tgsi/ureg: make the dst register match the src indirection
[mesa.git] / src / gallium / auxiliary / draw / draw_llvm.h
1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
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10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #ifndef DRAW_LLVM_H
29 #define DRAW_LLVM_H
30
31 #include "draw/draw_private.h"
32
33 #include "draw/draw_vs.h"
34 #include "draw/draw_gs.h"
35
36 #include "gallivm/lp_bld_sample.h"
37 #include "gallivm/lp_bld_limits.h"
38
39 #include "pipe/p_context.h"
40 #include "util/u_simple_list.h"
41
42
43 struct draw_llvm;
44 struct llvm_vertex_shader;
45 struct llvm_geometry_shader;
46
47 struct draw_jit_texture
48 {
49 uint32_t width;
50 uint32_t height;
51 uint32_t depth;
52 uint32_t first_level;
53 uint32_t last_level;
54 const void *base;
55 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
56 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
57 uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
58 };
59
60
61 struct draw_sampler_static_state
62 {
63 /*
64 * These attributes are effectively interleaved for more sane key handling.
65 * However, there might be lots of null space if the amount of samplers and
66 * textures isn't the same.
67 */
68 struct lp_static_sampler_state sampler_state;
69 struct lp_static_texture_state texture_state;
70 };
71
72
73 struct draw_jit_sampler
74 {
75 float min_lod;
76 float max_lod;
77 float lod_bias;
78 float border_color[4];
79 };
80
81
82 enum {
83 DRAW_JIT_TEXTURE_WIDTH = 0,
84 DRAW_JIT_TEXTURE_HEIGHT,
85 DRAW_JIT_TEXTURE_DEPTH,
86 DRAW_JIT_TEXTURE_FIRST_LEVEL,
87 DRAW_JIT_TEXTURE_LAST_LEVEL,
88 DRAW_JIT_TEXTURE_BASE,
89 DRAW_JIT_TEXTURE_ROW_STRIDE,
90 DRAW_JIT_TEXTURE_IMG_STRIDE,
91 DRAW_JIT_TEXTURE_MIP_OFFSETS,
92 DRAW_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
93 };
94
95
96 enum {
97 DRAW_JIT_SAMPLER_MIN_LOD,
98 DRAW_JIT_SAMPLER_MAX_LOD,
99 DRAW_JIT_SAMPLER_LOD_BIAS,
100 DRAW_JIT_SAMPLER_BORDER_COLOR,
101 DRAW_JIT_SAMPLER_NUM_FIELDS /* number of fields above */
102 };
103
104
105 enum {
106 DRAW_JIT_VERTEX_VERTEX_ID = 0,
107 DRAW_JIT_VERTEX_CLIP,
108 DRAW_JIT_VERTEX_PRE_CLIP_POS,
109 DRAW_JIT_VERTEX_DATA
110 };
111
112 /**
113 * This structure is passed directly to the generated vertex shader.
114 *
115 * It contains the derived state.
116 *
117 * Changes here must be reflected in the draw_jit_context_* macros.
118 * Changes to the ordering should be avoided.
119 *
120 * Only use types with a clear size and padding here, in particular prefer the
121 * stdint.h types to the basic integer types.
