c9fd1a793aea800169c978c06f98b87c08ffe2f8
1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "draw/draw_private.h"
34 #include "draw/draw_pipe.h"
38 boolean
draw_pipeline_init( struct draw_context
*draw
)
40 /* create pipeline stages */
41 draw
->pipeline
.wide_line
= draw_wide_line_stage( draw
);
42 draw
->pipeline
.wide_point
= draw_wide_point_stage( draw
);
43 draw
->pipeline
.stipple
= draw_stipple_stage( draw
);
44 draw
->pipeline
.unfilled
= draw_unfilled_stage( draw
);
45 draw
->pipeline
.twoside
= draw_twoside_stage( draw
);
46 draw
->pipeline
.offset
= draw_offset_stage( draw
);
47 draw
->pipeline
.clip
= draw_clip_stage( draw
);
48 draw
->pipeline
.flatshade
= draw_flatshade_stage( draw
);
49 draw
->pipeline
.cull
= draw_cull_stage( draw
);
50 draw
->pipeline
.validate
= draw_validate_stage( draw
);
51 draw
->pipeline
.first
= draw
->pipeline
.validate
;
53 if (!draw
->pipeline
.wide_line
||
54 !draw
->pipeline
.wide_point
||
55 !draw
->pipeline
.stipple
||
56 !draw
->pipeline
.unfilled
||
57 !draw
->pipeline
.twoside
||
58 !draw
->pipeline
.offset
||
59 !draw
->pipeline
.clip
||
60 !draw
->pipeline
.flatshade
||
61 !draw
->pipeline
.cull
||
62 !draw
->pipeline
.validate
)
65 /* these defaults are oriented toward the needs of softpipe */
66 draw
->pipeline
.wide_point_threshold
= 1000000.0; /* infinity */
67 draw
->pipeline
.wide_line_threshold
= 1.0;
68 draw
->pipeline
.line_stipple
= TRUE
;
69 draw
->pipeline
.point_sprite
= TRUE
;
75 void draw_pipeline_destroy( struct draw_context
*draw
)
77 if (draw
->pipeline
.wide_line
)
78 draw
->pipeline
.wide_line
->destroy( draw
->pipeline
.wide_line
);
79 if (draw
->pipeline
.wide_point
)
80 draw
->pipeline
.wide_point
->destroy( draw
->pipeline
.wide_point
);
81 if (draw
->pipeline
.stipple
)
82 draw
->pipeline
.stipple
->destroy( draw
->pipeline
.stipple
);
83 if (draw
->pipeline
.unfilled
)
84 draw
->pipeline
.unfilled
->destroy( draw
->pipeline
.unfilled
);
85 if (draw
->pipeline
.twoside
)
86 draw
->pipeline
.twoside
->destroy( draw
->pipeline
.twoside
);
87 if (draw
->pipeline
.offset
)
88 draw
->pipeline
.offset
->destroy( draw
->pipeline
.offset
);
89 if (draw
->pipeline
.clip
)
90 draw
->pipeline
.clip
->destroy( draw
->pipeline
.clip
);
91 if (draw
->pipeline
.flatshade
)
92 draw
->pipeline
.flatshade
->destroy( draw
->pipeline
.flatshade
);
93 if (draw
->pipeline
.cull
)
94 draw
->pipeline
.cull
->destroy( draw
->pipeline
.cull
);
95 if (draw
->pipeline
.validate
)
96 draw
->pipeline
.validate
->destroy( draw
->pipeline
.validate
);
97 if (draw
->pipeline
.aaline
)
98 draw
->pipeline
.aaline
->destroy( draw
->pipeline
.aaline
);
99 if (draw
->pipeline
.aapoint
)
100 draw
->pipeline
.aapoint
->destroy( draw
->pipeline
.aapoint
);
101 if (draw
->pipeline
.pstipple
)
102 draw
->pipeline
.pstipple
->destroy( draw
->pipeline
.pstipple
);
103 if (draw
->pipeline
.rasterize
)
104 draw
->pipeline
.rasterize
->destroy( draw
->pipeline
.rasterize
);
110 * Build primitive to render a point with vertex at v0.
112 static void do_point( struct draw_context
*draw
,
115 struct prim_header prim
;
119 prim
.v
[0] = (struct vertex_header
*)v0
;
121 draw
->pipeline
.first
->point( draw
->pipeline
.first
, &prim
);
126 * Build primitive to render a line with vertices at v0, v1.
127 * \param flags bitmask of DRAW_PIPE_EDGE_x, DRAW_PIPE_RESET_STIPPLE
129 static void do_line( struct draw_context
*draw
,
134 struct prim_header prim
;
138 prim
.v
[0] = (struct vertex_header
*)v0
;
139 prim
.v
[1] = (struct vertex_header
*)v1
;
141 draw
->pipeline
.first
->line( draw
->pipeline
.first
, &prim
);
146 * Build primitive to render a triangle with vertices at v0, v1, v2.
