draw: fix line stippling with unfilled prims
[mesa.git] / src / gallium / auxiliary / draw / draw_llvm.h
1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef DRAW_LLVM_H
29 #define DRAW_LLVM_H
30
31 #include "draw/draw_private.h"
32
33 #include "draw/draw_vs.h"
34 #include "draw/draw_gs.h"
35
36 #include "gallivm/lp_bld_sample.h"
37 #include "gallivm/lp_bld_limits.h"
38
39 #include "pipe/p_context.h"
40 #include "util/simple_list.h"
41
42
43 struct draw_llvm;
44 struct llvm_vertex_shader;
45 struct llvm_geometry_shader;
46
47 struct draw_jit_texture
48 {
49 uint32_t width;
50 uint32_t height;
51 uint32_t depth;
52 uint32_t first_level;
53 uint32_t last_level;
54 const void *base;
55 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
56 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
57 uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
58 };
59
60
61 struct draw_sampler_static_state
62 {
63 /*
64 * These attributes are effectively interleaved for more sane key handling.
65 * However, there might be lots of null space if the amount of samplers and
66 * textures isn't the same.
67 */
68 struct lp_static_sampler_state sampler_state;
69 struct lp_static_texture_state texture_state;
70 };
71
72
73 struct draw_jit_sampler
74 {
75 float min_lod;
76 float max_lod;
77 float lod_bias;
78 float border_color[4];
79 };
80
81
82 enum {
83 DRAW_JIT_TEXTURE_WIDTH = 0,
84 DRAW_JIT_TEXTURE_HEIGHT,
85 DRAW_JIT_TEXTURE_DEPTH,
86 DRAW_JIT_TEXTURE_FIRST_LEVEL,
87 DRAW_JIT_TEXTURE_LAST_LEVEL,
88 DRAW_JIT_TEXTURE_BASE,
89 DRAW_JIT_TEXTURE_ROW_STRIDE,
90 DRAW_JIT_TEXTURE_IMG_STRIDE,
91 DRAW_JIT_TEXTURE_MIP_OFFSETS,
92 DRAW_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
93 };
94
95
96 enum {
97 DRAW_JIT_SAMPLER_MIN_LOD,
98 DRAW_JIT_SAMPLER_MAX_LOD,
99 DRAW_JIT_SAMPLER_LOD_BIAS,
100 DRAW_JIT_SAMPLER_BORDER_COLOR,
101 DRAW_JIT_SAMPLER_NUM_FIELDS /* number of fields above */
102 };
103
104
105 enum {
106 DRAW_JIT_VERTEX_VERTEX_ID = 0,
107 DRAW_JIT_VERTEX_CLIP_POS,
108 DRAW_JIT_VERTEX_DATA
109 };
110
111 /**
112 * This structure is passed directly to the generated vertex shader.
113 *
114 * It contains the derived state.
115 *
116 * Changes here must be reflected in the draw_jit_context_* macros.
117 * Changes to the ordering should be avoided.
118 *
119 * Only use types with a clear size and padding here, in particular prefer the
120 * stdint.h types to the basic integer types.
121 */
122 struct draw_jit_context
123 {
124 const float *vs_constants[LP_MAX_TGSI_CONST_BUFFERS];
125 int num_vs_constants[LP_MAX_TGSI_CONST_BUFFERS];
126 float (*planes) [DRAW_TOTAL_CLIP_PLANES][4];
127 struct pipe_viewport_state *viewports;
128
129 struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
130 struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
131 };
132
133 enum {
134 DRAW_JIT_CTX_CONSTANTS = 0,
135 DRAW_JIT_CTX_NUM_CONSTANTS = 1,
136 DRAW_JIT_CTX_PLANES = 2,
137 DRAW_JIT_CTX_VIEWPORT = 3,
138 DRAW_JIT_CTX_TEXTURES = 4,
139 DRAW_JIT_CTX_SAMPLERS = 5,
140 DRAW_JIT_CTX_NUM_FIELDS
141 };
142
143 #define draw_jit_context_vs_constants(_gallivm, _ptr) \
144 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_CONSTANTS, "vs_constants")
145
146 #define draw_jit_context_num_vs_constants(_gallivm, _ptr) \
147 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_NUM_CONSTANTS, "num_vs_constants")
148
149 #define draw_jit_context_planes(_gallivm, _ptr) \
150 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_CTX_PLANES, "planes")
151
152 #define draw_jit_context_viewports(_gallivm, _ptr) \
153 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_CTX_VIEWPORT, "viewports")
154
155 #define draw_jit_context_textures(_gallivm, _ptr) \
156 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
157
158 #define draw_jit_context_samplers(_gallivm, _ptr) \
159 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_SAMPLERS, "samplers")
160
161 #define draw_jit_header_id(_gallivm, _ptr) \
