draw: make pt run pipeline when need_pipeline is true, not just when clipped
[mesa.git] / src / gallium / auxiliary / draw / draw_pt_fetch_shade_pipeline.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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27
28 #include "pipe/p_util.h"
29 #include "draw/draw_context.h"
30 #include "draw/draw_private.h"
31 #include "draw/draw_vbuf.h"
32 #include "draw/draw_vertex.h"
33 #include "draw/draw_pt.h"
34 #include "translate/translate.h"
35
36
37 struct fetch_pipeline_middle_end {
38 struct draw_pt_middle_end base;
39 struct draw_context *draw;
40
41 struct translate *translate;
42
43 unsigned pipeline_vertex_size;
44 unsigned prim;
45 unsigned opt;
46 };
47
48
49 static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
50 unsigned prim,
51 unsigned opt )
52 {
53 struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
54 struct draw_context *draw = fpme->draw;
55 unsigned i;
56 boolean ok;
57 const struct vertex_info *vinfo;
58 unsigned dst_offset;
59 struct translate_key hw_key;
60
61 fpme->prim = prim;
62 fpme->opt = opt;
63
64 ok = draw->render->set_primitive(draw->render, prim);
65 if (!ok) {
66 assert(0);
67 return;
68 }
69
70 /* Must do this after set_primitive() above:
71 */
72 vinfo = draw->render->get_vertex_info(draw->render);
73
74
75 /* In passthrough mode, need to translate from vertex shader
76 * outputs to hw vertices.
77 */
78 dst_offset = 0;
79 for (i = 0; i < vinfo->num_attribs; i++) {
80 unsigned emit_sz = 0;
81 unsigned src_buffer = 0;
82 unsigned output_format;
83 unsigned src_offset = (sizeof(struct vertex_header) +
84 vinfo->src_index[i] * 4 * sizeof(float) );
85
86
87
88 switch (vinfo->emit[i]) {
89 case EMIT_4F:
90 output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
91 emit_sz = 4 * sizeof(float);
92 break;
93 case EMIT_3F:
94 output_format = PIPE_FORMAT_R32G32B32_FLOAT;
95 emit_sz = 3 * sizeof(float);
96 break;
97 case EMIT_2F:
98 output_format = PIPE_FORMAT_R32G32_FLOAT;
99 emit_sz = 2 * sizeof(float);
100 break;
101 case EMIT_1F:
102 output_format = PIPE_FORMAT_R32_FLOAT;
103 emit_sz = 1 * sizeof(float);
104 break;
105 case EMIT_1F_PSIZE:
106 output_format = PIPE_FORMAT_R32_FLOAT;
107 emit_sz = 1 * sizeof(float);
108 src_buffer = 1;
109 src_offset = 0;
110 break;
111 case EMIT_4UB:
112 output_format = PIPE_FORMAT_B8G8R8A8_UNORM;
113 emit_sz = 4 * sizeof(ubyte);
114 default:
115 assert(0);
116 output_format = PIPE_FORMAT_NONE;
117 emit_sz = 0;
118 break;
119 }
120
121 hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
122 hw_key.element[i].input_buffer = src_buffer;
123 hw_key.element[i].input_offset = src_offset;
124 hw_key.element[i].output_format = output_format;
125 hw_key.element[i].output_offset = dst_offset;
126
127 dst_offset += emit_sz;
128 }
129
130 hw_key.nr_elements = vinfo->num_attribs;
131 hw_key.output_stride = vinfo->size * 4;
132
133 /* Don't bother with caching at this stage:
134 */
135 if (!fpme->translate ||
136 memcmp(&fpme->translate->key, &hw_key, sizeof(hw_key)) != 0)
137 {
138 if (fpme->translate)
139 fpme->translate->release(fpme->translate);
140
141 fpme->translate = translate_generic_create( &hw_key );
142 }
143
144
145
146 //fpme->pipeline_vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float);
147 fpme->pipeline_vertex_size = MAX_VERTEX_ALLOCATION;
148 }
149
150
151
152
153 static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
154 const unsigned *fetch_elts,
155 unsigned fetch_count,
156 const ushort *draw_elts,
157 unsigned draw_count )
158 {
159 struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
160 struct draw_context *draw = fpme->draw;
161 struct draw_vertex_shader *shader = draw->vertex_shader;
162 char *pipeline_verts;
163 unsigned pipeline = PT_PIPELINE;
164
165 pipeline_verts = MALLOC(fpme->pipeline_vertex_size *
166 fetch_count);
167
168 if (!pipeline_verts) {
169 assert(0);
170 return;
171 }
172
173
174 /* Shade
175 */
176 shader->prepare(shader, draw);
177
178 if (shader->run(shader, draw, fetch_elts, fetch_count, pipeline_verts,
179 fpme->pipeline_vertex_size))
180 {
181 pipeline |= PT_CLIPTEST;
182 }
183
184
185 /* Do we need to run the pipeline?
186 */
187 if (fpme->opt & pipeline) {
188 draw_pt_run_pipeline( fpme->draw,
189 fpme->prim,
190 pipeline_verts,
191 fpme->pipeline_vertex_size,
192 fetch_count,
193 draw_elts,
194 draw_count );
195 } else {
196 struct translate *translate = fpme->translate;
197 void *hw_verts;
198
199 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
200 */
201 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
202
203 hw_verts = draw->render->allocate_vertices(draw->render,
204 (ushort)fpme->translate->key.output_stride,
205 (ushort)fetch_count);
206 if (!hw_verts) {
207 assert(0);
208 return;
209 }
210
211 translate->set_buffer(translate,
212 0,
213 pipeline_verts,
214 fpme->pipeline_vertex_size );
215
216 translate->set_buffer(translate,
217 1,
218 &fpme->draw->rasterizer->point_size,
219 0);
220
221 translate->run( translate,
222 0, fetch_count,
223 hw_verts );
224
225 draw->render->draw(draw->render,
226 draw_elts,
227 draw_count);
228
229 draw->render->release_vertices(draw->render,
230 hw_verts,
231 fpme->translate->key.output_stride,
232 fetch_count);
233 }
234
235
236 FREE(pipeline_verts);
237 }
238
239
240
241 static void fetch_pipeline_finish( struct draw_pt_middle_end *middle )
242 {
243 /* nothing to do */
244 }
245
246 static void fetch_pipeline_destroy( struct draw_pt_middle_end *middle )
247 {
248 FREE(middle);
249 }
250
251
252 struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit( struct draw_context *draw )
253 {
254 struct fetch_pipeline_middle_end *fetch_pipeline = CALLOC_STRUCT( fetch_pipeline_middle_end );
255
256 fetch_pipeline->base.prepare = fetch_pipeline_prepare;
257 fetch_pipeline->base.run = fetch_pipeline_run;
258 fetch_pipeline->base.finish = fetch_pipeline_finish;
259 fetch_pipeline->base.destroy = fetch_pipeline_destroy;
260
261 fetch_pipeline->draw = draw;
262
263 return &fetch_pipeline->base;
264 }