llvmpipe: make texture border_color dynamic state
[mesa.git] / src / gallium / auxiliary / gallivm / lp_bld_sample.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
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11 * permit persons to whom the Software is furnished to do so, subject to
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14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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27
28 /**
29 * @file
30 * Texture sampling.
31 *
32 * @author Jose Fonseca <jfonseca@vmware.com>
33 */
34
35 #ifndef LP_BLD_SAMPLE_H
36 #define LP_BLD_SAMPLE_H
37
38
39 #include "pipe/p_format.h"
40 #include "util/u_debug.h"
41 #include "gallivm/lp_bld.h"
42 #include "gallivm/lp_bld_type.h"
43 #include "gallivm/lp_bld_swizzle.h"
44
45
46 struct pipe_resource;
47 struct pipe_sampler_view;
48 struct pipe_sampler_state;
49 struct util_format_description;
50 struct lp_type;
51 struct lp_build_context;
52
53
54 /**
55 * Sampler static state.
56 *
57 * These are the bits of state from pipe_resource and pipe_sampler_state that
58 * are embedded in the generated code.
59 */
60 struct lp_sampler_static_state
61 {
62 /* pipe_sampler_view's state */
63 enum pipe_format format;
64 unsigned swizzle_r:3; /**< PIPE_SWIZZLE_* */
65 unsigned swizzle_g:3;
66 unsigned swizzle_b:3;
67 unsigned swizzle_a:3;
68
69 /* pipe_texture's state */
70 unsigned target:3; /**< PIPE_TEXTURE_* */
71 unsigned pot_width:1; /**< is the width a power of two? */
72 unsigned pot_height:1;
73 unsigned pot_depth:1;
74
75 /* pipe_sampler_state's state */
76 unsigned wrap_s:3;
77 unsigned wrap_t:3;
78 unsigned wrap_r:3;
79 unsigned min_img_filter:2;
80 unsigned min_mip_filter:2;
81 unsigned mag_img_filter:2;
82 unsigned compare_mode:1;
83 unsigned compare_func:3;
84 unsigned normalized_coords:1;
85 unsigned min_max_lod_equal:1; /**< min_lod == max_lod ? */
86 float min_max_lod; /**< only valid when min_max_lod_equal=1 */
87
88 /* Aero hacks */
89 unsigned force_nearest_s:1;
90 unsigned force_nearest_t:1;
91 };
92
93
94 /**
95 * Sampler dynamic state.
96 *
97 * These are the bits of state from pipe_resource and pipe_sampler_state that
98 * are computed in runtime.
99 *
100 * There are obtained through callbacks, as we don't want to tie the texture
101 * sampling code generation logic to any particular texture layout or pipe
102 * driver.
103 */
104 struct lp_sampler_dynamic_state
105 {
106
107 /** Obtain the base texture width. */
108 LLVMValueRef
109 (*width)( const struct lp_sampler_dynamic_state *state,
110 LLVMBuilderRef builder,
111 unsigned unit);
112
113 /** Obtain the base texture height. */
114 LLVMValueRef
115 (*height)( const struct lp_sampler_dynamic_state *state,
116 LLVMBuilderRef builder,
117 unsigned unit);
118
119 /** Obtain the base texture depth. */
120 LLVMValueRef
121 (*depth)( const struct lp_sampler_dynamic_state *state,
122 LLVMBuilderRef builder,
123 unsigned unit);
124
125 /** Obtain the number of mipmap levels (minus one). */
126 LLVMValueRef
127 (*last_level)( const struct lp_sampler_dynamic_state *state,
128 LLVMBuilderRef builder,
129 unsigned unit);
130
131 LLVMValueRef
132 (*row_stride)( const struct lp_sampler_dynamic_state *state,
133 LLVMBuilderRef builder,
134 unsigned unit);
135
136 LLVMValueRef
137 (*img_stride)( const struct lp_sampler_dynamic_state *state,
138 LLVMBuilderRef builder,
139 unsigned unit);
140
141 LLVMValueRef
142 (*data_ptr)( const struct lp_sampler_dynamic_state *state,
143 LLVMBuilderRef builder,
144 unsigned unit);
145
146 /** Obtain texture min lod */
147 LLVMValueRef
148 (*min_lod)(const struct lp_sampler_dynamic_state *state,
149 LLVMBuilderRef builder, unsigned unit);
150
151 /** Obtain texture max lod */
152 LLVMValueRef
153 (*max_lod)(const struct lp_sampler_dynamic_state *state,
154 LLVMBuilderRef builder, unsigned unit);
155
156 /** Obtain texture lod bias */
157 LLVMValueRef
158 (*lod_bias)(const struct lp_sampler_dynamic_state *state,
159 LLVMBuilderRef builder, unsigned unit);
160
161 /** Obtain texture border color */
162 LLVMValueRef
163 (*border_color)(const struct lp_sampler_dynamic_state *state,
164 LLVMBuilderRef builder, unsigned unit);
165 };
166
167
168 /**
169 * Keep all information for sampling code generation in a single place.
