gallivm: make lp_build_sample_nop public
[mesa.git] / src / gallium / auxiliary / gallivm / lp_bld_sample.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 * Texture sampling.
31 *
32 * @author Jose Fonseca <jfonseca@vmware.com>
33 */
34
35 #ifndef LP_BLD_SAMPLE_H
36 #define LP_BLD_SAMPLE_H
37
38
39 #include "pipe/p_format.h"
40 #include "util/u_debug.h"
41 #include "gallivm/lp_bld.h"
42 #include "gallivm/lp_bld_type.h"
43 #include "gallivm/lp_bld_swizzle.h"
44
45
46 struct pipe_resource;
47 struct pipe_sampler_view;
48 struct pipe_sampler_state;
49 struct util_format_description;
50 struct lp_type;
51 struct lp_build_context;
52
53
54 /**
55 * Sampler static state.
56 *
57 * These are the bits of state from pipe_resource and pipe_sampler_state that
58 * are embedded in the generated code.
59 */
60 struct lp_sampler_static_state
61 {
62 /* pipe_sampler_view's state */
63 enum pipe_format format;
64 unsigned swizzle_r:3; /**< PIPE_SWIZZLE_* */
65 unsigned swizzle_g:3;
66 unsigned swizzle_b:3;
67 unsigned swizzle_a:3;
68
69 /* pipe_texture's state */
70 unsigned target:3; /**< PIPE_TEXTURE_* */
71 unsigned pot_width:1; /**< is the width a power of two? */
72 unsigned pot_height:1;
73 unsigned pot_depth:1;
74
75 /* pipe_sampler_state's state */
76 unsigned wrap_s:3;
77 unsigned wrap_t:3;
78 unsigned wrap_r:3;
79 unsigned min_img_filter:2;
80 unsigned min_mip_filter:2;
81 unsigned mag_img_filter:2;
82 unsigned compare_mode:1;
83 unsigned compare_func:3;
84 unsigned normalized_coords:1;
85 float lod_bias, min_lod, max_lod;
86 float border_color[4];
87
88 /* Aero hacks */
89 unsigned force_nearest_s:1;
90 unsigned force_nearest_t:1;
91 };
92
93
94 /**
95 * Sampler dynamic state.
96 *
97 * These are the bits of state from pipe_resource and pipe_sampler_state that
98 * are computed in runtime.
99 *
100 * There are obtained through callbacks, as we don't want to tie the texture
101 * sampling code generation logic to any particular texture layout or pipe
102 * driver.
103 */
104 struct lp_sampler_dynamic_state
105 {
106
107 /** Obtain the base texture width. */
108 LLVMValueRef
109 (*width)( const struct lp_sampler_dynamic_state *state,
110 LLVMBuilderRef builder,
111 unsigned unit);
112
113 /** Obtain the base texture height. */
114 LLVMValueRef
115 (*height)( const struct lp_sampler_dynamic_state *state,
116 LLVMBuilderRef builder,
117 unsigned unit);
118
119 /** Obtain the base texture depth. */
120 LLVMValueRef
121 (*depth)( const struct lp_sampler_dynamic_state *state,
122 LLVMBuilderRef builder,
123 unsigned unit);
124
125 /** Obtain the number of mipmap levels (minus one). */
126 LLVMValueRef
127 (*last_level)( const struct lp_sampler_dynamic_state *state,
128 LLVMBuilderRef builder,
129 unsigned unit);
130
131 LLVMValueRef
132 (*row_stride)( const struct lp_sampler_dynamic_state *state,
133 LLVMBuilderRef builder,
134 unsigned unit);
135
136 LLVMValueRef
137 (*img_stride)( const struct lp_sampler_dynamic_state *state,
138 LLVMBuilderRef builder,
139 unsigned unit);
140
141 LLVMValueRef
142 (*data_ptr)( const struct lp_sampler_dynamic_state *state,
143 LLVMBuilderRef builder,
144 unsigned unit);
145
146 };
147
148
149 /**
150 * Keep all information for sampling code generation in a single place.
151 */
152 struct lp_build_sample_context
153 {
154 LLVMBuilderRef builder;
155
156 const struct lp_sampler_static_state *static_state;
157
158 struct lp_sampler_dynamic_state *dynamic_state;
159
160 const struct util_format_description *format_desc;
161
162 /** regular scalar float type */
163 struct lp_type float_type;
164 struct lp_build_context float_bld;
165
166 /** regular scalar float type */
167 struct lp_type int_type;
168 struct lp_build_context int_bld;
169
170 /** Incoming coordinates type and build context */
171 struct lp_type coord_type;
172 struct lp_build_context coord_bld;
173
174 /** Unsigned integer coordinates */
175 struct lp_type uint_coord_type;
176 struct lp_build_context uint_coord_bld;
177
178 /** Signed integer coordinates */
179 struct lp_type int_coord_type;
180 struct lp_build_context int_coord_bld;
181
182 /** Output texels type and build context */
183 struct lp_type texel_type;
184 struct lp_build_context texel_bld;
185 };
186
187
188
189 /**
190 * We only support a few wrap modes in lp_build_sample_wrap_linear_int() at
191 * this time. Return whether the given mode is supported by that function.
