1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "util/u_math.h"
29 #include "util/u_memory.h"
30 #include "draw/draw_context.h"
31 #include "draw/draw_gs.h"
32 #include "draw/draw_vbuf.h"
33 #include "draw/draw_vertex.h"
34 #include "draw/draw_pt.h"
35 #include "draw/draw_vs.h"
36 #include "draw/draw_llvm.h"
37 #include "gallivm/lp_bld_init.h"
40 struct llvm_middle_end
{
41 struct draw_pt_middle_end base
;
42 struct draw_context
*draw
;
45 struct pt_so_emit
*so_emit
;
46 struct pt_fetch
*fetch
;
47 struct pt_post_vs
*post_vs
;
50 unsigned vertex_data_offset
;
55 struct draw_llvm
*llvm
;
56 struct draw_llvm_variant
*current_variant
;
61 llvm_middle_end_prepare_gs(struct llvm_middle_end
*fpme
)
63 struct draw_context
*draw
= fpme
->draw
;
64 struct draw_geometry_shader
*gs
= draw
->gs
.geometry_shader
;
65 struct draw_gs_llvm_variant_key
*key
;
66 struct draw_gs_llvm_variant
*variant
= NULL
;
67 struct draw_gs_llvm_variant_list_item
*li
;
68 struct llvm_geometry_shader
*shader
= llvm_geometry_shader(gs
);
69 char store
[DRAW_GS_LLVM_MAX_VARIANT_KEY_SIZE
];
72 key
= draw_gs_llvm_make_variant_key(fpme
->llvm
, store
);
74 /* Search shader's list of variants for the key */
75 li
= first_elem(&shader
->variants
);
76 while (!at_end(&shader
->variants
, li
)) {
77 if (memcmp(&li
->base
->key
, key
, shader
->variant_key_size
) == 0) {
85 /* found the variant, move to head of global list (for LRU) */
86 move_to_head(&fpme
->llvm
->gs_variants_list
,
87 &variant
->list_item_global
);
90 /* Need to create new variant */
92 /* First check if we've created too many variants. If so, free
93 * 25% of the LRU to avoid using too much memory.
95 if (fpme
->llvm
->nr_gs_variants
>= DRAW_MAX_SHADER_VARIANTS
) {
97 * XXX: should we flush here ?
99 for (i
= 0; i
< DRAW_MAX_SHADER_VARIANTS
/ 4; i
++) {
100 struct draw_gs_llvm_variant_list_item
*item
;
101 if (is_empty_list(&fpme
->llvm
->gs_variants_list
)) {
104 item
= last_elem(&fpme
->llvm
->gs_variants_list
);
107 draw_gs_llvm_destroy_variant(item
->base
);
111 variant
= draw_gs_llvm_create_variant(fpme
->llvm
, gs
->info
.num_outputs
, key
);
114 insert_at_head(&shader
->variants
, &variant
->list_item_local
);
115 insert_at_head(&fpme
->llvm
->gs_variants_list
,
116 &variant
->list_item_global
);
117 fpme
->llvm
->nr_gs_variants
++;
118 shader
->variants_cached
++;
122 gs
->current_variant
= variant
;
126 * Prepare/validate middle part of the vertex pipeline.
127 * NOTE: if you change this function, also look at the non-LLVM
128 * function fetch_pipeline_prepare() for similar changes.
131 llvm_middle_end_prepare( struct draw_pt_middle_end
*middle
,
134 unsigned *max_vertices
)
136 struct llvm_middle_end
*fpme
= (struct llvm_middle_end
*)middle
;
137 struct draw_context
*draw
= fpme
->draw
;
138 struct draw_vertex_shader
*vs
= draw
->vs
.vertex_shader
;
139 struct draw_geometry_shader
*gs
= draw
->gs
.geometry_shader
;
140 const unsigned out_prim
= gs
? gs
->output_primitive
: in_prim
;
142 /* Add one to num_outputs because the pipeline occasionally tags on
143 * an additional texcoord, eg for AA lines.
145 const unsigned nr
= MAX2( vs
->info
.num_inputs
,
146 vs
->info
.num_outputs
+ 1 );
148 fpme
->input_prim
= in_prim
;
151 /* Always leave room for the vertex header whether we need it or
152 * not. It's hard to get rid of it in particular because of the
153 * viewport code in draw_pt_post_vs.c.