122 */
123 struct draw_jit_context
124 {
125 const float *vs_constants[LP_MAX_TGSI_CONST_BUFFERS];
126 float (*planes) [DRAW_TOTAL_CLIP_PLANES][4];
127 float *viewport;
128
129 struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
130 struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
131 };
132
133 enum {
134 DRAW_JIT_CTX_CONSTANTS = 0,
135 DRAW_JIT_CTX_PLANES = 1,
136 DRAW_JIT_CTX_VIEWPORT = 2,
137 DRAW_JIT_CTX_TEXTURES = 3,
138 DRAW_JIT_CTX_SAMPLERS = 4,
139 DRAW_JIT_CTX_NUM_FIELDS
140 };
141
142 #define draw_jit_context_vs_constants(_gallivm, _ptr) \
143 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_CONSTANTS, "vs_constants")
144
145 #define draw_jit_context_planes(_gallivm, _ptr) \
146 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_CTX_PLANES, "planes")
147
148 #define draw_jit_context_viewport(_gallivm, _ptr) \
149 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_CTX_VIEWPORT, "viewport")
150
151 #define draw_jit_context_textures(_gallivm, _ptr) \
152 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
153
154 #define draw_jit_context_samplers(_gallivm, _ptr) \
155 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_SAMPLERS, "samplers")
156
157 #define draw_jit_header_id(_gallivm, _ptr) \
158 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_VERTEX_ID, "id")
159
160 #define draw_jit_header_clip(_gallivm, _ptr) \
161 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_CLIP, "clip")
162
163 #define draw_jit_header_pre_clip_pos(_gallivm, _ptr) \
164 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_PRE_CLIP_POS, "pre_clip_pos")
165
166 #define draw_jit_header_data(_gallivm, _ptr) \
167 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_DATA, "data")
168
169
170 #define draw_jit_vbuffer_stride(_gallivm, _ptr) \
171 lp_build_struct_get(_gallivm, _ptr, 0, "stride")
172
173 #define draw_jit_vbuffer_offset(_gallivm, _ptr) \
174 lp_build_struct_get(_gallivm, _ptr, 1, "buffer_offset")
175
176
177 /**
178 * This structure is passed directly to the generated geometry shader.
179 *
180 * It contains the derived state.
181 *
182 * Changes here must be reflected in the draw_gs_jit_context_* macros.
183 * Changes to the ordering should be avoided.
184 *
185 * Only use types with a clear size and padding here, in particular prefer the
186 * stdint.h types to the basic integer types.
187 */
188 struct draw_gs_jit_context
189 {
190 const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
191 float (*planes) [DRAW_TOTAL_CLIP_PLANES][4];
192 float *viewport;
193
194 /* There two need to be exactly at DRAW_JIT_CTX_TEXTURES and
195 * DRAW_JIT_CTX_SAMPLERS positions in the struct */
196 struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
197 struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
198
199 int **prim_lengths;
200 int *emitted_vertices;
201 int *emitted_prims;
202 };
203
204 enum {
205 DRAW_GS_JIT_CTX_CONSTANTS = 0,
206 DRAW_GS_JIT_CTX_PLANES = 1,
207 DRAW_GS_JIT_CTX_VIEWPORT = 2,
208 /* Textures and samples are reserved for DRAW_JIT_CTX_TEXTURES
209 * and DRAW_JIT_CTX_SAMPLERS, because they both need
210 * to be at exactly the same locations as they are in the
211 * VS ctx structure for sampling to work. */
212 DRAW_GS_JIT_CTX_TEXTURES = DRAW_JIT_CTX_TEXTURES,
213 DRAW_GS_JIT_CTX_SAMPLERS = DRAW_JIT_CTX_SAMPLERS,
214 DRAW_GS_JIT_CTX_PRIM_LENGTHS = 5,
215 DRAW_GS_JIT_CTX_EMITTED_VERTICES = 6,
216 DRAW_GS_JIT_CTX_EMITTED_PRIMS = 7,
217 DRAW_GS_JIT_CTX_NUM_FIELDS = 8
218 };
219
220 #define draw_gs_jit_context_constants(_gallivm, _ptr) \
221 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_CONSTANTS, "constants")
222
223 #define draw_gs_jit_context_planes(_gallivm, _ptr) \
224 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_PLANES, "planes")
225
226 #define draw_gs_jit_context_viewport(_gallivm, _ptr) \
227 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_VIEWPORT, "viewport")
228
229 #define draw_gs_jit_context_textures(_gallivm, _ptr) \
230 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_TEXTURES, "textures")
