a10d8e9edc01fde2cc3e669d47ed8c9e4f061d6f
[mesa.git] / src / gallium / auxiliary / draw / draw_pipe_clip.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * \brief Clipping stage
30 *
31 * \author Keith Whitwell <keith@tungstengraphics.com>
32 */
33
34
35 #include "util/u_memory.h"
36 #include "util/u_math.h"
37
38 #include "pipe/p_shader_tokens.h"
39
40 #include "draw_vs.h"
41 #include "draw_pipe.h"
42
43
44 #ifndef IS_NEGATIVE
45 #define IS_NEGATIVE(X) ((X) < 0.0)
46 #endif
47
48 #ifndef DIFFERENT_SIGNS
49 #define DIFFERENT_SIGNS(x, y) ((x) * (y) <= 0.0F && (x) - (y) != 0.0F)
50 #endif
51
52 #ifndef MAX_CLIPPED_VERTICES
53 #define MAX_CLIPPED_VERTICES ((2 * (6 + PIPE_MAX_CLIP_PLANES))+1)
54 #endif
55
56
57
58 struct clip_stage {
59 struct draw_stage stage; /**< base class */
60
61 /* Basically duplicate some of the flatshading logic here:
62 */
63 boolean flat;
64 uint num_color_attribs;
65 uint color_attribs[4]; /* front/back primary/secondary colors */
66
67 float (*plane)[4];
68 };
69
70
71 /** Cast wrapper */
72 static INLINE struct clip_stage *clip_stage( struct draw_stage *stage )
73 {
74 return (struct clip_stage *)stage;
75 }
76
77
78 #define LINTERP(T, OUT, IN) ((OUT) + (T) * ((IN) - (OUT)))
79
80
81 /* All attributes are float[4], so this is easy:
82 */
83 static void interp_attr( float dst[4],
84 float t,
85 const float in[4],
86 const float out[4] )
87 {
88 dst[0] = LINTERP( t, out[0], in[0] );
89 dst[1] = LINTERP( t, out[1], in[1] );
90 dst[2] = LINTERP( t, out[2], in[2] );
91 dst[3] = LINTERP( t, out[3], in[3] );
92 }
93
94
95 /**
96 * Copy front/back, primary/secondary colors from src vertex to dst vertex.
97 * Used when flat shading.
98 */
99 static void copy_colors( struct draw_stage *stage,
100 struct vertex_header *dst,
101 const struct vertex_header *src )
102 {
103 const struct clip_stage *clipper = clip_stage(stage);
104 uint i;
105 for (i = 0; i < clipper->num_color_attribs; i++) {
106 const uint attr = clipper->color_attribs[i];
107 COPY_4FV(dst->data[attr], src->data[attr]);
108 }
109 }
110
111
112
113 /* Interpolate between two vertices to produce a third.
114 */
115 static void interp( const struct clip_stage *clip,
116 struct vertex_header *dst,
117 float t,
118 const struct vertex_header *out,
119 const struct vertex_header *in )
120 {
121 const unsigned nr_attrs = draw_current_shader_outputs(clip->stage.draw);
122 const unsigned pos_attr = draw_current_shader_position_output(clip->stage.draw);
123 unsigned j;
124
125 /* Vertex header.
126 */
127 dst->clipmask = 0;
128 dst->edgeflag = 0; /* will get overwritten later */
129 dst->pad = 0;
130 dst->vertex_id = UNDEFINED_VERTEX_ID;
131
132 /* Interpolate the clip-space coords.
133 */
134 interp_attr(dst->clip, t, in->clip, out->clip);
135
136 /* Do the projective divide and viewport transformation to get
137 * new window coordinates:
138 */
139 {
140 const float *pos = dst->clip;
141 const float *scale = clip->stage.draw->viewport.scale;
142 const float *trans = clip->stage.draw->viewport.translate;
143 const float oow = 1.0f / pos[3];
144
145 dst->data[pos_attr][0] = pos[0] * oow * scale[0] + trans[0];
146 dst->data[pos_attr][1] = pos[1] * oow * scale[1] + trans[1];
147 dst->data[pos_attr][2] = pos[2] * oow * scale[2] + trans[2];
148 dst->data[pos_attr][3] = oow;
149 }
150
151 /* Other attributes
152 */
153 for (j = 0; j < nr_attrs; j++) {
154 if (j != pos_attr)
155 interp_attr(dst->data[j], t, in->data[j], out->data[j]);
156 }
157 }
158
159
160 /**
161 * Emit a post-clip polygon to the next pipeline stage. The polygon
162 * will be convex and the provoking vertex will always be vertex[0].
