draw: added new assertions to clipping code
[mesa.git] / src / gallium / auxiliary / draw / draw_pipe_clip.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 /**
29 * \brief Clipping stage
30 *
31 * \author Keith Whitwell <keith@tungstengraphics.com>
32 */
33
34
35 #include "util/u_memory.h"
36 #include "util/u_math.h"
37
38 #include "pipe/p_shader_tokens.h"
39
40 #include "draw_vs.h"
41 #include "draw_pipe.h"
42
43
44 #ifndef IS_NEGATIVE
45 #define IS_NEGATIVE(X) ((X) < 0.0)
46 #endif
47
48 #ifndef DIFFERENT_SIGNS
49 #define DIFFERENT_SIGNS(x, y) ((x) * (y) <= 0.0F && (x) - (y) != 0.0F)
50 #endif
51
52 #ifndef MAX_CLIPPED_VERTICES
53 #define MAX_CLIPPED_VERTICES ((2 * (6 + PIPE_MAX_CLIP_PLANES))+1)
54 #endif
55
56
57
58 struct clip_stage {
59 struct draw_stage stage; /**< base class */
60
61 /* Basically duplicate some of the flatshading logic here:
62 */
63 boolean flat;
64 uint num_color_attribs;
65 uint color_attribs[4]; /* front/back primary/secondary colors */
66
67 float (*plane)[4];
68 };
69
70
71 /* This is a bit confusing:
72 */
73 static INLINE struct clip_stage *clip_stage( struct draw_stage *stage )
74 {
75 return (struct clip_stage *)stage;
76 }
77
78
79 #define LINTERP(T, OUT, IN) ((OUT) + (T) * ((IN) - (OUT)))
80
81
82 /* All attributes are float[4], so this is easy:
83 */
84 static void interp_attr( float *fdst,
85 float t,
86 const float *fin,
87 const float *fout )
88 {
89 fdst[0] = LINTERP( t, fout[0], fin[0] );
90 fdst[1] = LINTERP( t, fout[1], fin[1] );
91 fdst[2] = LINTERP( t, fout[2], fin[2] );
92 fdst[3] = LINTERP( t, fout[3], fin[3] );
93 }
94
95
96 static void copy_colors( struct draw_stage *stage,
97 struct vertex_header *dst,
98 const struct vertex_header *src )
99 {
100 const struct clip_stage *clipper = clip_stage(stage);
101 uint i;
102 for (i = 0; i < clipper->num_color_attribs; i++) {
103 const uint attr = clipper->color_attribs[i];
104 COPY_4FV(dst->data[attr], src->data[attr]);
105 }
106 }
107
108
109
110 /* Interpolate between two vertices to produce a third.
111 */
112 static void interp( const struct clip_stage *clip,
113 struct vertex_header *dst,
114 float t,
115 const struct vertex_header *out,
116 const struct vertex_header *in )
117 {
118 const unsigned nr_attrs = draw_current_shader_outputs(clip->stage.draw);
119 const unsigned pos_attr = draw_current_shader_position_output(clip->stage.draw);
120 unsigned j;
121
122 /* Vertex header.
123 */
124 {
125 dst->clipmask = 0;
126 dst->edgeflag = 0; /* will get overwritten later */
127 dst->pad = 0;
128 dst->vertex_id = UNDEFINED_VERTEX_ID;
129 }
130
131 /* Clip coordinates: interpolate normally
132 */
133 {
134 interp_attr(dst->clip, t, in->clip, out->clip);
135 }
136
137 /* Do the projective divide and insert window coordinates:
138 */
139 {
140 const float *pos = dst->clip;
141 const float *scale = clip->stage.draw->viewport.scale;
142 const float *trans = clip->stage.draw->viewport.translate;
143 const float oow = 1.0f / pos[3];
144
145 dst->data[pos_attr][0] = pos[0] * oow * scale[0] + trans[0];
146 dst->data[pos_attr][1] = pos[1] * oow * scale[1] + trans[1];
147 dst->data[pos_attr][2] = pos[2] * oow * scale[2] + trans[2];
148 dst->data[pos_attr][3] = oow;
149 }
150
151 /* Other attributes
152 */
153 for (j = 0; j < nr_attrs; j++) {
154 if (j != pos_attr)
155 interp_attr(dst->data[j], t, in->data[j], out->data[j]);
156 }
157 }
158
159
160 /**
161 * Emit a post-clip polygon to the next pipeline stage. The polygon
162 * will be convex and the provoking vertex will always be vertex[0].
