1 /**************************************************************************
3 * Copyright 2007 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * \brief Drawing stage for handling glPolygonMode(line/point).
30 * Convert triangles to points or lines as needed.
33 /* Authors: Keith Whitwell <keithw@vmware.com>
36 #include "util/u_memory.h"
37 #include "pipe/p_defines.h"
38 #include "draw_private.h"
39 #include "draw_pipe.h"
43 struct unfilled_stage
{
44 struct draw_stage stage
;
46 /** [0] = front face, [1] = back face.
47 * legal values: PIPE_POLYGON_MODE_FILL, PIPE_POLYGON_MODE_LINE,
48 * and PIPE_POLYGON_MODE_POINT,
56 static inline struct unfilled_stage
*unfilled_stage( struct draw_stage
*stage
)
58 return (struct unfilled_stage
*)stage
;
62 inject_front_face_info(struct draw_stage
*stage
,
63 struct prim_header
*header
)
65 struct unfilled_stage
*unfilled
= unfilled_stage(stage
);
66 boolean is_front_face
= (
67 (stage
->draw
->rasterizer
->front_ccw
&& header
->det
< 0.0f
) ||
68 (!stage
->draw
->rasterizer
->front_ccw
&& header
->det
> 0.0f
));
69 int slot
= unfilled
->face_slot
;
72 /* In case the backend doesn't care about it */
77 for (i
= 0; i
< 3; ++i
) {
78 struct vertex_header
*v
= header
->v
[i
];
79 v
->data
[slot
][0] = is_front_face
;
80 v
->data
[slot
][1] = is_front_face
;
81 v
->data
[slot
][2] = is_front_face
;
82 v
->data
[slot
][3] = is_front_face
;
83 v
->vertex_id
= UNDEFINED_VERTEX_ID
;
88 static void point(struct draw_stage
*stage
,
89 struct prim_header
*header
,
90 struct vertex_header
*v0
)
92 struct prim_header tmp
;
93 tmp
.det
= header
->det
;
96 stage
->next
->point(stage
->next
, &tmp
);
99 static void line(struct draw_stage
*stage
,
100 struct prim_header
*header
,
101 struct vertex_header
*v0
,
102 struct vertex_header
*v1
)
104 struct prim_header tmp
;
105 tmp
.det
= header
->det
;
109 stage
->next
->line(stage
->next
, &tmp
);
113 static void points(struct draw_stage
*stage
,
114 struct prim_header
*header
)
116 struct vertex_header
*v0
= header
->v
[0];
117 struct vertex_header
*v1
= header
->v
[1];
118 struct vertex_header
*v2
= header
->v
[2];
120 inject_front_face_info(stage
, header
);
122 if ((header
->flags
& DRAW_PIPE_EDGE_FLAG_0
) && v0
->edgeflag
)
123 point(stage
, header
, v0
);
124 if ((header
->flags
& DRAW_PIPE_EDGE_FLAG_1
) && v1
->edgeflag
)
125 point(stage
, header
, v1
);
126 if ((header
->flags
& DRAW_PIPE_EDGE_FLAG_2
) && v2
->edgeflag
)
127 point(stage
, header
, v2
);
131 static void lines(struct draw_stage
*stage
,
132 struct prim_header
*header
)
134 struct vertex_header
*v0
= header
->v
[0];
135 struct vertex_header
*v1
= header
->v
[1];
136 struct vertex_header
*v2
= header
->v
[2];
138 if (header
->flags
& DRAW_PIPE_RESET_STIPPLE
)
140 * XXX could revisit this. The only stage which cares is the line
141 * stipple stage. Could just emit correct reset flags here and not
142 * bother about all the calling through reset_stipple_counter
143 * stages. Though technically it is necessary if line stipple is
144 * handled by the driver, but this is not actually hooked up when
145 * using vbuf (vbuf stage reset_stipple_counter does nothing).
147 stage
->next
->reset_stipple_counter(stage
->next
);
149 inject_front_face_info(stage
, header
);
151 if ((header
->flags
& DRAW_PIPE_EDGE_FLAG_2
) && v2
->edgeflag
)
152 line(stage
, header
, v2
, v0
);
153 if ((header
->flags
& DRAW_PIPE_EDGE_FLAG_0
) && v0
->edgeflag
)
154 line(stage
, header
, v0
, v1
);
155 if ((header
->flags
& DRAW_PIPE_EDGE_FLAG_1
) && v1
->edgeflag
)
156 line(stage
, header
, v1
, v2
);
162 print_header_flags(unsigned flags
)
164 debug_printf("header->flags = ");
165 if (flags
& DRAW_PIPE_RESET_STIPPLE
)
166 debug_printf("RESET_STIPPLE ");
167 if (flags
& DRAW_PIPE_EDGE_FLAG_0
)
168 debug_printf("EDGE_FLAG_0 ");
169 if (flags
& DRAW_PIPE_EDGE_FLAG_1
)
170 debug_printf("EDGE_FLAG_1 ");
171 if (flags
& DRAW_PIPE_EDGE_FLAG_2
)
172 debug_printf("EDGE_FLAG_2 ");
179 * Note edgeflags in the vertex struct is not sufficient as we will
180 * need to manipulate them when decomposing primitives.
