draw: implement primitive assembler
[mesa.git] / src / gallium / auxiliary / draw / draw_pt_fetch_shade_pipeline_llvm.c
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3 * Copyright 2010 VMware, Inc.
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27
28 #include "util/u_math.h"
29 #include "util/u_memory.h"
30 #include "util/u_prim.h"
31 #include "draw/draw_context.h"
32 #include "draw/draw_gs.h"
33 #include "draw/draw_vbuf.h"
34 #include "draw/draw_vertex.h"
35 #include "draw/draw_pt.h"
36 #include "draw/draw_prim_assembler.h"
37 #include "draw/draw_vs.h"
38 #include "draw/draw_llvm.h"
39 #include "gallivm/lp_bld_init.h"
40
41
42 struct llvm_middle_end {
43 struct draw_pt_middle_end base;
44 struct draw_context *draw;
45
46 struct pt_emit *emit;
47 struct pt_so_emit *so_emit;
48 struct pt_fetch *fetch;
49 struct pt_post_vs *post_vs;
50
51
52 unsigned vertex_data_offset;
53 unsigned vertex_size;
54 unsigned input_prim;
55 unsigned opt;
56
57 struct draw_llvm *llvm;
58 struct draw_llvm_variant *current_variant;
59 };
60
61
62 static void
63 llvm_middle_end_prepare_gs(struct llvm_middle_end *fpme)
64 {
65 struct draw_context *draw = fpme->draw;
66 struct draw_geometry_shader *gs = draw->gs.geometry_shader;
67 struct draw_gs_llvm_variant_key *key;
68 struct draw_gs_llvm_variant *variant = NULL;
69 struct draw_gs_llvm_variant_list_item *li;
70 struct llvm_geometry_shader *shader = llvm_geometry_shader(gs);
71 char store[DRAW_GS_LLVM_MAX_VARIANT_KEY_SIZE];
72 unsigned i;
73
74 key = draw_gs_llvm_make_variant_key(fpme->llvm, store);
75
76 /* Search shader's list of variants for the key */
77 li = first_elem(&shader->variants);
78 while (!at_end(&shader->variants, li)) {
79 if (memcmp(&li->base->key, key, shader->variant_key_size) == 0) {
80 variant = li->base;
81 break;
82 }
83 li = next_elem(li);
84 }
85
86 if (variant) {
87 /* found the variant, move to head of global list (for LRU) */
88 move_to_head(&fpme->llvm->gs_variants_list,
89 &variant->list_item_global);
90 }
91 else {
92 /* Need to create new variant */
93
94 /* First check if we've created too many variants. If so, free
95 * 25% of the LRU to avoid using too much memory.
96 */
97 if (fpme->llvm->nr_gs_variants >= DRAW_MAX_SHADER_VARIANTS) {
98 /*
99 * XXX: should we flush here ?
100 */
101 for (i = 0; i < DRAW_MAX_SHADER_VARIANTS / 4; i++) {
102 struct draw_gs_llvm_variant_list_item *item;
103 if (is_empty_list(&fpme->llvm->gs_variants_list)) {
104 break;
105 }
106 item = last_elem(&fpme->llvm->gs_variants_list);
107 assert(item);
108 assert(item->base);
109 draw_gs_llvm_destroy_variant(item->base);
110 }
111 }
112
113 variant = draw_gs_llvm_create_variant(fpme->llvm, gs->info.num_outputs, key);
114
115 if (variant) {
116 insert_at_head(&shader->variants, &variant->list_item_local);
117 insert_at_head(&fpme->llvm->gs_variants_list,
118 &variant->list_item_global);
119 fpme->llvm->nr_gs_variants++;
120 shader->variants_cached++;
121 }
122 }
123
124 gs->current_variant = variant;
125 }
126
127 /**
128 * Prepare/validate middle part of the vertex pipeline.
129 * NOTE: if you change this function, also look at the non-LLVM
130 * function fetch_pipeline_prepare() for similar changes.
