draw: handle edgeflags and reset-line-stipple again
[mesa.git] / src / gallium / auxiliary / draw / draw_pipe_flatshade.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #include "pipe/p_util.h"
32 #include "pipe/p_shader_tokens.h"
33 #include "draw_vs.h"
34 #include "draw_pipe.h"
35
36
37 /** subclass of draw_stage */
38 struct flat_stage
39 {
40 struct draw_stage stage;
41
42 uint num_color_attribs;
43 uint color_attribs[4]; /* front/back primary/secondary colors */
44 };
45
46
47 static INLINE struct flat_stage *
48 flat_stage(struct draw_stage *stage)
49 {
50 return (struct flat_stage *) stage;
51 }
52
53
54 /** Copy all the color attributes from 'src' vertex to 'dst' vertex */
55 static INLINE void copy_colors( struct draw_stage *stage,
56 struct vertex_header *dst,
57 const struct vertex_header *src )
58 {
59 const struct flat_stage *flat = flat_stage(stage);
60 uint i;
61 for (i = 0; i < flat->num_color_attribs; i++) {
62 const uint attr = flat->color_attribs[i];
63 COPY_4FV(dst->data[attr], src->data[attr]);
64 }
65 }
66
67
68 /** Copy all the color attributes from src vertex to dst0 & dst1 vertices */
69 static INLINE void copy_colors2( struct draw_stage *stage,
70 struct vertex_header *dst0,
71 struct vertex_header *dst1,
72 const struct vertex_header *src )
73 {
74 const struct flat_stage *flat = flat_stage(stage);
75 uint i;
76 for (i = 0; i < flat->num_color_attribs; i++) {
77 const uint attr = flat->color_attribs[i];
78 COPY_4FV(dst0->data[attr], src->data[attr]);
79 COPY_4FV(dst1->data[attr], src->data[attr]);
80 }
81 }
82
83
84 /**
85 * Flatshade tri. Required for clipping and when unfilled tris are
86 * active, otherwise handled by hardware.
87 */
88 static void flatshade_tri_0( struct draw_stage *stage,
89 struct prim_header *header )
90 {
91 struct prim_header tmp;
92
93 tmp.det = header->det;
94 tmp.flags = header->flags;
95 tmp.pad = header->pad;
96 tmp.v[0] = header->v[0];
97 tmp.v[1] = dup_vert(stage, header->v[1], 0);
98 tmp.v[2] = dup_vert(stage, header->v[2], 1);
99
100 copy_colors2(stage, tmp.v[1], tmp.v[2], tmp.v[0]);
101
102 stage->next->tri( stage->next, &tmp );
103 }
104
105
106 static void flatshade_tri_2( struct draw_stage *stage,
107 struct prim_header *header )
108 {
109 struct prim_header tmp;
110
111 tmp.det = header->det;
112 tmp.flags = header->flags;
113 tmp.pad = header->pad;
114 tmp.v[0] = dup_vert(stage, header->v[0], 0);
115 tmp.v[1] = dup_vert(stage, header->v[1], 1);
116 tmp.v[2] = header->v[2];
117
118 copy_colors2(stage, tmp.v[0], tmp.v[1], tmp.v[2]);
119
120 stage->next->tri( stage->next, &tmp );
121 }
122
123
124
125
126
127 /**
128 * Flatshade line. Required for clipping.
129 */
130 static void flatshade_line_0( struct draw_stage *stage,
131 struct prim_header *header )
132 {
133 struct prim_header tmp;
134
135 tmp.v[0] = header->v[0];
136 tmp.v[1] = dup_vert(stage, header->v[1], 0);
137
138 copy_colors(stage, tmp.v[1], tmp.v[0]);
139
140 stage->next->line( stage->next, &tmp );
141 }
142
143 static void flatshade_line_1( struct draw_stage *stage,
144 struct prim_header *header )
145 {
146 struct prim_header tmp;
147
148 tmp.v[0] = dup_vert(stage, header->v[0], 0);
149 tmp.v[1] = header->v[1];
150
151 copy_colors(stage, tmp.v[0], tmp.v[1]);
152
153 stage->next->line( stage->next, &tmp );
154 }
155
156
157
158
159 static void flatshade_init_state( struct draw_stage *stage )
160 {
161 struct flat_stage *flat = flat_stage(stage);
162 const struct draw_vertex_shader *vs = stage->draw->vertex_shader;
163 uint i;
164
165 /* Find which vertex shader outputs are colors, make a list */
166 flat->num_color_attribs = 0;
167 for (i = 0; i < vs->info.num_outputs; i++) {
168 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
169 vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
170 flat->color_attribs[flat->num_color_attribs++] = i;
171 }
172 }
173
174 /* Choose flatshade routine according to provoking vertex:
175 */
176 if (stage->draw->rasterizer->flatshade_first) {
177 stage->line = flatshade_line_0;
178 stage->tri = flatshade_tri_0;
179 }
180 else {
181 stage->line = flatshade_line_1;
182 stage->tri = flatshade_tri_2;
183 }
184 }
185
186 static void flatshade_first_tri( struct draw_stage *stage,
187 struct prim_header *header )
188 {
189 flatshade_init_state( stage );
190 stage->tri( stage, header );
191 }
192
193 static void flatshade_first_line( struct draw_stage *stage,
194 struct prim_header *header )
195 {
196 flatshade_init_state( stage );
197 stage->line( stage, header );
198 }
199
200
201 static void flatshade_flush( struct draw_stage *stage,
202 unsigned flags )
203 {
204 stage->tri = flatshade_first_tri;
205 stage->line = flatshade_first_line;
206 stage->next->flush( stage->next, flags );
207 }
208
209
210 static void flatshade_reset_stipple_counter( struct draw_stage *stage )
211 {
212 stage->next->reset_stipple_counter( stage->next );
213 }
214
215
216 static void flatshade_destroy( struct draw_stage *stage )
217 {
218 draw_free_temp_verts( stage );
219 FREE( stage );
220 }
221
222
223 /**
224 * Create flatshading drawing stage.
225 */
226 struct draw_stage *draw_flatshade_stage( struct draw_context *draw )
227 {
228 struct flat_stage *flatshade = CALLOC_STRUCT(flat_stage);
229 if (flatshade == NULL)
230 goto fail;
231
232 if (!draw_alloc_temp_verts( &flatshade->stage, 2 ))
233 goto fail;
234
235 flatshade->stage.draw = draw;
236 flatshade->stage.next = NULL;
237 flatshade->stage.point = draw_pipe_passthrough_point;
238 flatshade->stage.line = flatshade_first_line;
239 flatshade->stage.tri = flatshade_first_tri;
240 flatshade->stage.flush = flatshade_flush;
241 flatshade->stage.reset_stipple_counter = flatshade_reset_stipple_counter;
242 flatshade->stage.destroy = flatshade_destroy;
243
244 return &flatshade->stage;
245
246 fail:
247 if (flatshade)
248 flatshade->stage.destroy( &flatshade->stage );
249
250 return NULL;
251 }
252
253