gallium/draw: use correct rasterization state for wide/AA points/lines
[mesa.git] / src / gallium / auxiliary / draw / draw_pipe_wide_line.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #include "pipe/p_context.h"
32 #include "pipe/p_defines.h"
33 #include "pipe/p_shader_tokens.h"
34 #include "util/u_math.h"
35 #include "util/u_memory.h"
36 #include "draw_private.h"
37 #include "draw_pipe.h"
38
39
40 struct wideline_stage {
41 struct draw_stage stage;
42
43 float half_line_width;
44 };
45
46
47
48 static INLINE struct wideline_stage *wideline_stage( struct draw_stage *stage )
49 {
50 return (struct wideline_stage *)stage;
51 }
52
53
54
55 /**
56 * Draw a wide line by drawing a quad (two triangles).
57 * XXX need to disable polygon stipple.
58 */
59 static void wideline_line( struct draw_stage *stage,
60 struct prim_header *header )
61 {
62 /*const struct wideline_stage *wide = wideline_stage(stage);*/
63 const unsigned pos = draw_current_shader_position_output(stage->draw);
64 const float half_width = 0.5f * stage->draw->rasterizer->line_width;
65
66 struct prim_header tri;
67
68 struct vertex_header *v0 = dup_vert(stage, header->v[0], 0);
69 struct vertex_header *v1 = dup_vert(stage, header->v[0], 1);
70 struct vertex_header *v2 = dup_vert(stage, header->v[1], 2);
71 struct vertex_header *v3 = dup_vert(stage, header->v[1], 3);
72
73 float *pos0 = v0->data[pos];
74 float *pos1 = v1->data[pos];
75 float *pos2 = v2->data[pos];
76 float *pos3 = v3->data[pos];
77
78 const float dx = fabsf(pos0[0] - pos2[0]);
79 const float dy = fabsf(pos0[1] - pos2[1]);
80
81 /* small tweak to meet GL specification */
82 const float bias = 0.125f;
83
84 /*
85 * Draw wide line as a quad (two tris) by "stretching" the line along
86 * X or Y.
87 * We need to tweak coords in several ways to be conformant here.
88 */
89
90 if (dx > dy) {
91 /* x-major line */
92 pos0[1] = pos0[1] - half_width - bias;
93 pos1[1] = pos1[1] + half_width - bias;
94 pos2[1] = pos2[1] - half_width - bias;
95 pos3[1] = pos3[1] + half_width - bias;
96 if (pos0[0] < pos2[0]) {
97 /* left to right line */
98 pos0[0] -= 0.5f;
99 pos1[0] -= 0.5f;
100 pos2[0] -= 0.5f;
101 pos3[0] -= 0.5f;
102 }
103 else {
104 /* right to left line */
105 pos0[0] += 0.5f;
106 pos1[0] += 0.5f;
107 pos2[0] += 0.5f;
108 pos3[0] += 0.5f;
109 }
110 }
111 else {
112 /* y-major line */
113 pos0[0] = pos0[0] - half_width + bias;
114 pos1[0] = pos1[0] + half_width + bias;
115 pos2[0] = pos2[0] - half_width + bias;
116 pos3[0] = pos3[0] + half_width + bias;
117 if (pos0[1] < pos2[1]) {
118 /* top to bottom line */
119 pos0[1] -= 0.5f;
120 pos1[1] -= 0.5f;
121 pos2[1] -= 0.5f;
122 pos3[1] -= 0.5f;
123 }
124 else {
125 /* bottom to top line */
126 pos0[1] += 0.5f;
127 pos1[1] += 0.5f;
128 pos2[1] += 0.5f;
129 pos3[1] += 0.5f;
130 }
131 }
132
133 tri.det = header->det; /* only the sign matters */
134 tri.v[0] = v0;
135 tri.v[1] = v2;
136 tri.v[2] = v3;
137 stage->next->tri( stage->next, &tri );
138
139 tri.v[0] = v0;
140 tri.v[1] = v3;
141 tri.v[2] = v1;
142 stage->next->tri( stage->next, &tri );
143 }
144
145
146 static void wideline_first_line( struct draw_stage *stage,
147 struct prim_header *header )
148 {
149 struct draw_context *draw = stage->draw;
150 struct pipe_context *pipe = draw->pipe;
151 const struct pipe_rasterizer_state *rast = draw->rasterizer;
152 void *r;
153
154 /* Disable triangle culling, stippling, unfilled mode etc. */
155 r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade);
156 draw->suspend_flushing = TRUE;
157 pipe->bind_rasterizer_state(pipe, r);
158 draw->suspend_flushing = FALSE;
159
160 stage->line = wideline_line;
161
162 wideline_line(stage, header);
163 }
164
165
166 static void wideline_flush( struct draw_stage *stage, unsigned flags )
167 {
168 struct draw_context *draw = stage->draw;
169 struct pipe_context *pipe = draw->pipe;
170
171 stage->line = wideline_first_line;
172 stage->next->flush( stage->next, flags );
173
174 /* restore original rasterizer state */
175 if (draw->rast_handle) {
176 draw->suspend_flushing = TRUE;
177 pipe->bind_rasterizer_state(pipe, draw->rast_handle);
178 draw->suspend_flushing = FALSE;
179 }
180 }
181
182
183 static void wideline_reset_stipple_counter( struct draw_stage *stage )
184 {
185 stage->next->reset_stipple_counter( stage->next );
186 }
187
188
189 static void wideline_destroy( struct draw_stage *stage )
190 {
191 draw_free_temp_verts( stage );
192 FREE( stage );
193 }
194
195
196 struct draw_stage *draw_wide_line_stage( struct draw_context *draw )
197 {
198 struct wideline_stage *wide = CALLOC_STRUCT(wideline_stage);
199
200 draw_alloc_temp_verts( &wide->stage, 4 );
201
202 wide->stage.draw = draw;
203 wide->stage.name = "wide-line";
204 wide->stage.next = NULL;
205 wide->stage.point = draw_pipe_passthrough_point;
206 wide->stage.line = wideline_first_line;
207 wide->stage.tri = draw_pipe_passthrough_tri;
208 wide->stage.flush = wideline_flush;
209 wide->stage.reset_stipple_counter = wideline_reset_stipple_counter;
210 wide->stage.destroy = wideline_destroy;
211
212 return &wide->stage;
213 }