1 /**************************************************************************
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "util/u_memory.h"
29 #include "pipe/p_context.h"
30 #include "draw/draw_context.h"
31 #include "draw/draw_private.h"
32 #include "draw/draw_pt.h"
35 struct draw_context
*draw
;
37 boolean (*run
)( struct pt_post_vs
*pvs
,
38 struct draw_vertex_info
*info
);
44 dot4(const float *a
, const float *b
)
54 static INLINE
unsigned
55 compute_clipmask_gl(const float *clip
, /*const*/ float plane
[][4], unsigned nr
)
61 debug_printf("compute clipmask %f %f %f %f\n",
62 clip
[0], clip
[1], clip
[2], clip
[3]);
63 assert(clip
[3] != 0.0);
66 /* Do the hardwired planes first:
68 if (-clip
[0] + clip
[3] < 0) mask
|= (1<<0);
69 if ( clip
[0] + clip
[3] < 0) mask
|= (1<<1);
70 if (-clip
[1] + clip
[3] < 0) mask
|= (1<<2);
71 if ( clip
[1] + clip
[3] < 0) mask
|= (1<<3);
72 if ( clip
[2] + clip
[3] < 0) mask
|= (1<<4); /* match mesa clipplane numbering - for now */
73 if (-clip
[2] + clip
[3] < 0) mask
|= (1<<5); /* match mesa clipplane numbering - for now */
75 /* Followed by any remaining ones:
77 for (i
= 6; i
< nr
; i
++) {
78 if (dot4(clip
, plane
[i
]) < 0)
86 /* The normal case - cliptest, rhw divide, viewport transform.
88 * Also handle identity viewport here at the expense of a few wasted
91 static boolean
post_vs_cliptest_viewport_gl( struct pt_post_vs
*pvs
,
92 struct draw_vertex_info
*info
)
94 struct vertex_header
*out
= info
->verts
;
95 const float *scale
= pvs
->draw
->viewport
.scale
;
96 const float *trans
= pvs
->draw
->viewport
.translate
;
97 const unsigned pos
= draw_current_shader_position_output(pvs
->draw
);
101 if (0) debug_printf("%s count, %d\n", __FUNCTION__
, info
->count
);
103 for (j
= 0; j
< info
->count
; j
++) {
104 float *position
= out
->data
[pos
];
107 debug_printf("%d) io = %p, data = %p = [%f, %f, %f, %f]\n",
108 j
, out
, position
, position
[0], position
[1], position
[2], position
[3]);
111 out
->clip
[0] = position
[0];
112 out
->clip
[1] = position
[1];
113 out
->clip
[2] = position
[2];
114 out
->clip
[3] = position
[3];
116 out
->vertex_id
= 0xffff;
117 out
->clipmask
= compute_clipmask_gl(out
->clip
,
119 pvs
->draw
->nr_planes
);
120 clipped
+= out
->clipmask
;
122 if (out
->clipmask
== 0)
125 float w
= 1.0f
/ position
[3];
127 /* Viewport mapping */
128 position
[0] = position
[0] * w
* scale
[0] + trans
[0];
129 position
[1] = position
[1] * w
* scale
[1] + trans
[1];
130 position
[2] = position
[2] * w
* scale
[2] + trans
[2];
133 debug_printf("post viewport: %f %f %f %f\n",
141 out
= (struct vertex_header
*)( (char *)out
+ info
->stride
);
149 /* As above plus edgeflags
152 post_vs_cliptest_viewport_gl_edgeflag(struct pt_post_vs
*pvs
,
153 struct draw_vertex_info
*info
)
158 needpipe
= post_vs_cliptest_viewport_gl(pvs
, info
);
160 /* If present, copy edgeflag VS output into vertex header.
161 * Otherwise, leave header as is.
163 if (pvs
->draw
->vs
.edgeflag_output
) {
164 struct vertex_header
*out
= info
->verts
;
165 int ef
= pvs
->draw
->vs
.edgeflag_output
;
167 for (j
= 0; j
< info
->count
; j
++) {
168 const float *edgeflag
= out
->data
[ef
];
169 out
->edgeflag
= !(edgeflag
[0] != 1.0f
);
170 needpipe
|= !out
->edgeflag
;
171 out
= (struct vertex_header
*)( (char *)out
+ info
->stride
);
180 /* If bypass_clipping is set, skip cliptest and rhw divide.
182 static boolean
post_vs_viewport( struct pt_post_vs
*pvs
,
183 struct draw_vertex_info
*info
)
185 struct vertex_header
*out
= info
->verts
;
186 const float *scale
= pvs
->draw
->viewport
.scale
;
187 const float *trans
= pvs
->draw
->viewport
.translate
;
188 const unsigned pos
= draw_current_shader_position_output(pvs
->draw
);
191 if (0) debug_printf("%s\n", __FUNCTION__
);
192 for (j
= 0; j
< info
->count
; j
++) {
193 float *position
= out
->data
[pos
];
195 /* Viewport mapping only, no cliptest/rhw divide
197 position
[0] = position
[0] * scale
[0] + trans
[0];
198 position
[1] = position
[1] * scale
[1] + trans
[1];
199 position
[2] = position
[2] * scale
[2] + trans
[2];
201 out
= (struct vertex_header
*)((char *)out
+ info
->stride
);
208 /* If bypass_clipping is set and we have an identity viewport, nothing
211 static boolean
post_vs_none( struct pt_post_vs
*pvs
,
212 struct draw_vertex_info
*info
)
214 if (0) debug_printf("%s\n", __FUNCTION__
);
218 boolean
draw_pt_post_vs_run( struct pt_post_vs
*pvs
,
219 struct draw_vertex_info
*info
)
221 return pvs
->run( pvs
, info
);
225 void draw_pt_post_vs_prepare( struct pt_post_vs
*pvs
,
226 boolean bypass_clipping
,
227 boolean bypass_viewport
,
229 boolean need_edgeflags
)
231 if (!need_edgeflags
) {
232 if (bypass_clipping
) {
234 pvs
->run
= post_vs_none
;
236 pvs
->run
= post_vs_viewport
;
240 pvs
->run
= post_vs_cliptest_viewport_gl
;
244 /* If we need to copy edgeflags to the vertex header, it should
245 * mean we're running the primitive pipeline. Hence the bypass
246 * flags should be false.
248 assert(!bypass_clipping
);
249 assert(!bypass_viewport
);
250 pvs
->run
= post_vs_cliptest_viewport_gl_edgeflag
;
255 struct pt_post_vs
*draw_pt_post_vs_create( struct draw_context
*draw
)
257 struct pt_post_vs
*pvs
= CALLOC_STRUCT( pt_post_vs
);
266 void draw_pt_post_vs_destroy( struct pt_post_vs
*pvs
)