64c3502508160e11f076876f7b995602d12d0be5
[mesa.git] / src / gallium / auxiliary / draw / draw_pipe.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33 #include "draw/draw_private.h"
34 #include "draw/draw_pipe.h"
35 #include "util/u_debug.h"
36
37
38
39 boolean draw_pipeline_init( struct draw_context *draw )
40 {
41 /* create pipeline stages */
42 draw->pipeline.wide_line = draw_wide_line_stage( draw );
43 draw->pipeline.wide_point = draw_wide_point_stage( draw );
44 draw->pipeline.stipple = draw_stipple_stage( draw );
45 draw->pipeline.unfilled = draw_unfilled_stage( draw );
46 draw->pipeline.twoside = draw_twoside_stage( draw );
47 draw->pipeline.offset = draw_offset_stage( draw );
48 draw->pipeline.clip = draw_clip_stage( draw );
49 draw->pipeline.flatshade = draw_flatshade_stage( draw );
50 draw->pipeline.cull = draw_cull_stage( draw );
51 draw->pipeline.validate = draw_validate_stage( draw );
52 draw->pipeline.first = draw->pipeline.validate;
53
54 if (!draw->pipeline.wide_line ||
55 !draw->pipeline.wide_point ||
56 !draw->pipeline.stipple ||
57 !draw->pipeline.unfilled ||
58 !draw->pipeline.twoside ||
59 !draw->pipeline.offset ||
60 !draw->pipeline.clip ||
61 !draw->pipeline.flatshade ||
62 !draw->pipeline.cull ||
63 !draw->pipeline.validate)
64 return FALSE;
65
66 /* these defaults are oriented toward the needs of softpipe */
67 draw->pipeline.wide_point_threshold = 1000000.0; /* infinity */
68 draw->pipeline.wide_line_threshold = 1.0;
69 draw->pipeline.wide_point_sprites = FALSE;
70 draw->pipeline.line_stipple = TRUE;
71 draw->pipeline.point_sprite = TRUE;
72
73 return TRUE;
74 }
75
76
77 void draw_pipeline_destroy( struct draw_context *draw )
78 {
79 if (draw->pipeline.wide_line)
80 draw->pipeline.wide_line->destroy( draw->pipeline.wide_line );
81 if (draw->pipeline.wide_point)
82 draw->pipeline.wide_point->destroy( draw->pipeline.wide_point );
83 if (draw->pipeline.stipple)
84 draw->pipeline.stipple->destroy( draw->pipeline.stipple );
85 if (draw->pipeline.unfilled)
86 draw->pipeline.unfilled->destroy( draw->pipeline.unfilled );
87 if (draw->pipeline.twoside)
88 draw->pipeline.twoside->destroy( draw->pipeline.twoside );
89 if (draw->pipeline.offset)
90 draw->pipeline.offset->destroy( draw->pipeline.offset );
91 if (draw->pipeline.clip)
92 draw->pipeline.clip->destroy( draw->pipeline.clip );
93 if (draw->pipeline.flatshade)
94 draw->pipeline.flatshade->destroy( draw->pipeline.flatshade );
95 if (draw->pipeline.cull)
96 draw->pipeline.cull->destroy( draw->pipeline.cull );
97 if (draw->pipeline.validate)
98 draw->pipeline.validate->destroy( draw->pipeline.validate );
99 if (draw->pipeline.aaline)
100 draw->pipeline.aaline->destroy( draw->pipeline.aaline );
101 if (draw->pipeline.aapoint)
102 draw->pipeline.aapoint->destroy( draw->pipeline.aapoint );
103 if (draw->pipeline.pstipple)
104 draw->pipeline.pstipple->destroy( draw->pipeline.pstipple );
105 if (draw->pipeline.rasterize)
106 draw->pipeline.rasterize->destroy( draw->pipeline.rasterize );
107 }
108
109
110
111 /**
112 * Build primitive to render a point with vertex at v0.
