draw: try to prevent overflows on index buffers
[mesa.git] / src / gallium / auxiliary / draw / draw_llvm.h
1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
5 *
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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27
28 #ifndef DRAW_LLVM_H
29 #define DRAW_LLVM_H
30
31 #include "draw/draw_private.h"
32
33 #include "draw/draw_vs.h"
34 #include "draw/draw_gs.h"
35
36 #include "gallivm/lp_bld_sample.h"
37 #include "gallivm/lp_bld_limits.h"
38
39 #include "pipe/p_context.h"
40 #include "util/u_simple_list.h"
41
42
43 struct draw_llvm;
44 struct llvm_vertex_shader;
45 struct llvm_geometry_shader;
46
47 struct draw_jit_texture
48 {
49 uint32_t width;
50 uint32_t height;
51 uint32_t depth;
52 uint32_t first_level;
53 uint32_t last_level;
54 const void *base;
55 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
56 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
57 uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
58 };
59
60
61 struct draw_sampler_static_state
62 {
63 /*
64 * These attributes are effectively interleaved for more sane key handling.
65 * However, there might be lots of null space if the amount of samplers and
66 * textures isn't the same.
67 */
68 struct lp_static_sampler_state sampler_state;
69 struct lp_static_texture_state texture_state;
70 };
71
72
73 struct draw_jit_sampler
74 {
75 float min_lod;
76 float max_lod;
77 float lod_bias;
78 float border_color[4];
79 };
80
81
82 enum {
83 DRAW_JIT_TEXTURE_WIDTH = 0,
84 DRAW_JIT_TEXTURE_HEIGHT,
85 DRAW_JIT_TEXTURE_DEPTH,
86 DRAW_JIT_TEXTURE_FIRST_LEVEL,
87 DRAW_JIT_TEXTURE_LAST_LEVEL,
88 DRAW_JIT_TEXTURE_BASE,
89 DRAW_JIT_TEXTURE_ROW_STRIDE,
90 DRAW_JIT_TEXTURE_IMG_STRIDE,
91 DRAW_JIT_TEXTURE_MIP_OFFSETS,
92 DRAW_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
93 };
94
95
96 enum {
97 DRAW_JIT_SAMPLER_MIN_LOD,
98 DRAW_JIT_SAMPLER_MAX_LOD,
99 DRAW_JIT_SAMPLER_LOD_BIAS,
100 DRAW_JIT_SAMPLER_BORDER_COLOR,
101 DRAW_JIT_SAMPLER_NUM_FIELDS /* number of fields above */
102 };
103
104
105 enum {
106 DRAW_JIT_VERTEX_VERTEX_ID = 0,
107 DRAW_JIT_VERTEX_CLIP,
108 DRAW_JIT_VERTEX_PRE_CLIP_POS,
109 DRAW_JIT_VERTEX_DATA
110 };
111
112 /**
113 * This structure is passed directly to the generated vertex shader.
114 *
115 * It contains the derived state.
116 *
117 * Changes here must be reflected in the draw_jit_context_* macros.
118 * Changes to the ordering should be avoided.
119 *
120 * Only use types with a clear size and padding here, in particular prefer the
121 * stdint.h types to the basic integer types.