131 */
132 static void
133 llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
134 unsigned in_prim,
135 unsigned opt,
136 unsigned *max_vertices )
137 {
138 struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
139 struct draw_context *draw = fpme->draw;
140 struct draw_vertex_shader *vs = draw->vs.vertex_shader;
141 struct draw_geometry_shader *gs = draw->gs.geometry_shader;
142 const unsigned out_prim = gs ? gs->output_primitive :
143 u_assembled_primitive(in_prim);
144
145 /* Add one to num_outputs because the pipeline occasionally tags on
146 * an additional texcoord, eg for AA lines.
147 */
148 const unsigned nr = MAX2( vs->info.num_inputs,
149 vs->info.num_outputs + 1 );
150
151 fpme->input_prim = in_prim;
152 fpme->opt = opt;
153
154 /* Always leave room for the vertex header whether we need it or
155 * not. It's hard to get rid of it in particular because of the
156 * viewport code in draw_pt_post_vs.c.
157 */
158 fpme->vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float);
159
160
161 /* XXX: it's not really gl rasterization rules we care about here,
162 * but gl vs dx9 clip spaces.
163 */
164 draw_pt_post_vs_prepare( fpme->post_vs,
165 draw->clip_xy,
166 draw->clip_z,
167 draw->clip_user,
168 draw->guard_band_xy,
169 draw->identity_viewport,
170 (boolean)draw->rasterizer->gl_rasterization_rules,
171 (draw->vs.edgeflag_output ? TRUE : FALSE) );
172
173 draw_pt_so_emit_prepare( fpme->so_emit, gs == NULL );
174
175 if (!(opt & PT_PIPELINE)) {
176 draw_pt_emit_prepare( fpme->emit,
177 out_prim,
178 max_vertices );
179
180 *max_vertices = MAX2( *max_vertices, 4096 );
181 }
182 else {
183 /* limit max fetches by limiting max_vertices */
184 *max_vertices = 4096;
185 }
186
187 /* return even number */
188 *max_vertices = *max_vertices & ~1;
189
190 /* Find/create the vertex shader variant */
191 {
192 struct draw_llvm_variant_key *key;
193 struct draw_llvm_variant *variant = NULL;
194 struct draw_llvm_variant_list_item *li;
195 struct llvm_vertex_shader *shader = llvm_vertex_shader(vs);
196 char store[DRAW_LLVM_MAX_VARIANT_KEY_SIZE];
197 unsigned i;
198
199 key = draw_llvm_make_variant_key(fpme->llvm, store);
200
201 /* Search shader's list of variants for the key */
202 li = first_elem(&shader->variants);
203 while (!at_end(&shader->variants, li)) {
204 if (memcmp(&li->base->key, key, shader->variant_key_size) == 0) {
205 variant = li->base;
206 break;
207 }
208 li = next_elem(li);
209 }
210
211 if (variant) {
212 /* found the variant, move to head of global list (for LRU) */
213 move_to_head(&fpme->llvm->vs_variants_list,
214 &variant->list_item_global);
215 }
216 else {
217 /* Need to create new variant */
218
219 /* First check if we've created too many variants. If so, free
220 * 25% of the LRU to avoid using too much memory.
221 */
222 if (fpme->llvm->nr_variants >= DRAW_MAX_SHADER_VARIANTS) {
223 /*
224 * XXX: should we flush here ?
225 */
226 for (i = 0; i < DRAW_MAX_SHADER_VARIANTS / 4; i++) {
227 struct draw_llvm_variant_list_item *item;
228 if (is_empty_list(&fpme->llvm->vs_variants_list)) {
229 break;
230 }
231 item = last_elem(&fpme->llvm->vs_variants_list);
232 assert(item);
233 assert(item->base);
234 draw_llvm_destroy_variant(item->base);
235 }
236 }
237
238 variant = draw_llvm_create_variant(fpme->llvm, nr, key);
239
240 if (variant) {
241 insert_at_head(&shader->variants, &variant->list_item_local);
242 insert_at_head(&fpme->llvm->vs_variants_list,
243 &variant->list_item_global);
244 fpme->llvm->nr_variants++;
245 shader->variants_cached++;
246 }
247 }
248
249 fpme->current_variant = variant;
250 }
251
252 if (gs) {
253 llvm_middle_end_prepare_gs(fpme);
254 }
255 }
256
257
258 /**
259 * Bind/update constant buffer pointers, clip planes and viewport dims.
