draw: some changes to allow for runtime changes to userclip planes
[mesa.git] / src / gallium / auxiliary / draw / draw_llvm.h
1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
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27
28 #ifndef DRAW_LLVM_H
29 #define DRAW_LLVM_H
30
31 #include "draw/draw_private.h"
32
33 #include "draw/draw_vs.h"
34 #include "gallivm/lp_bld_sample.h"
35
36 #include "pipe/p_context.h"
37 #include "util/u_simple_list.h"
38
39 #include <llvm-c/Core.h>
40 #include <llvm-c/Analysis.h>
41 #include <llvm-c/Target.h>
42 #include <llvm-c/ExecutionEngine.h>
43
44 #define DRAW_MAX_TEXTURE_LEVELS 13 /* 4K x 4K for now */
45
46 struct draw_llvm;
47 struct llvm_vertex_shader;
48
49 struct draw_jit_texture
50 {
51 uint32_t width;
52 uint32_t height;
53 uint32_t depth;
54 uint32_t last_level;
55 uint32_t row_stride[DRAW_MAX_TEXTURE_LEVELS];
56 uint32_t img_stride[DRAW_MAX_TEXTURE_LEVELS];
57 const void *data[DRAW_MAX_TEXTURE_LEVELS];
58 float min_lod;
59 float max_lod;
60 float lod_bias;
61 float border_color[4];
62 };
63
64 enum {
65 DRAW_JIT_TEXTURE_WIDTH = 0,
66 DRAW_JIT_TEXTURE_HEIGHT,
67 DRAW_JIT_TEXTURE_DEPTH,
68 DRAW_JIT_TEXTURE_LAST_LEVEL,
69 DRAW_JIT_TEXTURE_ROW_STRIDE,
70 DRAW_JIT_TEXTURE_IMG_STRIDE,
71 DRAW_JIT_TEXTURE_DATA,
72 DRAW_JIT_TEXTURE_MIN_LOD,
73 DRAW_JIT_TEXTURE_MAX_LOD,
74 DRAW_JIT_TEXTURE_LOD_BIAS,
75 DRAW_JIT_TEXTURE_BORDER_COLOR,
76 DRAW_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
77 };
78
79 enum {
80 DRAW_JIT_VERTEX_VERTEX_ID = 0,
81 DRAW_JIT_VERTEX_CLIP,
82 DRAW_JIT_VERTEX_DATA
83 };
84
85 /**
86 * This structure is passed directly to the generated vertex shader.
87 *
88 * It contains the derived state.
89 *
90 * Changes here must be reflected in the draw_jit_context_* macros.
91 * Changes to the ordering should be avoided.
92 *
93 * Only use types with a clear size and padding here, in particular prefer the
94 * stdint.h types to the basic integer types.
95 */
96 struct draw_jit_context
97 {
98 const float *vs_constants;
99 const float *gs_constants;
100 float (*planes) [12][4];
101
102 struct draw_jit_texture textures[PIPE_MAX_VERTEX_SAMPLERS];
103 };
104
105
106 #define draw_jit_context_vs_constants(_builder, _ptr) \
107 lp_build_struct_get(_builder, _ptr, 0, "vs_constants")
108
109 #define draw_jit_context_gs_constants(_builder, _ptr) \
110 lp_build_struct_get(_builder, _ptr, 1, "gs_constants")
111
112 #define draw_jit_context_planes(_builder, _ptr) \
113 lp_build_struct_get(_builder, _ptr, 2, "planes")
114
115 #define DRAW_JIT_CTX_TEXTURES 3
116
117 #define draw_jit_context_textures(_builder, _ptr) \
118 lp_build_struct_get_ptr(_builder, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
119
120 #define draw_jit_header_id(_builder, _ptr) \
121 lp_build_struct_get_ptr(_builder, _ptr, 0, "id")
122
123 #define draw_jit_header_clip(_builder, _ptr) \
124 lp_build_struct_get_ptr(_builder, _ptr, 1, "clip")
125
126 #define draw_jit_header_data(_builder, _ptr) \
127 lp_build_struct_get_ptr(_builder, _ptr, 2, "data")
128
129
130 #define draw_jit_vbuffer_stride(_builder, _ptr) \
131 lp_build_struct_get(_builder, _ptr, 0, "stride")
132
133 #define draw_jit_vbuffer_max_index(_builder, _ptr) \
134 lp_build_struct_get(_builder, _ptr, 1, "max_index")
135
136 #define draw_jit_vbuffer_offset(_builder, _ptr) \
137 lp_build_struct_get(_builder, _ptr, 2, "buffer_offset")
138
139
140 typedef int
141 (*draw_jit_vert_func)(struct draw_jit_context *context,
142 struct vertex_header *io,
143 const char *vbuffers[PIPE_MAX_ATTRIBS],
144 unsigned start,
145 unsigned count,
146 unsigned stride,
147 struct pipe_vertex_buffer *vertex_buffers,
148 unsigned instance_id);
149
150
151 typedef int
152 (*draw_jit_vert_func_elts)(struct draw_jit_context *context,
153 struct vertex_header *io,
154 const char *vbuffers[PIPE_MAX_ATTRIBS],
155 const unsigned *fetch_elts,
156 unsigned fetch_count,
157 unsigned stride,
158 struct pipe_vertex_buffer *vertex_buffers,
