gallium/hud: just unmap the upload vertex buffer instead of recreating it
[mesa.git] / src / gallium / auxiliary / hud / hud_context.c
1 /**************************************************************************
2 *
3 * Copyright 2013 Marek Olšák <maraeo@gmail.com>
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* This head-up display module can draw transparent graphs on top of what
29 * the app is rendering, visualizing various data like framerate, cpu load,
30 * performance counters, etc. It can be hook up into any state tracker.
31 *
32 * The HUD is controlled with the GALLIUM_HUD environment variable.
33 * Set GALLIUM_HUD=help for more info.
34 */
35
36 #include <stdio.h>
37
38 #include "hud/hud_context.h"
39 #include "hud/hud_private.h"
40 #include "hud/font.h"
41
42 #include "cso_cache/cso_context.h"
43 #include "util/u_draw_quad.h"
44 #include "util/u_inlines.h"
45 #include "util/u_memory.h"
46 #include "util/u_math.h"
47 #include "util/u_simple_shaders.h"
48 #include "util/u_string.h"
49 #include "util/u_upload_mgr.h"
50 #include "tgsi/tgsi_text.h"
51 #include "tgsi/tgsi_dump.h"
52
53
54 struct hud_context {
55 struct pipe_context *pipe;
56 struct cso_context *cso;
57 struct u_upload_mgr *uploader;
58
59 struct list_head pane_list;
60
61 /* states */
62 struct pipe_blend_state alpha_blend;
63 struct pipe_depth_stencil_alpha_state dsa;
64 void *fs_color, *fs_text;
65 struct pipe_rasterizer_state rasterizer;
66 void *vs;
67 struct pipe_vertex_element velems[2];
68
69 /* font */
70 struct util_font font;
71 struct pipe_sampler_view *font_sampler_view;
72 struct pipe_sampler_state font_sampler_state;
73
74 /* VS constant buffer */
75 struct {
76 float color[4];
77 float two_div_fb_width;
78 float two_div_fb_height;
79 float translate[2];
80 float scale[2];
81 float padding[2];
82 } constants;
83 struct pipe_constant_buffer constbuf;
84
85 unsigned fb_width, fb_height;
86
87 /* vertices for text and background drawing are accumulated here and then
88 * drawn all at once */
89 struct vertex_queue {
90 float *vertices;
91 struct pipe_vertex_buffer vbuf;
92 unsigned max_num_vertices;
93 unsigned num_vertices;
94 } text, bg, whitelines;
95 };
96
97
98 static void
99 hud_draw_colored_prims(struct hud_context *hud, unsigned prim,
100 float *buffer, unsigned num_vertices,
101 float r, float g, float b, float a,
102 int xoffset, int yoffset, float yscale)
103 {
104 struct cso_context *cso = hud->cso;
105 struct pipe_vertex_buffer vbuffer = {0};
106
107 hud->constants.color[0] = r;
108 hud->constants.color[1] = g;
109 hud->constants.color[2] = b;
110 hud->constants.color[3] = a;
111 hud->constants.translate[0] = (float) xoffset;
112 hud->constants.translate[1] = (float) yoffset;
113 hud->constants.scale[0] = 1;
114 hud->constants.scale[1] = yscale;
115 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
116
117 vbuffer.user_buffer = buffer;
118 vbuffer.stride = 2 * sizeof(float);
119
120 cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso),
121 1, &vbuffer);
122 cso_set_fragment_shader_handle(hud->cso, hud->fs_color);
123 cso_draw_arrays(cso, prim, 0, num_vertices);
124 }
125
126 static void
127 hud_draw_colored_quad(struct hud_context *hud, unsigned prim,
128 unsigned x1, unsigned y1, unsigned x2, unsigned y2,
129 float r, float g, float b, float a)
130 {
131 float buffer[] = {
132 (float) x1, (float) y1,
133 (float) x1, (float) y2,
134 (float) x2, (float) y2,
135 (float) x2, (float) y1,
136 };
137
138 hud_draw_colored_prims(hud, prim, buffer, 4, r, g, b, a, 0, 0, 1);
139 }
140
141 static void
142 hud_draw_background_quad(struct hud_context *hud,
143 unsigned x1, unsigned y1, unsigned x2, unsigned y2)
144 {
145 float *vertices = hud->bg.vertices + hud->bg.num_vertices*2;
146 unsigned num = 0;
147
148 assert(hud->bg.num_vertices + 4 <= hud->bg.max_num_vertices);
149
150 vertices[num++] = (float) x1;
151 vertices[num++] = (float) y1;
152
153 vertices[num++] = (float) x1;
154 vertices[num++] = (float) y2;
155
156 vertices[num++] = (float) x2;
157 vertices[num++] = (float) y2;
158
159 vertices[num++] = (float) x2;
160 vertices[num++] = (float) y1;
161
162 hud->bg.num_vertices += num/2;
163 }
164
165 static void
166 hud_draw_string(struct hud_context *hud, unsigned x, unsigned y,
167 const char *str, ...)