170 */
171 struct lp_build_sample_context
172 {
173 LLVMBuilderRef builder;
174
175 const struct lp_sampler_static_state *static_state;
176
177 struct lp_sampler_dynamic_state *dynamic_state;
178
179 const struct util_format_description *format_desc;
180
181 /** regular scalar float type */
182 struct lp_type float_type;
183 struct lp_build_context float_bld;
184
185 /** float vector type */
186 struct lp_build_context float_vec_bld;
187
188 /** regular scalar float type */
189 struct lp_type int_type;
190 struct lp_build_context int_bld;
191
192 /** Incoming coordinates type and build context */
193 struct lp_type coord_type;
194 struct lp_build_context coord_bld;
195
196 /** Unsigned integer coordinates */
197 struct lp_type uint_coord_type;
198 struct lp_build_context uint_coord_bld;
199
200 /** Signed integer coordinates */
201 struct lp_type int_coord_type;
202 struct lp_build_context int_coord_bld;
203
204 /** Output texels type and build context */
205 struct lp_type texel_type;
206 struct lp_build_context texel_bld;
207 };
208
209
210
211 /**
212 * We only support a few wrap modes in lp_build_sample_wrap_linear_int() at
213 * this time. Return whether the given mode is supported by that function.
214 */
215 static INLINE boolean
216 lp_is_simple_wrap_mode(unsigned mode)
217 {
218 switch (mode) {
219 case PIPE_TEX_WRAP_REPEAT:
220 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
221 return TRUE;
222 default:
223 return FALSE;
224 }
225 }
226
227
228 static INLINE void
229 apply_sampler_swizzle(struct lp_build_sample_context *bld,
230 LLVMValueRef *texel)
231 {
232 unsigned char swizzles[4];
233
234 swizzles[0] = bld->static_state->swizzle_r;
235 swizzles[1] = bld->static_state->swizzle_g;
236 swizzles[2] = bld->static_state->swizzle_b;
237 swizzles[3] = bld->static_state->swizzle_a;
238
239 lp_build_swizzle_soa_inplace(&bld->texel_bld, texel, swizzles);
240 }
241
242
243 static INLINE int
244 texture_dims(enum pipe_texture_target tex)
245 {
246 switch (tex) {
247 case PIPE_TEXTURE_1D:
248 return 1;
249 case PIPE_TEXTURE_2D:
250 case PIPE_TEXTURE_RECT:
251 case PIPE_TEXTURE_CUBE:
252 return 2;
253 case PIPE_TEXTURE_3D:
254 return 3;
255 default:
256 assert(0 && "bad texture target in texture_dims()");
257 return 2;
258 }
259 }
260
261
262 /**
263 * Derive the sampler static state.
