1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "draw/draw_private.h"
29 #include "draw/draw_vs.h"
30 #include "draw/draw_gs.h"
31 #include "draw/draw_context.h"
32 #include "draw/draw_vbuf.h"
33 #include "draw/draw_vertex.h"
34 #include "draw/draw_pt.h"
36 #include "pipe/p_state.h"
38 #include "util/u_math.h"
39 #include "util/u_memory.h"
42 struct draw_context
*draw
;
44 unsigned input_vertex_stride
;
45 const float (*inputs
)[4];
46 const float (*pre_clip_pos
)[4];
48 boolean use_pre_clip_pos
;
50 unsigned emitted_primitives
;
51 unsigned emitted_vertices
;
52 unsigned generated_primitives
;
55 static const struct pipe_stream_output_info
*
56 draw_so_info(const struct draw_context
*draw
)
58 const struct pipe_stream_output_info
*state
= NULL
;
60 if (draw
->gs
.geometry_shader
) {
61 state
= &draw
->gs
.geometry_shader
->state
.stream_output
;
63 state
= &draw
->vs
.vertex_shader
->state
.stream_output
;
70 draw_has_so(const struct draw_context
*draw
)
72 const struct pipe_stream_output_info
*state
= draw_so_info(draw
);
74 if (state
&& state
->num_outputs
> 0)
80 void draw_pt_so_emit_prepare(struct pt_so_emit
*emit
, boolean use_pre_clip_pos
)
82 struct draw_context
*draw
= emit
->draw
;
84 emit
->use_pre_clip_pos
= use_pre_clip_pos
;
85 emit
->has_so
= draw_has_so(draw
);
87 emit
->pos_idx
= draw_current_shader_position_output(draw
);
89 /* if we have a state with outputs make sure we have
90 * buffers to output to */
92 boolean has_valid_buffer
= FALSE
;
94 for (i
= 0; i
< draw
->so
.num_targets
; ++i
) {
95 if (draw
->so
.targets
[i
]) {
96 has_valid_buffer
= TRUE
;
100 emit
->has_so
= has_valid_buffer
;
106 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
108 draw_do_flush( draw
, DRAW_FLUSH_BACKEND
);
111 static void so_emit_prim(struct pt_so_emit
*so
,
113 unsigned num_vertices
)
116 unsigned input_vertex_stride
= so
->input_vertex_stride
;
117 struct draw_context
*draw
= so
->draw
;
118 const float (*input_ptr
)[4];
119 const float (*pcp_ptr
)[4] = NULL
;
120 const struct pipe_stream_output_info
*state
= draw_so_info(draw
);
122 int buffer_total_bytes
[PIPE_MAX_SO_BUFFERS
];
124 input_ptr
= so
->inputs
;
125 if (so
->use_pre_clip_pos
)
126 pcp_ptr
= so
->pre_clip_pos
;
128 ++so
->generated_primitives
;
130 for (i
= 0; i
< draw
->so
.num_targets
; i
++) {
131 struct draw_so_target
*target
= draw
->so
.targets
[i
];
132 buffer_total_bytes
[i
] = target
->internal_offset
;
135 /* check have we space to emit prim first - if not don't do anything */
136 for (i
= 0; i
< num_vertices
; ++i
) {
137 for (slot
= 0; slot
< state
->num_outputs
; ++slot
) {
138 unsigned num_comps
= state
->output
[slot
].num_components
;
139 int ob
= state
->output
[slot
].output_buffer
;
141 if ((buffer_total_bytes
[ob
] + num_comps
* sizeof(float)) >
142 draw
->so
.targets
[ob
]->target
.buffer_size
) {
145 buffer_total_bytes
[ob
] += num_comps
* sizeof(float);
149 for (i
= 0; i
< num_vertices
; ++i
) {
150 const float (*input
)[4];
151 const float (*pre_clip_pos
)[4] = NULL
;
154 input
= (const float (*)[4])(
155 (const char *)input_ptr
+ (indices