163 */
164 static void emit_poly( struct draw_stage *stage,
165 struct vertex_header **inlist,
166 unsigned n,
167 const struct prim_header *origPrim)
168 {
169 struct prim_header header;
170 unsigned i;
171 ushort edge_first, edge_middle, edge_last;
172
173 if (stage->draw->rasterizer->flatshade_first) {
174 edge_first = DRAW_PIPE_EDGE_FLAG_0;
175 edge_middle = DRAW_PIPE_EDGE_FLAG_1;
176 edge_last = DRAW_PIPE_EDGE_FLAG_2;
177 }
178 else {
179 edge_first = DRAW_PIPE_EDGE_FLAG_2;
180 edge_middle = DRAW_PIPE_EDGE_FLAG_0;
181 edge_last = DRAW_PIPE_EDGE_FLAG_1;
182 }
183
184 /* later stages may need the determinant, but only the sign matters */
185 header.det = origPrim->det;
186 header.flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle;
187 header.pad = 0;
188
189 for (i = 2; i < n; i++, header.flags = edge_middle) {
190 /* order the triangle verts to respect the provoking vertex mode */
191 if (stage->draw->rasterizer->flatshade_first) {
192 header.v[0] = inlist[0]; /* the provoking vertex */
193 header.v[1] = inlist[i-1];
194 header.v[2] = inlist[i];
195 }
196 else {
197 header.v[0] = inlist[i-1];
198 header.v[1] = inlist[i];
199 header.v[2] = inlist[0]; /* the provoking vertex */
200 }
201
202 if (i == n-1)
203 header.flags |= edge_last;
204
205 if (0) {
206 const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader;
207 uint j, k;
208 debug_printf("Clipped tri: (flat-shade-first = %d)\n",
209 stage->draw->rasterizer->flatshade_first);
210 for (j = 0; j < 3; j++) {
211 for (k = 0; k < vs->info.num_outputs; k++) {
212 debug_printf(" Vert %d: Attr %d: %f %f %f %f\n", j, k,
213 header.v[j]->data[k][0],
214 header.v[j]->data[k][1],
215 header.v[j]->data[k][2],
216 header.v[j]->data[k][3]);
217 }
218 }
219 }
220
221 stage->next->tri( stage->next, &header );
222 }
223 }
224
225
226 static INLINE float
227 dot4(const float *a, const float *b)
228 {
229 return (a[0] * b[0] +
230 a[1] * b[1] +
231 a[2] * b[2] +
232 a[3] * b[3]);
233 }
234
235
236 /* Clip a triangle against the viewport and user clip planes.
237 */
238 static void
239 do_clip_tri( struct draw_stage *stage,
240 struct prim_header *header,
241 unsigned clipmask )
242 {
243 struct clip_stage *clipper = clip_stage( stage );
244 struct vertex_header *a[MAX_CLIPPED_VERTICES];
245 struct vertex_header *b[MAX_CLIPPED_VERTICES];
246 struct vertex_header **inlist = a;
247 struct vertex_header **outlist = b;
248 unsigned tmpnr = 0;
249 unsigned n = 3;
250 unsigned i;
251
252 inlist[0] = header->v[0];
253 inlist[1] = header->v[1];
254 inlist[2] = header->v[2];
255
256 while (clipmask && n >= 3) {
257 const unsigned plane_idx = ffs(clipmask)-1;
258 const float *plane = clipper->plane[plane_idx];
259 struct vertex_header *vert_prev = inlist[0];
260 float dp_prev = dot4( vert_prev->clip, plane );
261 unsigned outcount = 0;
262
263 clipmask &= ~(1<<plane_idx);
264
265 assert(n < MAX_CLIPPED_VERTICES);
266 inlist[n] = inlist[0]; /* prevent rotation of vertices */
267
268 for (i = 1; i <= n; i++) {
269 struct vertex_header *vert = inlist[i];
270
271 float dp = dot4( vert->clip, plane );
272
273 if (!IS_NEGATIVE(dp_prev)) {
274 assert(outcount < MAX_CLIPPED_VERTICES);
275 outlist[outcount++] = vert_prev;
276 }
277
278 if (DIFFERENT_SIGNS(dp, dp_prev)) {
279 struct vertex_header *new_vert;
280
281 assert(tmpnr < MAX_CLIPPED_VERTICES+1);
282 new_vert = clipper->stage.tmp[tmpnr++];
283
284 assert(outcount < MAX_CLIPPED_VERTICES);
285 outlist[outcount++] = new_vert;
286
287 if (IS_NEGATIVE(dp)) {
288 /* Going out of bounds. Avoid division by zero as we
289 * know dp != dp_prev from DIFFERENT_SIGNS, above.