168 {
169 char buf[256];
170 char *s = buf;
171 float *vertices = hud->text.vertices + hud->text.num_vertices*4;
172 unsigned num = 0;
173
174 va_list ap;
175 va_start(ap, str);
176 util_vsnprintf(buf, sizeof(buf), str, ap);
177 va_end(ap);
178
179 if (!*s)
180 return;
181
182 hud_draw_background_quad(hud,
183 x, y,
184 x + strlen(buf)*hud->font.glyph_width,
185 y + hud->font.glyph_height);
186
187 while (*s) {
188 unsigned x1 = x;
189 unsigned y1 = y;
190 unsigned x2 = x + hud->font.glyph_width;
191 unsigned y2 = y + hud->font.glyph_height;
192 unsigned tx1 = (*s % 16) * hud->font.glyph_width;
193 unsigned ty1 = (*s / 16) * hud->font.glyph_height;
194 unsigned tx2 = tx1 + hud->font.glyph_width;
195 unsigned ty2 = ty1 + hud->font.glyph_height;
196
197 if (*s == ' ') {
198 x += hud->font.glyph_width;
199 s++;
200 continue;
201 }
202
203 assert(hud->text.num_vertices + num/4 + 4 <= hud->text.max_num_vertices);
204
205 vertices[num++] = (float) x1;
206 vertices[num++] = (float) y1;
207 vertices[num++] = (float) tx1;
208 vertices[num++] = (float) ty1;
209
210 vertices[num++] = (float) x1;
211 vertices[num++] = (float) y2;
212 vertices[num++] = (float) tx1;
213 vertices[num++] = (float) ty2;
214
215 vertices[num++] = (float) x2;
216 vertices[num++] = (float) y2;
217 vertices[num++] = (float) tx2;
218 vertices[num++] = (float) ty2;
219
220 vertices[num++] = (float) x2;
221 vertices[num++] = (float) y1;
222 vertices[num++] = (float) tx2;
223 vertices[num++] = (float) ty1;
224
225 x += hud->font.glyph_width;
226 s++;
227 }
228
229 hud->text.num_vertices += num/4;
230 }
231
232 static void
233 number_to_human_readable(uint64_t num, boolean is_in_bytes, char *out)
234 {
235 static const char *byte_units[] =
236 {"", " KB", " MB", " GB", " TB", " PB", " EB"};
237 static const char *metric_units[] =
238 {"", " k", " M", " G", " T", " P", " E"};
239 const char **units = is_in_bytes ? byte_units : metric_units;
240 double divisor = is_in_bytes ? 1024 : 1000;
241 int unit = 0;
242 double d = num;
243
244 while (d > divisor) {
245 d /= divisor;
246 unit++;
247 }
248
249 if (d >= 100 || d == (int)d)
250 sprintf(out, "%.0f%s", d, units[unit]);
251 else if (d >= 10 || d*10 == (int)(d*10))
252 sprintf(out, "%.1f%s", d, units[unit]);
253 else
254 sprintf(out, "%.2f%s", d, units[unit]);
255 }
256
257 static void
258 hud_draw_graph_line_strip(struct hud_context *hud, const struct hud_graph *gr,
259 unsigned xoffset, unsigned yoffset, float yscale)
260 {
261 if (gr->num_vertices <= 1)
262 return;
263
264 assert(gr->index <= gr->num_vertices);
265
266 hud_draw_colored_prims(hud, PIPE_PRIM_LINE_STRIP,
267 gr->vertices, gr->index,
268 gr->color[0], gr->color[1], gr->color[2], 1,
269 xoffset + (gr->pane->max_num_vertices - gr->index - 1) * 2 - 1,
270 yoffset, yscale);
271
272 if (gr->num_vertices <= gr->index)
273 return;
274
275 hud_draw_colored_prims(hud, PIPE_PRIM_LINE_STRIP,
276 gr->vertices + gr->index*2,
277 gr->num_vertices - gr->index,
278 gr->color[0], gr->color[1], gr->color[2], 1,
279 xoffset - gr->index*2 - 1, yoffset, yscale);
280 }
281
282 static void
283 hud_pane_accumulate_vertices(struct hud_context *hud,
284 const struct hud_pane *pane)
285 {
286 struct hud_graph *gr;
287 float *line_verts = hud->whitelines.vertices + hud->whitelines.num_vertices*2;
288 unsigned i, num = 0;
289 char str[32];
290
291 /* draw background */
292 hud_draw_background_quad(hud,
293 pane->x1, pane->y1,
294 pane->x2, pane->y2);
295
296 /* draw numbers on the right-hand side */
297 for (i = 0; i < 6; i++) {
298 unsigned x = pane->x2 + 2;
299 unsigned y = pane->inner_y1 + pane->inner_height * (5 - i) / 5 -
300 hud->font.glyph_height / 2;
301
302 number_to_human_readable(pane->max_value * i / 5,
303 pane->uses_byte_units, str);
304 hud_draw_string(hud, x, y, str);
305 }
306
307 /* draw info below the pane */
308 i = 0;
309 LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
310 unsigned x = pane->x1 + 2;
311 unsigned y = pane->y2 + 2 + i*hud->font.glyph_height;
312
313 number_to_human_readable(gr->current_value,
314 pane->uses_byte_units, str);
315 hud_draw_string(hud, x, y, " %s: %s", gr->name, str);
316 i++;
317 }
318
319 /* draw border */