147 * \param flags bitmask of DRAW_PIPE_EDGE_x, DRAW_PIPE_RESET_STIPPLE
149 static void do_triangle( struct draw_context
*draw
,
155 struct prim_header prim
;
157 prim
.v
[0] = (struct vertex_header
*)v0
;
158 prim
.v
[1] = (struct vertex_header
*)v1
;
159 prim
.v
[2] = (struct vertex_header
*)v2
;
163 draw
->pipeline
.first
->tri( draw
->pipeline
.first
, &prim
);
168 * Set up macros for draw_pt_decompose.h template code.
169 * This code uses vertex indexes / elements.
171 #define QUAD(i0,i1,i2,i3) \
173 ( DRAW_PIPE_RESET_STIPPLE | \
174 DRAW_PIPE_EDGE_FLAG_0 | \
175 DRAW_PIPE_EDGE_FLAG_2 ), \
176 verts + stride * elts[i0], \
177 verts + stride * elts[i1], \
178 verts + stride * elts[i3]); \
180 ( DRAW_PIPE_EDGE_FLAG_0 | \
181 DRAW_PIPE_EDGE_FLAG_1 ), \
182 verts + stride * elts[i1], \
183 verts + stride * elts[i2], \
184 verts + stride * elts[i3])
186 #define TRIANGLE(flags,i0,i1,i2) \
188 elts[i0], /* flags */ \
189 verts + stride * (elts[i0] & ~DRAW_PIPE_FLAG_MASK), \
190 verts + stride * elts[i1], \
191 verts + stride * elts[i2])
193 #define LINE(flags,i0,i1) \
196 verts + stride * (elts[i0] & ~DRAW_PIPE_FLAG_MASK), \
197 verts + stride * elts[i1])
201 verts + stride * elts[i0] )
203 #define FUNC pipe_run
205 struct draw_context *draw, \
207 struct vertex_header *vertices, \
212 char *verts = (char *)vertices; \
213 boolean flatfirst = (draw->rasterizer->flatshade && \
214 draw->rasterizer->flatshade_first); \
220 #include "draw_pt_decompose.h"
227 * Code to run the pipeline on a fairly arbitary collection of vertices.
228 * For drawing indexed primitives.
230 * Vertex headers must be pre-initialized with the
231 * UNDEFINED_VERTEX_ID, this code will cause that id to become
232 * overwritten, so it may have to be reset if there is the intention
233 * to reuse the vertices.
235 * This code provides a callback to reset the vertex id's which the
236 * draw_vbuf.c code uses when it has to perform a flush.
238 void draw_pipeline_run( struct draw_context
*draw
,
240 struct vertex_header
*vertices
,
241 unsigned vertex_count
,
246 char *verts
= (char *)vertices
;
248 draw
->pipeline
.verts
= verts
;
249 draw
->pipeline
.vertex_stride
= stride
;
250 draw
->pipeline
.vertex_count
= vertex_count
;
252 pipe_run(draw
, prim
, vertices
, stride
, elts
, count
);
254 draw
->pipeline
.verts
= NULL
;
255 draw
->pipeline
.vertex_count
= 0;
261 * Set up macros for draw_pt_decompose.h template code.
262 * This code is for non-indexed rendering (no elts).
264 #define QUAD(i0,i1,i2,i3) \
266 ( DRAW_PIPE_RESET_STIPPLE | \
267 DRAW_PIPE_EDGE_FLAG_0 | \
268 DRAW_PIPE_EDGE_FLAG_2 ), \
269 verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \
270 verts + stride * (i1), \
271 verts + stride * (i3)); \
273 ( DRAW_PIPE_EDGE_FLAG_0 | \
274 DRAW_PIPE_EDGE_FLAG_1 ), \
275 verts + stride * ((i1) & ~DRAW_PIPE_FLAG_MASK), \
276 verts + stride * (i2), \
277 verts + stride * (i3))
279 #define TRIANGLE(flags,i0,i1,i2) \
282 verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \
283 verts + stride * (i1), \
284 verts + stride * (i2))
286 #define LINE(flags,i0,i1) \
289 verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \
290 verts + stride * (i1))
294 verts + stride * i0 )
296 #define FUNC pipe_run_linear
298 struct draw_context *draw, \
300 struct vertex_header *vertices, \
304 char *verts = (char *)vertices; \
305 boolean flatfirst = (draw->rasterizer->flatshade && \
306 draw->rasterizer->flatshade_first); \
312 #include "draw_pt_decompose.h"
316 * For drawing non-indexed primitives.
318 void draw_pipeline_run_linear( struct draw_context
*draw
,
320 struct vertex_header
*vertices
,
324 char *verts
= (char *)vertices
;
325 draw
->pipeline
.verts
= verts
;
326 draw
->pipeline
.vertex_stride
= stride
;
327 draw
->pipeline
.vertex_count
= count
;
329 pipe_run_linear(draw
, prim
, vertices
, stride
, count
);
331 draw
->pipeline
.verts
= NULL
;
332 draw
->pipeline
.vertex_count
= 0;
336 void draw_pipeline_flush( struct draw_context
*draw
,
339 draw
->pipeline
.first
->flush( draw
->pipeline
.first
, flags
);
340 draw
->pipeline
.first
= draw
->pipeline
.validate
;