162 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_VERTEX_ID, "id")
163
164 #define draw_jit_header_clip_pos(_gallivm, _ptr) \
165 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_CLIP_POS, "clip_pos")
166
167 #define draw_jit_header_data(_gallivm, _ptr) \
168 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_DATA, "data")
169
170
171 #define draw_jit_vbuffer_stride(_gallivm, _ptr) \
172 lp_build_struct_get(_gallivm, _ptr, 0, "stride")
173
174 #define draw_jit_vbuffer_offset(_gallivm, _ptr) \
175 lp_build_struct_get(_gallivm, _ptr, 1, "buffer_offset")
176
177 enum {
178 DRAW_JIT_DVBUFFER_MAP = 0,
179 DRAW_JIT_DVBUFFER_SIZE,
180 DRAW_JIT_DVBUFFER_NUM_FIELDS /* number of fields above */
181 };
182
183 #define draw_jit_dvbuffer_map(_gallivm, _ptr) \
184 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_DVBUFFER_MAP, "map")
185
186 #define draw_jit_dvbuffer_size(_gallivm, _ptr) \
187 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_DVBUFFER_SIZE, "size")
188
189
190 /**
191 * This structure is passed directly to the generated geometry shader.
192 *
193 * It contains the derived state.
194 *
195 * Changes here must be reflected in the draw_gs_jit_context_* macros.
196 * Changes to the ordering should be avoided.
197 *
198 * Only use types with a clear size and padding here, in particular prefer the
199 * stdint.h types to the basic integer types.
200 */
201 struct draw_gs_jit_context
202 {
203 const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
204 int num_constants[LP_MAX_TGSI_CONST_BUFFERS];
205 float (*planes) [DRAW_TOTAL_CLIP_PLANES][4];
206 struct pipe_viewport_state *viewports;
207
208 /* There two need to be exactly at DRAW_JIT_CTX_TEXTURES and
209 * DRAW_JIT_CTX_SAMPLERS positions in the struct */
210 struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
211 struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
212
213 int **prim_lengths;
214 int *emitted_vertices;
215 int *emitted_prims;
216 };
217
218 enum {
219 DRAW_GS_JIT_CTX_CONSTANTS = 0,
220 DRAW_GS_JIT_CTX_NUM_CONSTANTS = 1,
221 DRAW_GS_JIT_CTX_PLANES = 2,
222 DRAW_GS_JIT_CTX_VIEWPORT = 3,
223 /* Textures and samples are reserved for DRAW_JIT_CTX_TEXTURES
224 * and DRAW_JIT_CTX_SAMPLERS, because they both need
225 * to be at exactly the same locations as they are in the
226 * VS ctx structure for sampling to work. */
227 DRAW_GS_JIT_CTX_TEXTURES = DRAW_JIT_CTX_TEXTURES,
228 DRAW_GS_JIT_CTX_SAMPLERS = DRAW_JIT_CTX_SAMPLERS,
229 DRAW_GS_JIT_CTX_PRIM_LENGTHS = 6,
230 DRAW_GS_JIT_CTX_EMITTED_VERTICES = 7,
231 DRAW_GS_JIT_CTX_EMITTED_PRIMS = 8,
232 DRAW_GS_JIT_CTX_NUM_FIELDS = 9
233 };
234
235 #define draw_gs_jit_context_constants(_gallivm, _ptr) \
236 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_CONSTANTS, "constants")
237
238 #define draw_gs_jit_context_num_constants(_gallivm, _ptr) \
239 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_NUM_CONSTANTS, "num_constants")
240
241 #define draw_gs_jit_context_planes(_gallivm, _ptr) \
242 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_PLANES, "planes")
243
244 #define draw_gs_jit_context_viewports(_gallivm, _ptr) \
245 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_VIEWPORT, "viewports")
246
247 #define draw_gs_jit_context_textures(_gallivm, _ptr) \
248 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_TEXTURES, "textures")
249
250 #define draw_gs_jit_context_samplers(_gallivm, _ptr) \
251 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_SAMPLERS, "samplers")
252
253 #define draw_gs_jit_prim_lengths(_gallivm, _ptr) \
254 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_PRIM_LENGTHS, "prim_lengths")
255
256 #define draw_gs_jit_emitted_vertices(_gallivm, _ptr) \
257 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_EMITTED_VERTICES, "emitted_vertices")
258
259 #define draw_gs_jit_emitted_prims(_gallivm, _ptr) \
260 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_EMITTED_PRIMS, "emitted_prims")