320 assert(hud->whitelines.num_vertices + num/2 + 8 <= hud->whitelines.max_num_vertices);
321 line_verts[num++] = (float) pane->x1;
322 line_verts[num++] = (float) pane->y1;
323 line_verts[num++] = (float) pane->x2;
324 line_verts[num++] = (float) pane->y1;
325
326 line_verts[num++] = (float) pane->x2;
327 line_verts[num++] = (float) pane->y1;
328 line_verts[num++] = (float) pane->x2;
329 line_verts[num++] = (float) pane->y2;
330
331 line_verts[num++] = (float) pane->x1;
332 line_verts[num++] = (float) pane->y2;
333 line_verts[num++] = (float) pane->x2;
334 line_verts[num++] = (float) pane->y2;
335
336 line_verts[num++] = (float) pane->x1;
337 line_verts[num++] = (float) pane->y1;
338 line_verts[num++] = (float) pane->x1;
339 line_verts[num++] = (float) pane->y2;
340
341 /* draw horizontal lines inside the graph */
342 for (i = 0; i <= 5; i++) {
343 float y = round((pane->max_value * i / 5.0) * pane->yscale + pane->inner_y2);
344
345 assert(hud->whitelines.num_vertices + num/2 + 2 <= hud->whitelines.max_num_vertices);
346 line_verts[num++] = pane->x1;
347 line_verts[num++] = y;
348 line_verts[num++] = pane->x2;
349 line_verts[num++] = y;
350 }
351
352 hud->whitelines.num_vertices += num/2;
353 }
354
355 static void
356 hud_pane_draw_colored_objects(struct hud_context *hud,
357 const struct hud_pane *pane)
358 {
359 struct hud_graph *gr;
360 unsigned i;
361
362 /* draw colored quads below the pane */
363 i = 0;
364 LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
365 unsigned x = pane->x1 + 2;
366 unsigned y = pane->y2 + 2 + i*hud->font.glyph_height;
367
368 hud_draw_colored_quad(hud, PIPE_PRIM_QUADS, x + 1, y + 1, x + 12, y + 13,
369 gr->color[0], gr->color[1], gr->color[2], 1);
370 i++;
371 }
372
373 /* draw the line strips */
374 LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
375 hud_draw_graph_line_strip(hud, gr, pane->inner_x1, pane->inner_y2, pane->yscale);
376 }
377 }
378
379 static void
380 hud_alloc_vertices(struct hud_context *hud, struct vertex_queue *v,
381 unsigned num_vertices, unsigned stride)
382 {
383 v->num_vertices = 0;
384 v->max_num_vertices = num_vertices;
385 v->vbuf.stride = stride;
386 u_upload_alloc(hud->uploader, 0, v->vbuf.stride * v->max_num_vertices,
387 &v->vbuf.buffer_offset, &v->vbuf.buffer,
388 (void**)&v->vertices);
389 }
390
391 /**
392 * Draw the HUD to the texture \p tex.
393 * The texture is usually the back buffer being displayed.
394 */
395 void
396 hud_draw(struct hud_context *hud, struct pipe_resource *tex)
397 {
398 struct cso_context *cso = hud->cso;
399 struct pipe_context *pipe = hud->pipe;
400 struct pipe_framebuffer_state fb;
401 struct pipe_surface surf_templ, *surf;
402 struct pipe_viewport_state viewport;
403 const struct pipe_sampler_state *sampler_states[] =
404 { &hud->font_sampler_state };
405 struct hud_pane *pane;
406 struct hud_graph *gr;
407
408 hud->fb_width = tex->width0;
409 hud->fb_height = tex->height0;
410 hud->constants.two_div_fb_width = 2.0f / hud->fb_width;
411 hud->constants.two_div_fb_height = 2.0f / hud->fb_height;
412
413 cso_save_framebuffer(cso);
414 cso_save_sample_mask(cso);
415 cso_save_blend(cso);
416 cso_save_depth_stencil_alpha(cso);
417 cso_save_fragment_shader(cso);
418 cso_save_sampler_views(cso, PIPE_SHADER_FRAGMENT);
419 cso_save_samplers(cso, PIPE_SHADER_FRAGMENT);
420 cso_save_rasterizer(cso);
421 cso_save_viewport(cso);
422 cso_save_stream_outputs(cso);
423 cso_save_geometry_shader(cso);
424 cso_save_vertex_shader(cso);
425 cso_save_vertex_elements(cso);
426 cso_save_aux_vertex_buffer_slot(cso);
427 cso_save_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX);
428 cso_save_render_condition(cso);
429
430 /* set states */
431 memset(&surf_templ, 0, sizeof(surf_templ));
432 surf_templ.format = tex->format;
433 surf = pipe->create_surface(pipe, tex, &surf_templ);
434
435 memset(&fb, 0, sizeof(fb));
436 fb.nr_cbufs = 1;
437 fb.cbufs[0] = surf;
438 fb.zsbuf = NULL;
439 fb.width = hud->fb_width;
440 fb.height = hud->fb_height;
441
442 viewport.scale[0] = 0.5f * hud->fb_width;
443 viewport.scale[1] = 0.5f * hud->fb_height;
444 viewport.scale[2] = 1.0f;
445 viewport.scale[3] = 1.0f;
446 viewport.translate[0] = 0.5f * hud->fb_width;
