1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
31 #include "draw/draw_private.h"
33 #include "draw/draw_vs.h"
35 #include "pipe/p_context.h"
36 #include "util/u_simple_list.h"
38 #include <llvm-c/Core.h>
39 #include <llvm-c/Analysis.h>
40 #include <llvm-c/Target.h>
41 #include <llvm-c/ExecutionEngine.h>
44 struct llvm_vertex_shader
;
46 struct draw_jit_texture
55 DRAW_JIT_TEXTURE_WIDTH
= 0,
56 DRAW_JIT_TEXTURE_HEIGHT
,
57 DRAW_JIT_TEXTURE_STRIDE
,
62 DRAW_JIT_VERTEX_VERTEX_ID
= 0,
68 * This structure is passed directly to the generated vertex shader.
70 * It contains the derived state.
72 * Changes here must be reflected in the draw_jit_context_* macros.
73 * Changes to the ordering should be avoided.
75 * Only use types with a clear size and padding here, in particular prefer the
76 * stdint.h types to the basic integer types.
78 struct draw_jit_context
80 const float *vs_constants
;
81 const float *gs_constants
;
84 struct draw_jit_texture textures
[PIPE_MAX_SAMPLERS
];
88 #define draw_jit_context_vs_constants(_builder, _ptr) \
89 lp_build_struct_get(_builder, _ptr, 0, "vs_constants")
91 #define draw_jit_context_gs_constants(_builder, _ptr) \
92 lp_build_struct_get(_builder, _ptr, 1, "gs_constants")
94 #define DRAW_JIT_CONTEXT_TEXTURES_INDEX 2
96 #define draw_jit_context_textures(_builder, _ptr) \
97 lp_build_struct_get_ptr(_builder, _ptr, DRAW_JIT_CONTEXT_TEXTURES_INDEX, "textures")
101 #define draw_jit_header_id(_builder, _ptr) \
102 lp_build_struct_get_ptr(_builder, _ptr, 0, "id")
104 #define draw_jit_header_clip(_builder, _ptr) \
105 lp_build_struct_get(_builder, _ptr, 1, "clip")
107 #define draw_jit_header_data(_builder, _ptr) \
108 lp_build_struct_get_ptr(_builder, _ptr, 2, "data")
111 #define draw_jit_vbuffer_stride(_builder, _ptr) \
112 lp_build_struct_get(_builder, _ptr, 0, "stride")
114 #define draw_jit_vbuffer_max_index(_builder, _ptr) \
115 lp_build_struct_get(_builder, _ptr, 1, "max_index")
117 #define draw_jit_vbuffer_offset(_builder, _ptr) \
118 lp_build_struct_get(_builder, _ptr, 2, "buffer_offset")
122 (*draw_jit_vert_func
)(struct draw_jit_context
*context
,
123 struct vertex_header
*io
,
124 const char *vbuffers
[PIPE_MAX_ATTRIBS
],
128 struct pipe_vertex_buffer
*vertex_buffers
);
132 (*draw_jit_vert_func_elts
)(struct draw_jit_context
*context
,
133 struct vertex_header
*io
,
134 const char *vbuffers
[PIPE_MAX_ATTRIBS
],
135 const unsigned *fetch_elts
,
136 unsigned fetch_count
,
138 struct pipe_vertex_buffer
*vertex_buffers
);
140 struct draw_llvm_variant_key
142 struct pipe_vertex_element vertex_element
[PIPE_MAX_ATTRIBS
];
143 unsigned nr_vertex_elements
;
144 struct pipe_shader_state vs
;
147 struct draw_llvm_variant_list_item
149 struct draw_llvm_variant
*base
;
150 struct draw_llvm_variant_list_item
*next
, *prev
;
153 struct draw_llvm_variant
155 struct draw_llvm_variant_key key
;
156 LLVMValueRef function
;
157 LLVMValueRef function_elts
;
158 draw_jit_vert_func jit_func
;
159 draw_jit_vert_func_elts jit_func_elts
;
161 struct llvm_vertex_shader
*shader
;
163 struct draw_llvm
*llvm
;
164 struct draw_llvm_variant_list_item list_item_global
;
165 struct draw_llvm_variant_list_item list_item_local
;
168 struct llvm_vertex_shader
{
169 struct draw_vertex_shader base
;
171 struct draw_llvm_variant_list_item variants
;
172 unsigned variants_created
;
173 unsigned variants_cached
;
177 struct draw_context
*draw
;
179 struct draw_jit_context jit_context
;
181 struct draw_llvm_variant_list_item vs_variants_list
;
184 LLVMModuleRef module
;
185 LLVMExecutionEngineRef engine
;
186 LLVMModuleProviderRef provider
;
187 LLVMTargetDataRef target
;
188 LLVMPassManagerRef pass
;
190 LLVMTypeRef context_ptr_type
;
191 LLVMTypeRef vertex_header_ptr_type
;
192 LLVMTypeRef buffer_ptr_type
;
193 LLVMTypeRef vb_ptr_type
;
196 static struct llvm_vertex_shader
*
197 llvm_vertex_shader(struct draw_vertex_shader
*vs
)
199 return (struct llvm_vertex_shader
*)vs
;
204 draw_llvm_create(struct draw_context
*draw
);
207 draw_llvm_destroy(struct draw_llvm
*llvm
);
209 struct draw_llvm_variant
*
210 draw_llvm_create_variant(struct draw_llvm
*llvm
, int num_inputs
);
213 draw_llvm_destroy_variant(struct draw_llvm_variant
*variant
);
216 draw_llvm_make_variant_key(struct draw_llvm
*llvm
,
217 struct draw_llvm_variant_key
*key
);
220 draw_llvm_translate_from(LLVMBuilderRef builder
,
221 LLVMValueRef vbuffer
,
222 enum pipe_format from_format
);