192 */
193 static INLINE boolean
194 lp_is_simple_wrap_mode(unsigned mode)
195 {
196 switch (mode) {
197 case PIPE_TEX_WRAP_REPEAT:
198 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
199 return TRUE;
200 default:
201 return FALSE;
202 }
203 }
204
205
206 static INLINE void
207 apply_sampler_swizzle(struct lp_build_sample_context *bld,
208 LLVMValueRef *texel)
209 {
210 unsigned char swizzles[4];
211
212 swizzles[0] = bld->static_state->swizzle_r;
213 swizzles[1] = bld->static_state->swizzle_g;
214 swizzles[2] = bld->static_state->swizzle_b;
215 swizzles[3] = bld->static_state->swizzle_a;
216
217 lp_build_swizzle_soa_inplace(&bld->texel_bld, texel, swizzles);
218 }
219
220
221 static INLINE int
222 texture_dims(enum pipe_texture_target tex)
223 {
224 switch (tex) {
225 case PIPE_TEXTURE_1D:
226 return 1;
227 case PIPE_TEXTURE_2D:
228 case PIPE_TEXTURE_CUBE:
229 return 2;
230 case PIPE_TEXTURE_3D:
231 return 3;
232 default:
233 assert(0 && "bad texture target in texture_dims()");
234 return 2;
235 }
236 }
237
238
239 /**
240 * Derive the sampler static state.
241 */
242 void
243 lp_sampler_static_state(struct lp_sampler_static_state *state,
244 const struct pipe_sampler_view *view,
245 const struct pipe_sampler_state *sampler);
246
247
248 LLVMValueRef
249 lp_build_lod_selector(struct lp_build_sample_context *bld,
250 const LLVMValueRef ddx[4],
251 const LLVMValueRef ddy[4],
252 LLVMValueRef lod_bias, /* optional */
253 LLVMValueRef explicit_lod, /* optional */
254 LLVMValueRef width,
255 LLVMValueRef height,
256 LLVMValueRef depth);
257
258 void
259 lp_build_nearest_mip_level(struct lp_build_sample_context *bld,
260 unsigned unit,
261 LLVMValueRef lod,
262 LLVMValueRef *level_out);
263
264 void
265 lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
266 unsigned unit,
267 LLVMValueRef lod,
268 LLVMValueRef *level0_out,
269 LLVMValueRef *level1_out,
270 LLVMValueRef *weight_out);
271
272 LLVMValueRef
273 lp_build_get_mipmap_level(struct lp_build_sample_context *bld,
274 LLVMValueRef data_array, LLVMValueRef level);
275
276 LLVMValueRef
277 lp_build_get_const_mipmap_level(struct lp_build_sample_context *bld,
278 LLVMValueRef data_array, int level);
279
280
281 void
282 lp_build_mipmap_level_sizes(struct lp_build_sample_context *bld,
283 unsigned dims,
284 LLVMValueRef width_vec,
285 LLVMValueRef height_vec,
286 LLVMValueRef depth_vec,
287 LLVMValueRef ilevel0,
288 LLVMValueRef ilevel1,
289 LLVMValueRef row_stride_array,
290 LLVMValueRef img_stride_array,
291 LLVMValueRef *width0_vec,
292 LLVMValueRef *width1_vec,
293 LLVMValueRef *height0_vec,
294 LLVMValueRef *height1_vec,
295 LLVMValueRef *depth0_vec,
296 LLVMValueRef *depth1_vec,
297 LLVMValueRef *row_stride0_vec,
298 LLVMValueRef *row_stride1_vec,
299 LLVMValueRef *img_stride0_vec,
300 LLVMValueRef *img_stride1_vec);
301
302
303 void
304 lp_build_cube_lookup(struct lp_build_sample_context *bld,
305 LLVMValueRef s,
306 LLVMValueRef t,
307 LLVMValueRef r,
308 LLVMValueRef *face,
309 LLVMValueRef *face_s,
310 LLVMValueRef *face_t);
311
312
313 void
314 lp_build_sample_partial_offset(struct lp_build_context *bld,
315 unsigned block_length,
316 LLVMValueRef coord,
317 LLVMValueRef stride,
318 LLVMValueRef *out_offset,
319 LLVMValueRef *out_i);
320
321
322 void
323 lp_build_sample_offset(struct lp_build_context *bld,
324 const struct util_format_description *format_desc,
325 LLVMValueRef x,
326 LLVMValueRef y,
327 LLVMValueRef z,
328 LLVMValueRef y_stride,
329 LLVMValueRef z_stride,
330 LLVMValueRef *out_offset,
331 LLVMValueRef *out_i,
332 LLVMValueRef *out_j);
333
334
335 void
336 lp_build_sample_soa(LLVMBuilderRef builder,
337 const struct lp_sampler_static_state *static_state,
338 struct lp_sampler_dynamic_state *dynamic_state,
339 struct lp_type fp_type,
340 unsigned unit,
341 unsigned num_coords,
342 const LLVMValueRef *coords,
343 const LLVMValueRef *ddx,
344 const LLVMValueRef *ddy,
345 LLVMValueRef lod_bias,
346 LLVMValueRef explicit_lod,
347 LLVMValueRef texel_out[4]);
348
349 void
350 lp_build_sample_nop(struct lp_type type,
351 LLVMValueRef texel_out[4]);
352
353
354 #endif /* LP_BLD_SAMPLE_H */