159 unsigned instance_id);
160
161 struct draw_llvm_variant_key
162 {
163 unsigned nr_vertex_elements:16;
164 unsigned nr_samplers:12;
165 unsigned clip_xy:1;
166 unsigned clip_z:1;
167 unsigned clip_user:1;
168 unsigned bypass_viewport:1;
169 unsigned enable_d3dclipping:1;
170 unsigned need_edgeflags:1;
171 unsigned nr_planes;
172
173 /* Variable number of vertex elements:
174 */
175 struct pipe_vertex_element vertex_element[1];
176
177 /* Followed by variable number of samplers:
178 */
179 /* struct lp_sampler_static_state sampler; */
180 };
181
182 #define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \
183 (sizeof(struct draw_llvm_variant_key) + \
184 PIPE_MAX_VERTEX_SAMPLERS * sizeof(struct lp_sampler_static_state) + \
185 (PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element))
186
187
188 static INLINE size_t
189 draw_llvm_variant_key_size(unsigned nr_vertex_elements,
190 unsigned nr_samplers)
191 {
192 return (sizeof(struct draw_llvm_variant_key) +
193 nr_samplers * sizeof(struct lp_sampler_static_state) +
194 (nr_vertex_elements - 1) * sizeof(struct pipe_vertex_element));
195 }
196
197
198 static INLINE struct lp_sampler_static_state *
199 draw_llvm_variant_key_samplers(struct draw_llvm_variant_key *key)
200 {
201 return (struct lp_sampler_static_state *)
202 &key->vertex_element[key->nr_vertex_elements];
203 }
204
205
206
207 struct draw_llvm_variant_list_item
208 {
209 struct draw_llvm_variant *base;
210 struct draw_llvm_variant_list_item *next, *prev;
211 };
212
213 struct draw_llvm_variant
214 {
215 LLVMValueRef function;
216 LLVMValueRef function_elts;
217 draw_jit_vert_func jit_func;
218 draw_jit_vert_func_elts jit_func_elts;
219
220 struct llvm_vertex_shader *shader;
221
222 struct draw_llvm *llvm;
223 struct draw_llvm_variant_list_item list_item_global;
224 struct draw_llvm_variant_list_item list_item_local;
225
226 /* key is variable-sized, must be last */
227 struct draw_llvm_variant_key key;
228 /* key is variable-sized, must be last */
229 };
230
231 struct llvm_vertex_shader {
232 struct draw_vertex_shader base;
233
234 unsigned variant_key_size;
235 struct draw_llvm_variant_list_item variants;
236 unsigned variants_created;
237 unsigned variants_cached;
238 };
239
240 struct draw_llvm {
241 struct draw_context *draw;
242
243 struct draw_jit_context jit_context;
244
245 struct draw_llvm_variant_list_item vs_variants_list;
246 int nr_variants;
247
248 LLVMModuleRef module;
249 LLVMExecutionEngineRef engine;
250 LLVMModuleProviderRef provider;
251 LLVMTargetDataRef target;
252 LLVMPassManagerRef pass;
253
254 LLVMTypeRef context_ptr_type;
255 LLVMTypeRef vertex_header_ptr_type;
256 LLVMTypeRef buffer_ptr_type;
257 LLVMTypeRef vb_ptr_type;
258 };
259
260 static INLINE struct llvm_vertex_shader *
261 llvm_vertex_shader(struct draw_vertex_shader *vs)
262 {
263 return (struct llvm_vertex_shader *)vs;
264 }
265
266
267 struct draw_llvm *
268 draw_llvm_create(struct draw_context *draw);
269
270 void
271 draw_llvm_destroy(struct draw_llvm *llvm);
272
273 struct draw_llvm_variant *
274 draw_llvm_create_variant(struct draw_llvm *llvm,
275 unsigned num_vertex_header_attribs,
276 const struct draw_llvm_variant_key *key);
277
278 void
279 draw_llvm_destroy_variant(struct draw_llvm_variant *variant);
280
281 struct draw_llvm_variant_key *
282 draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
283
284 LLVMValueRef
285 draw_llvm_translate_from(LLVMBuilderRef builder,
286 LLVMValueRef vbuffer,
287 enum pipe_format from_format);
288
289 struct lp_build_sampler_soa *
290 draw_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
291 LLVMValueRef context_ptr);
292
293 void
294 draw_llvm_set_mapped_texture(struct draw_context *draw,
295 unsigned sampler_idx,
296 uint32_t width, uint32_t height, uint32_t depth,
297 uint32_t last_level,
298 uint32_t row_stride[DRAW_MAX_TEXTURE_LEVELS],
299 uint32_t img_stride[DRAW_MAX_TEXTURE_LEVELS],
300 const void *data[DRAW_MAX_TEXTURE_LEVELS]);
301
302 #endif