122 */
123 struct draw_jit_context
124 {
125 const float *vs_constants[LP_MAX_TGSI_CONST_BUFFERS];
126 float (*planes) [DRAW_TOTAL_CLIP_PLANES][4];
127 float *viewport;
128
129 struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
130 struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
131 };
132
133 enum {
134 DRAW_JIT_CTX_CONSTANTS = 0,
135 DRAW_JIT_CTX_PLANES = 1,
136 DRAW_JIT_CTX_VIEWPORT = 2,
137 DRAW_JIT_CTX_TEXTURES = 3,
138 DRAW_JIT_CTX_SAMPLERS = 4,
139 DRAW_JIT_CTX_NUM_FIELDS
140 };
141
142 #define draw_jit_context_vs_constants(_gallivm, _ptr) \
143 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_CONSTANTS, "vs_constants")
144
145 #define draw_jit_context_planes(_gallivm, _ptr) \
146 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_CTX_PLANES, "planes")
147
148 #define draw_jit_context_viewport(_gallivm, _ptr) \
149 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_CTX_VIEWPORT, "viewport")
150
151 #define draw_jit_context_textures(_gallivm, _ptr) \
152 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
153
154 #define draw_jit_context_samplers(_gallivm, _ptr) \
155 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_SAMPLERS, "samplers")
156
157 #define draw_jit_header_id(_gallivm, _ptr) \
158 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_VERTEX_ID, "id")
159
160 #define draw_jit_header_clip(_gallivm, _ptr) \
161 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_CLIP, "clip")
162
163 #define draw_jit_header_pre_clip_pos(_gallivm, _ptr) \
164 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_PRE_CLIP_POS, "pre_clip_pos")
165
166 #define draw_jit_header_data(_gallivm, _ptr) \
167 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_VERTEX_DATA, "data")
168
169
170 #define draw_jit_vbuffer_stride(_gallivm, _ptr) \
171 lp_build_struct_get(_gallivm, _ptr, 0, "stride")
172
173 #define draw_jit_vbuffer_offset(_gallivm, _ptr) \
174 lp_build_struct_get(_gallivm, _ptr, 1, "buffer_offset")
175
176 enum {
177 DRAW_JIT_DVBUFFER_MAP = 0,
178 DRAW_JIT_DVBUFFER_SIZE,
179 DRAW_JIT_DVBUFFER_NUM_FIELDS /* number of fields above */
180 };
181
182 #define draw_jit_dvbuffer_map(_gallivm, _ptr) \
183 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_DVBUFFER_MAP, "map")
184
185 #define draw_jit_dvbuffer_size(_gallivm, _ptr) \
186 lp_build_struct_get(_gallivm, _ptr, DRAW_JIT_DVBUFFER_SIZE, "size")
187
188
189 /**
190 * This structure is passed directly to the generated geometry shader.
191 *
192 * It contains the derived state.
193 *
194 * Changes here must be reflected in the draw_gs_jit_context_* macros.
195 * Changes to the ordering should be avoided.
196 *
197 * Only use types with a clear size and padding here, in particular prefer the
198 * stdint.h types to the basic integer types.
199 */
200 struct draw_gs_jit_context
201 {
202 const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
203 float (*planes) [DRAW_TOTAL_CLIP_PLANES][4];
204 float *viewport;
205
206 /* There two need to be exactly at DRAW_JIT_CTX_TEXTURES and
207 * DRAW_JIT_CTX_SAMPLERS positions in the struct */
208 struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
209 struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
210
211 int **prim_lengths;
212 int *emitted_vertices;
213 int *emitted_prims;
214 };
215
216 enum {
217 DRAW_GS_JIT_CTX_CONSTANTS = 0,
218 DRAW_GS_JIT_CTX_PLANES = 1,
219 DRAW_GS_JIT_CTX_VIEWPORT = 2,
220 /* Textures and samples are reserved for DRAW_JIT_CTX_TEXTURES
221 * and DRAW_JIT_CTX_SAMPLERS, because they both need
222 * to be at exactly the same locations as they are in the
223 * VS ctx structure for sampling to work. */
224 DRAW_GS_JIT_CTX_TEXTURES = DRAW_JIT_CTX_TEXTURES,
225 DRAW_GS_JIT_CTX_SAMPLERS = DRAW_JIT_CTX_SAMPLERS,
226 DRAW_GS_JIT_CTX_PRIM_LENGTHS = 5,
227 DRAW_GS_JIT_CTX_EMITTED_VERTICES = 6,
228 DRAW_GS_JIT_CTX_EMITTED_PRIMS = 7,
229 DRAW_GS_JIT_CTX_NUM_FIELDS = 8
230 };
231
232 #define draw_gs_jit_context_constants(_gallivm, _ptr) \
233 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_CONSTANTS, "constants")
234
235 #define draw_gs_jit_context_planes(_gallivm, _ptr) \
236 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_PLANES, "planes")
237
238 #define draw_gs_jit_context_viewport(_gallivm, _ptr) \
