gallium: remove pipe_vertex_buffer::max_index
[mesa.git] / src / gallium / auxiliary / draw / draw_llvm.h
1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #ifndef DRAW_LLVM_H
29 #define DRAW_LLVM_H
30
31 #include "draw/draw_private.h"
32
33 #include "draw/draw_vs.h"
34 #include "gallivm/lp_bld_sample.h"
35
36 #include "pipe/p_context.h"
37 #include "util/u_simple_list.h"
38
39 #include <llvm-c/Core.h>
40 #include <llvm-c/Analysis.h>
41 #include <llvm-c/Target.h>
42 #include <llvm-c/ExecutionEngine.h>
43
44
45 struct draw_llvm;
46 struct llvm_vertex_shader;
47
48 struct draw_jit_texture
49 {
50 uint32_t width;
51 uint32_t height;
52 uint32_t depth;
53 uint32_t last_level;
54 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
55 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
56 const void *data[PIPE_MAX_TEXTURE_LEVELS];
57 float min_lod;
58 float max_lod;
59 float lod_bias;
60 float border_color[4];
61 };
62
63 enum {
64 DRAW_JIT_TEXTURE_WIDTH = 0,
65 DRAW_JIT_TEXTURE_HEIGHT,
66 DRAW_JIT_TEXTURE_DEPTH,
67 DRAW_JIT_TEXTURE_LAST_LEVEL,
68 DRAW_JIT_TEXTURE_ROW_STRIDE,
69 DRAW_JIT_TEXTURE_IMG_STRIDE,
70 DRAW_JIT_TEXTURE_DATA,
71 DRAW_JIT_TEXTURE_MIN_LOD,
72 DRAW_JIT_TEXTURE_MAX_LOD,
73 DRAW_JIT_TEXTURE_LOD_BIAS,
74 DRAW_JIT_TEXTURE_BORDER_COLOR,
75 DRAW_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
76 };
77
78 enum {
79 DRAW_JIT_VERTEX_VERTEX_ID = 0,
80 DRAW_JIT_VERTEX_CLIP,
81 DRAW_JIT_VERTEX_DATA
82 };
83
84 /**
85 * This structure is passed directly to the generated vertex shader.
86 *
87 * It contains the derived state.
88 *
89 * Changes here must be reflected in the draw_jit_context_* macros.
90 * Changes to the ordering should be avoided.
91 *
92 * Only use types with a clear size and padding here, in particular prefer the
93 * stdint.h types to the basic integer types.
94 */
95 struct draw_jit_context
96 {
97 const float *vs_constants;
98 const float *gs_constants;
99 float (*planes) [12][4];
100 float *viewport;
101
102 struct draw_jit_texture textures[PIPE_MAX_VERTEX_SAMPLERS];
103 };
104
105
106 #define draw_jit_context_vs_constants(_gallivm, _ptr) \
107 lp_build_struct_get(_gallivm, _ptr, 0, "vs_constants")
108
109 #define draw_jit_context_gs_constants(_gallivm, _ptr) \
110 lp_build_struct_get(_gallivm, _ptr, 1, "gs_constants")
111
112 #define draw_jit_context_planes(_gallivm, _ptr) \
113 lp_build_struct_get(_gallivm, _ptr, 2, "planes")
114
115 #define draw_jit_context_viewport(_gallivm, _ptr) \
116 lp_build_struct_get(_gallivm, _ptr, 3, "viewport")
117
118 #define DRAW_JIT_CTX_TEXTURES 4
119
120 #define draw_jit_context_textures(_gallivm, _ptr) \
121 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
122
123 #define draw_jit_header_id(_gallivm, _ptr) \
124 lp_build_struct_get_ptr(_gallivm, _ptr, 0, "id")
125
126 #define draw_jit_header_clip(_gallivm, _ptr) \
127 lp_build_struct_get_ptr(_gallivm, _ptr, 1, "clip")
128
129 #define draw_jit_header_data(_gallivm, _ptr) \
130 lp_build_struct_get_ptr(_gallivm, _ptr, 2, "data")
131
132
133 #define draw_jit_vbuffer_stride(_gallivm, _ptr) \
134 lp_build_struct_get(_gallivm, _ptr, 0, "stride")
135
136 #define draw_jit_vbuffer_offset(_gallivm, _ptr) \
137 lp_build_struct_get(_gallivm, _ptr, 1, "buffer_offset")
138
139
140 typedef int
141 (*draw_jit_vert_func)(struct draw_jit_context *context,
142 struct vertex_header *io,
143 const char *vbuffers[PIPE_MAX_ATTRIBS],
144 unsigned start,
145 unsigned count,
146 unsigned stride,
147 struct pipe_vertex_buffer *vertex_buffers,
148 unsigned instance_id);
149
150
151 typedef int
152 (*draw_jit_vert_func_elts)(struct draw_jit_context *context,
153 struct vertex_header *io,
154 const char *vbuffers[PIPE_MAX_ATTRIBS],
155 const unsigned *fetch_elts,
156 unsigned fetch_count,
157 unsigned stride,
158 struct pipe_vertex_buffer *vertex_buffers,
159 unsigned instance_id);
160
161 struct draw_llvm_variant_key
162 {