260 * These are "light weight" parameters which aren't baked into the
261 * generated code. Updating these items is much cheaper than revalidating
262 * and rebuilding the generated pipeline code.
263 */
264 static void
265 llvm_middle_end_bind_parameters(struct draw_pt_middle_end *middle)
266 {
267 struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
268 struct draw_context *draw = fpme->draw;
269 unsigned i;
270
271 for (i = 0; i < Elements(fpme->llvm->jit_context.vs_constants); ++i) {
272 fpme->llvm->jit_context.vs_constants[i] = draw->pt.user.vs_constants[i];
273 }
274 for (i = 0; i < Elements(fpme->llvm->gs_jit_context.constants); ++i) {
275 fpme->llvm->gs_jit_context.constants[i] = draw->pt.user.gs_constants[i];
276 }
277
278 fpme->llvm->jit_context.planes =
279 (float (*)[DRAW_TOTAL_CLIP_PLANES][4]) draw->pt.user.planes[0];
280 fpme->llvm->gs_jit_context.planes =
281 (float (*)[DRAW_TOTAL_CLIP_PLANES][4]) draw->pt.user.planes[0];
282
283 fpme->llvm->jit_context.viewport = (float *) draw->viewport.scale;
284 fpme->llvm->gs_jit_context.viewport = (float *) draw->viewport.scale;
285 }
286
287
288 static void pipeline(struct llvm_middle_end *llvm,
289 const struct draw_vertex_info *vert_info,
290 const struct draw_prim_info *prim_info)
291 {
292 if (prim_info->linear)
293 draw_pipeline_run_linear( llvm->draw,
294 vert_info,
295 prim_info);
296 else
297 draw_pipeline_run( llvm->draw,
298 vert_info,
299 prim_info );
300 }
301
302 static void emit(struct pt_emit *emit,
303 const struct draw_vertex_info *vert_info,
304 const struct draw_prim_info *prim_info)
305 {
306 if (prim_info->linear) {
307 draw_pt_emit_linear(emit, vert_info, prim_info);
308 }
309 else {
310 draw_pt_emit(emit, vert_info, prim_info);
311 }
312 }
313
314 static void
315 llvm_pipeline_generic( struct draw_pt_middle_end *middle,
316 const struct draw_fetch_info *fetch_info,
317 const struct draw_prim_info *in_prim_info )
318 {
319 struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
320 struct draw_context *draw = fpme->draw;
321 struct draw_geometry_shader *gshader = draw->gs.geometry_shader;
322 struct draw_prim_info gs_prim_info;
323 struct draw_vertex_info llvm_vert_info;
324 struct draw_vertex_info gs_vert_info;
325 struct draw_vertex_info *vert_info;
326 struct draw_prim_info ia_prim_info;
327 struct draw_vertex_info ia_vert_info;
328 const struct draw_prim_info *prim_info = in_prim_info;
329 boolean free_prim_info = FALSE;
330 unsigned opt = fpme->opt;
331 unsigned clipped = 0;
332
333 llvm_vert_info.count = fetch_info->count;
334 llvm_vert_info.vertex_size = fpme->vertex_size;
335 llvm_vert_info.stride = fpme->vertex_size;
336 llvm_vert_info.verts =
337 (struct vertex_header *)MALLOC(fpme->vertex_size *
338 align(fetch_info->count, lp_native_vector_width / 32));
339 if (!llvm_vert_info.verts) {
340 assert(0);
341 return;
342 }
343 if (draw->collect_statistics) {
344 draw->statistics.ia_vertices += fetch_info->count;
345 draw->statistics.ia_primitives +=
346 u_decomposed_prims_for_vertices(prim_info->prim, fetch_info->count);
347 draw->statistics.vs_invocations += fetch_info->count;
348 }
349
350 if (fetch_info->linear)
351 clipped = fpme->current_variant->jit_func( &fpme->llvm->jit_context,