239 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_VIEWPORT, "viewport")
240
241 #define draw_gs_jit_context_textures(_gallivm, _ptr) \
242 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_TEXTURES, "textures")
243
244 #define draw_gs_jit_context_samplers(_gallivm, _ptr) \
245 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_GS_JIT_CTX_SAMPLERS, "samplers")
246
247 #define draw_gs_jit_prim_lengths(_gallivm, _ptr) \
248 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_PRIM_LENGTHS, "prim_lengths")
249
250 #define draw_gs_jit_emitted_vertices(_gallivm, _ptr) \
251 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_EMITTED_VERTICES, "emitted_vertices")
252
253 #define draw_gs_jit_emitted_prims(_gallivm, _ptr) \
254 lp_build_struct_get(_gallivm, _ptr, DRAW_GS_JIT_CTX_EMITTED_PRIMS, "emitted_prims")
255
256
257
258 typedef int
259 (*draw_jit_vert_func)(struct draw_jit_context *context,
260 struct vertex_header *io,
261 const struct draw_vertex_buffer vbuffers[PIPE_MAX_ATTRIBS],
262 unsigned start,
263 unsigned count,
264 unsigned stride,
265 struct pipe_vertex_buffer *vertex_buffers,
266 unsigned instance_id);
267
268
269 typedef int
270 (*draw_jit_vert_func_elts)(struct draw_jit_context *context,
271 struct vertex_header *io,
272 const struct draw_vertex_buffer vbuffers[PIPE_MAX_ATTRIBS],
273 const unsigned *fetch_elts,
274 unsigned fetch_max_elt,
275 unsigned fetch_count,
276 unsigned stride,
277 struct pipe_vertex_buffer *vertex_buffers,
278 unsigned instance_id);
279
280
281 typedef int
282 (*draw_gs_jit_func)(struct draw_gs_jit_context *context,
283 float inputs[6][PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS][TGSI_NUM_CHANNELS],
284 struct vertex_header *output,
285 unsigned num_prims,
286 unsigned instance_id,
287 int *prim_ids);
288
289 struct draw_llvm_variant_key
290 {
291 unsigned nr_vertex_elements:8;
292 unsigned nr_samplers:8;
293 unsigned nr_sampler_views:8;
294 unsigned clamp_vertex_color:1;
295 unsigned clip_xy:1;
296 unsigned clip_z:1;
297 unsigned clip_user:1;
298 unsigned clip_halfz:1;
299 unsigned bypass_viewport:1;
300 unsigned need_edgeflags:1;
301 unsigned has_gs:1;
302 /*
303 * it is important there are no holes in this struct
304 * (and all padding gets zeroed).
305 */
306 unsigned ucp_enable:PIPE_MAX_CLIP_PLANES;
307 unsigned pad1:32-PIPE_MAX_CLIP_PLANES;
308
309 /* Variable number of vertex elements:
310 */
311 struct pipe_vertex_element vertex_element[1];
312
313 /* Followed by variable number of samplers:
314 */
315 /* struct draw_sampler_static_state sampler; */
316 };
317
318 struct draw_gs_llvm_variant_key
319 {
320 unsigned nr_samplers:8;
321 unsigned nr_sampler_views:8;
322
323 struct draw_sampler_static_state samplers[1];
324 };
325
326 #define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \
327 (sizeof(struct draw_llvm_variant_key) + \
328 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state) + \
329 (PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element))
330
331 #define DRAW_GS_LLVM_MAX_VARIANT_KEY_SIZE \
332 (sizeof(struct draw_gs_llvm_variant_key) + \
333 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct draw_sampler_static_state))
334
335
336 static INLINE size_t
337 draw_llvm_variant_key_size(unsigned nr_vertex_elements,
338 unsigned nr_samplers)
339 {
340 return (sizeof(struct draw_llvm_variant_key) +
341 nr_samplers * sizeof(struct draw_sampler_static_state) +
342 (nr_vertex_elements - 1) * sizeof(struct pipe_vertex_element));
343 }
344
345
346 static INLINE size_t
347 draw_gs_llvm_variant_key_size(unsigned nr_samplers)
348 {
349 return (sizeof(struct draw_gs_llvm_variant_key) +
350 (nr_samplers - 1) * sizeof(struct draw_sampler_static_state));
351 }
352
353
354 static INLINE struct draw_sampler_static_state *
355 draw_llvm_variant_key_samplers(struct draw_llvm_variant_key *key)
356 {
357 return (struct draw_sampler_static_state *)
358 &key->vertex_element[key->nr_vertex_elements];
359 }
360
361
362 struct draw_llvm_variant_list_item
363 {
364 struct draw_llvm_variant *base;
365 struct draw_llvm_variant_list_item *next, *prev;
366 };
367
368 struct draw_gs_llvm_variant_list_item
369 {
370 struct draw_gs_llvm_variant *base;
