1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
31 #include "draw/draw_private.h"
33 #include "draw/draw_vs.h"
34 #include "gallivm/lp_bld_sample.h"
35 #include "gallivm/lp_bld_limits.h"
37 #include "pipe/p_context.h"
38 #include "util/u_simple_list.h"
42 struct llvm_vertex_shader
;
44 struct draw_jit_texture
52 uint32_t row_stride
[PIPE_MAX_TEXTURE_LEVELS
];
53 uint32_t img_stride
[PIPE_MAX_TEXTURE_LEVELS
];
54 uint32_t mip_offsets
[PIPE_MAX_TEXTURE_LEVELS
];
58 float border_color
[4];
62 DRAW_JIT_TEXTURE_WIDTH
= 0,
63 DRAW_JIT_TEXTURE_HEIGHT
,
64 DRAW_JIT_TEXTURE_DEPTH
,
65 DRAW_JIT_TEXTURE_FIRST_LEVEL
,
66 DRAW_JIT_TEXTURE_LAST_LEVEL
,
67 DRAW_JIT_TEXTURE_BASE
,
68 DRAW_JIT_TEXTURE_ROW_STRIDE
,
69 DRAW_JIT_TEXTURE_IMG_STRIDE
,
70 DRAW_JIT_TEXTURE_MIP_OFFSETS
,
71 DRAW_JIT_TEXTURE_MIN_LOD
,
72 DRAW_JIT_TEXTURE_MAX_LOD
,
73 DRAW_JIT_TEXTURE_LOD_BIAS
,
74 DRAW_JIT_TEXTURE_BORDER_COLOR
,
75 DRAW_JIT_TEXTURE_NUM_FIELDS
/* number of fields above */
79 DRAW_JIT_VERTEX_VERTEX_ID
= 0,
81 DRAW_JIT_VERTEX_PRE_CLIP_POS
,
86 * This structure is passed directly to the generated vertex shader.
88 * It contains the derived state.
90 * Changes here must be reflected in the draw_jit_context_* macros.
91 * Changes to the ordering should be avoided.
93 * Only use types with a clear size and padding here, in particular prefer the
94 * stdint.h types to the basic integer types.
96 struct draw_jit_context
98 const float *vs_constants
[LP_MAX_TGSI_CONST_BUFFERS
];
99 const float *gs_constants
[LP_MAX_TGSI_CONST_BUFFERS
];
100 float (*planes
) [DRAW_TOTAL_CLIP_PLANES
][4];
103 struct draw_jit_texture textures
[PIPE_MAX_SAMPLERS
];
107 #define draw_jit_context_vs_constants(_gallivm, _ptr) \
108 lp_build_struct_get_ptr(_gallivm, _ptr, 0, "vs_constants")
110 #define draw_jit_context_gs_constants(_gallivm, _ptr) \
111 lp_build_struct_get_ptr(_gallivm, _ptr, 1, "gs_constants")
113 #define draw_jit_context_planes(_gallivm, _ptr) \
114 lp_build_struct_get(_gallivm, _ptr, 2, "planes")
116 #define draw_jit_context_viewport(_gallivm, _ptr) \
117 lp_build_struct_get(_gallivm, _ptr, 3, "viewport")
119 #define DRAW_JIT_CTX_TEXTURES 4
121 #define draw_jit_context_textures(_gallivm, _ptr) \
122 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
124 #define draw_jit_header_id(_gallivm, _ptr) \
125 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_VERTEX_ID, "id")
127 #define draw_jit_header_clip(_gallivm, _ptr) \
128 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_CLIP, "clip")
130 #define draw_jit_header_pre_clip_pos(_gallivm, _ptr) \
131 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_PRE_CLIP_POS, "pre_clip_pos")
133 #define draw_jit_header_data(_gallivm, _ptr) \
134 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_DATA, "data")
137 #define draw_jit_vbuffer_stride(_gallivm, _ptr) \
138 lp_build_struct_get(_gallivm, _ptr, 0, "stride")
140 #define draw_jit_vbuffer_offset(_gallivm, _ptr) \
141 lp_build_struct_get(_gallivm, _ptr, 1, "buffer_offset")
145 (*draw_jit_vert_func
)(struct draw_jit_context
*context
,
146 struct vertex_header
*io
,
147 const char *vbuffers
[PIPE_MAX_ATTRIBS
],
151 struct pipe_vertex_buffer
*vertex_buffers
,
152 unsigned instance_id
);
156 (*draw_jit_vert_func_elts
)(struct draw_jit_context
*context
,
157 struct vertex_header
*io
,
158 const char *vbuffers
[PIPE_MAX_ATTRIBS
],
159 const unsigned *fetch_elts
,
160 unsigned fetch_count
,
162 struct pipe_vertex_buffer
*vertex_buffers
,
163 unsigned instance_id
);
165 struct draw_llvm_variant_key