447 viewport.translate[1] = 0.5f * hud->fb_height;
448 viewport.translate[2] = 0.0f;
449 viewport.translate[3] = 0.0f;
450
451 cso_set_framebuffer(cso, &fb);
452 cso_set_sample_mask(cso, ~0);
453 cso_set_blend(cso, &hud->alpha_blend);
454 cso_set_depth_stencil_alpha(cso, &hud->dsa);
455 cso_set_rasterizer(cso, &hud->rasterizer);
456 cso_set_viewport(cso, &viewport);
457 cso_set_stream_outputs(cso, 0, NULL, 0);
458 cso_set_geometry_shader_handle(cso, NULL);
459 cso_set_vertex_shader_handle(cso, hud->vs);
460 cso_set_vertex_elements(cso, 2, hud->velems);
461 cso_set_render_condition(cso, NULL, FALSE, 0);
462 cso_set_sampler_views(cso, PIPE_SHADER_FRAGMENT, 1,
463 &hud->font_sampler_view);
464 cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, 1, sampler_states);
465 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
466
467 /* prepare vertex buffers */
468 hud_alloc_vertices(hud, &hud->bg, 4 * 128, 2 * sizeof(float));
469 hud_alloc_vertices(hud, &hud->whitelines, 4 * 256, 2 * sizeof(float));
470 hud_alloc_vertices(hud, &hud->text, 4 * 512, 4 * sizeof(float));
471
472 /* prepare all graphs */
473 LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) {
474 LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
475 gr->query_new_value(gr);
476 }
477
478 hud_pane_accumulate_vertices(hud, pane);
479 }
480
481 /* unmap the uploader's vertex buffer before drawing */
482 u_upload_unmap(hud->uploader);
483
484 /* draw accumulated vertices for background quads */
485 cso_set_fragment_shader_handle(hud->cso, hud->fs_color);
486
487 if (hud->bg.num_vertices) {
488 hud->constants.color[0] = 0;
489 hud->constants.color[1] = 0;
490 hud->constants.color[2] = 0;
491 hud->constants.color[3] = 0.666f;
492 hud->constants.translate[0] = 0;
493 hud->constants.translate[1] = 0;
494 hud->constants.scale[0] = 1;
495 hud->constants.scale[1] = 1;
496
497 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
498 cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1,
499 &hud->bg.vbuf);
500 cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->bg.num_vertices);
501 }
502 pipe_resource_reference(&hud->bg.vbuf.buffer, NULL);
503
504 /* draw accumulated vertices for white lines */
505 hud->constants.color[0] = 1;
506 hud->constants.color[1] = 1;
507 hud->constants.color[2] = 1;
508 hud->constants.color[3] = 1;
509 hud->constants.translate[0] = 0;
510 hud->constants.translate[1] = 0;
511 hud->constants.scale[0] = 1;
512 hud->constants.scale[1] = 1;
513 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
514
515 if (hud->whitelines.num_vertices) {
516 cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1,
517 &hud->whitelines.vbuf);
518 cso_set_fragment_shader_handle(hud->cso, hud->fs_color);
519 cso_draw_arrays(cso, PIPE_PRIM_LINES, 0, hud->whitelines.num_vertices);
520 }
521 pipe_resource_reference(&hud->whitelines.vbuf.buffer, NULL);
522
523 /* draw accumulated vertices for text */
524 if (hud->text.num_vertices) {
525 cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1,
526 &hud->text.vbuf);
527 cso_set_fragment_shader_handle(hud->cso, hud->fs_text);
528 cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->text.num_vertices);
529 }
530 pipe_resource_reference(&hud->text.vbuf.buffer, NULL);
531
532 /* draw the rest */
533 LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) {
534 if (pane)
535 hud_pane_draw_colored_objects(hud, pane);
536 }
537
538 /* restore states */
539 cso_restore_framebuffer(cso);
540 cso_restore_sample_mask(cso);
541 cso_restore_blend(cso);
542 cso_restore_depth_stencil_alpha(cso);
543 cso_restore_fragment_shader(cso);
544 cso_restore_sampler_views(cso, PIPE_SHADER_FRAGMENT);
545 cso_restore_samplers(cso, PIPE_SHADER_FRAGMENT);
546 cso_restore_rasterizer(cso);
547 cso_restore_viewport(cso);
548 cso_restore_stream_outputs(cso);
549 cso_restore_geometry_shader(cso);
550 cso_restore_vertex_shader(cso);
551 cso_restore_vertex_elements(cso);
552 cso_restore_aux_vertex_buffer_slot(cso);
553 cso_restore_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX);
554 cso_restore_render_condition(cso);
555
556 pipe_surface_reference(&surf, NULL);
557 }
558
559 /**
560 * Set the maximum value for the Y axis of the graph.