352 llvm_vert_info.verts,
353 (const char **)draw->pt.user.vbuffer,
354 fetch_info->start,
355 fetch_info->count,
356 fpme->vertex_size,
357 draw->pt.vertex_buffer,
358 draw->instance_id);
359 else
360 clipped = fpme->current_variant->jit_func_elts( &fpme->llvm->jit_context,
361 llvm_vert_info.verts,
362 (const char **)draw->pt.user.vbuffer,
363 fetch_info->elts,
364 fetch_info->count,
365 fpme->vertex_size,
366 draw->pt.vertex_buffer,
367 draw->instance_id);
368
369 /* Finished with fetch and vs:
370 */
371 fetch_info = NULL;
372 vert_info = &llvm_vert_info;
373
374
375 if ((opt & PT_SHADE) && gshader) {
376 struct draw_vertex_shader *vshader = draw->vs.vertex_shader;
377 draw_geometry_shader_run(gshader,
378 draw->pt.user.gs_constants,
379 draw->pt.user.gs_constants_size,
380 vert_info,
381 prim_info,
382 &vshader->info,
383 &gs_vert_info,
384 &gs_prim_info);
385
386 FREE(vert_info->verts);
387 vert_info = &gs_vert_info;
388 prim_info = &gs_prim_info;
389 } else {
390 if (draw_prim_assembler_is_required(draw, prim_info, vert_info)) {
391 draw_prim_assembler_run(draw, prim_info, vert_info,
392 &ia_prim_info, &ia_vert_info);
393
394 if (ia_vert_info.count) {
395 FREE(vert_info->verts);
396 vert_info = &ia_vert_info;
397 prim_info = &ia_prim_info;
398 free_prim_info = TRUE;
399 }
400 }
401 }
402
403 /* stream output needs to be done before clipping */
404 draw_pt_so_emit( fpme->so_emit, vert_info, prim_info );
405
406 /*
407 * if there's no position, need to stop now, or the latter stages
408 * will try to access non-existent position output.
409 */
410 if (draw_current_shader_position_output(draw) != -1) {
411 if ((opt & PT_SHADE) && gshader) {
412 clipped = draw_pt_post_vs_run( fpme->post_vs, vert_info );
413 }
414 if (clipped) {
415 opt |= PT_PIPELINE;
416 }
417
418 /* Do we need to run the pipeline? Now will come here if clipped
419 */
420 if (opt & PT_PIPELINE) {
421 pipeline( fpme, vert_info, prim_info );
422 }
423 else {
424 emit( fpme->emit, vert_info, prim_info );
425 }
426 }
427 FREE(vert_info->verts);
428 if (free_prim_info) {
429 FREE(prim_info->primitive_lengths);
430 }
431 }
432
433
434 static void llvm_middle_end_run( struct draw_pt_middle_end *middle,
435 const unsigned *fetch_elts,
436 unsigned fetch_count,
437 const ushort *draw_elts,
438 unsigned draw_count,
439 unsigned prim_flags )
440 {
441 struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
442 struct draw_fetch_info fetch_info;
443 struct draw_prim_info prim_info;
444
445 fetch_info.linear = FALSE;
446 fetch_info.start = 0;
447 fetch_info.elts = fetch_elts;
448 fetch_info.count = fetch_count;
449
450 prim_info.linear = FALSE;
451 prim_info.start = 0;
452 prim_info.count = draw_count;
453 prim_info.elts = draw_elts;
454 prim_info.prim = fpme->input_prim;
455 prim_info.flags = prim_flags;
456 prim_info.primitive_count = 1;
457 prim_info.primitive_lengths = &draw_count;
458
459 llvm_pipeline_generic( middle, &fetch_info, &prim_info );
460 }
461
462
463 static void llvm_middle_end_linear_run( struct draw_pt_middle_end *middle,
464 unsigned start,
465 unsigned count,
466 unsigned prim_flags)
467 {
468 struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
469 struct draw_fetch_info fetch_info;
