iris: Don't enable smooth points when point sprites are enabled
[mesa.git] / src / gallium / auxiliary / driver_ddebug / dd_pipe.h
1 /**************************************************************************
2 *
3 * Copyright 2015 Advanced Micro Devices, Inc.
4 * Copyright 2008 VMware, Inc.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * on the rights to use, copy, modify, merge, publish, distribute, sub
11 * license, and/or sell copies of the Software, and to permit persons to whom
12 * the Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef DD_H_
29 #define DD_H_
30
31 #include "pipe/p_context.h"
32 #include "pipe/p_state.h"
33 #include "pipe/p_screen.h"
34 #include "dd_util.h"
35 #include "os/os_thread.h"
36 #include "util/list.h"
37 #include "util/u_log.h"
38 #include "util/u_queue.h"
39
40 struct dd_context;
41
42 enum dd_dump_mode {
43 DD_DUMP_ONLY_HANGS,
44 DD_DUMP_ALL_CALLS,
45 DD_DUMP_APITRACE_CALL,
46 };
47
48 struct dd_screen
49 {
50 struct pipe_screen base;
51 struct pipe_screen *screen;
52 unsigned timeout_ms;
53 enum dd_dump_mode dump_mode;
54 bool flush_always;
55 bool transfers;
56 bool verbose;
57 unsigned skip_count;
58 unsigned apitrace_dump_call;
59 };
60
61 enum call_type
62 {
63 CALL_DRAW_VBO,
64 CALL_LAUNCH_GRID,
65 CALL_RESOURCE_COPY_REGION,
66 CALL_BLIT,
67 CALL_FLUSH_RESOURCE,
68 CALL_CLEAR,
69 CALL_CLEAR_BUFFER,
70 CALL_CLEAR_TEXTURE,
71 CALL_CLEAR_RENDER_TARGET,
72 CALL_CLEAR_DEPTH_STENCIL,
73 CALL_GENERATE_MIPMAP,
74 CALL_GET_QUERY_RESULT_RESOURCE,
75 CALL_TRANSFER_MAP,
76 CALL_TRANSFER_FLUSH_REGION,
77 CALL_TRANSFER_UNMAP,
78 CALL_BUFFER_SUBDATA,
79 CALL_TEXTURE_SUBDATA,
80 };
81
82 struct call_resource_copy_region
83 {
84 struct pipe_resource *dst;
85 unsigned dst_level;
86 unsigned dstx, dsty, dstz;
87 struct pipe_resource *src;
88 unsigned src_level;
89 struct pipe_box src_box;
90 };
91
92 struct call_clear
93 {
94 unsigned buffers;
95 union pipe_color_union color;
96 double depth;
97 unsigned stencil;
98 };
99
100 struct call_clear_buffer
101 {
102 struct pipe_resource *res;
103 unsigned offset;
104 unsigned size;
105 const void *clear_value;
106 int clear_value_size;
107 };
108
109 struct call_generate_mipmap {
110 struct pipe_resource *res;
111 enum pipe_format format;
112 unsigned base_level;
113 unsigned last_level;
114 unsigned first_layer;
115 unsigned last_layer;
116 };
117
118 struct call_draw_info {
119 struct pipe_draw_info draw;
120 struct pipe_draw_indirect_info indirect;
121 };
122
123 struct call_get_query_result_resource {
124 struct pipe_query *query;
125 enum pipe_query_type query_type;
126 boolean wait;
127 enum pipe_query_value_type result_type;
128 int index;
129 struct pipe_resource *resource;
130 unsigned offset;
131 };
132
133 struct call_transfer_map {
134 struct pipe_transfer *transfer_ptr;
135 struct pipe_transfer transfer;
136 void *ptr;
137 };
138
139 struct call_transfer_flush_region {
140 struct pipe_transfer *transfer_ptr;
141 struct pipe_transfer transfer;
142 struct pipe_box box;
143 };
144
145 struct call_transfer_unmap {
146 struct pipe_transfer *transfer_ptr;
147 struct pipe_transfer transfer;
148 };
149
150 struct call_buffer_subdata {
151 struct pipe_resource *resource;
152 unsigned usage;
153 unsigned offset;
154 unsigned size;
155 const void *data;
156 };
157
158 struct call_texture_subdata {
159 struct pipe_resource *resource;
160 unsigned level;
161 unsigned usage;
162 struct pipe_box box;
163 const void *data;
164 unsigned stride;
165 unsigned layer_stride;
166 };
167
168 struct dd_call
169 {
170 enum call_type type;
171
172 union {
173 struct call_draw_info draw_vbo;
174 struct pipe_grid_info launch_grid;
175 struct call_resource_copy_region resource_copy_region;
176 struct pipe_blit_info blit;
177 struct pipe_resource *flush_resource;
178 struct call_clear clear;
179 struct call_clear_buffer clear_buffer;
180 struct call_generate_mipmap generate_mipmap;
181 struct call_get_query_result_resource get_query_result_resource;
182 struct call_transfer_map transfer_map;
183 struct call_transfer_flush_region transfer_flush_region;
184 struct call_transfer_unmap transfer_unmap;
185 struct call_buffer_subdata buffer_subdata;
186 struct call_texture_subdata texture_subdata;
187 } info;
188 };
189
190 struct dd_query
191 {
192 unsigned type;
193 struct pipe_query *query;
194 };
195
196 struct dd_state
197 {
198 void *cso;
199
200 union {
201 struct pipe_blend_state blend;
202 struct pipe_depth_stencil_alpha_state dsa;
203 struct pipe_rasterizer_state rs;
204 struct pipe_sampler_state sampler;
205 struct {
206 struct pipe_vertex_element velems[PIPE_MAX_ATTRIBS];
