draw: handle edgeflags and reset-line-stipple again
[mesa.git] / src / gallium / auxiliary / draw / draw_pipe.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33 #include "pipe/p_util.h"
34 #include "draw/draw_private.h"
35 #include "draw/draw_pipe.h"
36
37
38
39 boolean draw_pipeline_init( struct draw_context *draw )
40 {
41 /* create pipeline stages */
42 draw->pipeline.wide_line = draw_wide_line_stage( draw );
43 draw->pipeline.wide_point = draw_wide_point_stage( draw );
44 draw->pipeline.stipple = draw_stipple_stage( draw );
45 draw->pipeline.unfilled = draw_unfilled_stage( draw );
46 draw->pipeline.twoside = draw_twoside_stage( draw );
47 draw->pipeline.offset = draw_offset_stage( draw );
48 draw->pipeline.clip = draw_clip_stage( draw );
49 draw->pipeline.flatshade = draw_flatshade_stage( draw );
50 draw->pipeline.cull = draw_cull_stage( draw );
51 draw->pipeline.validate = draw_validate_stage( draw );
52 draw->pipeline.first = draw->pipeline.validate;
53
54 if (!draw->pipeline.wide_line ||
55 !draw->pipeline.wide_point ||
56 !draw->pipeline.stipple ||
57 !draw->pipeline.unfilled ||
58 !draw->pipeline.twoside ||
59 !draw->pipeline.offset ||
60 !draw->pipeline.clip ||
61 !draw->pipeline.flatshade ||
62 !draw->pipeline.cull ||
63 !draw->pipeline.validate)
64 return FALSE;
65
66 /* these defaults are oriented toward the needs of softpipe */
67 draw->pipeline.wide_point_threshold = 1000000.0; /* infinity */
68 draw->pipeline.wide_line_threshold = 1.0;
69 draw->pipeline.line_stipple = TRUE;
70 draw->pipeline.point_sprite = TRUE;
71
72 return TRUE;
73 }
74
75
76 void draw_pipeline_destroy( struct draw_context *draw )
77 {
78 if (draw->pipeline.wide_line)
79 draw->pipeline.wide_line->destroy( draw->pipeline.wide_line );
80 if (draw->pipeline.wide_point)
81 draw->pipeline.wide_point->destroy( draw->pipeline.wide_point );
82 if (draw->pipeline.stipple)
83 draw->pipeline.stipple->destroy( draw->pipeline.stipple );
84 if (draw->pipeline.unfilled)
85 draw->pipeline.unfilled->destroy( draw->pipeline.unfilled );
86 if (draw->pipeline.twoside)
87 draw->pipeline.twoside->destroy( draw->pipeline.twoside );
88 if (draw->pipeline.offset)
89 draw->pipeline.offset->destroy( draw->pipeline.offset );
90 if (draw->pipeline.clip)
91 draw->pipeline.clip->destroy( draw->pipeline.clip );
92 if (draw->pipeline.flatshade)
93 draw->pipeline.flatshade->destroy( draw->pipeline.flatshade );
94 if (draw->pipeline.cull)
95 draw->pipeline.cull->destroy( draw->pipeline.cull );
96 if (draw->pipeline.validate)
97 draw->pipeline.validate->destroy( draw->pipeline.validate );
98 if (draw->pipeline.aaline)
99 draw->pipeline.aaline->destroy( draw->pipeline.aaline );
100 if (draw->pipeline.aapoint)
101 draw->pipeline.aapoint->destroy( draw->pipeline.aapoint );
102 if (draw->pipeline.pstipple)
103 draw->pipeline.pstipple->destroy( draw->pipeline.pstipple );
104 if (draw->pipeline.rasterize)
105 draw->pipeline.rasterize->destroy( draw->pipeline.rasterize );
106 }
107
108
109
110
111
112
113
114 static void do_point( struct draw_context *draw,
115 const char *v0 )
116 {
117 struct prim_header prim;
118
119 prim.flags = 0;
120 prim.pad = 0;
121 prim.v[0] = (struct vertex_header *)v0;
122
123 draw->pipeline.first->point( draw->pipeline.first, &prim );
124 }
125
126
127 static void do_line( struct draw_context *draw,
128 ushort flags,
129 const char *v0,
130 const char *v1 )
131 {
132 struct prim_header prim;
133
134 prim.flags = flags;
135 prim.pad = 0;
136 prim.v[0] = (struct vertex_header *)v0;
137 prim.v[1] = (struct vertex_header *)v1;
138
139 draw->pipeline.first->line( draw->pipeline.first, &prim );
140 }
141
142
143 static void do_triangle( struct draw_context *draw,
144 ushort flags,
145 char *v0,
146 char *v1,
147 char *v2 )
148 {
149 struct prim_header prim;
150
151 prim.v[0] = (struct vertex_header *)v0;
152 prim.v[1] = (struct vertex_header *)v1;
153 prim.v[2] = (struct vertex_header *)v2;
154 prim.flags = flags;
155 prim.pad = 0;
156
157 draw->pipeline.first->tri( draw->pipeline.first, &prim );
158 }
159
160
161
162
163 /* Code to run the pipeline on a fairly arbitary collection of vertices.
164 *
165 * Vertex headers must be pre-initialized with the
166 * UNDEFINED_VERTEX_ID, this code will cause that id to become
167 * overwritten, so it may have to be reset if there is the intention
168 * to reuse the vertices.
169 *
170 * This code provides a callback to reset the vertex id's which the
171 * draw_vbuf.c code uses when it has to perform a flush.
172 */
173 void draw_pipeline_run( struct draw_context *draw,
174 unsigned prim,
175 struct vertex_header *vertices,
176 unsigned vertex_count,
177 unsigned stride,
178 const ushort *elts,
179 unsigned count )
180 {
181 char *verts = (char *)vertices;
182 unsigned i;
183
184 draw->pipeline.verts = verts;
185 draw->pipeline.vertex_stride = stride;
186 draw->pipeline.vertex_count = vertex_count;
187
188 switch (prim) {
189 case PIPE_PRIM_POINTS:
190 for (i = 0; i < count; i++)
191 do_point( draw,
192 verts + stride * elts[i] );
193 break;
194 case PIPE_PRIM_LINES:
195 for (i = 0; i+1 < count; i += 2)
196 do_line( draw,
197 elts[i+0],
198 verts + stride * (elts[i+0] & ~DRAW_PIPE_FLAG_MASK),
199 verts + stride * elts[i+1]);
200 break;
201 case PIPE_PRIM_TRIANGLES:
202 for (i = 0; i+2 < count; i += 3)
203 do_triangle( draw,
204 elts[i+0],
205 verts + stride * (elts[i+0] & ~DRAW_PIPE_FLAG_MASK),
206 verts + stride * elts[i+1],
207 verts + stride * elts[i+2]);
208 break;
209 }
210
211 draw->pipeline.verts = NULL;
212 draw->pipeline.vertex_count = 0;
213 }
214
215
216
217 void draw_pipeline_flush( struct draw_context *draw,
218 unsigned flags )
219 {
220 draw->pipeline.first->flush( draw->pipeline.first, flags );
221 draw->pipeline.first = draw->pipeline.validate;
222 }