264 */
265 void
266 lp_sampler_static_state(struct lp_sampler_static_state *state,
267 const struct pipe_sampler_view *view,
268 const struct pipe_sampler_state *sampler);
269
270
271 LLVMValueRef
272 lp_build_lod_selector(struct lp_build_sample_context *bld,
273 unsigned unit,
274 const LLVMValueRef ddx[4],
275 const LLVMValueRef ddy[4],
276 LLVMValueRef lod_bias, /* optional */
277 LLVMValueRef explicit_lod, /* optional */
278 LLVMValueRef width,
279 LLVMValueRef height,
280 LLVMValueRef depth);
281
282 void
283 lp_build_nearest_mip_level(struct lp_build_sample_context *bld,
284 unsigned unit,
285 LLVMValueRef lod,
286 LLVMValueRef *level_out);
287
288 void
289 lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
290 unsigned unit,
291 LLVMValueRef lod,
292 LLVMValueRef *level0_out,
293 LLVMValueRef *level1_out,
294 LLVMValueRef *weight_out);
295
296 LLVMValueRef
297 lp_build_get_mipmap_level(struct lp_build_sample_context *bld,
298 LLVMValueRef data_array, LLVMValueRef level);
299
300 LLVMValueRef
301 lp_build_get_const_mipmap_level(struct lp_build_sample_context *bld,
302 LLVMValueRef data_array, int level);
303
304
305 void
306 lp_build_mipmap_level_sizes(struct lp_build_sample_context *bld,
307 unsigned dims,
308 LLVMValueRef width_vec,
309 LLVMValueRef height_vec,
310 LLVMValueRef depth_vec,
311 LLVMValueRef ilevel0,
312 LLVMValueRef ilevel1,
313 LLVMValueRef row_stride_array,
314 LLVMValueRef img_stride_array,
315 LLVMValueRef *width0_vec,
316 LLVMValueRef *width1_vec,
317 LLVMValueRef *height0_vec,
318 LLVMValueRef *height1_vec,
319 LLVMValueRef *depth0_vec,
320 LLVMValueRef *depth1_vec,
321 LLVMValueRef *row_stride0_vec,
322 LLVMValueRef *row_stride1_vec,
323 LLVMValueRef *img_stride0_vec,
324 LLVMValueRef *img_stride1_vec);
325
326
327 void
328 lp_build_cube_lookup(struct lp_build_sample_context *bld,
329 LLVMValueRef s,
330 LLVMValueRef t,
331 LLVMValueRef r,
332 LLVMValueRef *face,
333 LLVMValueRef *face_s,
334 LLVMValueRef *face_t);
335
336
337 void
338 lp_build_sample_partial_offset(struct lp_build_context *bld,
339 unsigned block_length,
340 LLVMValueRef coord,
341 LLVMValueRef stride,
342 LLVMValueRef *out_offset,
343 LLVMValueRef *out_i);
344
345
346 void
347 lp_build_sample_offset(struct lp_build_context *bld,
348 const struct util_format_description *format_desc,
349 LLVMValueRef x,
350 LLVMValueRef y,
351 LLVMValueRef z,
352 LLVMValueRef y_stride,
353 LLVMValueRef z_stride,
354 LLVMValueRef *out_offset,
355 LLVMValueRef *out_i,
356 LLVMValueRef *out_j);
357
358
359 void
360 lp_build_sample_soa(LLVMBuilderRef builder,
361 const struct lp_sampler_static_state *static_state,
362 struct lp_sampler_dynamic_state *dynamic_state,
363 struct lp_type fp_type,
364 unsigned unit,
365 unsigned num_coords,
366 const LLVMValueRef *coords,
367 const LLVMValueRef *ddx,
368 const LLVMValueRef *ddy,
369 LLVMValueRef lod_bias,
370 LLVMValueRef explicit_lod,
371 LLVMValueRef texel_out[4]);
372
373 void
374 lp_build_sample_nop(struct lp_type type,
375 LLVMValueRef texel_out[4]);
376
377
378 #endif /* LP_BLD_SAMPLE_H */