561 * This scales the graph accordingly.
562 */
563 void
564 hud_pane_set_max_value(struct hud_pane *pane, uint64_t value)
565 {
566 pane->max_value = value;
567 pane->yscale = -(int)pane->inner_height / (float)pane->max_value;
568 }
569
570 static struct hud_pane *
571 hud_pane_create(unsigned x1, unsigned y1, unsigned x2, unsigned y2,
572 unsigned period, uint64_t max_value)
573 {
574 struct hud_pane *pane = CALLOC_STRUCT(hud_pane);
575
576 if (!pane)
577 return NULL;
578
579 pane->x1 = x1;
580 pane->y1 = y1;
581 pane->x2 = x2;
582 pane->y2 = y2;
583 pane->inner_x1 = x1 + 1;
584 pane->inner_x2 = x2 - 1;
585 pane->inner_y1 = y1 + 1;
586 pane->inner_y2 = y2 - 1;
587 pane->inner_width = pane->inner_x2 - pane->inner_x1;
588 pane->inner_height = pane->inner_y2 - pane->inner_y1;
589 pane->period = period;
590 pane->max_num_vertices = (x2 - x1 + 2) / 2;
591 hud_pane_set_max_value(pane, max_value);
592 LIST_INITHEAD(&pane->graph_list);
593 return pane;
594 }
595
596 /**
597 * Add a graph to an existing pane.
598 * One pane can contain multiple graphs over each other.
599 */
600 void
601 hud_pane_add_graph(struct hud_pane *pane, struct hud_graph *gr)
602 {
603 static const float colors[][3] = {
604 {0, 1, 0},
605 {1, 0, 0},
606 {0, 1, 1},
607 {1, 0, 1},
608 {1, 1, 0},
609 {0.5, 0.5, 1},
610 {0.5, 0.5, 0.5},
611 };
612 char *name = gr->name;
613
614 /* replace '-' with a space */
615 while (*name) {
616 if (*name == '-')
617 *name = ' ';
618 name++;
619 }
620
621 assert(pane->num_graphs < Elements(colors));
622 gr->vertices = MALLOC(pane->max_num_vertices * sizeof(float) * 2);
623 gr->color[0] = colors[pane->num_graphs][0];
624 gr->color[1] = colors[pane->num_graphs][1];
625 gr->color[2] = colors[pane->num_graphs][2];
626 gr->pane = pane;
627 LIST_ADDTAIL(&gr->head, &pane->graph_list);
628 pane->num_graphs++;
629 }
630
631 void
632 hud_graph_add_value(struct hud_graph *gr, uint64_t value)
633 {
634 if (gr->index == gr->pane->max_num_vertices) {
635 gr->vertices[0] = 0;
636 gr->vertices[1] = gr->vertices[(gr->index-1)*2+1];
637 gr->index = 1;
638 }
639 gr->vertices[(gr->index)*2+0] = (float) (gr->index * 2);
640 gr->vertices[(gr->index)*2+1] = (float) value;
641 gr->index++;
642
643 if (gr->num_vertices < gr->pane->max_num_vertices) {
644 gr->num_vertices++;
645 }
646
647 gr->current_value = value;
648 if (value > gr->pane->max_value) {
649 hud_pane_set_max_value(gr->pane, value);
650 }
651 }
652
653 static void
654 hud_graph_destroy(struct hud_graph *graph)
655 {
656 FREE(graph->vertices);
657 if (graph->free_query_data)
658 graph->free_query_data(graph->query_data);
659 FREE(graph);
660 }
661
662 /**
663 * Read a string from the environment variable.
664 * The separators "+", ",", ":", and ";" terminate the string.
665 * Return the number of read characters.
666 */
667 static int
668 parse_string(const char *s, char *out)
669 {
670 int i;
671
672 for (i = 0; *s && *s != '+' && *s != ',' && *s != ':' && *s != ';';
673 s++, out++, i++)
674 *out = *s;
675
676 *out = 0;
677
678 if (*s && !i)
679 fprintf(stderr, "gallium_hud: syntax error: unexpected '%c' (%i) while "
680 "parsing a string\n", *s, *s);
681 return i;
682 }
683
684 static boolean
685 has_occlusion_query(struct pipe_screen *screen)
686 {
687 return screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY) != 0;
688 }
689
690 static boolean
691 has_streamout(struct pipe_screen *screen)
692 {
693 return screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) != 0;
694 }
695
696 static boolean
697 has_pipeline_stats_query(struct pipe_screen *screen)
698 {
699 return screen->get_param(screen, PIPE_CAP_QUERY_PIPELINE_STATISTICS) != 0;
700 }
701
702 static void
703 hud_parse_env_var(struct hud_context *hud, const char *env)
704 {
705 unsigned num, i;
706 char name[256], s[256];
707 struct hud_pane *pane = NULL;
708 unsigned x = 10, y = 10;
709 unsigned width = 251, height = 100;
710 unsigned period = 500 * 1000; /* default period (1/2 second) */
711 const char *period_env;
712
713 /*
714 * The GALLIUM_HUD_PERIOD env var sets the graph update rate.