163 */
164 static void emit_poly( struct draw_stage *stage,
165 struct vertex_header **inlist,
166 unsigned n,
167 const struct prim_header *origPrim)
168 {
169 struct prim_header header;
170 unsigned i;
171 ushort edge_first, edge_middle, edge_last;
172
173 if (stage->draw->rasterizer->flatshade_first) {
174 edge_first = DRAW_PIPE_EDGE_FLAG_0;
175 edge_middle = DRAW_PIPE_EDGE_FLAG_1;
176 edge_last = DRAW_PIPE_EDGE_FLAG_2;
177 }
178 else {
179 edge_first = DRAW_PIPE_EDGE_FLAG_2;
180 edge_middle = DRAW_PIPE_EDGE_FLAG_0;
181 edge_last = DRAW_PIPE_EDGE_FLAG_1;
182 }
183
184 /* later stages may need the determinant, but only the sign matters */
185 header.det = origPrim->det;
186 header.flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle;
187 header.pad = 0;
188
189 for (i = 2; i < n; i++, header.flags = edge_middle) {
190 /* order the triangle verts to respect the provoking vertex mode */
191 if (stage->draw->rasterizer->flatshade_first) {
192 header.v[0] = inlist[0]; /* the provoking vertex */
193 header.v[1] = inlist[i-1];
194 header.v[2] = inlist[i];
195 }
196 else {
197 header.v[0] = inlist[i-1];
198 header.v[1] = inlist[i];
199 header.v[2] = inlist[0]; /* the provoking vertex */
200 }
201
202 if (i == n-1)
203 header.flags |= edge_last;
204
205 if (0) {
206 const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader;
207 uint j, k;
208 debug_printf("Clipped tri: (flat-shade-first = %d)\n",
209 stage->draw->rasterizer->flatshade_first);
210 for (j = 0; j < 3; j++) {
211 for (k = 0; k < vs->info.num_outputs; k++) {
212 debug_printf(" Vert %d: Attr %d: %f %f %f %f\n", j, k,
213 header.v[j]->data[k][0],
214 header.v[j]->data[k][1],
215 header.v[j]->data[k][2],
216 header.v[j]->data[k][3]);
217 }
218 }
219 }
220
221 stage->next->tri( stage->next, &header );
222 }
223 }
224
225
226 static INLINE float
227 dot4(const float *a, const float *b)
228 {
229 return (a[0] * b[0] +
230 a[1] * b[1] +
231 a[2] * b[2] +
232 a[3] * b[3]);
233 }
234
235
236 /* Clip a triangle against the viewport and user clip planes.
237 */
238 static void
239 do_clip_tri( struct draw_stage *stage,
240 struct prim_header *header,
241 unsigned clipmask )
242 {
243 struct clip_stage *clipper = clip_stage( stage );
244 struct vertex_header *a[MAX_CLIPPED_VERTICES];
245 struct vertex_header *b[MAX_CLIPPED_VERTICES];
246 struct vertex_header **inlist = a;
247 struct vertex_header **outlist = b;
248 unsigned tmpnr = 0;
249 unsigned n = 3;
250 unsigned i;
251
252 inlist[0] = header->v[0];
253 inlist[1] = header->v[1];
254 inlist[2] = header->v[2];
255
256 while (clipmask && n >= 3) {
257 const unsigned plane_idx = ffs(clipmask)-1;
258 const float *plane = clipper->plane[plane_idx];
259 struct vertex_header *vert_prev = inlist[0];
260 float dp_prev = dot4( vert_prev->clip, plane );
261 unsigned outcount = 0;
262
263 clipmask &= ~(1<<plane_idx);
264
265 assert(n < MAX_CLIPPED_VERTICES);
266 if (n >= MAX_CLIPPED_VERTICES)
267 return;
268 inlist[n] = inlist[0]; /* prevent rotation of vertices */
269
270 for (i = 1; i <= n; i++) {
271 struct vertex_header *vert = inlist[i];
272
273 float dp = dot4( vert->clip, plane );
274
275 if (!IS_NEGATIVE(dp_prev)) {
276 assert(outcount < MAX_CLIPPED_VERTICES);
277 if (outcount >= MAX_CLIPPED_VERTICES)
278 return;
279 outlist[outcount++] = vert_prev;
280 }
281
282 if (DIFFERENT_SIGNS(dp, dp_prev)) {
283 struct vertex_header *new_vert;
284
285 assert(tmpnr < MAX_CLIPPED_VERTICES + 1);
286 if (tmpnr >= MAX_CLIPPED_VERTICES + 1)
287 return;
288 new_vert = clipper->stage.tmp[tmpnr++];
289
290 assert(outcount < MAX_CLIPPED_VERTICES);
291 if (outcount >= MAX_CLIPPED_VERTICES)
292 return;
293 outlist[outcount++] = new_vert;
294
295 if (IS_NEGATIVE(dp)) {
296 /* Going out of bounds. Avoid division by zero as we
297 * know dp != dp_prev from DIFFERENT_SIGNS, above.
