1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "pipe/p_util.h"
34 #include "draw/draw_private.h"
35 #include "draw/draw_pipe.h"
39 boolean
draw_pipeline_init( struct draw_context
*draw
)
41 /* create pipeline stages */
42 draw
->pipeline
.wide_line
= draw_wide_line_stage( draw
);
43 draw
->pipeline
.wide_point
= draw_wide_point_stage( draw
);
44 draw
->pipeline
.stipple
= draw_stipple_stage( draw
);
45 draw
->pipeline
.unfilled
= draw_unfilled_stage( draw
);
46 draw
->pipeline
.twoside
= draw_twoside_stage( draw
);
47 draw
->pipeline
.offset
= draw_offset_stage( draw
);
48 draw
->pipeline
.clip
= draw_clip_stage( draw
);
49 draw
->pipeline
.flatshade
= draw_flatshade_stage( draw
);
50 draw
->pipeline
.cull
= draw_cull_stage( draw
);
51 draw
->pipeline
.validate
= draw_validate_stage( draw
);
52 draw
->pipeline
.first
= draw
->pipeline
.validate
;
54 if (!draw
->pipeline
.wide_line
||
55 !draw
->pipeline
.wide_point
||
56 !draw
->pipeline
.stipple
||
57 !draw
->pipeline
.unfilled
||
58 !draw
->pipeline
.twoside
||
59 !draw
->pipeline
.offset
||
60 !draw
->pipeline
.clip
||
61 !draw
->pipeline
.flatshade
||
62 !draw
->pipeline
.cull
||
63 !draw
->pipeline
.validate
)
66 /* these defaults are oriented toward the needs of softpipe */
67 draw
->pipeline
.wide_point_threshold
= 1000000.0; /* infinity */
68 draw
->pipeline
.wide_line_threshold
= 1.0;
69 draw
->pipeline
.line_stipple
= TRUE
;
70 draw
->pipeline
.point_sprite
= TRUE
;
76 void draw_pipeline_destroy( struct draw_context
*draw
)
78 if (draw
->pipeline
.wide_line
)
79 draw
->pipeline
.wide_line
->destroy( draw
->pipeline
.wide_line
);
80 if (draw
->pipeline
.wide_point
)
81 draw
->pipeline
.wide_point
->destroy( draw
->pipeline
.wide_point
);
82 if (draw
->pipeline
.stipple
)
83 draw
->pipeline
.stipple
->destroy( draw
->pipeline
.stipple
);
84 if (draw
->pipeline
.unfilled
)
85 draw
->pipeline
.unfilled
->destroy( draw
->pipeline
.unfilled
);
86 if (draw
->pipeline
.twoside
)
87 draw
->pipeline
.twoside
->destroy( draw
->pipeline
.twoside
);
88 if (draw
->pipeline
.offset
)
89 draw
->pipeline
.offset
->destroy( draw
->pipeline
.offset
);
90 if (draw
->pipeline
.clip
)
91 draw
->pipeline
.clip
->destroy( draw
->pipeline
.clip
);
92 if (draw
->pipeline
.flatshade
)
93 draw
->pipeline
.flatshade
->destroy( draw
->pipeline
.flatshade
);
94 if (draw
->pipeline
.cull
)
95 draw
->pipeline
.cull
->destroy( draw
->pipeline
.cull
);
96 if (draw
->pipeline
.validate
)
97 draw
->pipeline
.validate
->destroy( draw
->pipeline
.validate
);
98 if (draw
->pipeline
.aaline
)
99 draw
->pipeline
.aaline
->destroy( draw
->pipeline
.aaline
);
100 if (draw
->pipeline
.aapoint
)
101 draw
->pipeline
.aapoint
->destroy( draw
->pipeline
.aapoint
);
102 if (draw
->pipeline
.pstipple
)
103 draw
->pipeline
.pstipple
->destroy( draw
->pipeline
.pstipple
);
104 if (draw
->pipeline
.rasterize
)
105 draw
->pipeline
.rasterize
->destroy( draw
->pipeline
.rasterize
);
111 /* This is only used for temporary verts.
113 #define MAX_VERTEX_SIZE ((2 + PIPE_MAX_SHADER_OUTPUTS) * 4 * sizeof(float))
117 * Allocate space for temporary post-transform vertices, such as for clipping.