715 * The env var is in seconds (a float).
716 * Zero means update after every frame.
717 */
718 period_env = getenv("GALLIUM_HUD_PERIOD");
719 if (period_env) {
720 float p = (float) atof(period_env);
721 if (p >= 0.0f) {
722 period = (unsigned) (p * 1000 * 1000);
723 }
724 }
725
726 while ((num = parse_string(env, name)) != 0) {
727 env += num;
728
729 if (!pane) {
730 pane = hud_pane_create(x, y, x + width, y + height, period, 10);
731 if (!pane)
732 return;
733 }
734
735 /* Add a graph. */
736 /* IF YOU CHANGE THIS, UPDATE print_help! */
737 if (strcmp(name, "fps") == 0) {
738 hud_fps_graph_install(pane);
739 }
740 else if (strcmp(name, "cpu") == 0) {
741 hud_cpu_graph_install(pane, ALL_CPUS);
742 }
743 else if (sscanf(name, "cpu%u%s", &i, s) == 1) {
744 hud_cpu_graph_install(pane, i);
745 }
746 else if (strcmp(name, "samples-passed") == 0 &&
747 has_occlusion_query(hud->pipe->screen)) {
748 hud_pipe_query_install(pane, hud->pipe, "samples-passed",
749 PIPE_QUERY_OCCLUSION_COUNTER, 0, 0, FALSE);
750 }
751 else if (strcmp(name, "primitives-generated") == 0 &&
752 has_streamout(hud->pipe->screen)) {
753 hud_pipe_query_install(pane, hud->pipe, "primitives-generated",
754 PIPE_QUERY_PRIMITIVES_GENERATED, 0, 0, FALSE);
755 }
756 else {
757 boolean processed = FALSE;
758
759 /* pipeline statistics queries */
760 if (has_pipeline_stats_query(hud->pipe->screen)) {
761 static const char *pipeline_statistics_names[] =
762 {
763 "ia-vertices",
764 "ia-primitives",
765 "vs-invocations",
766 "gs-invocations",
767 "gs-primitives",
768 "clipper-invocations",
769 "clipper-primitives-generated",
770 "ps-invocations",
771 "hs-invocations",
772 "ds-invocations",
773 "cs-invocations"
774 };
775 for (i = 0; i < Elements(pipeline_statistics_names); ++i)
776 if (strcmp(name, pipeline_statistics_names[i]) == 0)
777 break;
778 if (i < Elements(pipeline_statistics_names)) {
779 hud_pipe_query_install(pane, hud->pipe, name,
780 PIPE_QUERY_PIPELINE_STATISTICS, i,
781 0, FALSE);
782 processed = TRUE;
783 }
784 }
785
786 /* driver queries */
787 if (!processed) {
788 if (!hud_driver_query_install(pane, hud->pipe, name)){
789 fprintf(stderr, "gallium_hud: unknown driver query '%s'\n", name);
790 }
791 }
792 }
793
794 if (*env == ':') {
795 env++;
796
797 if (!pane) {
798 fprintf(stderr, "gallium_hud: syntax error: unexpected ':', "
799 "expected a name\n");
800 break;
801 }
802
803 num = parse_string(env, s);
804 env += num;
805
806 if (num && sscanf(s, "%u", &i) == 1) {
807 hud_pane_set_max_value(pane, i);
808 }
809 else {
810 fprintf(stderr, "gallium_hud: syntax error: unexpected '%c' (%i) "
811 "after ':'\n", *env, *env);
812 }
813 }
814
815 if (*env == 0)
816 break;
817
818 /* parse a separator */
819 switch (*env) {
820 case '+':
821 env++;
822 break;
823
824 case ',':
825 env++;
826 y += height + hud->font.glyph_height * (pane->num_graphs + 2);
827
828 if (pane && pane->num_graphs) {
829 LIST_ADDTAIL(&pane->head, &hud->pane_list);
830 pane = NULL;
831 }
832 break;
833
834 case ';':
835 env++;
836 y = 10;
837 x += width + hud->font.glyph_width * 7;
838
839 if (pane && pane->num_graphs) {
840 LIST_ADDTAIL(&pane->head, &hud->pane_list);
841 pane = NULL;
842 }
843 break;
844
845 default:
846 fprintf(stderr, "gallium_hud: syntax error: unexpected '%c'\n", *env);
847 }
848 }
849
850 if (pane) {
851 if (pane->num_graphs) {
852 LIST_ADDTAIL(&pane->head, &hud->pane_list);
853 }
854 else {
855 FREE(pane);
856 }
857 }
858 }
859
860 static void
861 print_help(struct pipe_screen *screen)
862 {
863 int i, num_queries, num_cpus = hud_get_num_cpus();
864
865 puts("Syntax: GALLIUM_HUD=name1[+name2][...][:value1][,nameI...][;nameJ...]");