182 * We currently keep the vertex edgeflag and primitive edgeflag mask
183 * separate until the last possible moment.
185 static void unfilled_tri( struct draw_stage
*stage
,
186 struct prim_header
*header
)
188 struct unfilled_stage
*unfilled
= unfilled_stage(stage
);
189 unsigned cw
= header
->det
>= 0.0;
190 unsigned mode
= unfilled
->mode
[cw
];
193 print_header_flags(header
->flags
);
196 case PIPE_POLYGON_MODE_FILL
:
197 stage
->next
->tri( stage
->next
, header
);
199 case PIPE_POLYGON_MODE_LINE
:
200 lines( stage
, header
);
202 case PIPE_POLYGON_MODE_POINT
:
203 points( stage
, header
);
211 static void unfilled_first_tri( struct draw_stage
*stage
,
212 struct prim_header
*header
)
214 struct unfilled_stage
*unfilled
= unfilled_stage(stage
);
215 const struct pipe_rasterizer_state
*rast
= stage
->draw
->rasterizer
;
217 unfilled
->mode
[0] = rast
->front_ccw
? rast
->fill_front
: rast
->fill_back
;
218 unfilled
->mode
[1] = rast
->front_ccw
? rast
->fill_back
: rast
->fill_front
;
220 stage
->tri
= unfilled_tri
;
221 stage
->tri( stage
, header
);
226 static void unfilled_flush( struct draw_stage
*stage
,
229 stage
->next
->flush( stage
->next
, flags
);
231 stage
->tri
= unfilled_first_tri
;
235 static void unfilled_reset_stipple_counter( struct draw_stage
*stage
)
237 stage
->next
->reset_stipple_counter( stage
->next
);
241 static void unfilled_destroy( struct draw_stage
*stage
)
243 draw_free_temp_verts( stage
);
248 * Try to allocate an output slot which we can use
249 * to preserve the front face information.
252 draw_unfilled_prepare_outputs( struct draw_context
*draw
,
253 struct draw_stage
*stage
)
255 struct unfilled_stage
*unfilled
= unfilled_stage(stage
);
256 const struct pipe_rasterizer_state
*rast
= draw
? draw
->rasterizer
: 0;
257 boolean is_unfilled
= (rast
&&
258 (rast
->fill_front
!= PIPE_POLYGON_MODE_FILL
||
259 rast
->fill_back
!= PIPE_POLYGON_MODE_FILL
));
260 const struct draw_fragment_shader
*fs
= draw
? draw
->fs
.fragment_shader
: 0;
262 if (is_unfilled
&& fs
&& fs
->info
.uses_frontface
) {
263 unfilled
->face_slot
= draw_alloc_extra_vertex_attrib(
264 stage
->draw
, TGSI_SEMANTIC_FACE
, 0);
266 unfilled
->face_slot
= -1;
272 * Create unfilled triangle stage.
274 struct draw_stage
*draw_unfilled_stage( struct draw_context
*draw
)
276 struct unfilled_stage
*unfilled
= CALLOC_STRUCT(unfilled_stage
);
280 unfilled
->stage
.draw
= draw
;
281 unfilled
->stage
.name
= "unfilled";
282 unfilled
->stage
.next
= NULL
;
283 unfilled
->stage
.tmp
= NULL
;
284 unfilled
->stage
.point
= draw_pipe_passthrough_point
;
285 unfilled
->stage
.line
= draw_pipe_passthrough_line
;
286 unfilled
->stage
.tri
= unfilled_first_tri
;
287 unfilled
->stage
.flush
= unfilled_flush
;
288 unfilled
->stage
.reset_stipple_counter
= unfilled_reset_stipple_counter
;
289 unfilled
->stage
.destroy
= unfilled_destroy
;
291 unfilled
->face_slot
= -1;
293 if (!draw_alloc_temp_verts( &unfilled
->stage
, 0 ))
296 return &unfilled
->stage
;
300 unfilled
->stage
.destroy( &unfilled
->stage
);