Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
[mesa.git] / src / gallium / auxiliary / draw / draw_pipe_wide_line.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #include "pipe/p_util.h"
32 #include "pipe/p_defines.h"
33 #include "pipe/p_shader_tokens.h"
34 #include "draw_private.h"
35 #include "draw_pipe.h"
36
37
38 struct wideline_stage {
39 struct draw_stage stage;
40
41 float half_line_width;
42 };
43
44
45
46 static INLINE struct wideline_stage *wideline_stage( struct draw_stage *stage )
47 {
48 return (struct wideline_stage *)stage;
49 }
50
51
52
53 /**
54 * Draw a wide line by drawing a quad (two triangles).
55 * XXX need to disable polygon stipple.
56 */
57 static void wideline_line( struct draw_stage *stage,
58 struct prim_header *header )
59 {
60 /*const struct wideline_stage *wide = wideline_stage(stage);*/
61 const float half_width = 0.5f * stage->draw->rasterizer->line_width;
62
63 struct prim_header tri;
64
65 struct vertex_header *v0 = dup_vert(stage, header->v[0], 0);
66 struct vertex_header *v1 = dup_vert(stage, header->v[0], 1);
67 struct vertex_header *v2 = dup_vert(stage, header->v[1], 2);
68 struct vertex_header *v3 = dup_vert(stage, header->v[1], 3);
69
70 float *pos0 = v0->data[0];
71 float *pos1 = v1->data[0];
72 float *pos2 = v2->data[0];
73 float *pos3 = v3->data[0];
74
75 const float dx = FABSF(pos0[0] - pos2[0]);
76 const float dy = FABSF(pos0[1] - pos2[1]);
77
78 /* small tweak to meet GL specification */
79 const float bias = 0.125f;
80
81 /*
82 * Draw wide line as a quad (two tris) by "stretching" the line along
83 * X or Y.
84 * We need to tweak coords in several ways to be conformant here.
85 */
86
87 if (dx > dy) {
88 /* x-major line */
89 pos0[1] = pos0[1] - half_width - bias;
90 pos1[1] = pos1[1] + half_width - bias;
91 pos2[1] = pos2[1] - half_width - bias;
92 pos3[1] = pos3[1] + half_width - bias;
93 if (pos0[0] < pos2[0]) {
94 /* left to right line */
95 pos0[0] -= 0.5f;
96 pos1[0] -= 0.5f;
97 pos2[0] -= 0.5f;
98 pos3[0] -= 0.5f;
99 }
100 else {
101 /* right to left line */
102 pos0[0] += 0.5f;
103 pos1[0] += 0.5f;
104 pos2[0] += 0.5f;
105 pos3[0] += 0.5f;
106 }
107 }
108 else {
109 /* y-major line */
110 pos0[0] = pos0[0] - half_width + bias;
111 pos1[0] = pos1[0] + half_width + bias;
112 pos2[0] = pos2[0] - half_width + bias;
113 pos3[0] = pos3[0] + half_width + bias;
114 if (pos0[1] < pos2[1]) {
115 /* top to bottom line */
116 pos0[1] -= 0.5f;
117 pos1[1] -= 0.5f;
118 pos2[1] -= 0.5f;
119 pos3[1] -= 0.5f;
120 }
121 else {
122 /* bottom to top line */
123 pos0[1] += 0.5f;
124 pos1[1] += 0.5f;
125 pos2[1] += 0.5f;
126 pos3[1] += 0.5f;
127 }
128 }
129
130 tri.det = header->det; /* only the sign matters */
131 tri.v[0] = v0;
132 tri.v[1] = v2;
133 tri.v[2] = v3;
134 stage->next->tri( stage->next, &tri );
135
136 tri.v[0] = v0;
137 tri.v[1] = v3;
138 tri.v[2] = v1;
139 stage->next->tri( stage->next, &tri );
140 }
141
142
143 static void wideline_flush( struct draw_stage *stage, unsigned flags )
144 {
145 stage->next->flush( stage->next, flags );
146 }
147
148
149 static void wideline_reset_stipple_counter( struct draw_stage *stage )
150 {
151 stage->next->reset_stipple_counter( stage->next );
152 }
153
154
155 static void wideline_destroy( struct draw_stage *stage )
156 {
157 draw_free_temp_verts( stage );
158 FREE( stage );
159 }
160
161
162 struct draw_stage *draw_wide_line_stage( struct draw_context *draw )
163 {
164 struct wideline_stage *wide = CALLOC_STRUCT(wideline_stage);
165
166 draw_alloc_temp_verts( &wide->stage, 4 );
167
168 wide->stage.draw = draw;
169 wide->stage.next = NULL;
170 wide->stage.point = draw_pipe_passthrough_point;
171 wide->stage.line = wideline_line;
172 wide->stage.tri = draw_pipe_passthrough_tri;
173 wide->stage.flush = wideline_flush;
174 wide->stage.reset_stipple_counter = wideline_reset_stipple_counter;
175 wide->stage.destroy = wideline_destroy;
176
177 return &wide->stage;
178 }