866 puts("");
867 puts(" Names are identifiers of data sources which will be drawn as graphs");
868 puts(" in panes. Multiple graphs can be drawn in the same pane.");
869 puts(" There can be multiple panes placed in rows and columns.");
870 puts("");
871 puts(" '+' separates names which will share a pane.");
872 puts(" ':[value]' specifies the initial maximum value of the Y axis");
873 puts(" for the given pane.");
874 puts(" ',' creates a new pane below the last one.");
875 puts(" ';' creates a new pane at the top of the next column.");
876 puts("");
877 puts(" Example: GALLIUM_HUD=\"cpu,fps;primitives-generated\"");
878 puts("");
879 puts(" Available names:");
880 puts(" fps");
881 puts(" cpu");
882
883 for (i = 0; i < num_cpus; i++)
884 printf(" cpu%i\n", i);
885
886 if (has_occlusion_query(screen))
887 puts(" samples-passed");
888 if (has_streamout(screen))
889 puts(" primitives-generated");
890
891 if (has_pipeline_stats_query(screen)) {
892 puts(" ia-vertices");
893 puts(" ia-primitives");
894 puts(" vs-invocations");
895 puts(" gs-invocations");
896 puts(" gs-primitives");
897 puts(" clipper-invocations");
898 puts(" clipper-primitives-generated");
899 puts(" ps-invocations");
900 puts(" hs-invocations");
901 puts(" ds-invocations");
902 puts(" cs-invocations");
903 }
904
905 if (screen->get_driver_query_info){
906 struct pipe_driver_query_info info;
907 num_queries = screen->get_driver_query_info(screen, 0, NULL);
908
909 for (i = 0; i < num_queries; i++){
910 screen->get_driver_query_info(screen, i, &info);
911 printf(" %s\n", info.name);
912 }
913 }
914
915 puts("");
916 }
917
918 struct hud_context *
919 hud_create(struct pipe_context *pipe, struct cso_context *cso)
920 {
921 struct hud_context *hud;
922 struct pipe_sampler_view view_templ;
923 unsigned i;
924 const char *env = debug_get_option("GALLIUM_HUD", NULL);
925
926 if (!env || !*env)
927 return NULL;
928
929 if (strcmp(env, "help") == 0) {
930 print_help(pipe->screen);
931 return NULL;
932 }
933
934 hud = CALLOC_STRUCT(hud_context);
935 if (!hud)
936 return NULL;
937
938 hud->pipe = pipe;
939 hud->cso = cso;
940 hud->uploader = u_upload_create(pipe, 256 * 1024, 16,
941 PIPE_BIND_VERTEX_BUFFER);
942
943 /* font */
944 if (!util_font_create(pipe, UTIL_FONT_FIXED_8X13, &hud->font)) {
945 u_upload_destroy(hud->uploader);
946 FREE(hud);
947 return NULL;
948 }
949
950 /* blend state */
951 hud->alpha_blend.rt[0].colormask = PIPE_MASK_RGBA;
952 hud->alpha_blend.rt[0].blend_enable = 1;
953 hud->alpha_blend.rt[0].rgb_func = PIPE_BLEND_ADD;
954 hud->alpha_blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
955 hud->alpha_blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
956 hud->alpha_blend.rt[0].alpha_func = PIPE_BLEND_ADD;
957 hud->alpha_blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
958 hud->alpha_blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
959
960 /* fragment shader */
961 hud->fs_color =
962 util_make_fragment_passthrough_shader(pipe,
963 TGSI_SEMANTIC_COLOR,
964 TGSI_INTERPOLATE_CONSTANT,
965 TRUE);
966
967 {
968 /* Read a texture and do .xxxx swizzling. */
969 static const char *fragment_shader_text = {
970 "FRAG\n"
971 "DCL IN[0], GENERIC[0], LINEAR\n"
972 "DCL SAMP[0]\n"
973 "DCL OUT[0], COLOR[0]\n"
974 "DCL TEMP[0]\n"
975
976 "TEX TEMP[0], IN[0], SAMP[0], RECT\n"
977 "MOV OUT[0], TEMP[0].xxxx\n"
978 "END\n"
979 };
980
981 struct tgsi_token tokens[1000];
982 struct pipe_shader_state state = {tokens};
983
984 if (!tgsi_text_translate(fragment_shader_text, tokens, Elements(tokens))) {
985 assert(0);
986 pipe_resource_reference(&hud->font.texture, NULL);