470 struct draw_prim_info prim_info;
471
472 fetch_info.linear = TRUE;
473 fetch_info.start = start;
474 fetch_info.count = count;
475 fetch_info.elts = NULL;
476
477 prim_info.linear = TRUE;
478 prim_info.start = 0;
479 prim_info.count = count;
480 prim_info.elts = NULL;
481 prim_info.prim = fpme->input_prim;
482 prim_info.flags = prim_flags;
483 prim_info.primitive_count = 1;
484 prim_info.primitive_lengths = &count;
485
486 llvm_pipeline_generic( middle, &fetch_info, &prim_info );
487 }
488
489
490
491 static boolean
492 llvm_middle_end_linear_run_elts( struct draw_pt_middle_end *middle,
493 unsigned start,
494 unsigned count,
495 const ushort *draw_elts,
496 unsigned draw_count,
497 unsigned prim_flags )
498 {
499 struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
500 struct draw_fetch_info fetch_info;
501 struct draw_prim_info prim_info;
502
503 fetch_info.linear = TRUE;
504 fetch_info.start = start;
505 fetch_info.count = count;
506 fetch_info.elts = NULL;
507
508 prim_info.linear = FALSE;
509 prim_info.start = 0;
510 prim_info.count = draw_count;
511 prim_info.elts = draw_elts;
512 prim_info.prim = fpme->input_prim;
513 prim_info.flags = prim_flags;
514 prim_info.primitive_count = 1;
515 prim_info.primitive_lengths = &draw_count;
516
517 llvm_pipeline_generic( middle, &fetch_info, &prim_info );
518
519 return TRUE;
520 }
521
522
523
524 static void llvm_middle_end_finish( struct draw_pt_middle_end *middle )
525 {
526 /* nothing to do */
527 }
528
529 static void llvm_middle_end_destroy( struct draw_pt_middle_end *middle )
530 {
531 struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle;
532
533 if (fpme->fetch)
534 draw_pt_fetch_destroy( fpme->fetch );
535
536 if (fpme->emit)
537 draw_pt_emit_destroy( fpme->emit );
538
539 if (fpme->so_emit)
540 draw_pt_so_emit_destroy( fpme->so_emit );
541
542 if (fpme->post_vs)
543 draw_pt_post_vs_destroy( fpme->post_vs );
544
545 FREE(middle);
546 }
547
548
549 struct draw_pt_middle_end *
550 draw_pt_fetch_pipeline_or_emit_llvm(struct draw_context *draw)
551 {
552 struct llvm_middle_end *fpme = 0;
553
554 if (!draw->llvm)
555 return NULL;
556
557 fpme = CALLOC_STRUCT( llvm_middle_end );
558 if (!fpme)
559 goto fail;
560
561 fpme->base.prepare = llvm_middle_end_prepare;
562 fpme->base.bind_parameters = llvm_middle_end_bind_parameters;
563 fpme->base.run = llvm_middle_end_run;
564 fpme->base.run_linear = llvm_middle_end_linear_run;
565 fpme->base.run_linear_elts = llvm_middle_end_linear_run_elts;
566 fpme->base.finish = llvm_middle_end_finish;
567 fpme->base.destroy = llvm_middle_end_destroy;
568
569 fpme->draw = draw;
570
571 fpme->fetch = draw_pt_fetch_create( draw );
572 if (!fpme->fetch)
573 goto fail;
574
575 fpme->post_vs = draw_pt_post_vs_create( draw );
576 if (!fpme->post_vs)
577 goto fail;
578
579 fpme->emit = draw_pt_emit_create( draw );
580 if (!fpme->emit)
581 goto fail;
582
583 fpme->so_emit = draw_pt_so_emit_create( draw );
584 if (!fpme->so_emit)
585 goto fail;
586
587 fpme->llvm = draw->llvm;
588 if (!fpme->llvm)
589 goto fail;
590
591 fpme->current_variant = NULL;
592
593 return &fpme->base;
594
595 fail:
596 if (fpme)
597 llvm_middle_end_destroy( &fpme->base );
598
599 return NULL;
600 }