draw: handle edgeflags and reset-line-stipple again
[mesa.git] / src / gallium / auxiliary / draw / draw_pt_fetch.c
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2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
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27
28 #include "pipe/p_util.h"
29 #include "draw/draw_context.h"
30 #include "draw/draw_private.h"
31 #include "draw/draw_vbuf.h"
32 #include "draw/draw_vertex.h"
33 #include "draw/draw_pt.h"
34 #include "translate/translate.h"
35 #include "translate/translate_cache.h"
36
37
38 struct pt_fetch {
39 struct draw_context *draw;
40
41 struct translate *translate;
42
43 unsigned vertex_size;
44 boolean need_edgeflags;
45
46 struct translate_cache *cache;
47 };
48
49 /* Perform the fetch from API vertex elements & vertex buffers, to a
50 * contiguous set of float[4] attributes as required for the
51 * vertex_shader->run_linear() method.
52 *
53 * This is used in all cases except pure passthrough
54 * (draw_pt_fetch_emit.c) which has its own version to translate
55 * directly to hw vertices.
56 *
57 */
58 void draw_pt_fetch_prepare( struct pt_fetch *fetch,
59 unsigned vertex_size )
60 {
61 struct draw_context *draw = fetch->draw;
62 unsigned i, nr = 0;
63 unsigned dst_offset = 0;
64 struct translate_key key;
65
66 fetch->vertex_size = vertex_size;
67
68 memset(&key, 0, sizeof(key));
69
70 /* Always emit/leave space for a vertex header.
71 *
72 * It's worth considering whether the vertex headers should contain
73 * a pointer to the 'data', rather than having it inline.
74 * Something to look at after we've fully switched over to the pt
75 * paths.
76 */
77 {
78 /* Need to set header->vertex_id = 0xffff somehow.
79 */
80 key.element[nr].input_format = PIPE_FORMAT_R32_FLOAT;
81 key.element[nr].input_buffer = draw->pt.nr_vertex_buffers;
82 key.element[nr].input_offset = 0;
83 key.element[nr].output_format = PIPE_FORMAT_R32_FLOAT;
84 key.element[nr].output_offset = dst_offset;
85 dst_offset += 1 * sizeof(float);
86 nr++;
87
88
89 /* Just leave the clip[] array untouched.
90 */
91 dst_offset += 4 * sizeof(float);
92 }
93
94
95 for (i = 0; i < draw->pt.nr_vertex_elements; i++) {
96 key.element[nr].input_format = draw->pt.vertex_element[i].src_format;
97 key.element[nr].input_buffer = draw->pt.vertex_element[i].vertex_buffer_index;
98 key.element[nr].input_offset = draw->pt.vertex_element[i].src_offset;
99 key.element[nr].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
100 key.element[nr].output_offset = dst_offset;
101
102 dst_offset += 4 * sizeof(float);
103 nr++;
104 }
105
106 assert(dst_offset <= vertex_size);
107
108 key.nr_elements = nr;
109 key.output_stride = vertex_size;
110
111
112 if (!fetch->translate ||
113 memcmp(&fetch->translate->key, &key, sizeof(key)) != 0)
114 {
115 fetch->translate = translate_cache_find(fetch->cache, &key);
116
117 {
118 static struct vertex_header vh = { 0, 0, 0, 0xffff };
119 fetch->translate->set_buffer(fetch->translate,
120 draw->pt.nr_vertex_buffers,
121 &vh,
122 0);
123 }
124 }
125
126 fetch->need_edgeflags = ((draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL ||
127 draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) &&
128 draw->pt.user.edgeflag);
129 }
130
131
132
133
134 void draw_pt_fetch_run( struct pt_fetch *fetch,
135 const unsigned *elts,
136 unsigned count,
137 char *verts )
138 {
139 struct draw_context *draw = fetch->draw;
140 struct translate *translate = fetch->translate;
141 unsigned i;
142
143 for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
144 translate->set_buffer(translate,
145 i,
146 ((char *)draw->pt.user.vbuffer[i] +
147 draw->pt.vertex_buffer[i].buffer_offset),
148 draw->pt.vertex_buffer[i].pitch );
149 }
150
151 translate->run_elts( translate,
152 elts,
153 count,
154 verts );
155
156 /* Edgeflags are hard to fit into a translate program, populate
157 * them separately if required. In the setup above they are
158 * defaulted to one, so only need this if there is reason to change
159 * that default:
160 */
161 if (fetch->need_edgeflags) {
162 for (i = 0; i < count; i++) {
163 struct vertex_header *vh = (struct vertex_header *)(verts + i * fetch->vertex_size);
164 vh->edgeflag = draw_pt_get_edgeflag( draw, elts[i] );
165 }
166 }
167 }
168
169
170 struct pt_fetch *draw_pt_fetch_create( struct draw_context *draw )
171 {
172 struct pt_fetch *fetch = CALLOC_STRUCT(pt_fetch);
173 if (!fetch)
174 return NULL;
175
176 fetch->draw = draw;
177 fetch->cache = translate_cache_create();
178 if (!fetch->cache) {
179 FREE(fetch);
180 return NULL;
181 }
182
183 return fetch;
184 }
185
186 void draw_pt_fetch_destroy( struct pt_fetch *fetch )
187 {
188 translate_cache_destroy(fetch->cache);
189
190 FREE(fetch);
191 }
192