298 */
299 float t = dp / (dp - dp_prev);
300 interp( clipper, new_vert, t, vert, vert_prev );
301
302 /* Force edgeflag true in this case:
303 */
304 new_vert->edgeflag = 1;
305 } else {
306 /* Coming back in.
307 */
308 float t = dp_prev / (dp_prev - dp);
309 interp( clipper, new_vert, t, vert_prev, vert );
310
311 /* Copy starting vert's edgeflag:
312 */
313 new_vert->edgeflag = vert_prev->edgeflag;
314 }
315 }
316
317 vert_prev = vert;
318 dp_prev = dp;
319 }
320
321 /* swap in/out lists */
322 {
323 struct vertex_header **tmp = inlist;
324 inlist = outlist;
325 outlist = tmp;
326 n = outcount;
327 }
328 }
329
330 /* If flat-shading, copy provoking vertex color to polygon vertex[0]
331 */
332 if (n >= 3) {
333 if (clipper->flat) {
334 if (stage->draw->rasterizer->flatshade_first) {
335 if (inlist[0] != header->v[0]) {
336 assert(tmpnr < MAX_CLIPPED_VERTICES + 1);
337 if (tmpnr >= MAX_CLIPPED_VERTICES + 1)
338 return;
339 inlist[0] = dup_vert(stage, inlist[0], tmpnr++);
340 copy_colors(stage, inlist[0], header->v[0]);
341 }
342 }
343 else {
344 if (inlist[0] != header->v[2]) {
345 assert(tmpnr < MAX_CLIPPED_VERTICES + 1);
346 if (tmpnr >= MAX_CLIPPED_VERTICES + 1)
347 return;
348 inlist[0] = dup_vert(stage, inlist[0], tmpnr++);
349 copy_colors(stage, inlist[0], header->v[2]);
350 }
351 }
352 }
353
354 /* Emit the polygon as triangles to the setup stage:
355 */
356 emit_poly( stage, inlist, n, header );
357 }
358 }
359
360
361 /* Clip a line against the viewport and user clip planes.
362 */
363 static void
364 do_clip_line( struct draw_stage *stage,
365 struct prim_header *header,
366 unsigned clipmask )
367 {
368 const struct clip_stage *clipper = clip_stage( stage );
369 struct vertex_header *v0 = header->v[0];
370 struct vertex_header *v1 = header->v[1];
371 const float *pos0 = v0->clip;
372 const float *pos1 = v1->clip;
373 float t0 = 0.0F;
374 float t1 = 0.0F;
375 struct prim_header newprim;
376
377 while (clipmask) {
378 const unsigned plane_idx = ffs(clipmask)-1;
379 const float *plane = clipper->plane[plane_idx];
380 const float dp0 = dot4( pos0, plane );
381 const float dp1 = dot4( pos1, plane );
382
383 if (dp1 < 0.0F) {
384 float t = dp1 / (dp1 - dp0);
385 t1 = MAX2(t1, t);
386 }
387
388 if (dp0 < 0.0F) {
389 float t = dp0 / (dp0 - dp1);
390 t0 = MAX2(t0, t);
391 }
392
393 if (t0 + t1 >= 1.0F)
394 return; /* discard */
395
396 clipmask &= ~(1 << plane_idx); /* turn off this plane's bit */
397 }
398
399 if (v0->clipmask) {
400 interp( clipper, stage->tmp[0], t0, v0, v1 );
401
402 if (clipper->flat)
403 copy_colors(stage, stage->tmp[0], v0);
404
405 newprim.v[0] = stage->tmp[0];
406 }
407 else {
408 newprim.v[0] = v0;
409 }
410
411 if (v1->clipmask) {
412 interp( clipper, stage->tmp[1], t1, v1, v0 );
413 newprim.v[1] = stage->tmp[1];
414 }
415 else {
416 newprim.v[1] = v1;
417 }
418
419 stage->next->line( stage->next, &newprim );
420 }
421
422
423 static void
424 clip_point( struct draw_stage *stage,
425 struct prim_header *header )
426 {
427 if (header->v[0]->clipmask == 0)
428 stage->next->point( stage->next, header );
429 }
430
431
432 static void
433 clip_line( struct draw_stage *stage,
434 struct prim_header *header )
435 {
436 unsigned clipmask = (header->v[0]->clipmask |
437 header->v[1]->clipmask);