207 unsigned count;
208 } velems;
209 struct pipe_shader_state shader;
210 } state;
211 };
212
213 struct dd_draw_state
214 {
215 struct {
216 struct dd_query *query;
217 bool condition;
218 unsigned mode;
219 } render_cond;
220
221 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
222
223 unsigned num_so_targets;
224 struct pipe_stream_output_target *so_targets[PIPE_MAX_SO_BUFFERS];
225 unsigned so_offsets[PIPE_MAX_SO_BUFFERS];
226
227 struct dd_state *shaders[PIPE_SHADER_TYPES];
228 struct pipe_constant_buffer constant_buffers[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
229 struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
230 struct dd_state *sampler_states[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
231 struct pipe_image_view shader_images[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_IMAGES];
232 struct pipe_shader_buffer shader_buffers[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
233
234 struct dd_state *velems;
235 struct dd_state *rs;
236 struct dd_state *dsa;
237 struct dd_state *blend;
238
239 struct pipe_blend_color blend_color;
240 struct pipe_stencil_ref stencil_ref;
241 unsigned sample_mask;
242 unsigned min_samples;
243 struct pipe_clip_state clip_state;
244 struct pipe_framebuffer_state framebuffer_state;
245 struct pipe_poly_stipple polygon_stipple;
246 struct pipe_scissor_state scissors[PIPE_MAX_VIEWPORTS];
247 struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS];
248 float tess_default_levels[6];
249
250 unsigned apitrace_call_number;
251 };
252
253 struct dd_draw_state_copy
254 {
255 struct dd_draw_state base;
256
257 /* dd_draw_state_copy does not reference real CSOs. Instead, it points to
258 * these variables, which serve as storage.
259 */
260 struct dd_query render_cond;
261 struct dd_state shaders[PIPE_SHADER_TYPES];
262 struct dd_state sampler_states[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
263 struct dd_state velems;
264 struct dd_state rs;
265 struct dd_state dsa;
266 struct dd_state blend;
267 };
268
269 struct dd_draw_record {
270 struct list_head list;
271 struct dd_context *dctx;
272
273 int64_t time_before;
274 int64_t time_after;
275 unsigned draw_call;
276
277 /* The fence pointers are guaranteed to be valid once driver_finished is signalled */
278 struct pipe_fence_handle *prev_bottom_of_pipe;
279 struct pipe_fence_handle *top_of_pipe;
280 struct pipe_fence_handle *bottom_of_pipe;
281
282 struct dd_call call;
283 struct dd_draw_state_copy draw_state;
284
285 struct util_queue_fence driver_finished;
286 struct u_log_page *log_page;
287 };
288
289 struct dd_context
290 {
291 struct pipe_context base;
292 struct pipe_context *pipe;
293
294 struct dd_draw_state draw_state;
295 unsigned num_draw_calls;
296
297 struct u_log_context log;
298
299 /* Pipelined hang detection.
300 *
301 * Before each draw call, a new dd_draw_record is created that contains
302 * a copy of all states. After each draw call, the driver's log is added
303 * to this record. Additionally, deferred fences are associated to each
304 * record both before and after the draw.
305 *
306 * The records are handed off to a separate thread which waits on the
307 * records' fences. Records with signalled fences are freed. When a timeout
308 * is detected, the thread dumps the records of in-flight draws.
309 */
310 thrd_t thread;
311 mtx_t mutex;
312 cnd_t cond;
313 struct list_head records; /* oldest record first */
314 unsigned num_records;
315 bool kill_thread;
316 bool api_stalled;
317 };
318
319
320 struct pipe_context *
321 dd_context_create(struct dd_screen *dscreen, struct pipe_context *pipe);
322
323 void
324 dd_init_draw_functions(struct dd_context *dctx);
325
326 void
327 dd_thread_join(struct dd_context *dctx);
328 int
329 dd_thread_main(void *input);
330
331 FILE *
332 dd_get_file_stream(struct dd_screen *dscreen, unsigned apitrace_call_number);
333
334 static inline struct dd_context *
335 dd_context(struct pipe_context *pipe)
336 {
337 return (struct dd_context *)pipe;
338 }
339
340 static inline struct dd_screen *
341 dd_screen(struct pipe_screen *screen)
342 {
343 return (struct dd_screen*)screen;
344 }
345
346 static inline struct dd_query *
347 dd_query(struct pipe_query *query)
348 {
349 return (struct dd_query *)query;
350 }
351
352 static inline struct pipe_query *
353 dd_query_unwrap(struct pipe_query *query)
354 {
355 if (query) {
356 return dd_query(query)->query;
357 } else {
358 return NULL;
359 }
360 }
361
362
363 #define CTX_INIT(_member) \
364 dctx->base._member = dctx->pipe->_member ? dd_context_##_member : NULL
365
366 #endif /* DD_H_ */