draw: move some pipeline-specific code & state to draw_pipe.[ch]
[mesa.git] / src / gallium / auxiliary / draw / draw_pipe_wide_line.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #include "pipe/p_util.h"
32 #include "pipe/p_defines.h"
33 #include "pipe/p_shader_tokens.h"
34 #include "draw_private.h"
35 #include "draw_pipe.h"
36
37
38 struct wideline_stage {
39 struct draw_stage stage;
40
41 float half_line_width;
42 };
43
44
45
46 static INLINE struct wideline_stage *wideline_stage( struct draw_stage *stage )
47 {
48 return (struct wideline_stage *)stage;
49 }
50
51
52 static void wideline_point( struct draw_stage *stage,
53 struct prim_header *header )
54 {
55 stage->next->point( stage->next, header );
56 }
57
58
59 static void wideline_tri( struct draw_stage *stage,
60 struct prim_header *header )
61 {
62 stage->next->tri(stage->next, header);
63 }
64
65
66 /**
67 * Draw a wide line by drawing a quad (two triangles).
68 * XXX need to disable polygon stipple.
69 */
70 static void wideline_line( struct draw_stage *stage,
71 struct prim_header *header )
72 {
73 /*const struct wideline_stage *wide = wideline_stage(stage);*/
74 const float half_width = 0.5f * stage->draw->rasterizer->line_width;
75
76 struct prim_header tri;
77
78 struct vertex_header *v0 = dup_vert(stage, header->v[0], 0);
79 struct vertex_header *v1 = dup_vert(stage, header->v[0], 1);
80 struct vertex_header *v2 = dup_vert(stage, header->v[1], 2);
81 struct vertex_header *v3 = dup_vert(stage, header->v[1], 3);
82
83 float *pos0 = v0->data[0];
84 float *pos1 = v1->data[0];
85 float *pos2 = v2->data[0];
86 float *pos3 = v3->data[0];
87
88 const float dx = FABSF(pos0[0] - pos2[0]);
89 const float dy = FABSF(pos0[1] - pos2[1]);
90
91 /* small tweak to meet GL specification */
92 const float bias = 0.125f;
93
94 /*
95 * Draw wide line as a quad (two tris) by "stretching" the line along
96 * X or Y.
97 * We need to tweak coords in several ways to be conformant here.
98 */
99
100 if (dx > dy) {
101 /* x-major line */
102 pos0[1] = pos0[1] - half_width - bias;
103 pos1[1] = pos1[1] + half_width - bias;
104 pos2[1] = pos2[1] - half_width - bias;
105 pos3[1] = pos3[1] + half_width - bias;
106 if (pos0[0] < pos2[0]) {
107 /* left to right line */
108 pos0[0] -= 0.5f;
109 pos1[0] -= 0.5f;
110 pos2[0] -= 0.5f;
111 pos3[0] -= 0.5f;
112 }
113 else {
114 /* right to left line */
115 pos0[0] += 0.5f;
116 pos1[0] += 0.5f;
117 pos2[0] += 0.5f;
118 pos3[0] += 0.5f;
119 }
120 }
121 else {
122 /* y-major line */
123 pos0[0] = pos0[0] - half_width + bias;
124 pos1[0] = pos1[0] + half_width + bias;
125 pos2[0] = pos2[0] - half_width + bias;
126 pos3[0] = pos3[0] + half_width + bias;
127 if (pos0[1] < pos2[1]) {
128 /* top to bottom line */
129 pos0[1] -= 0.5f;
130 pos1[1] -= 0.5f;
131 pos2[1] -= 0.5f;
132 pos3[1] -= 0.5f;
133 }
134 else {
135 /* bottom to top line */
136 pos0[1] += 0.5f;
137 pos1[1] += 0.5f;
138 pos2[1] += 0.5f;
139 pos3[1] += 0.5f;
140 }
141 }
142
143 tri.det = header->det; /* only the sign matters */
144 tri.v[0] = v0;
145 tri.v[1] = v2;
146 tri.v[2] = v3;
147 stage->next->tri( stage->next, &tri );
148
149 tri.v[0] = v0;
150 tri.v[1] = v3;
151 tri.v[2] = v1;
152 stage->next->tri( stage->next, &tri );
153 }
154
155
156 static void wideline_flush( struct draw_stage *stage, unsigned flags )
157 {
158 stage->next->flush( stage->next, flags );
159 }
160
161
162 static void wideline_reset_stipple_counter( struct draw_stage *stage )
163 {
164 stage->next->reset_stipple_counter( stage->next );
165 }
166
167
168 static void wideline_destroy( struct draw_stage *stage )
169 {
170 draw_free_temp_verts( stage );
171 FREE( stage );
172 }
173
174
175 struct draw_stage *draw_wide_line_stage( struct draw_context *draw )
176 {
177 struct wideline_stage *wide = CALLOC_STRUCT(wideline_stage);
178
179 draw_alloc_temp_verts( &wide->stage, 4 );
180
181 wide->stage.draw = draw;
182 wide->stage.next = NULL;
183 wide->stage.point = wideline_point;
184 wide->stage.line = wideline_line;
185 wide->stage.tri = wideline_tri;
186 wide->stage.flush = wideline_flush;
187 wide->stage.reset_stipple_counter = wideline_reset_stipple_counter;
188 wide->stage.destroy = wideline_destroy;
189
190 return &wide->stage;
191 }