438
439 if (clipmask == 0) {
440 /* no clipping needed */
441 stage->next->line( stage->next, header );
442 }
443 else if ((header->v[0]->clipmask &
444 header->v[1]->clipmask) == 0) {
445 do_clip_line(stage, header, clipmask);
446 }
447 /* else, totally clipped */
448 }
449
450
451 static void
452 clip_tri( struct draw_stage *stage,
453 struct prim_header *header )
454 {
455 unsigned clipmask = (header->v[0]->clipmask |
456 header->v[1]->clipmask |
457 header->v[2]->clipmask);
458
459 if (clipmask == 0) {
460 /* no clipping needed */
461 stage->next->tri( stage->next, header );
462 }
463 else if ((header->v[0]->clipmask &
464 header->v[1]->clipmask &
465 header->v[2]->clipmask) == 0) {
466 do_clip_tri(stage, header, clipmask);
467 }
468 }
469
470
471 /* Update state. Could further delay this until we hit the first
472 * primitive that really requires clipping.
473 */
474 static void
475 clip_init_state( struct draw_stage *stage )
476 {
477 struct clip_stage *clipper = clip_stage( stage );
478
479 clipper->flat = stage->draw->rasterizer->flatshade ? TRUE : FALSE;
480
481 if (clipper->flat) {
482 const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader;
483 uint i;
484
485 clipper->num_color_attribs = 0;
486 for (i = 0; i < vs->info.num_outputs; i++) {
487 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
488 vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
489 clipper->color_attribs[clipper->num_color_attribs++] = i;
490 }
491 }
492 }
493
494 stage->tri = clip_tri;
495 stage->line = clip_line;
496 }
497
498
499
500 static void clip_first_tri( struct draw_stage *stage,
501 struct prim_header *header )
502 {
503 clip_init_state( stage );
504 stage->tri( stage, header );
505 }
506
507 static void clip_first_line( struct draw_stage *stage,
508 struct prim_header *header )
509 {
510 clip_init_state( stage );
511 stage->line( stage, header );
512 }
513
514
515 static void clip_flush( struct draw_stage *stage,
516 unsigned flags )
517 {
518 stage->tri = clip_first_tri;
519 stage->line = clip_first_line;
520 stage->next->flush( stage->next, flags );
521 }
522
523
524 static void clip_reset_stipple_counter( struct draw_stage *stage )
525 {
526 stage->next->reset_stipple_counter( stage->next );
527 }
528
529
530 static void clip_destroy( struct draw_stage *stage )
531 {
532 draw_free_temp_verts( stage );
533 FREE( stage );
534 }
535
536
537 /**
538 * Allocate a new clipper stage.
539 * \return pointer to new stage object
540 */
541 struct draw_stage *draw_clip_stage( struct draw_context *draw )
542 {
543 struct clip_stage *clipper = CALLOC_STRUCT(clip_stage);
544 if (clipper == NULL)
545 goto fail;
546
547 clipper->stage.draw = draw;
548 clipper->stage.name = "clipper";
549 clipper->stage.point = clip_point;
550 clipper->stage.line = clip_first_line;
551 clipper->stage.tri = clip_first_tri;
552 clipper->stage.flush = clip_flush;
553 clipper->stage.reset_stipple_counter = clip_reset_stipple_counter;
554 clipper->stage.destroy = clip_destroy;
555
556 clipper->plane = draw->plane;
557
558 if (!draw_alloc_temp_verts( &clipper->stage, MAX_CLIPPED_VERTICES+1 ))
559 goto fail;
560
561 return &clipper->stage;
562
563 fail:
564 if (clipper)
565 clipper->stage.destroy( &clipper->stage );
566
567 return NULL;
568 }