Merge branch 'mesa_7_5_branch'
[mesa.git] / src / gallium / auxiliary / draw / draw_pt_fetch_shade_pipeline.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "util/u_math.h"
29 #include "util/u_memory.h"
30 #include "draw/draw_context.h"
31 #include "draw/draw_vbuf.h"
32 #include "draw/draw_vertex.h"
33 #include "draw/draw_pt.h"
34 #include "draw/draw_vs.h"
35 #include "translate/translate.h"
36
37
38 struct fetch_pipeline_middle_end {
39 struct draw_pt_middle_end base;
40 struct draw_context *draw;
41
42 struct pt_emit *emit;
43 struct pt_fetch *fetch;
44 struct pt_post_vs *post_vs;
45
46 unsigned vertex_data_offset;
47 unsigned vertex_size;
48 unsigned prim;
49 unsigned opt;
50 };
51
52
53 static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
54 unsigned prim,
55 unsigned opt,
56 unsigned *max_vertices )
57 {
58 struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
59 struct draw_context *draw = fpme->draw;
60 struct draw_vertex_shader *vs = draw->vs.vertex_shader;
61
62 /* Add one to num_outputs because the pipeline occasionally tags on
63 * an additional texcoord, eg for AA lines.
64 */
65 unsigned nr = MAX2( vs->info.num_inputs,
66 vs->info.num_outputs + 1 );
67
68 fpme->prim = prim;
69 fpme->opt = opt;
70
71 /* Always leave room for the vertex header whether we need it or
72 * not. It's hard to get rid of it in particular because of the
73 * viewport code in draw_pt_post_vs.c.
74 */
75 fpme->vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float);
76
77
78
79 draw_pt_fetch_prepare( fpme->fetch,
80 vs->info.num_inputs,
81 fpme->vertex_size );
82 /* XXX: it's not really gl rasterization rules we care about here,
83 * but gl vs dx9 clip spaces.
84 */
85 draw_pt_post_vs_prepare( fpme->post_vs,
86 (boolean)draw->bypass_clipping,
87 (boolean)(draw->identity_viewport ||
88 draw->rasterizer->bypass_vs_clip_and_viewport),
89 (boolean)draw->rasterizer->gl_rasterization_rules );
90
91
92 if (!(opt & PT_PIPELINE)) {
93 draw_pt_emit_prepare( fpme->emit,
94 prim,
95 max_vertices );
96
97 *max_vertices = MAX2( *max_vertices,
98 DRAW_PIPE_MAX_VERTICES );
99 }
100 else {
101 *max_vertices = DRAW_PIPE_MAX_VERTICES;
102 }
103
104 /* return even number */
105 *max_vertices = *max_vertices & ~1;
106
107 /* No need to prepare the shader.
108 */
109 vs->prepare(vs, draw);
110 }
111
112
113
114 static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
115 const unsigned *fetch_elts,
116 unsigned fetch_count,
117 const ushort *draw_elts,
118 unsigned draw_count )
119 {
120 struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
121 struct draw_context *draw = fpme->draw;
122 struct draw_vertex_shader *shader = draw->vs.vertex_shader;
123 unsigned opt = fpme->opt;
124 unsigned alloc_count = align( fetch_count, 4 );
125
126 struct vertex_header *pipeline_verts =
127 (struct vertex_header *)MALLOC(fpme->vertex_size * alloc_count);
128
129 if (!pipeline_verts) {
130 /* Not much we can do here - just skip the rendering.
131 */
132 assert(0);
133 return;
134 }
135
136 /* Fetch into our vertex buffer
137 */
138 draw_pt_fetch_run( fpme->fetch,
139 fetch_elts,
140 fetch_count,
141 (char *)pipeline_verts );
142
143 /* Run the shader, note that this overwrites the data[] parts of
144 * the pipeline verts. If there is no shader, eg if
145 * bypass_vs_clip_and_viewport, then the inputs == outputs, and are
146 * already in the correct place.
147 */
148 if (opt & PT_SHADE)
149 {
150 shader->run_linear(shader,
151 (const float (*)[4])pipeline_verts->data,
152 ( float (*)[4])pipeline_verts->data,
153 (const float (*)[4])draw->pt.user.constants,
154 fetch_count,
155 fpme->vertex_size,
156 fpme->vertex_size);
157 }
158
159 if (draw_pt_post_vs_run( fpme->post_vs,
160 pipeline_verts,
161 fetch_count,
162 fpme->vertex_size ))
163 {
164 opt |= PT_PIPELINE;
165 }
166
167 /* Do we need to run the pipeline?
168 */
169 if (opt & PT_PIPELINE) {
170 draw_pipeline_run( fpme->draw,
171 fpme->prim,
172 pipeline_verts,
173 fetch_count,
174 fpme->vertex_size,
175 draw_elts,
176 draw_count );
177 }
178 else {
179 draw_pt_emit( fpme->emit,
180 (const float (*)[4])pipeline_verts->data,
181 fetch_count,
182 fpme->vertex_size,
183 draw_elts,
184 draw_count );
185 }
186
187
188 FREE(pipeline_verts);
189 }
190
191
192 static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle,
193 unsigned start,
194 unsigned count)
195 {
196 struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
197 struct draw_context *draw = fpme->draw;
198 struct draw_vertex_shader *shader = draw->vs.vertex_shader;
199 unsigned opt = fpme->opt;
200 unsigned alloc_count = align( count, 4 );
201
202 struct vertex_header *pipeline_verts =
203 (struct vertex_header *)MALLOC(fpme->vertex_size * alloc_count);
204
205 if (!pipeline_verts) {
206 /* Not much we can do here - just skip the rendering.