155 fpme
->vertex_size
= sizeof(struct vertex_header
) + nr
* 4 * sizeof(float);
158 /* XXX: it's not really gl rasterization rules we care about here,
159 * but gl vs dx9 clip spaces.
161 draw_pt_post_vs_prepare( fpme
->post_vs
,
166 draw
->identity_viewport
,
167 (boolean
)draw
->rasterizer
->gl_rasterization_rules
,
168 (draw
->vs
.edgeflag_output
? TRUE
: FALSE
) );
170 draw_pt_so_emit_prepare( fpme
->so_emit
, gs
== NULL
);
172 if (!(opt
& PT_PIPELINE
)) {
173 draw_pt_emit_prepare( fpme
->emit
,
177 *max_vertices
= MAX2( *max_vertices
, 4096 );
180 /* limit max fetches by limiting max_vertices */
181 *max_vertices
= 4096;
184 /* return even number */
185 *max_vertices
= *max_vertices
& ~1;
187 /* Find/create the vertex shader variant */
189 struct draw_llvm_variant_key
*key
;
190 struct draw_llvm_variant
*variant
= NULL
;
191 struct draw_llvm_variant_list_item
*li
;
192 struct llvm_vertex_shader
*shader
= llvm_vertex_shader(vs
);
193 char store
[DRAW_LLVM_MAX_VARIANT_KEY_SIZE
];
196 key
= draw_llvm_make_variant_key(fpme
->llvm
, store
);
198 /* Search shader's list of variants for the key */
199 li
= first_elem(&shader
->variants
);
200 while (!at_end(&shader
->variants
, li
)) {
201 if (memcmp(&li
->base
->key
, key
, shader
->variant_key_size
) == 0) {
209 /* found the variant, move to head of global list (for LRU) */
210 move_to_head(&fpme
->llvm
->vs_variants_list
,
211 &variant
->list_item_global
);
214 /* Need to create new variant */
216 /* First check if we've created too many variants. If so, free
217 * 25% of the LRU to avoid using too much memory.
219 if (fpme
->llvm
->nr_variants
>= DRAW_MAX_SHADER_VARIANTS
) {
221 * XXX: should we flush here ?
223 for (i
= 0; i
< DRAW_MAX_SHADER_VARIANTS
/ 4; i
++) {
224 struct draw_llvm_variant_list_item
*item
;
225 if (is_empty_list(&fpme
->llvm
->vs_variants_list
)) {
228 item
= last_elem(&fpme
->llvm
->vs_variants_list
);
231 draw_llvm_destroy_variant(item
->base
);
235 variant
= draw_llvm_create_variant(fpme
->llvm
, nr
, key
);
238 insert_at_head(&shader
->variants
, &variant
->list_item_local
);
239 insert_at_head(&fpme
->llvm
->vs_variants_list
,
240 &variant
->list_item_global
);
241 fpme
->llvm
->nr_variants
++;
242 shader
->variants_cached
++;
246 fpme
->current_variant
= variant
;
250 llvm_middle_end_prepare_gs(fpme
);
256 * Bind/update constant buffer pointers, clip planes and viewport dims.
257 * These are "light weight" parameters which aren't baked into the
258 * generated code. Updating these items is much cheaper than revalidating
259 * and rebuilding the generated pipeline code.