371 struct draw_gs_llvm_variant_list_item *next, *prev;
372 };
373
374
375 struct draw_llvm_variant
376 {
377 struct gallivm_state *gallivm;
378
379 /* LLVM JIT builder types */
380 LLVMTypeRef context_ptr_type;
381 LLVMTypeRef buffer_ptr_type;
382 LLVMTypeRef vb_ptr_type;
383 LLVMTypeRef vertex_header_ptr_type;
384
385 LLVMValueRef function;
386 LLVMValueRef function_elts;
387 draw_jit_vert_func jit_func;
388 draw_jit_vert_func_elts jit_func_elts;
389
390 struct llvm_vertex_shader *shader;
391
392 struct draw_llvm *llvm;
393 struct draw_llvm_variant_list_item list_item_global;
394 struct draw_llvm_variant_list_item list_item_local;
395
396 /* key is variable-sized, must be last */
397 struct draw_llvm_variant_key key;
398 };
399
400
401 struct draw_gs_llvm_variant
402 {
403 struct gallivm_state *gallivm;
404
405 /* LLVM JIT builder types */
406 LLVMTypeRef context_ptr_type;
407 LLVMTypeRef vertex_header_ptr_type;
408 LLVMTypeRef input_array_type;
409
410 LLVMValueRef context_ptr;
411 LLVMValueRef io_ptr;
412 LLVMValueRef num_prims;
413 LLVMValueRef function;
414 draw_gs_jit_func jit_func;
415
416 struct llvm_geometry_shader *shader;
417
418 struct draw_llvm *llvm;
419 struct draw_gs_llvm_variant_list_item list_item_global;
420 struct draw_gs_llvm_variant_list_item list_item_local;
421
422 /* key is variable-sized, must be last */
423 struct draw_gs_llvm_variant_key key;
424 };
425
426 struct llvm_vertex_shader {
427 struct draw_vertex_shader base;
428
429 unsigned variant_key_size;
430 struct draw_llvm_variant_list_item variants;
431 unsigned variants_created;
432 unsigned variants_cached;
433 };
434
435 struct llvm_geometry_shader {
436 struct draw_geometry_shader base;
437
438 unsigned variant_key_size;
439 struct draw_gs_llvm_variant_list_item variants;
440 unsigned variants_created;
441 unsigned variants_cached;
442 };
443
444
445 struct draw_llvm {
446 struct draw_context *draw;
447
448 struct draw_jit_context jit_context;
449 struct draw_gs_jit_context gs_jit_context;
450
451 struct draw_llvm_variant_list_item vs_variants_list;
452 int nr_variants;
453
454 struct draw_gs_llvm_variant_list_item gs_variants_list;
455 int nr_gs_variants;
456 };
457
458
459 static INLINE struct llvm_vertex_shader *
460 llvm_vertex_shader(struct draw_vertex_shader *vs)
461 {
462 return (struct llvm_vertex_shader *)vs;
463 }
464
465 static INLINE struct llvm_geometry_shader *
466 llvm_geometry_shader(struct draw_geometry_shader *gs)
467 {
468 return (struct llvm_geometry_shader *)gs;
469 }
470
471
472
473
474 struct draw_llvm *
475 draw_llvm_create(struct draw_context *draw);
476
477 void
478 draw_llvm_destroy(struct draw_llvm *llvm);
479
480 struct draw_llvm_variant *
481 draw_llvm_create_variant(struct draw_llvm *llvm,
482 unsigned num_vertex_header_attribs,
483 const struct draw_llvm_variant_key *key);
484
485 void
486 draw_llvm_destroy_variant(struct draw_llvm_variant *variant);
487
488 struct draw_llvm_variant_key *
489 draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
490
491 void
492 draw_llvm_dump_variant_key(struct draw_llvm_variant_key *key);
493
494
495 struct draw_gs_llvm_variant *
496 draw_gs_llvm_create_variant(struct draw_llvm *llvm,
497 unsigned num_vertex_header_attribs,
498 const struct draw_gs_llvm_variant_key *key);
499
500 void
501 draw_gs_llvm_destroy_variant(struct draw_gs_llvm_variant *variant);
502
503 struct draw_gs_llvm_variant_key *
504 draw_gs_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
505
506 void
507 draw_gs_llvm_dump_variant_key(struct draw_gs_llvm_variant_key *key);
508
509 struct lp_build_sampler_soa *
510 draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state,
511 LLVMValueRef context_ptr);
512
513 void
514 draw_llvm_set_sampler_state(struct draw_context *draw, unsigned shader_stage);
515
516 void
517 draw_llvm_set_mapped_texture(struct draw_context *draw,
518 unsigned shader_stage,
519 unsigned sview_idx,
520 uint32_t width, uint32_t height, uint32_t depth,
521 uint32_t first_level, uint32_t last_level,
522 const void *base_ptr,
523 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
524 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
525 uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]);
526
527 #endif