987 u_upload_destroy(hud->uploader);
988 FREE(hud);
989 return NULL;
990 }
991
992 hud->fs_text = pipe->create_fs_state(pipe, &state);
993 }
994
995 /* rasterizer */
996 hud->rasterizer.half_pixel_center = 1;
997 hud->rasterizer.bottom_edge_rule = 1;
998 hud->rasterizer.depth_clip = 1;
999 hud->rasterizer.line_width = 1;
1000 hud->rasterizer.line_last_pixel = 1;
1001
1002 /* vertex shader */
1003 {
1004 static const char *vertex_shader_text = {
1005 "VERT\n"
1006 "DCL IN[0..1]\n"
1007 "DCL OUT[0], POSITION\n"
1008 "DCL OUT[1], COLOR[0]\n" /* color */
1009 "DCL OUT[2], GENERIC[0]\n" /* texcoord */
1010 /* [0] = color,
1011 * [1] = (2/fb_width, 2/fb_height, xoffset, yoffset)
1012 * [2] = (xscale, yscale, 0, 0) */
1013 "DCL CONST[0..2]\n"
1014 "DCL TEMP[0]\n"
1015 "IMM[0] FLT32 { -1, 0, 0, 1 }\n"
1016
1017 /* v = in * (xscale, yscale) + (xoffset, yoffset) */
1018 "MAD TEMP[0].xy, IN[0], CONST[2].xyyy, CONST[1].zwww\n"
1019 /* pos = v * (2 / fb_width, 2 / fb_height) - (1, 1) */
1020 "MAD OUT[0].xy, TEMP[0], CONST[1].xyyy, IMM[0].xxxx\n"
1021 "MOV OUT[0].zw, IMM[0]\n"
1022
1023 "MOV OUT[1], CONST[0]\n"
1024 "MOV OUT[2], IN[1]\n"
1025 "END\n"
1026 };
1027
1028 struct tgsi_token tokens[1000];
1029 struct pipe_shader_state state = {tokens};
1030
1031 if (!tgsi_text_translate(vertex_shader_text, tokens, Elements(tokens))) {
1032 assert(0);
1033 pipe_resource_reference(&hud->font.texture, NULL);
1034 u_upload_destroy(hud->uploader);
1035 FREE(hud);
1036 return NULL;
1037 }
1038
1039 hud->vs = pipe->create_vs_state(pipe, &state);
1040 }
1041
1042 /* vertex elements */
1043 for (i = 0; i < 2; i++) {
1044 hud->velems[i].src_offset = i * 2 * sizeof(float);
1045 hud->velems[i].src_format = PIPE_FORMAT_R32G32_FLOAT;
1046 hud->velems[i].vertex_buffer_index = cso_get_aux_vertex_buffer_slot(cso);
1047 }
1048
1049 /* sampler view */
1050 memset(&view_templ, 0, sizeof(view_templ));
1051 view_templ.format = hud->font.texture->format;
1052 view_templ.swizzle_r = PIPE_SWIZZLE_RED;
1053 view_templ.swizzle_g = PIPE_SWIZZLE_GREEN;
1054 view_templ.swizzle_b = PIPE_SWIZZLE_BLUE;
1055 view_templ.swizzle_a = PIPE_SWIZZLE_ALPHA;
1056 hud->font_sampler_view = pipe->create_sampler_view(pipe, hud->font.texture,
1057 &view_templ);
1058
1059 /* sampler state (for font drawing) */
1060 hud->font_sampler_state.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
1061 hud->font_sampler_state.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
1062 hud->font_sampler_state.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
1063 hud->font_sampler_state.normalized_coords = 0;
1064
1065 /* constants */
1066 hud->constbuf.buffer_size = sizeof(hud->constants);
1067 hud->constbuf.user_buffer = &hud->constants;
1068
1069 LIST_INITHEAD(&hud->pane_list);
1070
1071 hud_parse_env_var(hud, env);
1072 return hud;
1073 }
1074
1075 void
1076 hud_destroy(struct hud_context *hud)
1077 {
1078 struct pipe_context *pipe = hud->pipe;
1079 struct hud_pane *pane, *pane_tmp;
1080 struct hud_graph *graph, *graph_tmp;
1081
1082 LIST_FOR_EACH_ENTRY_SAFE(pane, pane_tmp, &hud->pane_list, head) {
1083 LIST_FOR_EACH_ENTRY_SAFE(graph, graph_tmp, &pane->graph_list, head) {
1084 LIST_DEL(&graph->head);
1085 hud_graph_destroy(graph);
1086 }
1087 LIST_DEL(&pane->head);
1088 FREE(pane);
1089 }
1090
1091 pipe->delete_fs_state(pipe, hud->fs_color);
1092 pipe->delete_fs_state(pipe, hud->fs_text);
1093 pipe->delete_vs_state(pipe, hud->vs);
1094 pipe_sampler_view_reference(&hud->font_sampler_view, NULL);
1095 pipe_resource_reference(&hud->font.texture, NULL);
1096 u_upload_destroy(hud->uploader);
1097 FREE(hud);
1098 }