2 char *verts = (char *) vertices; \
3 const boolean quads_flatshade_last = \
4 draw->quads_always_flatshade_last; \
5 const boolean last_vertex_last = \
6 !(draw->rasterizer->flatshade && \
7 draw->rasterizer->flatshade_first);
8 /* FIXME: the draw->rasterizer->flatshade part is really wrong */
10 #include "draw_decompose_tmp.h"