119 void draw_alloc_temp_verts( struct draw_stage
*stage
, unsigned nr
)
126 ubyte
*store
= (ubyte
*) MALLOC( MAX_VERTEX_SIZE
* nr
);
129 stage
->tmp
= (struct vertex_header
**) MALLOC( sizeof(struct vertex_header
*) * nr
);
131 for (i
= 0; i
< nr
; i
++)
132 stage
->tmp
[i
] = (struct vertex_header
*)(store
+ i
* MAX_VERTEX_SIZE
);
137 void draw_free_temp_verts( struct draw_stage
*stage
)
140 FREE( stage
->tmp
[0] );
148 static void do_point( struct draw_context
*draw
,
151 struct prim_header prim
;
153 prim
.reset_line_stipple
= 0;
156 prim
.v
[0] = (struct vertex_header
*)v0
;
158 draw
->pipeline
.first
->point( draw
->pipeline
.first
, &prim
);
162 static void do_line( struct draw_context
*draw
,
166 struct prim_header prim
;
168 prim
.reset_line_stipple
= 1; /* fixme */
171 prim
.v
[0] = (struct vertex_header
*)v0
;
172 prim
.v
[1] = (struct vertex_header
*)v1
;
174 draw
->pipeline
.first
->line( draw
->pipeline
.first
, &prim
);
178 static void do_triangle( struct draw_context
*draw
,
183 struct prim_header prim
;
185 prim
.v
[0] = (struct vertex_header
*)v0
;
186 prim
.v
[1] = (struct vertex_header
*)v1
;
187 prim
.v
[2] = (struct vertex_header
*)v2
;
188 prim
.reset_line_stipple
= 1;
189 prim
.edgeflags
= ((prim
.v
[0]->edgeflag
) |
190 (prim
.v
[1]->edgeflag
<< 1) |
191 (prim
.v
[2]->edgeflag
<< 2));
194 draw
->pipeline
.first
->tri( draw
->pipeline
.first
, &prim
);
198 /* Reset vertex ids. This is basically a type of flush.
200 void draw_reset_vertex_ids(struct draw_context
*draw
)
202 struct draw_stage
*stage
= draw
->pipeline
.first
;
207 for (i
= 0; i
< stage
->nr_tmps
; i
++)
208 stage
->tmp
[i
]->vertex_id
= UNDEFINED_VERTEX_ID
;
213 if (draw
->pipeline
.verts
)
216 char *verts
= draw
->pipeline
.verts
;
217 unsigned stride
= draw
->pipeline
.vertex_stride
;
219 for (i
= 0; i
< draw
->pipeline
.vertex_count
; i
++) {
220 ((struct vertex_header
*)verts
)->vertex_id
= UNDEFINED_VERTEX_ID
;
227 /* Code to run the pipeline on a fairly arbitary collection of vertices.
229 * Vertex headers must be pre-initialized with the
230 * UNDEFINED_VERTEX_ID, this code will cause that id to become
231 * overwritten, so it may have to be reset if there is the intention
232 * to reuse the vertices.
234 * This code provides a callback to reset the vertex id's which the
235 * draw_vbuf.c code uses when it has to perform a flush.
237 void draw_pipeline_run( struct draw_context
*draw
,
239 struct vertex_header
*vertices
,
240 unsigned vertex_count
,
245 char *verts
= (char *)vertices
;
248 draw
->pipeline
.verts
= verts
;
249 draw
->pipeline
.vertex_stride
= stride
;
250 draw
->pipeline
.vertex_count
= vertex_count
;
253 case PIPE_PRIM_POINTS
:
254 for (i
= 0; i
< count
; i
++)
256 verts
+ stride
* elts
[i
] );
258 case PIPE_PRIM_LINES
:
259 for (i
= 0; i
+1 < count
; i
+= 2)
261 verts
+ stride
* elts
[i
+0],
262 verts
+ stride
* elts
[i
+1]);
264 case PIPE_PRIM_TRIANGLES
:
265 for (i
= 0; i
+2 < count
; i
+= 3)
267 verts
+ stride
* elts
[i
+0],
268 verts
+ stride
* elts
[i
+1],
269 verts
+ stride
* elts
[i
+2]);
273 draw
->pipeline
.verts
= NULL
;
274 draw
->pipeline
.vertex_count
= 0;