVM JIT builder types */
377 LLVMTypeRef context_ptr_type
;
378 LLVMTypeRef buffer_ptr_type
;
379 LLVMTypeRef vb_ptr_type
;
380 LLVMTypeRef vertex_header_ptr_type
;
382 LLVMValueRef function
;
383 draw_jit_vert_func jit_func
;
385 struct llvm_vertex_shader
*shader
;
387 struct draw_llvm
*llvm
;
388 struct draw_llvm_variant_list_item list_item_global
;
389 struct draw_llvm_variant_list_item list_item_local
;
391 /* key is variable-sized, must be last */
392 struct draw_llvm_variant_key key
;
396 struct draw_gs_llvm_variant
398 struct gallivm_state
*gallivm
;
400 /* LLVM JIT builder types */
401 LLVMTypeRef context_ptr_type
;
402 LLVMTypeRef vertex_header_ptr_type
;
403 LLVMTypeRef input_array_type
;
405 LLVMValueRef context_ptr
;
407 LLVMValueRef num_prims
;
408 LLVMValueRef function
;
409 draw_gs_jit_func jit_func
;
411 struct llvm_geometry_shader
*shader
;
413 struct draw_llvm
*llvm
;
414 struct draw_gs_llvm_variant_list_item list_item_global
;
415 struct draw_gs_llvm_variant_list_item list_item_local
;
417 /* key is variable-sized, must be last */
418 struct draw_gs_llvm_variant_key key
;
421 struct llvm_vertex_shader
{
422 struct draw_vertex_shader base
;
424 unsigned variant_key_size
;
425 struct draw_llvm_variant_list_item variants
;
426 unsigned variants_created
;
427 unsigned variants_cached
;
430 struct llvm_geometry_shader
{
431 struct draw_geometry_shader base
;
433 unsigned variant_key_size
;
434 struct draw_gs_llvm_variant_list_item variants
;
435 unsigned variants_created
;
436 unsigned variants_cached
;
441 struct draw_context
*draw
;
443 LLVMContextRef context
;
444 boolean context_owned
;
446 struct draw_jit_context jit_context
;
447 struct draw_gs_jit_context gs_jit_context
;
449 struct draw_llvm_variant_list_item vs_variants_list
;
452 struct draw_gs_llvm_variant_list_item gs_variants_list
;
457 static inline struct llvm_vertex_shader
*
458 llvm_vertex_shader(struct draw_vertex_shader
*vs
)
460 return (struct llvm_vertex_shader
*)vs
;
463 static inline struct llvm_geometry_shader
*
464 llvm_geometry_shader(struct draw_geometry_shader
*gs
)
466 return (struct llvm_geometry_shader
*)gs
;
473 draw_llvm_create(struct draw_context
*draw
, LLVMContextRef llvm_context
);
476 draw_llvm_destroy(struct draw_llvm
*llvm
);
478 struct draw_llvm_variant
*
479 draw_llvm_create_variant(struct draw_llvm
*llvm
,
480 unsigned num_vertex_header_attribs
,
481 const struct draw_llvm_variant_key
*key
);
484 draw_llvm_destroy_variant(struct draw_llvm_variant
*variant
);
486 struct draw_llvm_variant_key
*
487 draw_llvm_make_variant_key(struct draw_llvm
*llvm
, char *store
);
490 draw_llvm_dump_variant_key(struct draw_llvm_variant_key
*key
);
493 struct draw_gs_llvm_variant
*
494 draw_gs_llvm_create_variant(struct draw_llvm
*llvm
,
495 unsigned num_vertex_header_attribs
,
496 const struct draw_gs_llvm_variant_key
*key
);
499 draw_gs_llvm_destroy_variant(struct draw_gs_llvm_variant
*variant
);
501 struct draw_gs_llvm_variant_key
*
502 draw_gs_llvm_make_variant_key(struct draw_llvm
*llvm
, char *store
);
505 draw_gs_llvm_dump_variant_key(struct draw_gs_llvm_variant_key
*key
);
507 struct lp_build_sampler_soa
*
508 draw_llvm_sampler_soa_create(const struct draw_sampler_static_state
*static_state
);
511 draw_llvm_set_sampler_state(struct draw_context
*draw
, unsigned shader_stage
);
514 draw_llvm_set_mapped_texture(struct draw_context
*draw
,
515 unsigned shader_stage
,
517 uint32_t width
, uint32_t height
, uint32_t depth
,
518 uint32_t first_level
, uint32_t last_level
,
519 const void *base_ptr
,
520 uint32_t row_stride
[PIPE_MAX_TEXTURE_LEVELS
],
521 uint32_t img_stride
[PIPE_MAX_TEXTURE_LEVELS
],
522 uint32_t mip_offsets
[PIPE_MAX_TEXTURE_LEVELS
]);