207 */
208 assert(0);
209 return;
210 }
211
212 /* Fetch into our vertex buffer
213 */
214 draw_pt_fetch_run_linear( fpme->fetch,
215 start,
216 count,
217 (char *)pipeline_verts );
218
219 /* Run the shader, note that this overwrites the data[] parts of
220 * the pipeline verts. If there is no shader, ie if
221 * bypass_vs_clip_and_viewport, then the inputs == outputs, and are
222 * already in the correct place.
223 */
224 if (opt & PT_SHADE)
225 {
226 shader->run_linear(shader,
227 (const float (*)[4])pipeline_verts->data,
228 ( float (*)[4])pipeline_verts->data,
229 (const float (*)[4])draw->pt.user.constants,
230 count,
231 fpme->vertex_size,
232 fpme->vertex_size);
233 }
234
235 if (draw_pt_post_vs_run( fpme->post_vs,
236 pipeline_verts,
237 count,
238 fpme->vertex_size ))
239 {
240 opt |= PT_PIPELINE;
241 }
242
243 /* Do we need to run the pipeline?
244 */
245 if (opt & PT_PIPELINE) {
246 draw_pipeline_run_linear( fpme->draw,
247 fpme->prim,
248 pipeline_verts,
249 count,
250 fpme->vertex_size);
251 }
252 else {
253 draw_pt_emit_linear( fpme->emit,
254 (const float (*)[4])pipeline_verts->data,
255 fpme->vertex_size,
256 count );
257 }
258
259 FREE(pipeline_verts);
260 }
261
262
263
264 static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle,
265 unsigned start,
266 unsigned count,
267 const ushort *draw_elts,
268 unsigned draw_count )
269 {
270 struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
271 struct draw_context *draw = fpme->draw;
272 struct draw_vertex_shader *shader = draw->vs.vertex_shader;
273 unsigned opt = fpme->opt;
274 unsigned alloc_count = align( count, 4 );
275
276 struct vertex_header *pipeline_verts =
277 (struct vertex_header *)MALLOC(fpme->vertex_size * alloc_count);
278
279 if (!pipeline_verts)
280 return FALSE;
281
282 /* Fetch into our vertex buffer
283 */
284 draw_pt_fetch_run_linear( fpme->fetch,
285 start,
286 count,
287 (char *)pipeline_verts );
288
289 /* Run the shader, note that this overwrites the data[] parts of
290 * the pipeline verts. If there is no shader, ie if
291 * bypass_vs_clip_and_viewport, then the inputs == outputs, and are
292 * already in the correct place.
293 */
294 if (opt & PT_SHADE)
295 {
296 shader->run_linear(shader,
297 (const float (*)[4])pipeline_verts->data,
298 ( float (*)[4])pipeline_verts->data,
299 (const float (*)[4])draw->pt.user.constants,
300 count,
301 fpme->vertex_size,
302 fpme->vertex_size);
303 }
304
305 if (draw_pt_post_vs_run( fpme->post_vs,
306 pipeline_verts,
307 count,
308 fpme->vertex_size ))
309 {
310 opt |= PT_PIPELINE;
311 }
312
313 /* Do we need to run the pipeline?
314 */
315 if (opt & PT_PIPELINE) {
316 draw_pipeline_run( fpme->draw,
317 fpme->prim,
318 pipeline_verts,
319 count,
320 fpme->vertex_size,
321 draw_elts,
322 draw_count );
323 }
324 else {
325 draw_pt_emit( fpme->emit,
326 (const float (*)[4])pipeline_verts->data,
327 count,
328 fpme->vertex_size,
329 draw_elts,
330 draw_count );
331 }
332
333 FREE(pipeline_verts);
334 return TRUE;
335 }
336
337
338
339 static void fetch_pipeline_finish( struct draw_pt_middle_end *middle )
340 {
341 /* nothing to do */
342 }
343
344 static void fetch_pipeline_destroy( struct draw_pt_middle_end *middle )
345 {
346 struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
347
348 if (fpme->fetch)
349 draw_pt_fetch_destroy( fpme->fetch );
350
351 if (fpme->emit)
352 draw_pt_emit_destroy( fpme->emit );
353
354 if (fpme->post_vs)
355 draw_pt_post_vs_destroy( fpme->post_vs );
356
357 FREE(middle);
358 }
359
360
361 struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit( struct draw_context *draw )
362 {
363 struct fetch_pipeline_middle_end *fpme = CALLOC_STRUCT( fetch_pipeline_middle_end );
364 if (!fpme)
365 goto fail;
366
367 fpme->base.prepare = fetch_pipeline_prepare;
368 fpme->base.run = fetch_pipeline_run;
369 fpme->base.run_linear = fetch_pipeline_linear_run;
370 fpme->base.run_linear_elts = fetch_pipeline_linear_run_elts;
371 fpme->base.finish = fetch_pipeline_finish;
372 fpme->base.destroy = fetch_pipeline_destroy;
373
374 fpme->draw = draw;
375
376 fpme->fetch = draw_pt_fetch_create( draw );
377 if (!fpme->fetch)
378 goto fail;
379
380 fpme->post_vs = draw_pt_post_vs_create( draw );
381 if (!fpme->post_vs)
382 goto fail;
383
384 fpme->emit = draw_pt_emit_create( draw );
385 if (!fpme->emit)
386 goto fail;
387
388 return &fpme->base;
389
390 fail:
391 if (fpme)
392 fetch_pipeline_destroy( &fpme->base );
393
394 return NULL;
395 }