113 */
114 static void do_point( struct draw_context *draw,
115 const char *v0 )
116 {
117 struct prim_header prim;
118
119 prim.flags = 0;
120 prim.pad = 0;
121 prim.v[0] = (struct vertex_header *)v0;
122
123 draw->pipeline.first->point( draw->pipeline.first, &prim );
124 }
125
126
127 /**
128 * Build primitive to render a line with vertices at v0, v1.
129 * \param flags bitmask of DRAW_PIPE_EDGE_x, DRAW_PIPE_RESET_STIPPLE
130 */
131 static void do_line( struct draw_context *draw,
132 ushort flags,
133 const char *v0,
134 const char *v1 )
135 {
136 struct prim_header prim;
137
138 prim.flags = flags;
139 prim.pad = 0;
140 prim.v[0] = (struct vertex_header *)v0;
141 prim.v[1] = (struct vertex_header *)v1;
142
143 draw->pipeline.first->line( draw->pipeline.first, &prim );
144 }
145
146
147 /**
148 * Build primitive to render a triangle with vertices at v0, v1, v2.
149 * \param flags bitmask of DRAW_PIPE_EDGE_x, DRAW_PIPE_RESET_STIPPLE
150 */
151 static void do_triangle( struct draw_context *draw,
152 ushort flags,
153 char *v0,
154 char *v1,
155 char *v2 )
156 {
157 struct prim_header prim;
158
159 prim.v[0] = (struct vertex_header *)v0;
160 prim.v[1] = (struct vertex_header *)v1;
161 prim.v[2] = (struct vertex_header *)v2;
162 prim.flags = flags;
163 prim.pad = 0;
164
165 draw->pipeline.first->tri( draw->pipeline.first, &prim );
166 }
167
168
169 /*
170 * Set up macros for draw_pt_decompose.h template code.
171 * This code uses vertex indexes / elements.
172 */
173 #define QUAD(i0,i1,i2,i3) \
174 do_triangle( draw, \
175 ( DRAW_PIPE_RESET_STIPPLE | \
176 DRAW_PIPE_EDGE_FLAG_0 | \
177 DRAW_PIPE_EDGE_FLAG_2 ), \
178 verts + stride * elts[i0], \
179 verts + stride * elts[i1], \
180 verts + stride * elts[i3]); \
181 do_triangle( draw, \
182 ( DRAW_PIPE_EDGE_FLAG_0 | \
183 DRAW_PIPE_EDGE_FLAG_1 ), \
184 verts + stride * elts[i1], \
185 verts + stride * elts[i2], \
186 verts + stride * elts[i3])
187
188 #define TRIANGLE(flags,i0,i1,i2) \
189 do_triangle( draw, \
190 elts[i0], /* flags */ \
191 verts + stride * (elts[i0] & ~DRAW_PIPE_FLAG_MASK), \
192 verts + stride * (elts[i1] & ~DRAW_PIPE_FLAG_MASK), \
193 verts + stride * (elts[i2] & ~DRAW_PIPE_FLAG_MASK) );
194
195 #define LINE(flags,i0,i1) \
196 do_line( draw, \
197 elts[i0], \
198 verts + stride * (elts[i0] & ~DRAW_PIPE_FLAG_MASK), \
199 verts + stride * (elts[i1] & ~DRAW_PIPE_FLAG_MASK) );
200
201 #define POINT(i0) \
202 do_point( draw, \
203 verts + stride * elts[i0] )
204
205 #define FUNC pipe_run
206 #define ARGS \
207 struct draw_context *draw, \
208 unsigned prim, \
209 struct vertex_header *vertices, \
210 unsigned stride, \
211 const ushort *elts
212
213 #define LOCAL_VARS \
214 char *verts = (char *)vertices; \
215 boolean flatfirst = (draw->rasterizer->flatshade && \
216 draw->rasterizer->flatshade_first); \
217 unsigned i; \
218 ushort flags
219
220 #define FLUSH
221
222 #include "draw_pt_decompose.h"
223 #undef ARGS
224 #undef LOCAL_VARS
225
226
227
228 /**
229 * Code to run the pipeline on a fairly arbitrary collection of vertices.