231
232 #define draw_gs_jit_context_samplers(_gallivm, _ptr) \
233 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_SAMPLERS, "samplers")
234
235 #define draw_gs_jit_prim_lengths(_gallivm, _ptr) \
236 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_PRIM_LENGTHS, "prim_lengths")
237
238 #define draw_gs_jit_emitted_vertices(_gallivm, _ptr) \
239 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_EMITTED_VERTICES, "emitted_vertices")
240
241 #define draw_gs_jit_emitted_prims(_gallivm, _ptr) \
242 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_EMITTED_PRIMS, "emitted_prims")
243
244
245
246 typedef int
247 (*draw_jit_vert_func)(struct draw_jit_context *context,
248 struct vertex_header *io,
249 const char *vbuffers[PIPE_MAX_ATTRIBS],
250 unsigned start,
251 unsigned count,
252 unsigned stride,
253 struct pipe_vertex_buffer *vertex_buffers,
254 unsigned instance_id);
255
256
257 typedef int
258 (*draw_jit_vert_func_elts)(struct draw_jit_context *context,
259 struct vertex_header *io,
260 const char *vbuffers[PIPE_MAX_ATTRIBS],
261 const unsigned *fetch_elts,
262 unsigned fetch_count,
263 unsigned stride,
264 struct pipe_vertex_buffer *vertex_buffers,
265 unsigned instance_id);
266
267
268 typedef int
269 (*draw_gs_jit_func)(struct draw_gs_jit_context *context,
270 float inputs[6][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS][TGSI_NUM_CHANNELS],
271 struct vertex_header *output,
272 unsigned num_prims,
273 unsigned instance_id,
274 int *prim_ids);
275
276 struct draw_llvm_variant_key
277 {
278 unsigned nr_vertex_elements:8;
279 unsigned nr_samplers:8;
280 unsigned nr_sampler_views:8;
281 unsigned clamp_vertex_color:1;
282 unsigned clip_xy:1;
283 unsigned clip_z:1;
284 unsigned clip_user:1;
285 unsigned clip_halfz:1;
286 unsigned bypass_viewport:1;
287 unsigned need_edgeflags:1;
288 unsigned has_gs:1;
289 /*
290 * it is important there are no holes in this struct
291 * (and all padding gets zeroed).
292 */
293 unsigned ucp_enable:PIPE_MAX_CLIP_PLANES;
294 unsigned pad1:32-PIPE_MAX_CLIP_PLANES;
295
296 /* Variable number of vertex elements:
297 */
298 struct pipe_vertex_element vertex_element[1];
299
300 /* Followed by variable number of samplers:
301 */
302 /* struct draw_sampler_static_state sampler; */
303 };
304
305 struct draw_gs_llvm_variant_key
306 {
307 unsigned nr_samplers:8;
308 unsigned nr_sampler_views:8;
309
310 struct draw_sampler_static_state samplers[1];
311 };
312
313 #define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \
314 (sizeof(struct draw_llvm_variant_key) + \
315 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state) + \
316 (PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element))
317
318 #define DRAW_GS_LLVM_MAX_VARIANT_KEY_SIZE \
319 (sizeof(struct draw_gs_llvm_variant_key) + \
320 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state))
321
322
323 static INLINE size_t
324 draw_llvm_variant_key_size(unsigned nr_vertex_elements,
325 unsigned nr_samplers)
326 {
327 return (sizeof(struct draw_llvm_variant_key) +
328 nr_samplers * sizeof(struct draw_sampler_static_state) +
329 (nr_vertex_elements - 1) * sizeof(struct pipe_vertex_element));
330 }
331
332
333 static INLINE size_t
334 draw_gs_llvm_variant_key_size(unsigned nr_samplers)
335 {
336 return (sizeof(struct draw_gs_llvm_variant_key) +
337 (nr_samplers - 1) * sizeof(struct draw_sampler_static_state));
338 }
339
340
341 static INLINE struct draw_sampler_static_state *
342 draw_llvm_variant_key_samplers(struct draw_llvm_variant_key *key)
343 {
344 return (struct draw_sampler_static_state *)
345 &key->vertex_element[key->nr_vertex_elements];
346 }
347
348
349 struct draw_llvm_variant_list_item
350 {
351 struct draw_llvm_variant *base;
352 struct draw_llvm_variant_list_item *next, *prev;
353 };
354
355 struct draw_gs_llvm_variant_list_item
356 {
357 struct draw_gs_llvm_variant *base;
358 struct draw_gs_llvm_variant_list_item *next, *prev;
359 };
360
361
362 struct draw_llvm_variant
363 {
364 struct gallivm_state *gallivm;
365
366 /* LLVM JIT builder types */