290 */
291 float t = dp / (dp - dp_prev);
292 interp( clipper, new_vert, t, vert, vert_prev );
293
294 /* Force edgeflag true in this case:
295 */
296 new_vert->edgeflag = 1;
297 } else {
298 /* Coming back in.
299 */
300 float t = dp_prev / (dp_prev - dp);
301 interp( clipper, new_vert, t, vert_prev, vert );
302
303 /* Copy starting vert's edgeflag:
304 */
305 new_vert->edgeflag = vert_prev->edgeflag;
306 }
307 }
308
309 vert_prev = vert;
310 dp_prev = dp;
311 }
312
313 /* swap in/out lists */
314 {
315 struct vertex_header **tmp = inlist;
316 inlist = outlist;
317 outlist = tmp;
318 n = outcount;
319 }
320 }
321
322 /* If flat-shading, copy provoking vertex color to polygon vertex[0]
323 */
324 if (clipper->flat) {
325 if (stage->draw->rasterizer->flatshade_first) {
326 if (inlist[0] != header->v[0]) {
327 assert(tmpnr < MAX_CLIPPED_VERTICES + 1);
328 inlist[0] = dup_vert(stage, inlist[0], tmpnr++);
329 copy_colors(stage, inlist[0], header->v[0]);
330 }
331 }
332 else {
333 if (inlist[0] != header->v[2]) {
334 assert(tmpnr < MAX_CLIPPED_VERTICES + 1);
335 inlist[0] = dup_vert(stage, inlist[0], tmpnr++);
336 copy_colors(stage, inlist[0], header->v[2]);
337 }
338 }
339 }
340
341 /* Emit the polygon as triangles to the setup stage:
342 */
343 if (n >= 3)
344 emit_poly( stage, inlist, n, header );
345 }
346
347
348 /* Clip a line against the viewport and user clip planes.
349 */
350 static void
351 do_clip_line( struct draw_stage *stage,
352 struct prim_header *header,
353 unsigned clipmask )
354 {
355 const struct clip_stage *clipper = clip_stage( stage );
356 struct vertex_header *v0 = header->v[0];
357 struct vertex_header *v1 = header->v[1];
358 const float *pos0 = v0->clip;
359 const float *pos1 = v1->clip;
360 float t0 = 0.0F;
361 float t1 = 0.0F;
362 struct prim_header newprim;
363
364 while (clipmask) {
365 const unsigned plane_idx = ffs(clipmask)-1;
366 const float *plane = clipper->plane[plane_idx];
367 const float dp0 = dot4( pos0, plane );
368 const float dp1 = dot4( pos1, plane );
369
370 if (dp1 < 0.0F) {
371 float t = dp1 / (dp1 - dp0);
372 t1 = MAX2(t1, t);
373 }
374
375 if (dp0 < 0.0F) {
376 float t = dp0 / (dp0 - dp1);
377 t0 = MAX2(t0, t);
378 }
379
380 if (t0 + t1 >= 1.0F)
381 return; /* discard */
382
383 clipmask &= ~(1 << plane_idx); /* turn off this plane's bit */
384 }
385
386 if (v0->clipmask) {
387 interp( clipper, stage->tmp[0], t0, v0, v1 );
388
389 if (clipper->flat)
390 copy_colors(stage, stage->tmp[0], v0);
391
392 newprim.v[0] = stage->tmp[0];
393 }
394 else {
395 newprim.v[0] = v0;
396 }
397
398 if (v1->clipmask) {
399 interp( clipper, stage->tmp[1], t1, v1, v0 );
400 newprim.v[1] = stage->tmp[1];
401 }
402 else {
403 newprim.v[1] = v1;
404 }
405
406 stage->next->line( stage->next, &newprim );
407 }
408
409
410 static void
411 clip_point( struct draw_stage *stage,
412 struct prim_header *header )
413 {
414 if (header->v[0]->clipmask == 0)
415 stage->next->point( stage->next, header );
416 }
417
418
419 static void
420 clip_line( struct draw_stage *stage,
421 struct prim_header *header )
422 {
423 unsigned clipmask = (header->v[0]->clipmask |
424 header->v[1]->clipmask);
425
426 if (clipmask == 0) {
427 /* no clipping needed */