163 unsigned nr_vertex_elements:8;
164 unsigned nr_samplers:8;
165 unsigned clip_xy:1;
166 unsigned clip_z:1;
167 unsigned clip_user:1;
168 unsigned clip_halfz:1;
169 unsigned bypass_viewport:1;
170 unsigned need_edgeflags:1;
171 unsigned nr_planes:4;
172 unsigned pad:6;
173
174 /* Variable number of vertex elements:
175 */
176 struct pipe_vertex_element vertex_element[1];
177
178 /* Followed by variable number of samplers:
179 */
180 /* struct lp_sampler_static_state sampler; */
181 };
182
183 #define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \
184 (sizeof(struct draw_llvm_variant_key) + \
185 PIPE_MAX_VERTEX_SAMPLERS * sizeof(struct lp_sampler_static_state) + \
186 (PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element))
187
188
189 static INLINE size_t
190 draw_llvm_variant_key_size(unsigned nr_vertex_elements,
191 unsigned nr_samplers)
192 {
193 return (sizeof(struct draw_llvm_variant_key) +
194 nr_samplers * sizeof(struct lp_sampler_static_state) +
195 (nr_vertex_elements - 1) * sizeof(struct pipe_vertex_element));
196 }
197
198
199 static INLINE struct lp_sampler_static_state *
200 draw_llvm_variant_key_samplers(struct draw_llvm_variant_key *key)
201 {
202 return (struct lp_sampler_static_state *)
203 &key->vertex_element[key->nr_vertex_elements];
204 }
205
206
207
208 struct draw_llvm_variant_list_item
209 {
210 struct draw_llvm_variant *base;
211 struct draw_llvm_variant_list_item *next, *prev;
212 };
213
214 struct draw_llvm_variant
215 {
216 LLVMValueRef function;
217 LLVMValueRef function_elts;
218 draw_jit_vert_func jit_func;
219 draw_jit_vert_func_elts jit_func_elts;
220
221 struct llvm_vertex_shader *shader;
222
223 struct draw_llvm *llvm;
224 struct draw_llvm_variant_list_item list_item_global;
225 struct draw_llvm_variant_list_item list_item_local;
226
227 /* key is variable-sized, must be last */
228 struct draw_llvm_variant_key key;
229 };
230
231 struct llvm_vertex_shader {
232 struct draw_vertex_shader base;
233
234 unsigned variant_key_size;
235 struct draw_llvm_variant_list_item variants;
236 unsigned variants_created;
237 unsigned variants_cached;
238 };
239
240 struct draw_llvm {
241 struct draw_context *draw;
242
243 struct draw_jit_context jit_context;
244
245 struct gallivm_state *gallivm;
246
247 struct draw_llvm_variant_list_item vs_variants_list;
248 int nr_variants;
249
250 /* LLVM JIT builder types */
251 LLVMTypeRef context_ptr_type;
252 LLVMTypeRef buffer_ptr_type;
253 LLVMTypeRef vb_ptr_type;
254 LLVMTypeRef vertex_header_ptr_type;
255 };
256
257
258 static INLINE struct llvm_vertex_shader *
259 llvm_vertex_shader(struct draw_vertex_shader *vs)
260 {
261 return (struct llvm_vertex_shader *)vs;
262 }
263
264
265 struct draw_llvm *
266 draw_llvm_create(struct draw_context *draw, struct gallivm_state *gallivm);
267
268 void
269 draw_llvm_destroy(struct draw_llvm *llvm);
270
271 struct draw_llvm_variant *
272 draw_llvm_create_variant(struct draw_llvm *llvm,
273 unsigned num_vertex_header_attribs,
274 const struct draw_llvm_variant_key *key);
275
276 void
277 draw_llvm_destroy_variant(struct draw_llvm_variant *variant);
278
279 struct draw_llvm_variant_key *
280 draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
281
282 LLVMValueRef
283 draw_llvm_translate_from(struct gallivm_state *gallivm,
284 LLVMValueRef vbuffer,
285 enum pipe_format from_format);
286
287 struct lp_build_sampler_soa *
288 draw_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
289 LLVMValueRef context_ptr);
290
291 void
292 draw_llvm_set_sampler_state(struct draw_context *draw);
293
294 void
295 draw_llvm_set_mapped_texture(struct draw_context *draw,
296 unsigned sampler_idx,
297 uint32_t width, uint32_t height, uint32_t depth,
298 uint32_t last_level,
299 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
300 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
301 const void *data[PIPE_MAX_TEXTURE_LEVELS]);
302
303 #endif