367 LLVMTypeRef context_ptr_type;
368 LLVMTypeRef buffer_ptr_type;
369 LLVMTypeRef vb_ptr_type;
370 LLVMTypeRef vertex_header_ptr_type;
371
372 LLVMValueRef function;
373 LLVMValueRef function_elts;
374 draw_jit_vert_func jit_func;
375 draw_jit_vert_func_elts jit_func_elts;
376
377 struct llvm_vertex_shader *shader;
378
379 struct draw_llvm *llvm;
380 struct draw_llvm_variant_list_item list_item_global;
381 struct draw_llvm_variant_list_item list_item_local;
382
383 /* key is variable-sized, must be last */
384 struct draw_llvm_variant_key key;
385 };
386
387
388 struct draw_gs_llvm_variant
389 {
390 struct gallivm_state *gallivm;
391
392 /* LLVM JIT builder types */
393 LLVMTypeRef context_ptr_type;
394 LLVMTypeRef vertex_header_ptr_type;
395 LLVMTypeRef input_array_type;
396
397 LLVMValueRef context_ptr;
398 LLVMValueRef io_ptr;
399 LLVMValueRef num_prims;
400 LLVMValueRef function;
401 draw_gs_jit_func jit_func;
402
403 struct llvm_geometry_shader *shader;
404
405 struct draw_llvm *llvm;
406 struct draw_gs_llvm_variant_list_item list_item_global;
407 struct draw_gs_llvm_variant_list_item list_item_local;
408
409 /* key is variable-sized, must be last */
410 struct draw_gs_llvm_variant_key key;
411 };
412
413 struct llvm_vertex_shader {
414 struct draw_vertex_shader base;
415
416 unsigned variant_key_size;
417 struct draw_llvm_variant_list_item variants;
418 unsigned variants_created;
419 unsigned variants_cached;
420 };
421
422 struct llvm_geometry_shader {
423 struct draw_geometry_shader base;
424
425 unsigned variant_key_size;
426 struct draw_gs_llvm_variant_list_item variants;
427 unsigned variants_created;
428 unsigned variants_cached;
429 };
430
431
432 struct draw_llvm {
433 struct draw_context *draw;
434
435 struct draw_jit_context jit_context;
436 struct draw_gs_jit_context gs_jit_context;
437
438 struct draw_llvm_variant_list_item vs_variants_list;
439 int nr_variants;
440
441 struct draw_gs_llvm_variant_list_item gs_variants_list;
442 int nr_gs_variants;
443 };
444
445
446 static INLINE struct llvm_vertex_shader *
447 llvm_vertex_shader(struct draw_vertex_shader *vs)
448 {
449 return (struct llvm_vertex_shader *)vs;
450 }
451
452 static INLINE struct llvm_geometry_shader *
453 llvm_geometry_shader(struct draw_geometry_shader *gs)
454 {
455 return (struct llvm_geometry_shader *)gs;
456 }
457
458
459
460
461 struct draw_llvm *
462 draw_llvm_create(struct draw_context *draw);
463
464 void
465 draw_llvm_destroy(struct draw_llvm *llvm);
466
467 struct draw_llvm_variant *
468 draw_llvm_create_variant(struct draw_llvm *llvm,
469 unsigned num_vertex_header_attribs,
470 const struct draw_llvm_variant_key *key);
471
472 void
473 draw_llvm_destroy_variant(struct draw_llvm_variant *variant);
474
475 struct draw_llvm_variant_key *
476 draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
477
478 void
479 draw_llvm_dump_variant_key(struct draw_llvm_variant_key *key);
480
481
482 struct draw_gs_llvm_variant *
483 draw_gs_llvm_create_variant(struct draw_llvm *llvm,
484 unsigned num_vertex_header_attribs,
485 const struct draw_gs_llvm_variant_key *key);
486
487 void
488 draw_gs_llvm_destroy_variant(struct draw_gs_llvm_variant *variant);
489
490 struct draw_gs_llvm_variant_key *
491 draw_gs_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
492
493 void
494 draw_gs_llvm_dump_variant_key(struct draw_gs_llvm_variant_key *key);
495
496 struct lp_build_sampler_soa *
497 draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state,
498 LLVMValueRef context_ptr);
499
500 void
501 draw_llvm_set_sampler_state(struct draw_context *draw, unsigned shader_stage);
502
503 void
504 draw_llvm_set_mapped_texture(struct draw_context *draw,
505 unsigned shader_stage,
506 unsigned sview_idx,
507 uint32_t width, uint32_t height, uint32_t depth,
508 uint32_t first_level, uint32_t last_level,
509 const void *base_ptr,
510 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
511 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
512 uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]);
513
514 #endif