261
262
263
264 typedef int
265 (*draw_jit_vert_func)(struct draw_jit_context *context,
266 struct vertex_header *io,
267 const struct draw_vertex_buffer vbuffers[PIPE_MAX_ATTRIBS],
268 unsigned start,
269 unsigned count,
270 unsigned stride,
271 struct pipe_vertex_buffer *vertex_buffers,
272 unsigned instance_id,
273 unsigned vertex_id_offset,
274 unsigned start_instance);
275
276
277 typedef int
278 (*draw_jit_vert_func_elts)(struct draw_jit_context *context,
279 struct vertex_header *io,
280 const struct draw_vertex_buffer vbuffers[PIPE_MAX_ATTRIBS],
281 const unsigned *fetch_elts,
282 unsigned fetch_max_elt,
283 unsigned fetch_count,
284 unsigned stride,
285 struct pipe_vertex_buffer *vertex_buffers,
286 unsigned instance_id,
287 unsigned vertex_id_offset,
288 unsigned start_instance);
289
290
291 typedef int
292 (*draw_gs_jit_func)(struct draw_gs_jit_context *context,
293 float inputs[6][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS][TGSI_NUM_CHANNELS],
294 struct vertex_header *output,
295 unsigned num_prims,
296 unsigned instance_id,
297 int *prim_ids,
298 unsigned invocation_id);
299
300 struct draw_llvm_variant_key
301 {
302 unsigned nr_vertex_elements:8;
303 unsigned nr_samplers:8;
304 unsigned nr_sampler_views:8;
305 unsigned clamp_vertex_color:1;
306 unsigned clip_xy:1;
307 unsigned clip_z:1;
308 unsigned clip_user:1;
309 unsigned clip_halfz:1;
310 unsigned bypass_viewport:1;
311 unsigned need_edgeflags:1;
312 unsigned has_gs:1;
313 unsigned num_outputs:8;
314 /*
315 * it is important there are no holes in this struct
316 * (and all padding gets zeroed).
317 */
318 unsigned ucp_enable:PIPE_MAX_CLIP_PLANES;
319 unsigned pad1:24-PIPE_MAX_CLIP_PLANES;
320
321 /* Variable number of vertex elements:
322 */
323 struct pipe_vertex_element vertex_element[1];
324
325 /* Followed by variable number of samplers:
326 */
327 /* struct draw_sampler_static_state sampler; */
328 };
329
330 struct draw_gs_llvm_variant_key
331 {
332 unsigned nr_samplers:8;
333 unsigned nr_sampler_views:8;
334 unsigned num_outputs:8;
335
336 struct draw_sampler_static_state samplers[1];
337 };
338
339 #define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \
340 (sizeof(struct draw_llvm_variant_key) + \
341 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state) + \
342 (PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element))
343
344 #define DRAW_GS_LLVM_MAX_VARIANT_KEY_SIZE \
345 (sizeof(struct draw_gs_llvm_variant_key) + \
346 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state))
347
348
349 static inline size_t
350 draw_llvm_variant_key_size(unsigned nr_vertex_elements,
351 unsigned nr_samplers)
352 {
353 return (sizeof(struct draw_llvm_variant_key) +
354 nr_samplers * sizeof(struct draw_sampler_static_state) +
355 (nr_vertex_elements - 1) * sizeof(struct pipe_vertex_element));
356 }
357
358
359 static inline size_t
360 draw_gs_llvm_variant_key_size(unsigned nr_samplers)
361 {
362 return (sizeof(struct draw_gs_llvm_variant_key) +
363 (nr_samplers - 1) * sizeof(struct draw_sampler_static_state));
364 }
365
366
367 static inline struct draw_sampler_static_state *
368 draw_llvm_variant_key_samplers(struct draw_llvm_variant_key *key)
369 {
370 return (struct draw_sampler_static_state *)
371 &key->vertex_element[key->nr_vertex_elements];
372 }
373
374
375 struct draw_llvm_variant_list_item
376 {
377 struct draw_llvm_variant *base;
378 struct draw_llvm_variant_list_item *next, *prev;
379 };
380
381 struct draw_gs_llvm_variant_list_item
382 {
383 struct draw_gs_llvm_variant *base;
384 struct draw_gs_llvm_variant_list_item *next, *prev;
385 };
386
387
388 struct draw_llvm_variant
389 {
390 struct gallivm_state *gallivm;
391
392 /* LLVM JIT builder types */
393 LLVMTypeRef context_ptr_type;
394 LLVMTypeRef buffer_ptr_type;
395 LLVMTypeRef vb_ptr_type;
396 LLVMTypeRef vertex_header_ptr_type;
397
398 LLVMValueRef function;
399 LLVMValueRef function_elts;