230 * For drawing indexed primitives.
231 *
232 * Vertex headers must be pre-initialized with the
233 * UNDEFINED_VERTEX_ID, this code will cause that id to become
234 * overwritten, so it may have to be reset if there is the intention
235 * to reuse the vertices.
236 *
237 * This code provides a callback to reset the vertex id's which the
238 * draw_vbuf.c code uses when it has to perform a flush.
239 */
240 void draw_pipeline_run( struct draw_context *draw,
241 unsigned prim,
242 struct vertex_header *vertices,
243 unsigned vertex_count,
244 unsigned stride,
245 const ushort *elts,
246 unsigned count )
247 {
248 char *verts = (char *)vertices;
249
250 draw->pipeline.verts = verts;
251 draw->pipeline.vertex_stride = stride;
252 draw->pipeline.vertex_count = vertex_count;
253
254 pipe_run(draw, prim, vertices, stride, elts, count);
255
256 draw->pipeline.verts = NULL;
257 draw->pipeline.vertex_count = 0;
258 }
259
260
261
262 /*
263 * Set up macros for draw_pt_decompose.h template code.
264 * This code is for non-indexed rendering (no elts).
265 */
266 #define QUAD(i0,i1,i2,i3) \
267 do_triangle( draw, \
268 ( DRAW_PIPE_RESET_STIPPLE | \
269 DRAW_PIPE_EDGE_FLAG_0 | \
270 DRAW_PIPE_EDGE_FLAG_2 ), \
271 verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \
272 verts + stride * (i1), \
273 verts + stride * (i3)); \
274 do_triangle( draw, \
275 ( DRAW_PIPE_EDGE_FLAG_0 | \
276 DRAW_PIPE_EDGE_FLAG_1 ), \
277 verts + stride * ((i1) & ~DRAW_PIPE_FLAG_MASK), \
278 verts + stride * (i2), \
279 verts + stride * (i3))
280
281 #define TRIANGLE(flags,i0,i1,i2) \
282 do_triangle( draw, \
283 flags, /* flags */ \
284 verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \
285 verts + stride * (i1), \
286 verts + stride * (i2))
287
288 #define LINE(flags,i0,i1) \
289 do_line( draw, \
290 flags, \
291 verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \
292 verts + stride * (i1))
293
294 #define POINT(i0) \
295 do_point( draw, \
296 verts + stride * i0 )
297
298 #define FUNC pipe_run_linear
299 #define ARGS \
300 struct draw_context *draw, \
301 unsigned prim, \
302 struct vertex_header *vertices, \
303 unsigned stride
304
305 #define LOCAL_VARS \
306 char *verts = (char *)vertices; \
307 boolean flatfirst = (draw->rasterizer->flatshade && \
308 draw->rasterizer->flatshade_first); \
309 unsigned i; \
310 ushort flags
311
312 #define FLUSH
313
314 #include "draw_pt_decompose.h"
315
316
317 /*
318 * For drawing non-indexed primitives.
319 */
320 void draw_pipeline_run_linear( struct draw_context *draw,
321 unsigned prim,
322 struct vertex_header *vertices,
323 unsigned count,
324 unsigned stride )
325 {
326 char *verts = (char *)vertices;
327 draw->pipeline.verts = verts;
328 draw->pipeline.vertex_stride = stride;
329 draw->pipeline.vertex_count = count;
330
331 pipe_run_linear(draw, prim, vertices, stride, count);
332
333 draw->pipeline.verts = NULL;
334 draw->pipeline.vertex_count = 0;
335 }
336
337
338 void draw_pipeline_flush( struct draw_context *draw,
339 unsigned flags )
340 {
341 draw->pipeline.first->flush( draw->pipeline.first, flags );
342 draw->pipeline.first = draw->pipeline.validate;
343 }