1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "pipe/p_util.h"
34 #include "draw/draw_private.h"
35 #include "draw/draw_pipe.h"
39 boolean
draw_pipeline_init( struct draw_context
*draw
)
41 /* create pipeline stages */
42 draw
->pipeline
.wide_line
= draw_wide_line_stage( draw
);
43 draw
->pipeline
.wide_point
= draw_wide_point_stage( draw
);
44 draw
->pipeline
.stipple
= draw_stipple_stage( draw
);
45 draw
->pipeline
.unfilled
= draw_unfilled_stage( draw
);
46 draw
->pipeline
.twoside
= draw_twoside_stage( draw
);
47 draw
->pipeline
.offset
= draw_offset_stage( draw
);
48 draw
->pipeline
.clip
= draw_clip_stage( draw
);
49 draw
->pipeline
.flatshade
= draw_flatshade_stage( draw
);
50 draw
->pipeline
.cull
= draw_cull_stage( draw
);
51 draw
->pipeline
.validate
= draw_validate_stage( draw
);
52 draw
->pipeline
.first
= draw
->pipeline
.validate
;
54 if (!draw
->pipeline
.wide_line
||
55 !draw
->pipeline
.wide_point
||
56 !draw
->pipeline
.stipple
||
57 !draw
->pipeline
.unfilled
||
58 !draw
->pipeline
.twoside
||
59 !draw
->pipeline
.offset
||
60 !draw
->pipeline
.clip
||
61 !draw
->pipeline
.flatshade
||
62 !draw
->pipeline
.cull
||
63 !draw
->pipeline
.validate
)
66 /* these defaults are oriented toward the needs of softpipe */
67 draw
->pipeline
.wide_point_threshold
= 1000000.0; /* infinity */
68 draw
->pipeline
.wide_line_threshold
= 1.0;
69 draw
->pipeline
.line_stipple
= TRUE
;
70 draw
->pipeline
.point_sprite
= TRUE
;
76 void draw_pipeline_destroy( struct draw_context
*draw
)
78 if (draw
->pipeline
.wide_line
)
79 draw
->pipeline
.wide_line
->destroy( draw
->pipeline
.wide_line
);
80 if (draw
->pipeline
.wide_point
)
81 draw
->pipeline
.wide_point
->destroy( draw
->pipeline
.wide_point
);
82 if (draw
->pipeline
.stipple
)
83 draw
->pipeline
.stipple
->destroy( draw
->pipeline
.stipple
);
84 if (draw
->pipeline
.unfilled
)
85 draw
->pipeline
.unfilled
->destroy( draw
->pipeline
.unfilled
);
86 if (draw
->pipeline
.twoside
)
87 draw
->pipeline
.twoside
->destroy( draw
->pipeline
.twoside
);
88 if (draw
->pipeline
.offset
)
89 draw
->pipeline
.offset
->destroy( draw
->pipeline
.offset
);
90 if (draw
->pipeline
.clip
)
91 draw
->pipeline
.clip
->destroy( draw
->pipeline
.clip
);
92 if (draw
->pipeline
.flatshade
)
93 draw
->pipeline
.flatshade
->destroy( draw
->pipeline
.flatshade
);
94 if (draw
->pipeline
.cull
)
95 draw
->pipeline
.cull
->destroy( draw
->pipeline
.cull
);
96 if (draw
->pipeline
.validate
)
97 draw
->pipeline
.validate
->destroy( draw
->pipeline
.validate
);
98 if (draw
->pipeline
.aaline
)
99 draw
->pipeline
.aaline
->destroy( draw
->pipeline
.aaline
);
100 if (draw
->pipeline
.aapoint
)
101 draw
->pipeline
.aapoint
->destroy( draw
->pipeline
.aapoint
);
102 if (draw
->pipeline
.pstipple
)
103 draw
->pipeline
.pstipple
->destroy( draw
->pipeline
.pstipple
);
104 if (draw
->pipeline
.rasterize
)
105 draw
->pipeline
.rasterize
->destroy( draw
->pipeline
.rasterize
);
114 static void do_point( struct draw_context
*draw
,
117 struct prim_header prim
;
121 prim
.v
[0] = (struct vertex_header
*)v0
;
123 draw
->pipeline
.first
->point( draw
->pipeline
.first
, &prim
);
127 static void do_line( struct draw_context
*draw
,
132 struct prim_header prim
;
136 prim
.v
[0] = (struct vertex_header
*)v0
;
137 prim
.v
[1] = (struct vertex_header
*)v1
;
139 draw
->pipeline
.first
->line( draw
->pipeline
.first
, &prim
);
143 static void do_triangle( struct draw_context
*draw
,
149 struct prim_header prim
;
151 prim
.v
[0] = (struct vertex_header
*)v0
;
152 prim
.v
[1] = (struct vertex_header
*)v1
;
153 prim
.v
[2] = (struct vertex_header
*)v2
;
157 draw
->pipeline
.first
->tri( draw
->pipeline
.first
, &prim
);
163 /* Code to run the pipeline on a fairly arbitary collection of vertices.
165 * Vertex headers must be pre-initialized with the
166 * UNDEFINED_VERTEX_ID, this code will cause that id to become
167 * overwritten, so it may have to be reset if there is the intention
168 * to reuse the vertices.
170 * This code provides a callback to reset the vertex id's which the
171 * draw_vbuf.c code uses when it has to perform a flush.
173 void draw_pipeline_run( struct draw_context
*draw
,
175 struct vertex_header
*vertices
,
176 unsigned vertex_count
,
181 char *verts
= (char *)vertices
;
184 draw
->pipeline
.verts
= verts
;
185 draw
->pipeline
.vertex_stride
= stride
;
186 draw
->pipeline
.vertex_count
= vertex_count
;
189 case PIPE_PRIM_POINTS
:
190 for (i
= 0; i
< count
; i
++)
192 verts
+ stride
* elts
[i
] );
194 case PIPE_PRIM_LINES
:
195 for (i
= 0; i
+1 < count
; i
+= 2)
198 verts
+ stride
* (elts
[i
+0] & ~DRAW_PIPE_FLAG_MASK
),
199 verts
+ stride
* elts
[i
+1]);
201 case PIPE_PRIM_TRIANGLES
:
202 for (i
= 0; i
+2 < count
; i
+= 3)
205 verts
+ stride
* (elts
[i
+0] & ~DRAW_PIPE_FLAG_MASK
),
206 verts
+ stride
* elts
[i
+1],
207 verts
+ stride
* elts
[i
+2]);
211 draw
->pipeline
.verts
= NULL
;
212 draw
->pipeline
.vertex_count
= 0;
217 void draw_pipeline_flush( struct draw_context
*draw
,
220 draw
->pipeline
.first
->flush( draw
->pipeline
.first
, flags
);
221 draw
->pipeline
.first
= draw
->pipeline
.validate
;