400 draw_jit_vert_func jit_func;
401 draw_jit_vert_func_elts jit_func_elts;
402
403 struct llvm_vertex_shader *shader;
404
405 struct draw_llvm *llvm;
406 struct draw_llvm_variant_list_item list_item_global;
407 struct draw_llvm_variant_list_item list_item_local;
408
409 /* key is variable-sized, must be last */
410 struct draw_llvm_variant_key key;
411 };
412
413
414 struct draw_gs_llvm_variant
415 {
416 struct gallivm_state *gallivm;
417
418 /* LLVM JIT builder types */
419 LLVMTypeRef context_ptr_type;
420 LLVMTypeRef vertex_header_ptr_type;
421 LLVMTypeRef input_array_type;
422
423 LLVMValueRef context_ptr;
424 LLVMValueRef io_ptr;
425 LLVMValueRef num_prims;
426 LLVMValueRef function;
427 draw_gs_jit_func jit_func;
428
429 struct llvm_geometry_shader *shader;
430
431 struct draw_llvm *llvm;
432 struct draw_gs_llvm_variant_list_item list_item_global;
433 struct draw_gs_llvm_variant_list_item list_item_local;
434
435 /* key is variable-sized, must be last */
436 struct draw_gs_llvm_variant_key key;
437 };
438
439 struct llvm_vertex_shader {
440 struct draw_vertex_shader base;
441
442 unsigned variant_key_size;
443 struct draw_llvm_variant_list_item variants;
444 unsigned variants_created;
445 unsigned variants_cached;
446 };
447
448 struct llvm_geometry_shader {
449 struct draw_geometry_shader base;
450
451 unsigned variant_key_size;
452 struct draw_gs_llvm_variant_list_item variants;
453 unsigned variants_created;
454 unsigned variants_cached;
455 };
456
457
458 struct draw_llvm {
459 struct draw_context *draw;
460
461 LLVMContextRef context;
462 boolean context_owned;
463
464 struct draw_jit_context jit_context;
465 struct draw_gs_jit_context gs_jit_context;
466
467 struct draw_llvm_variant_list_item vs_variants_list;
468 int nr_variants;
469
470 struct draw_gs_llvm_variant_list_item gs_variants_list;
471 int nr_gs_variants;
472 };
473
474
475 static inline struct llvm_vertex_shader *
476 llvm_vertex_shader(struct draw_vertex_shader *vs)
477 {
478 return (struct llvm_vertex_shader *)vs;
479 }
480
481 static inline struct llvm_geometry_shader *
482 llvm_geometry_shader(struct draw_geometry_shader *gs)
483 {
484 return (struct llvm_geometry_shader *)gs;
485 }
486
487
488
489
490 struct draw_llvm *
491 draw_llvm_create(struct draw_context *draw, LLVMContextRef llvm_context);
492
493 void
494 draw_llvm_destroy(struct draw_llvm *llvm);
495
496 struct draw_llvm_variant *
497 draw_llvm_create_variant(struct draw_llvm *llvm,
498 unsigned num_vertex_header_attribs,
499 const struct draw_llvm_variant_key *key);
500
501 void
502 draw_llvm_destroy_variant(struct draw_llvm_variant *variant);
503
504 struct draw_llvm_variant_key *
505 draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
506
507 void
508 draw_llvm_dump_variant_key(struct draw_llvm_variant_key *key);
509
510
511 struct draw_gs_llvm_variant *
512 draw_gs_llvm_create_variant(struct draw_llvm *llvm,
513 unsigned num_vertex_header_attribs,
514 const struct draw_gs_llvm_variant_key *key);
515
516 void
517 draw_gs_llvm_destroy_variant(struct draw_gs_llvm_variant *variant);
518
519 struct draw_gs_llvm_variant_key *
520 draw_gs_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
521
522 void
523 draw_gs_llvm_dump_variant_key(struct draw_gs_llvm_variant_key *key);
524
525 struct lp_build_sampler_soa *
526 draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state);
527
528 void
529 draw_llvm_set_sampler_state(struct draw_context *draw, unsigned shader_stage);
530
531 void
532 draw_llvm_set_mapped_texture(struct draw_context *draw,
533 unsigned shader_stage,
534 unsigned sview_idx,
535 uint32_t width, uint32_t height, uint32_t depth,
536 uint32_t first_level, uint32_t last_level,
537 const void *base_ptr,
538 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
539 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
540 uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]);
541
542 #endif