[i
] * input_vertex_stride
));
158 pre_clip_pos
= (const float (*)[4])(
159 (const char *)pcp_ptr
+ (indices
[i
] * input_vertex_stride
));
161 for (slot
= 0; slot
< state
->num_outputs
; ++slot
) {
162 unsigned idx
= state
->output
[slot
].register_index
;
163 unsigned start_comp
= state
->output
[slot
].start_component
;
164 unsigned num_comps
= state
->output
[slot
].num_components
;
166 ob
= state
->output
[slot
].output_buffer
;
168 buffer
= (float *)((char *)draw
->so
.targets
[ob
]->mapping
+
169 draw
->so
.targets
[ob
]->target
.buffer_offset
+
170 draw
->so
.targets
[ob
]->internal_offset
) + state
->output
[slot
].dst_offset
;
172 if (idx
== so
->pos_idx
&& pcp_ptr
)
173 memcpy(buffer
, &pre_clip_pos
[idx
][start_comp
], num_comps
* sizeof(float));
175 memcpy(buffer
, &input
[idx
][start_comp
], num_comps
* sizeof(float));
177 for (ob
= 0; ob
< draw
->so
.num_targets
; ++ob
) {
178 draw
->so
.targets
[ob
]->internal_offset
+= state
->stride
[ob
] * sizeof(float);
179 draw
->so
.targets
[ob
]->emitted_vertices
+= 1;
182 so
->emitted_vertices
+= num_vertices
;
183 ++so
->emitted_primitives
;
186 static void so_point(struct pt_so_emit
*so
, int idx
)
192 so_emit_prim(so
, indices
, 1);
195 static void so_line(struct pt_so_emit
*so
, int i0
, int i1
)
202 so_emit_prim(so
, indices
, 2);
205 static void so_tri(struct pt_so_emit
*so
, int i0
, int i1
, int i2
)
213 so_emit_prim(so
, indices
, 3);
217 #define FUNC so_run_linear
218 #define GET_ELT(idx) (start + (idx))
219 #include "draw_so_emit_tmp.h"
222 #define FUNC so_run_elts
223 #define LOCAL_VARS const ushort *elts = input_prims->elts;
224 #define GET_ELT(idx) (elts[start + (idx)])
225 #include "draw_so_emit_tmp.h"
228 void draw_pt_so_emit( struct pt_so_emit
*emit
,
229 const struct draw_vertex_info
*input_verts
,
230 const struct draw_prim_info
*input_prims
)
232 struct draw_context
*draw
= emit
->draw
;
233 struct vbuf_render
*render
= draw
->render
;
239 if (!draw
->so
.num_targets
)
242 emit
->emitted_vertices
= 0;
243 emit
->emitted_primitives
= 0;
244 emit
->generated_primitives
= 0;
245 emit
->input_vertex_stride
= input_verts
->stride
;
246 if (emit
->use_pre_clip_pos
)
247 emit
->pre_clip_pos
= (const float (*)[4])input_verts
->verts
->pre_clip_pos
;
249 emit
->inputs
= (const float (*)[4])input_verts
->verts
->data
;
251 /* XXX: need to flush to get prim_vbuf.c to release its allocation??*/
252 draw_do_flush( draw
, DRAW_FLUSH_BACKEND
);
254 for (start
= i
= 0; i
< input_prims
->primitive_count
;
255 start
+= input_prims
->primitive_lengths
[i
], i
++)
257 unsigned count
= input_prims
->primitive_lengths
[i
];
259 if (input_prims
->linear
) {
260 so_run_linear(emit
, input_prims
, input_verts
,
263 so_run_elts(emit
, input_prims
, input_verts
,
268 render
->set_stream_output_info(render
,
269 emit
->emitted_primitives
,
270 emit
->emitted_vertices
,
271 emit
->generated_primitives
);
275 struct pt_so_emit
*draw_pt_so_emit_create( struct draw_context
*draw
)
277 struct pt_so_emit
*emit
= CALLOC_STRUCT(pt_so_emit
);
286 void draw_pt_so_emit_destroy( struct pt_so_emit
*emit
)