draw: Add assert to check input of memcpy.
[mesa.git] / src / gallium / auxiliary / draw / draw_vs.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 * Brian Paul
32 */
33
34 #include "util/u_math.h"
35 #include "util/u_memory.h"
36
37 #include "pipe/p_shader_tokens.h"
38
39 #include "draw_private.h"
40 #include "draw_context.h"
41 #include "draw_vs.h"
42
43 #include "translate/translate.h"
44 #include "translate/translate_cache.h"
45
46 #include "tgsi/tgsi_dump.h"
47 #include "tgsi/tgsi_exec.h"
48
49
50
51 void
52 draw_vs_set_constants(struct draw_context *draw,
53 unsigned slot,
54 const void *constants,
55 unsigned size)
56 {
57 if (((uintptr_t)constants) & 0xf) {
58 if (size > draw->vs.const_storage_size[slot]) {
59 if (draw->vs.aligned_constant_storage[slot]) {
60 align_free((void *)draw->vs.aligned_constant_storage[slot]);
61 }
62 draw->vs.aligned_constant_storage[slot] = align_malloc(size, 16);
63 }
64 assert(constants);
65 memcpy((void *)draw->vs.aligned_constant_storage[slot],
66 constants,
67 size);
68 constants = draw->vs.aligned_constant_storage[slot];
69 }
70
71 draw->vs.aligned_constants[slot] = constants;
72 draw_vs_aos_machine_constants(draw->vs.aos_machine, slot, constants);
73 }
74
75
76 void draw_vs_set_viewport( struct draw_context *draw,
77 const struct pipe_viewport_state *viewport )
78 {
79 draw_vs_aos_machine_viewport( draw->vs.aos_machine, viewport );
80 }
81
82
83
84 struct draw_vertex_shader *
85 draw_create_vertex_shader(struct draw_context *draw,
86 const struct pipe_shader_state *shader)
87 {
88 struct draw_vertex_shader *vs;
89
90 if (draw->dump_vs) {
91 tgsi_dump(shader->tokens, 0);
92 }
93
94 vs = draw_create_vs_llvm( draw, shader );
95 if (!vs) {
96 vs = draw_create_vs_sse( draw, shader );
97 if (!vs) {
98 vs = draw_create_vs_ppc( draw, shader );
99 if (!vs) {
100 vs = draw_create_vs_exec( draw, shader );
101 }
102 }
103 }
104
105 if (vs)
106 {
107 uint i;
108 for (i = 0; i < vs->info.num_outputs; i++) {
109 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION &&
110 vs->info.output_semantic_index[i] == 0)
111 vs->position_output = i;
112 else if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_EDGEFLAG &&
113 vs->info.output_semantic_index[i] == 0)
114 vs->edgeflag_output = i;
115 }
116 }
117
118 assert(vs);
119 return vs;
120 }
121
122
123 void
124 draw_bind_vertex_shader(struct draw_context *draw,
125 struct draw_vertex_shader *dvs)
126 {
127 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
128
129 if (dvs)
130 {
131 draw->vs.vertex_shader = dvs;
132 draw->vs.num_vs_outputs = dvs->info.num_outputs;
133 draw->vs.position_output = dvs->position_output;
134 draw->vs.edgeflag_output = dvs->edgeflag_output;
135 dvs->prepare( dvs, draw );
136 }
137 else {
138 draw->vs.vertex_shader = NULL;
139 draw->vs.num_vs_outputs = 0;
140 }
141 }
142
143
144 void
145 draw_delete_vertex_shader(struct draw_context *draw,
146 struct draw_vertex_shader *dvs)
147 {
148 unsigned i;
149
150 for (i = 0; i < dvs->nr_varients; i++)
151 dvs->varient[i]->destroy( dvs->varient[i] );
152
153 dvs->nr_varients = 0;
154
155 dvs->delete( dvs );
156 }
157
158
159
160 boolean
161 draw_vs_init( struct draw_context *draw )
162 {
163 draw->dump_vs = debug_get_bool_option("GALLIUM_DUMP_VS", FALSE);
164
165 draw->vs.machine = tgsi_exec_machine_create();
166 if (!draw->vs.machine)
167 return FALSE;
168
169 draw->vs.emit_cache = translate_cache_create();
170 if (!draw->vs.emit_cache)
171 return FALSE;
172
173 draw->vs.fetch_cache = translate_cache_create();
174 if (!draw->vs.fetch_cache)
175 return FALSE;
176
177 draw->vs.aos_machine = draw_vs_aos_machine();
178 #ifdef PIPE_ARCH_X86
179 if (!draw->vs.aos_machine)
180 return FALSE;
181 #endif
182
183 return TRUE;
184 }
185
186 void
187 draw_vs_destroy( struct draw_context *draw )
188 {
189 uint i;
190
191 if (draw->vs.fetch_cache)
192 translate_cache_destroy(draw->vs.fetch_cache);
193
194 if (draw->vs.emit_cache)
195 translate_cache_destroy(draw->vs.emit_cache);
196
197 if (draw->vs.aos_machine)
198 draw_vs_aos_machine_destroy(draw->vs.aos_machine);
199
200 for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) {
201 if (draw->vs.aligned_constant_storage[i]) {
202 align_free((void *)draw->vs.aligned_constant_storage[i]);
203 }
204 }
205
206 tgsi_exec_machine_destroy(draw->vs.machine);
207 }
208
209
210 struct draw_vs_varient *
211 draw_vs_lookup_varient( struct draw_vertex_shader *vs,
212 const struct draw_vs_varient_key *key )
213 {
214 struct draw_vs_varient *varient;
215 unsigned i;
216
217 /* Lookup existing varient:
218 */
219 for (i = 0; i < vs->nr_varients; i++)
220 if (draw_vs_varient_key_compare(key, &vs->varient[i]->key) == 0)
221 return vs->varient[i];
222
223 /* Else have to create a new one:
224 */
225 varient = vs->create_varient( vs, key );
226 if (varient == NULL)
227 return NULL;
228
229 /* Add it to our list, could be smarter:
230 */
231 if (vs->nr_varients < Elements(vs->varient)) {
232 vs->varient[vs->nr_varients++] = varient;
233 }
234 else {
235 vs->last_varient++;
236 vs->last_varient %= Elements(vs->varient);
237 vs->varient[vs->last_varient]->destroy(vs->varient[vs->last_varient]);
238 vs->varient[vs->last_varient] = varient;
239 }
240
241 /* Done
242 */
243 return varient;
244 }
245
246
247 struct translate *
248 draw_vs_get_fetch( struct draw_context *draw,
249 struct translate_key *key )
250 {
251 if (!draw->vs.fetch ||
252 translate_key_compare(&draw->vs.fetch->key, key) != 0)
253 {
254 translate_key_sanitize(key);
255 draw->vs.fetch = translate_cache_find(draw->vs.fetch_cache, key);
256 }
257
258 return draw->vs.fetch;
259 }
260
261 struct translate *
262 draw_vs_get_emit( struct draw_context *draw,
263 struct translate_key *key )
264 {
265 if (!draw->vs.emit ||
266 translate_key_compare(&draw->vs.emit->key, key) != 0)
267 {
268 translate_key_sanitize(key);
269 draw->vs.emit = translate_cache_find(draw->vs.emit_cache, key);
270 }
271
272 return draw->vs.emit;
273 }