167 unsigned nr_vertex_elements
:8;
168 unsigned nr_samplers
:8;
169 unsigned clamp_vertex_color
:1;
172 unsigned clip_user
:1;
173 unsigned clip_halfz
:1;
174 unsigned bypass_viewport
:1;
175 unsigned need_edgeflags
:1;
176 unsigned ucp_enable
:PIPE_MAX_CLIP_PLANES
;
177 unsigned pad
:9-PIPE_MAX_CLIP_PLANES
;
179 /* Variable number of vertex elements:
181 struct pipe_vertex_element vertex_element
[1];
183 /* Followed by variable number of samplers:
185 /* struct lp_sampler_static_state sampler; */
188 #define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \
189 (sizeof(struct draw_llvm_variant_key) + \
190 PIPE_MAX_SAMPLERS * sizeof(struct lp_sampler_static_state) + \
191 (PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element))
195 draw_llvm_variant_key_size(unsigned nr_vertex_elements
,
196 unsigned nr_samplers
)
198 return (sizeof(struct draw_llvm_variant_key
) +
199 nr_samplers
* sizeof(struct lp_sampler_static_state
) +
200 (nr_vertex_elements
- 1) * sizeof(struct pipe_vertex_element
));
204 static INLINE
struct lp_sampler_static_state
*
205 draw_llvm_variant_key_samplers(struct draw_llvm_variant_key
*key
)
207 return (struct lp_sampler_static_state
*)
208 &key
->vertex_element
[key
->nr_vertex_elements
];
213 struct draw_llvm_variant_list_item
215 struct draw_llvm_variant
*base
;
216 struct draw_llvm_variant_list_item
*next
, *prev
;
219 struct draw_llvm_variant
221 struct gallivm_state
*gallivm
;
223 /* LLVM JIT builder types */
224 LLVMTypeRef context_ptr_type
;
225 LLVMTypeRef buffer_ptr_type
;
226 LLVMTypeRef vb_ptr_type
;
227 LLVMTypeRef vertex_header_ptr_type
;
229 LLVMValueRef function
;
230 LLVMValueRef function_elts
;
231 draw_jit_vert_func jit_func
;
232 draw_jit_vert_func_elts jit_func_elts
;
234 struct llvm_vertex_shader
*shader
;
236 struct draw_llvm
*llvm
;
237 struct draw_llvm_variant_list_item list_item_global
;
238 struct draw_llvm_variant_list_item list_item_local
;
240 /* key is variable-sized, must be last */
241 struct draw_llvm_variant_key key
;
244 struct llvm_vertex_shader
{
245 struct draw_vertex_shader base
;
247 unsigned variant_key_size
;
248 struct draw_llvm_variant_list_item variants
;
249 unsigned variants_created
;
250 unsigned variants_cached
;
254 struct draw_context
*draw
;
256 struct draw_jit_context jit_context
;
258 struct draw_llvm_variant_list_item vs_variants_list
;
263 static INLINE
struct llvm_vertex_shader
*
264 llvm_vertex_shader(struct draw_vertex_shader
*vs
)
266 return (struct llvm_vertex_shader
*)vs
;
271 draw_llvm_create(struct draw_context
*draw
);
274 draw_llvm_destroy(struct draw_llvm
*llvm
);
276 struct draw_llvm_variant
*
277 draw_llvm_create_variant(struct draw_llvm
*llvm
,
278 unsigned num_vertex_header_attribs
,
279 const struct draw_llvm_variant_key
*key
);
282 draw_llvm_destroy_variant(struct draw_llvm_variant
*variant
);
284 struct draw_llvm_variant_key
*
285 draw_llvm_make_variant_key(struct draw_llvm
*llvm
, char *store
);
287 struct lp_build_sampler_soa
*
288 draw_llvm_sampler_soa_create(const struct lp_sampler_static_state
*static_state
,
289 LLVMValueRef context_ptr
);
292 draw_llvm_set_sampler_state(struct draw_context
*draw
);
295 draw_llvm_set_mapped_texture(struct draw_context
*draw
,
296 unsigned sampler_idx
,
297 uint32_t width
, uint32_t height
, uint32_t depth
,
298 uint32_t first_level
, uint32_t last_level
,
299 const void *base_ptr
,
300 uint32_t row_stride
[PIPE_MAX_TEXTURE_LEVELS
],
301 uint32_t img_stride
[PIPE_MAX_TEXTURE_LEVELS
],
302 uint32_t mip_offsets
[PIPE_MAX_TEXTURE_LEVELS
]);