1 /**************************************************************************
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "util/u_memory.h"
29 #include "draw/draw_context.h"
30 #include "draw/draw_private.h"
31 #include "draw/draw_vbuf.h"
32 #include "draw/draw_vertex.h"
33 #include "draw/draw_pt.h"
34 #include "translate/translate.h"
35 #include "translate/translate_cache.h"
38 struct draw_context
*draw
;
40 struct translate
*translate
;
42 struct translate_cache
*cache
;
45 const struct vertex_info
*vinfo
;
50 draw_pt_emit_prepare(struct pt_emit
*emit
,
52 unsigned *max_vertices
)
54 struct draw_context
*draw
= emit
->draw
;
55 const struct vertex_info
*vinfo
;
57 struct translate_key hw_key
;
60 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
62 draw_do_flush( draw
, DRAW_FLUSH_BACKEND
);
64 /* XXX: may need to defensively reset this later on as clipping can
65 * clobber this state in the render backend.
69 draw
->render
->set_primitive(draw
->render
, emit
->prim
);
71 /* Must do this after set_primitive() above:
73 emit
->vinfo
= vinfo
= draw
->render
->get_vertex_info(draw
->render
);
75 /* Translate from pipeline vertices to hw vertices.
78 for (i
= 0; i
< vinfo
->num_attribs
; i
++) {
80 unsigned src_buffer
= 0;
81 unsigned output_format
;
82 unsigned src_offset
= (vinfo
->attrib
[i
].src_index
* 4 * sizeof(float) );
84 output_format
= draw_translate_vinfo_format(vinfo
->attrib
[i
].emit
);
85 emit_sz
= draw_translate_vinfo_size(vinfo
->attrib
[i
].emit
);
87 /* doesn't handle EMIT_OMIT */
90 if (vinfo
->attrib
[i
].emit
== EMIT_1F_PSIZE
) {
95 hw_key
.element
[i
].type
= TRANSLATE_ELEMENT_NORMAL
;
96 hw_key
.element
[i
].input_format
= PIPE_FORMAT_R32G32B32A32_FLOAT
;
97 hw_key
.element
[i
].input_buffer
= src_buffer
;
98 hw_key
.element
[i
].input_offset
= src_offset
;
99 hw_key
.element
[i
].instance_divisor
= 0;
100 hw_key
.element
[i
].output_format
= output_format
;
101 hw_key
.element
[i
].output_offset
= dst_offset
;
103 dst_offset
+= emit_sz
;
106 hw_key
.nr_elements
= vinfo
->num_attribs
;
107 hw_key
.output_stride
= vinfo
->size
* 4;
109 if (!emit
->translate
||
110 translate_key_compare(&emit
->translate
->key
, &hw_key
) != 0) {
111 translate_key_sanitize(&hw_key
);
112 emit
->translate
= translate_cache_find(emit
->cache
, &hw_key
);
115 *max_vertices
= (draw
->render
->max_vertex_buffer_bytes
/
121 draw_pt_emit(struct pt_emit
*emit
,
122 const struct draw_vertex_info
*vert_info
,
123 const struct draw_prim_info
*prim_info
)
125 const float (*vertex_data
)[4] = (const float (*)[4])vert_info
->verts
->data
;
126 unsigned vertex_count
= vert_info
->count
;
127 unsigned stride
= vert_info
->stride
;
128 const ushort
*elts
= prim_info
->elts
;
129 struct draw_context
*draw
= emit
->draw
;
130 struct translate
*translate
= emit
->translate
;
131 struct vbuf_render
*render
= draw
->render
;
135 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
137 draw_do_flush( draw
, DRAW_FLUSH_BACKEND
);
139 if (vertex_count
== 0)
142 /* XXX: and work out some way to coordinate the render primitive
143 * between vbuf.c and here...
145 draw
->render
->set_primitive(draw
->render
, emit
->prim
);
147 render
->allocate_vertices(render
,
148 (ushort
)translate
->key
.output_stride
,
149 (ushort
)vertex_count
);
151 hw_verts
= render
->map_vertices( render
);
157 translate
->set_buffer(translate
,
163 translate
->set_buffer(translate
,
165 &draw
->rasterizer
->point_size
,
169 /* fetch/translate vertex attribs to fill hw_verts[] */
170 translate
->run(translate
,
176 render
->unmap_vertices(render
, 0, vertex_count
- 1);
179 i
< prim_info
->primitive_count
;
180 start
+= prim_info
->primitive_lengths
[i
], i
++)
182 render
->draw_elements(render
,
184 prim_info
->primitive_lengths
[i
]);
187 render
->release_vertices(render
);
192 draw_pt_emit_linear(struct pt_emit
*emit
,
193 const struct draw_vertex_info
*vert_info
,
194 const struct draw_prim_info
*prim_info
)
196 const float (*vertex_data
)[4] = (const float (*)[4])vert_info
->verts
->data
;
197 unsigned stride
= vert_info
->stride
;
198 unsigned count
= vert_info
->count
;
199 struct draw_context
*draw
= emit
->draw
;
200 struct translate
*translate
= emit
->translate
;
201 struct vbuf_render
*render
= draw
->render
;
206 debug_printf("Linear emit\n");
208 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
210 draw_do_flush( draw
, DRAW_FLUSH_BACKEND
);
212 /* XXX: and work out some way to coordinate the render primitive
213 * between vbuf.c and here...
215 draw
->render
->set_primitive(draw
->render
, emit
->prim
);
217 if (!render
->allocate_vertices(render
,
218 (ushort
)translate
->key
.output_stride
,
222 hw_verts
= render
->map_vertices( render
);
226 translate
->set_buffer(translate
, 0,
227 vertex_data
, stride
, count
- 1);
229 translate
->set_buffer(translate
, 1,
230 &draw
->rasterizer
->point_size
,
233 translate
->run(translate
,
241 for (i
= 0; i
< count
; i
++) {
242 debug_printf("\n\n%s vertex %d:\n", __FUNCTION__
, i
);
243 draw_dump_emitted_vertex( emit
->vinfo
,
244 (const uint8_t *)hw_verts
+
245 translate
->key
.output_stride
* i
);
249 render
->unmap_vertices( render
, 0, count
- 1 );
252 i
< prim_info
->primitive_count
;
253 start
+= prim_info
->primitive_lengths
[i
], i
++)
255 render
->draw_arrays(render
,
257 prim_info
->primitive_lengths
[i
]);
260 render
->release_vertices(render
);
271 draw_pt_emit_create(struct draw_context
*draw
)
273 struct pt_emit
*emit
= CALLOC_STRUCT(pt_emit
);
278 emit
->cache
= translate_cache_create();
289 draw_pt_emit_destroy(struct pt_emit
*emit
)
292 translate_cache_destroy(emit
->cache
);