262 llvm_middle_end_bind_parameters(struct draw_pt_middle_end
*middle
)
264 struct llvm_middle_end
*fpme
= (struct llvm_middle_end
*)middle
;
265 struct draw_context
*draw
= fpme
->draw
;
268 for (i
= 0; i
< Elements(fpme
->llvm
->jit_context
.vs_constants
); ++i
) {
269 fpme
->llvm
->jit_context
.vs_constants
[i
] = draw
->pt
.user
.vs_constants
[i
];
271 for (i
= 0; i
< Elements(fpme
->llvm
->gs_jit_context
.constants
); ++i
) {
272 fpme
->llvm
->gs_jit_context
.constants
[i
] = draw
->pt
.user
.gs_constants
[i
];
275 fpme
->llvm
->jit_context
.planes
=
276 (float (*)[DRAW_TOTAL_CLIP_PLANES
][4]) draw
->pt
.user
.planes
[0];
277 fpme
->llvm
->gs_jit_context
.planes
=
278 (float (*)[DRAW_TOTAL_CLIP_PLANES
][4]) draw
->pt
.user
.planes
[0];
280 fpme
->llvm
->jit_context
.viewport
= (float *) draw
->viewport
.scale
;
281 fpme
->llvm
->gs_jit_context
.viewport
= (float *) draw
->viewport
.scale
;
285 static void pipeline(struct llvm_middle_end
*llvm
,
286 const struct draw_vertex_info
*vert_info
,
287 const struct draw_prim_info
*prim_info
)
289 if (prim_info
->linear
)
290 draw_pipeline_run_linear( llvm
->draw
,
294 draw_pipeline_run( llvm
->draw
,
299 static void emit(struct pt_emit
*emit
,
300 const struct draw_vertex_info
*vert_info
,
301 const struct draw_prim_info
*prim_info
)
303 if (prim_info
->linear
) {
304 draw_pt_emit_linear(emit
, vert_info
, prim_info
);
307 draw_pt_emit(emit
, vert_info
, prim_info
);
312 llvm_pipeline_generic( struct draw_pt_middle_end
*middle
,
313 const struct draw_fetch_info
*fetch_info
,
314 const struct draw_prim_info
*prim_info
)
316 struct llvm_middle_end
*fpme
= (struct llvm_middle_end
*)middle
;
317 struct draw_context
*draw
= fpme
->draw
;
318 struct draw_geometry_shader
*gshader
= draw
->gs
.geometry_shader
;
319 struct draw_prim_info gs_prim_info
;
320 struct draw_vertex_info llvm_vert_info
;
321 struct draw_vertex_info gs_vert_info
;
322 struct draw_vertex_info
*vert_info
;
323 unsigned opt
= fpme
->opt
;
324 unsigned clipped
= 0;
326 llvm_vert_info
.count
= fetch_info
->count
;
327 llvm_vert_info
.vertex_size
= fpme
->vertex_size
;
328 llvm_vert_info
.stride
= fpme
->vertex_size
;
329 llvm_vert_info
.verts
=
330 (struct vertex_header
*)MALLOC(fpme
->vertex_size
*
331 align(fetch_info
->count
, lp_native_vector_width
/ 32));
332 if (!llvm_vert_info
.verts
) {
337 if (fetch_info
->linear
)
338 clipped
= fpme
->current_variant
->jit_func( &fpme
->llvm
->jit_context
,
339 llvm_vert_info
.verts
,
340 (const char **)draw
->pt
.user
.vbuffer
,
344 draw
->pt
.vertex_buffer
,
347 clipped
= fpme
->current_variant
->jit_func_elts( &fpme
->llvm
->jit_context
,
348 llvm_vert_info
.verts
,
349 (const char **)draw
->pt
.user
.vbuffer
,
353 draw
->pt
.vertex_buffer
,
356 /* Finished with fetch and vs:
359 vert_info
= &llvm_vert_info
;
362 if ((opt
& PT_SHADE
) && gshader
) {
363 struct draw_vertex_shader
*vshader
= draw
->vs
.vertex_shader
;
364 draw_geometry_shader_run(gshader
,
365 draw
->pt
.user
.gs_constants
,
366 draw
->pt
.user
.gs_constants_size
,
373 FREE(vert_info
->verts
);
374 vert_info
= &gs_vert_info
;
375 prim_info
= &gs_prim_info
;
378 /* stream output needs to be done before clipping */
379 draw_pt_so_emit( fpme
->so_emit
, vert_info
, prim_info
);
382 * if there's no position, need to stop now, or the latter stages
383 * will try to access non-existent position output.