428 stage->next->line( stage->next, header );
429 }
430 else if ((header->v[0]->clipmask &
431 header->v[1]->clipmask) == 0) {
432 do_clip_line(stage, header, clipmask);
433 }
434 /* else, totally clipped */
435 }
436
437
438 static void
439 clip_tri( struct draw_stage *stage,
440 struct prim_header *header )
441 {
442 unsigned clipmask = (header->v[0]->clipmask |
443 header->v[1]->clipmask |
444 header->v[2]->clipmask);
445
446 if (clipmask == 0) {
447 /* no clipping needed */
448 stage->next->tri( stage->next, header );
449 }
450 else if ((header->v[0]->clipmask &
451 header->v[1]->clipmask &
452 header->v[2]->clipmask) == 0) {
453 do_clip_tri(stage, header, clipmask);
454 }
455 }
456
457
458 /* Update state. Could further delay this until we hit the first
459 * primitive that really requires clipping.
460 */
461 static void
462 clip_init_state( struct draw_stage *stage )
463 {
464 struct clip_stage *clipper = clip_stage( stage );
465
466 clipper->flat = stage->draw->rasterizer->flatshade ? TRUE : FALSE;
467
468 if (clipper->flat) {
469 const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader;
470 uint i;
471
472 clipper->num_color_attribs = 0;
473 for (i = 0; i < vs->info.num_outputs; i++) {
474 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
475 vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
476 clipper->color_attribs[clipper->num_color_attribs++] = i;
477 }
478 }
479 }
480
481 stage->tri = clip_tri;
482 stage->line = clip_line;
483 }
484
485
486
487 static void clip_first_tri( struct draw_stage *stage,
488 struct prim_header *header )
489 {
490 clip_init_state( stage );
491 stage->tri( stage, header );
492 }
493
494 static void clip_first_line( struct draw_stage *stage,
495 struct prim_header *header )
496 {
497 clip_init_state( stage );
498 stage->line( stage, header );
499 }
500
501
502 static void clip_flush( struct draw_stage *stage,
503 unsigned flags )
504 {
505 stage->tri = clip_first_tri;
506 stage->line = clip_first_line;
507 stage->next->flush( stage->next, flags );
508 }
509
510
511 static void clip_reset_stipple_counter( struct draw_stage *stage )
512 {
513 stage->next->reset_stipple_counter( stage->next );
514 }
515
516
517 static void clip_destroy( struct draw_stage *stage )
518 {
519 draw_free_temp_verts( stage );
520 FREE( stage );
521 }
522
523
524 /**
525 * Allocate a new clipper stage.
526 * \return pointer to new stage object
527 */
528 struct draw_stage *draw_clip_stage( struct draw_context *draw )
529 {
530 struct clip_stage *clipper = CALLOC_STRUCT(clip_stage);
531 if (clipper == NULL)
532 goto fail;
533
534 clipper->stage.draw = draw;
535 clipper->stage.name = "clipper";
536 clipper->stage.point = clip_point;
537 clipper->stage.line = clip_first_line;
538 clipper->stage.tri = clip_first_tri;
539 clipper->stage.flush = clip_flush;
540 clipper->stage.reset_stipple_counter = clip_reset_stipple_counter;
541 clipper->stage.destroy = clip_destroy;
542
543 clipper->plane = draw->plane;
544
545 if (!draw_alloc_temp_verts( &clipper->stage, MAX_CLIPPED_VERTICES+1 ))
546 goto fail;
547
548 return &clipper->stage;
549
550 fail:
551 if (clipper)
552 clipper->stage.destroy( &clipper->stage );
553
554 return NULL;
555 }