385 if (draw_current_shader_position_output(draw
) != -1) {
386 if ((opt
& PT_SHADE
) && gshader
) {
387 clipped
= draw_pt_post_vs_run( fpme
->post_vs
, vert_info
);
393 /* Do we need to run the pipeline? Now will come here if clipped
395 if (opt
& PT_PIPELINE
) {
396 pipeline( fpme
, vert_info
, prim_info
);
399 emit( fpme
->emit
, vert_info
, prim_info
);
402 FREE(vert_info
->verts
);
406 static void llvm_middle_end_run( struct draw_pt_middle_end
*middle
,
407 const unsigned *fetch_elts
,
408 unsigned fetch_count
,
409 const ushort
*draw_elts
,
411 unsigned prim_flags
)
413 struct llvm_middle_end
*fpme
= (struct llvm_middle_end
*)middle
;
414 struct draw_fetch_info fetch_info
;
415 struct draw_prim_info prim_info
;
417 fetch_info
.linear
= FALSE
;
418 fetch_info
.start
= 0;
419 fetch_info
.elts
= fetch_elts
;
420 fetch_info
.count
= fetch_count
;
422 prim_info
.linear
= FALSE
;
424 prim_info
.count
= draw_count
;
425 prim_info
.elts
= draw_elts
;
426 prim_info
.prim
= fpme
->input_prim
;
427 prim_info
.flags
= prim_flags
;
428 prim_info
.primitive_count
= 1;
429 prim_info
.primitive_lengths
= &draw_count
;
431 llvm_pipeline_generic( middle
, &fetch_info
, &prim_info
);
435 static void llvm_middle_end_linear_run( struct draw_pt_middle_end
*middle
,
440 struct llvm_middle_end
*fpme
= (struct llvm_middle_end
*)middle
;
441 struct draw_fetch_info fetch_info
;
442 struct draw_prim_info prim_info
;
444 fetch_info
.linear
= TRUE
;
445 fetch_info
.start
= start
;
446 fetch_info
.count
= count
;
447 fetch_info
.elts
= NULL
;
449 prim_info
.linear
= TRUE
;
451 prim_info
.count
= count
;
452 prim_info
.elts
= NULL
;
453 prim_info
.prim
= fpme
->input_prim
;
454 prim_info
.flags
= prim_flags
;
455 prim_info
.primitive_count
= 1;
456 prim_info
.primitive_lengths
= &count
;
458 llvm_pipeline_generic( middle
, &fetch_info
, &prim_info
);
464 llvm_middle_end_linear_run_elts( struct draw_pt_middle_end
*middle
,
467 const ushort
*draw_elts
,
469 unsigned prim_flags
)
471 struct llvm_middle_end
*fpme
= (struct llvm_middle_end
*)middle
;
472 struct draw_fetch_info fetch_info
;
473 struct draw_prim_info prim_info
;
475 fetch_info
.linear
= TRUE
;
476 fetch_info
.start
= start
;
477 fetch_info
.count
= count
;
478 fetch_info
.elts
= NULL
;
480 prim_info
.linear
= FALSE
;
482 prim_info
.count
= draw_count
;
483 prim_info
.elts
= draw_elts
;
484 prim_info
.prim
= fpme
->input_prim
;
485 prim_info
.flags
= prim_flags
;
486 prim_info
.primitive_count
= 1;
487 prim_info
.primitive_lengths
= &draw_count
;
489 llvm_pipeline_generic( middle
, &fetch_info
, &prim_info
);
496 static void llvm_middle_end_finish( struct draw_pt_middle_end
*middle
)
501 static void llvm_middle_end_destroy( struct draw_pt_middle_end
*middle
)
503 struct llvm_middle_end
*fpme
= (struct llvm_middle_end
*)middle
;
506 draw_pt_fetch_destroy( fpme
->fetch
);
509 draw_pt_emit_destroy( fpme
->emit
);
512 draw_pt_so_emit_destroy( fpme
->so_emit
);
515 draw_pt_post_vs_destroy( fpme
->post_vs
);
521 struct draw_pt_middle_end
*
522 draw_pt_fetch_pipeline_or_emit_llvm(struct draw_context
*draw
)
524 struct llvm_middle_end
*fpme
= 0;
529 fpme
= CALLOC_STRUCT( llvm_middle_end
);
533 fpme
->base
.prepare
= llvm_middle_end_prepare
;
534 fpme
->base
.bind_parameters
= llvm_middle_end_bind_parameters
;
535 fpme
->base
.run
= llvm_middle_end_run
;
536 fpme
->base
.run_linear
= llvm_middle_end_linear_run
;
537 fpme
->base
.run_linear_elts
= llvm_middle_end_linear_run_elts
;
538 fpme
->base
.finish
= llvm_middle_end_finish
;
539 fpme
->base
.destroy
= llvm_middle_end_destroy
;
543 fpme
->fetch
= draw_pt_fetch_create( draw
);
547 fpme
->post_vs
= draw_pt_post_vs_create( draw
);
551 fpme
->emit
= draw_pt_emit_create( draw
);
555 fpme
->so_emit
= draw_pt_so_emit_create( draw
);
559 fpme
->llvm
= draw
->llvm
;
563 fpme
->current_variant
= NULL
;
569 llvm_middle_end_destroy( &fpme
->base
);